Merge pull request #245 from Lithium64/patch-3
Resident Evil 2 rdb fixes
This commit is contained in:
commit
3091d79a20
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@ -482,6 +482,7 @@ fb_smart=1
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fix_tex_coord=128
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n64_z_scale=1
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swapmode=2
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fb_render=1
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[7C64E6DB-55B924DB-C:50]
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Good Name=Blast Corps (E)
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@ -930,7 +930,6 @@ Sync Audio=No
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Fixed Audio=1
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Audio Signal=Yes
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Counter Factor=1
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RDRAM Size=8
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[7C64E6DB-55B924DB-C:50]
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Good Name=Blast Corps (E)
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@ -5484,7 +5483,6 @@ Fixed Audio=1
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Sync Audio=No
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Clear Frame=0
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Counter Factor=1
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RDRAM Size=8
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[2F493DD0-2E64DFD9-C:45]
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Good Name=Resident Evil 2 (U) (V1.0)
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@ -5507,7 +5505,6 @@ RDRAM Size=8
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Resolution Height=239
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Resolution Width=319
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Self Texture=0
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RDRAM Size=8
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[AA18B1A5-07DB6AEB-C:45]
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Good Name=Resident Evil 2 (U) (V1.1)
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@ -5527,7 +5524,6 @@ Culling=1
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Emulate Clear=0
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Primary Frame Buffer=0
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Self Texture=0
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RDRAM Size=8
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[02D8366A-6CABEF9C-C:50]
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Good Name=Road Rash 64 (E)
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