project64/Source/RSP/Rsp.h

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/*
* RSP Compiler plug in for Project64 (A Nintendo 64 emulator).
*
* (c) Copyright 2001 jabo (jabo@emulation64.com) and
* zilmar (zilmar@emulation64.com)
*
* pj64 homepage: www.pj64.net
*
* Permission to use, copy, modify and distribute Project64 in both binary and
* source form, for non-commercial purposes, is hereby granted without fee,
* providing that this license information and copyright notice appear with
* all copies and any derived work.
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event shall the authors be held liable for any damages
* arising from the use of this software.
*
* Project64 is freeware for PERSONAL USE only. Commercial users should
* seek permission of the copyright holders first. Commercial use includes
* charging money for Project64 or software derived from Project64.
*
* The copyright holders request that bug fixes and improvements to the code
* should be forwarded to them so if they want them.
*
*/
#if defined(__cplusplus)
extern "C" {
#endif
#include <Common/stdtypes.h>
#if defined(_WIN32)
#define EXPORT __declspec(dllexport)
#define CALL _cdecl
#else
#define EXPORT __attribute__((visibility("default")))
#define CALL
#endif
/************ Profiling **************/
#define Default_ProfilingOn FALSE
#define Default_IndvidualBlock FALSE
#define Default_ShowErrors FALSE
#define Default_AudioHle FALSE
/* Note: BOOL, BYTE, WORD, DWORD, TRUE, FALSE are defined in windows.h */
#define PLUGIN_TYPE_RSP 1
#define PLUGIN_TYPE_GFX 2
#define PLUGIN_TYPE_AUDIO 3
#define PLUGIN_TYPE_CONTROLLER 4
typedef struct {
uint16_t Version; /* Should be set to 0x0101 */
uint16_t Type; /* Set to PLUGIN_TYPE_RSP */
char Name[100]; /* Name of the DLL */
/* If DLL supports memory these memory options then set them to TRUE or FALSE
if it does not support it */
int NormalMemory; /* a normal BYTE array */
int MemoryBswaped; /* a normal BYTE array where the memory has been pre
bswap on a dword (32 bits) boundry */
} PLUGIN_INFO;
typedef struct {
void * hInst;
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int MemoryBswaped; /* If this is set to TRUE, then the memory has been pre
bswap on a dword (32 bits) boundry */
uint8_t * RDRAM;
uint8_t * DMEM;
uint8_t * IMEM;
uint32_t * MI_INTR_REG;
uint32_t * SP_MEM_ADDR_REG;
uint32_t * SP_DRAM_ADDR_REG;
uint32_t * SP_RD_LEN_REG;
uint32_t * SP_WR_LEN_REG;
uint32_t * SP_STATUS_REG;
uint32_t * SP_DMA_FULL_REG;
uint32_t * SP_DMA_BUSY_REG;
uint32_t * SP_PC_REG;
uint32_t * SP_SEMAPHORE_REG;
uint32_t * DPC_START_REG;
uint32_t * DPC_END_REG;
uint32_t * DPC_CURRENT_REG;
uint32_t * DPC_STATUS_REG;
uint32_t * DPC_CLOCK_REG;
uint32_t * DPC_BUFBUSY_REG;
uint32_t * DPC_PIPEBUSY_REG;
uint32_t * DPC_TMEM_REG;
void (*CheckInterrupts)( void );
void (*ProcessDList)( void );
void (*ProcessAList)( void );
void (*ProcessRdpList)( void );
void (*ShowCFB)( void );
} RSP_INFO;
typedef struct {
/* Menu */
/* Items should have an ID between 5001 and 5100 */
void * hRSPMenu;
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void (*ProcessMenuItem) ( int ID );
/* Break Points */
int UseBPoints;
char BPPanelName[20];
void (*Add_BPoint) ( void );
void (*CreateBPPanel) (void * hDlg, RECT rcBox);
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void (*HideBPPanel) ( void );
void (*PaintBPPanel) ( PAINTSTRUCT ps );
void (*ShowBPPanel) ( void );
void (*RefreshBpoints)(void * hList);
void (*RemoveBpoint) (void * hList, int index);
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void (*RemoveAllBpoint) ( void );
/* RSP command Window */
void (*Enter_RSP_Commands_Window) ( void );
} RSPDEBUG_INFO;
typedef struct {
void (*UpdateBreakPoints)( void );
void (*UpdateMemory)( void );
void (*UpdateR4300iRegisters)( void );
void (*Enter_BPoint_Window)( void );
void (*Enter_R4300i_Commands_Window)( void );
void (*Enter_R4300i_Register_Window)( void );
void (*Enter_RSP_Commands_Window) ( void );
void (*Enter_Memory_Window)( void );
} DEBUG_INFO;
EXPORT void CloseDLL(void);
EXPORT void DllAbout(void * hParent);
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EXPORT uint32_t DoRspCycles(uint32_t Cycles);
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EXPORT void GetDllInfo(PLUGIN_INFO * PluginInfo);
EXPORT void GetRspDebugInfo(RSPDEBUG_INFO * DebugInfo);
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EXPORT void InitiateRSP(RSP_INFO Rsp_Info, uint32_t * CycleCount);
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EXPORT void InitiateRSPDebugger(DEBUG_INFO Debug_Info);
EXPORT void RomOpen(void);
EXPORT void RomClosed(void);
EXPORT void DllConfig(void * hWnd);
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EXPORT void EnableDebugging(BOOL Enabled);
EXPORT void PluginLoaded(void);
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uint32_t AsciiToHex(char * HexValue);
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void DisplayError (char * Message, ...);
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int GetStoredWinPos(char * WinName, uint32_t * X, uint32_t * Y);
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#define InterpreterCPU 0
#define RecompilerCPU 1
extern int DebuggingEnabled, Profiling, IndvidualBlock, ShowErrors, BreakOnStart, LogRDP, LogX86Code;
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extern uint32_t CPUCore;
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extern DEBUG_INFO DebugInfo;
extern RSP_INFO RSPInfo;
extern void * hinstDLL;
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#if defined(__cplusplus)
}
#endif