Merge pull request #245 from Lithium64/patch-3

Resident Evil 2 rdb fixes
This commit is contained in:
zilmar 2015-03-09 08:04:26 +11:00
commit 3091d79a20
2 changed files with 1 additions and 4 deletions

View File

@ -482,6 +482,7 @@ fb_smart=1
fix_tex_coord=128
n64_z_scale=1
swapmode=2
fb_render=1
[7C64E6DB-55B924DB-C:50]
Good Name=Blast Corps (E)

View File

@ -930,7 +930,6 @@ Sync Audio=No
Fixed Audio=1
Audio Signal=Yes
Counter Factor=1
RDRAM Size=8
[7C64E6DB-55B924DB-C:50]
Good Name=Blast Corps (E)
@ -5484,7 +5483,6 @@ Fixed Audio=1
Sync Audio=No
Clear Frame=0
Counter Factor=1
RDRAM Size=8
[2F493DD0-2E64DFD9-C:45]
Good Name=Resident Evil 2 (U) (V1.0)
@ -5507,7 +5505,6 @@ RDRAM Size=8
Resolution Height=239
Resolution Width=319
Self Texture=0
RDRAM Size=8
[AA18B1A5-07DB6AEB-C:45]
Good Name=Resident Evil 2 (U) (V1.1)
@ -5527,7 +5524,6 @@ Culling=1
Emulate Clear=0
Primary Frame Buffer=0
Self Texture=0
RDRAM Size=8
[02D8366A-6CABEF9C-C:50]
Good Name=Road Rash 64 (E)