LuigiBlood
6f28b3e424
Added 64DD CIC support for Zoinkity's cartridge conversions of 64DD games.
2015-05-08 04:48:46 +02:00
LegendOfDragoon
3d57e37a88
Make AudioResetOnLoad work with Fixed Audio Timing
2015-05-06 16:23:52 -07:00
Lioncash
82c2554357
Convert BOOL to bool where possible.
2015-05-02 23:37:08 -04:00
Emmet Young
312de4d2a4
Allow 7z files to actually work through "Open ROM". Removes the codes assumption it is being handed the ROM name its looking for in the file.
2015-05-02 00:53:57 +10:00
Lioncash
d85f0c1283
Remove superfluous void usages
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These aren't necessary in C++
2015-04-28 19:34:23 -04:00
unknown
42643352b9
s/Initilize/Initialize
2015-04-20 16:01:18 -04:00
Lioncash
b8beaeffb7
N64 Class: Initialize variable before passing in initializer list
...
Silences an uninitialized variable warning.
2015-04-15 22:38:55 -04:00
LegendOfDragoon
41c5e26e4a
Make an rdb option for the save state audio fix
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Now it is a per game config option.
2015-04-12 16:53:39 -07:00
LegendOfDragoon
61f80d3b55
Fix losing audio while loading a save state
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This fixes the losing audio after loading a save state issue with
certain plugins in certain games. I was hesitant to submit this, since
the fault is the audio plugin itself, but this also fixes bad save
states. This will not fix games like Top Gear Rally.
Any plugin that initially had this problem, can still lose audio at any
given time, due to flaws in the audio plugin itself. It is best to
simply use a plugin that doesn't have this issue to begin with, for such
games.
2015-04-12 13:11:39 -07:00
zilmar
84b9bbaf50
Clean up some brackets
2015-03-29 06:54:38 +11:00
zilmar
2a528562bf
Fix load perm cheats
2015-03-12 17:58:41 +11:00
zilmar
d0209b061f
Language: have break point take a wchar_t * string and allow \n in language files
2015-03-12 06:50:30 +11:00
zilmar
2ef36f5f80
Merge pull request #194 from death-droid/MempakFix
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Correct behaviour of Mempak
2015-03-06 18:37:54 +11:00
zilmar
37d24bf365
Some code clean up related to system tray messages
2015-03-05 17:09:58 +11:00
zilmar
71cc6def7b
code cleanup and try o make language work better
2015-03-04 20:36:08 +11:00
Emmet Young
4f1c760236
We need to ensure mempak is closed when CN64System is closed, otherwise the handle will never be closed.
2015-03-03 22:49:02 +11:00
zilmar
491377c2a4
add rdb option for selecting plugins game hack applies to
2015-02-26 21:57:51 +11:00
Emmet Young
d5f17dbe6d
Strip out Validate binary and beta release code. No longer needed, validate binary code could of been used for version testing but be cleaner to write it fresh.
2015-02-14 22:17:45 +11:00
zilmar
9870277f60
Merge pull request #82 from death-droid/CiCChanges
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Cic changes
2015-02-14 18:05:09 +11:00
Emmet Young
3e1498ef8e
Make CIC_UNKOWN behave like CIC_NUS_6102. If debugger is enabled, it will display an error message with the missing CIC CRC.
2015-02-14 14:10:05 +11:00
zilmar
167ceb11b1
Fix problem where ScreenHertz was not setting based off of RDB by death-droid
2015-02-13 08:39:27 +11:00
zilmar
c973db8e35
Try to get dynamic plugin change working
2015-02-12 21:58:28 +11:00
zilmar
7345ecd97e
basic timing support for VI_V_CURRENT_LINE_REG alternating scan fields by cxd4
2015-02-07 10:19:49 +11:00
Nicholas
862eb7c48b
Add support for Visual Studio 2013
2015-01-27 16:07:44 +11:00
Nicholas
8c1852afa0
handle pal system frequency better
2015-01-26 14:43:37 +11:00
Emmet Young
1abb082eef
If debugger isn't enabled but where still attempting to start the sync cores, reset to recompiler to stop people from accidentally launching sync cores.
2013-04-01 13:25:51 +11:00
zilmar
48d8925a80
Project64: Clean up external release to be beta release
2013-03-22 16:47:20 +11:00
zilmar
d09f0e6c8e
Recompiler: More syncing for sync core
2013-02-05 20:14:26 +11:00
zilmar
4fe5d2e224
r4k: Record RSP Broke
2013-01-29 21:41:32 +11:00
zilmar
e55d1f8508
r4300: Modify run rsp logs
2013-01-22 19:46:00 +11:00
zilmar
d827bb27fc
Mips System: Reset timer after reg init
2013-01-20 17:13:24 +11:00
zilmar
8c48ba4f70
Mips: Refactor loading of plugins and how game is shut down
2013-01-03 19:51:00 +11:00
zilmar
59b2e96062
Speed Limitor: Clean up code and change interval levels
2012-12-31 23:46:03 +11:00
zilmar
6ac9d18e7f
Audio: Rewrote sync to audio
2012-12-31 22:02:51 +11:00
zilmar
746f1168d9
Plugins: Change the order and where that reset/plugin reset is being called.
2012-12-29 07:31:10 +11:00
zilmar
4f6d6effa3
Added GPL header
2012-12-19 20:30:18 +11:00
zilmar
ec220831b9
Refresh Game settings on reset
2012-12-19 12:47:19 +11:00
zilmar
ab03a0d10e
Allow reset to work correctly in sync core
2012-12-19 10:55:05 +11:00
zilmar
a444ad3e52
add __FUNCTION__ to trace messages
2012-12-17 11:21:29 +11:00
zilmar
c3b743adf1
Game settings: Moved from recompiler settings, moved to n64system as base
2012-11-29 22:23:35 +11:00
zilmar
50ba484893
Clean up code related to making window focus on run
2012-11-29 08:22:06 +11:00
zilmar
6067e5b0de
Global Variable: rename _TLBLoadAddress to g_TLBLoadAddress
2012-11-17 21:50:11 +11:00
zilmar
7f00d50dc6
Global Variable: rename _NextTimer to g_NextTimer
2012-11-17 14:45:50 +11:00
zilmar
0410fafd3b
Global Variable: rename _SystemEvents to g_SystemEvents
2012-11-17 14:43:02 +11:00
zilmar
e8b96dd915
Global Variable: Rename _TransVaddr to g_TransVaddr
2012-11-17 13:35:36 +11:00
zilmar
2bebce913e
Global Variable: Rename _SystemTimer to g_SystemTimer
2012-11-17 13:31:46 +11:00
zilmar
1bc60df9a1
Global Variable: Remove CMemoryLabel
2012-11-17 13:30:05 +11:00
zilmar
bd84758450
Global Variable: Rename _Audio to g_Audio
2012-11-17 13:27:46 +11:00
zilmar
7f248146b2
Global Variable: rename _Rom to g_Rom
2012-11-17 13:24:42 +11:00
zilmar
1992505c7f
Global Variable: Rename _Plugins to g_Plugins
2012-11-17 13:20:21 +11:00