project64/Source/RSP/Rsp.h

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C
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#pragma once
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#if defined(__cplusplus)
extern "C" {
#endif
#include <Common/stdtypes.h>
#include "Types.h"
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#if defined(_WIN32)
#define EXPORT __declspec(dllexport)
#define CALL _cdecl
#else
#define EXPORT __attribute__((visibility("default")))
#define CALL
#endif
// Profiling
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#define Default_ProfilingOn FALSE
#define Default_IndvidualBlock FALSE
#define Default_ShowErrors FALSE
#define Default_AudioHle FALSE
#define PLUGIN_TYPE_RSP 1
#define PLUGIN_TYPE_GFX 2
#define PLUGIN_TYPE_AUDIO 3
#define PLUGIN_TYPE_CONTROLLER 4
typedef struct {
uint16_t Version; // Should be set to 0x0101
uint16_t Type; // Set to PLUGIN_TYPE_RSP
char Name[100]; // Name of the DLL
// If DLL supports memory these memory options then set them to TRUE or FALSE if it does not support it
int NormalMemory; // A normal BYTE array
int MemoryBswaped; // A normal BYTE array where the memory has been pre-bswap'd on a DWORD (32-bit) boundary
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} PLUGIN_INFO;
typedef struct {
void * hInst;
int MemoryBswaped; // If this is set to TRUE, then the memory has been pre-bswap'd on a DWORD (32-bit) boundary
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uint8_t * HEADER;
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uint8_t * RDRAM;
uint8_t * DMEM;
uint8_t * IMEM;
uint32_t * MI_INTR_REG;
uint32_t * SP_MEM_ADDR_REG;
uint32_t * SP_DRAM_ADDR_REG;
uint32_t * SP_RD_LEN_REG;
uint32_t * SP_WR_LEN_REG;
uint32_t * SP_STATUS_REG;
uint32_t * SP_DMA_FULL_REG;
uint32_t * SP_DMA_BUSY_REG;
uint32_t * SP_PC_REG;
uint32_t * SP_SEMAPHORE_REG;
uint32_t * DPC_START_REG;
uint32_t * DPC_END_REG;
uint32_t * DPC_CURRENT_REG;
uint32_t * DPC_STATUS_REG;
uint32_t * DPC_CLOCK_REG;
uint32_t * DPC_BUFBUSY_REG;
uint32_t * DPC_PIPEBUSY_REG;
uint32_t * DPC_TMEM_REG;
void (*CheckInterrupts)( void );
void (*ProcessDList)( void );
void (*ProcessAList)( void );
void (*ProcessRdpList)( void );
void (*ShowCFB)( void );
} RSP_INFO;
typedef struct {
long left, top, right, bottom;
} rectangle; // <windows.h> equivalent: RECT
typedef struct {
void * hdc;
Boolean fErase;
rectangle rcPaint;
Boolean fRestore;
Boolean fIncUpdate;
uint8_t rgbReserved[32];
} window_paint; // <windows.h> equivalent: PAINTSTRUCT
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typedef struct {
// Menu
// Items should have an ID between 5001 and 5100
void * hRSPMenu;
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void (*ProcessMenuItem) ( int ID );
// Breakpoints
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int UseBPoints;
char BPPanelName[20];
void (*Add_BPoint) ( void );
void (*CreateBPPanel) (void * hDlg, rectangle rcBox);
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void (*HideBPPanel) ( void );
void (*PaintBPPanel) (window_paint ps);
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void (*ShowBPPanel) ( void );
void (*RefreshBpoints)(void * hList);
void (*RemoveBpoint) (void * hList, int index);
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void (*RemoveAllBpoint) ( void );
// RSP command window
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void (*Enter_RSP_Commands_Window) ( void );
} RSPDEBUG_INFO;
typedef struct {
void (*UpdateBreakPoints)( void );
void (*UpdateMemory)( void );
void (*UpdateR4300iRegisters)( void );
void (*Enter_BPoint_Window)( void );
void (*Enter_R4300i_Commands_Window)( void );
void (*Enter_R4300i_Register_Window)( void );
void (*Enter_RSP_Commands_Window) ( void );
void (*Enter_Memory_Window)( void );
} DEBUG_INFO;
EXPORT void CloseDLL(void);
EXPORT void DllAbout(void * hParent);
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EXPORT uint32_t DoRspCycles(uint32_t Cycles);
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EXPORT void GetDllInfo(PLUGIN_INFO * PluginInfo);
EXPORT void GetRspDebugInfo(RSPDEBUG_INFO * DebugInfo);
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EXPORT void InitiateRSP(RSP_INFO Rsp_Info, uint32_t * CycleCount);
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EXPORT void InitiateRSPDebugger(DEBUG_INFO Debug_Info);
EXPORT void RomOpen(void);
EXPORT void RomClosed(void);
EXPORT void DllConfig(void * hWnd);
EXPORT void EnableDebugging(int Enabled);
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EXPORT void PluginLoaded(void);
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uint32_t AsciiToHex(char * HexValue);
void DisplayError(char * Message, ...);
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int GetStoredWinPos(char * WinName, uint32_t * X, uint32_t * Y);
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#define InterpreterCPU 0
#define RecompilerCPU 1
extern int DebuggingEnabled, Profiling, IndvidualBlock, ShowErrors, BreakOnStart, LogRDP, LogX86Code;
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extern uint32_t CPUCore;
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extern DEBUG_INFO DebugInfo;
extern RSP_INFO RSPInfo;
extern void * hinstDLL;
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#if defined(__cplusplus)
}
#endif