Merge pull request #294 from AmbientMalice/patch-14

TLB Unmapping and Protect Memory UI fix.
This commit is contained in:
zilmar 2015-03-20 15:34:49 +11:00
commit da1c6f3ee5
1 changed files with 2 additions and 2 deletions

View File

@ -27,8 +27,8 @@ CGameRecompilePage::CGameRecompilePage (HWND hParent, const RECT & rcDispay )
SetDlgItemTextW(m_hWnd, IDC_SMM_CACHE, GS(ADVANCE_SMM_CACHE)); SetDlgItemTextW(m_hWnd, IDC_SMM_CACHE, GS(ADVANCE_SMM_CACHE));
SetDlgItemTextW(m_hWnd, IDC_SMM_DMA, GS(ADVANCE_SMM_PIDMA)); SetDlgItemTextW(m_hWnd, IDC_SMM_DMA, GS(ADVANCE_SMM_PIDMA));
SetDlgItemTextW(m_hWnd, IDC_SMM_VALIDATE, GS(ADVANCE_SMM_VALIDATE)); SetDlgItemTextW(m_hWnd, IDC_SMM_VALIDATE, GS(ADVANCE_SMM_VALIDATE));
SetDlgItemTextW(m_hWnd, IDC_SMM_TLB, GS(ADVANCE_SMM_PROTECT)); SetDlgItemTextW(m_hWnd, IDC_SMM_TLB, GS(ADVANCE_SMM_TLB));
SetDlgItemTextW(m_hWnd, IDC_SMM_PROTECT, GS(ADVANCE_SMM_TLB)); SetDlgItemTextW(m_hWnd, IDC_SMM_PROTECT, GS(ADVANCE_SMM_PROTECT));
m_SelfModGroup.Attach(GetDlgItem(IDC_SMM_FRAME)); m_SelfModGroup.Attach(GetDlgItem(IDC_SMM_FRAME));