2016-01-27 09:11:59 +00:00
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/*
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* RSP Compiler plug in for Project64 (A Nintendo 64 emulator).
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*
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* (c) Copyright 2001 jabo (jabo@emulation64.com) and
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* zilmar (zilmar@emulation64.com)
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*
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* pj64 homepage: www.pj64.net
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*
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* Permission to use, copy, modify and distribute Project64 in both binary and
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* source form, for non-commercial purposes, is hereby granted without fee,
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* providing that this license information and copyright notice appear with
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* all copies and any derived work.
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event shall the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Project64 is freeware for PERSONAL USE only. Commercial users should
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* seek permission of the copyright holders first. Commercial use includes
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* charging money for Project64 or software derived from Project64.
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*
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* The copyright holders request that bug fixes and improvements to the code
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* should be forwarded to them so if they want them.
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*
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*/
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#include <Common/stdtypes.h>
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#if defined(_WIN32)
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#define EXPORT __declspec(dllexport)
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#define CALL _cdecl
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#else
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#define EXPORT __attribute__((visibility("default")))
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#define CALL
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#endif
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/************ Profiling **************/
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#define Default_ProfilingOn FALSE
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#define Default_IndvidualBlock FALSE
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#define Default_ShowErrors FALSE
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#define Default_AudioHle FALSE
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/* Note: BOOL, BYTE, WORD, DWORD, TRUE, FALSE are defined in windows.h */
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#define PLUGIN_TYPE_RSP 1
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#define PLUGIN_TYPE_GFX 2
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#define PLUGIN_TYPE_AUDIO 3
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#define PLUGIN_TYPE_CONTROLLER 4
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typedef struct {
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uint16_t Version; /* Should be set to 0x0101 */
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uint16_t Type; /* Set to PLUGIN_TYPE_RSP */
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char Name[100]; /* Name of the DLL */
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/* If DLL supports memory these memory options then set them to TRUE or FALSE
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if it does not support it */
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int NormalMemory; /* a normal BYTE array */
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int MemoryBswaped; /* a normal BYTE array where the memory has been pre
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bswap on a dword (32 bits) boundry */
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} PLUGIN_INFO;
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typedef struct {
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HINSTANCE hInst;
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int MemoryBswaped; /* If this is set to TRUE, then the memory has been pre
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bswap on a dword (32 bits) boundry */
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uint8_t * RDRAM;
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uint8_t * DMEM;
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uint8_t * IMEM;
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uint32_t * MI_INTR_REG;
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uint32_t * SP_MEM_ADDR_REG;
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uint32_t * SP_DRAM_ADDR_REG;
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uint32_t * SP_RD_LEN_REG;
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uint32_t * SP_WR_LEN_REG;
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uint32_t * SP_STATUS_REG;
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uint32_t * SP_DMA_FULL_REG;
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uint32_t * SP_DMA_BUSY_REG;
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uint32_t * SP_PC_REG;
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uint32_t * SP_SEMAPHORE_REG;
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uint32_t * DPC_START_REG;
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uint32_t * DPC_END_REG;
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uint32_t * DPC_CURRENT_REG;
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uint32_t * DPC_STATUS_REG;
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uint32_t * DPC_CLOCK_REG;
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uint32_t * DPC_BUFBUSY_REG;
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uint32_t * DPC_PIPEBUSY_REG;
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uint32_t * DPC_TMEM_REG;
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void (*CheckInterrupts)( void );
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void (*ProcessDList)( void );
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void (*ProcessAList)( void );
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void (*ProcessRdpList)( void );
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void (*ShowCFB)( void );
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} RSP_INFO;
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typedef struct {
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/* Menu */
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/* Items should have an ID between 5001 and 5100 */
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HMENU hRSPMenu;
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void (*ProcessMenuItem) ( int ID );
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/* Break Points */
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int UseBPoints;
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char BPPanelName[20];
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void (*Add_BPoint) ( void );
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void (*CreateBPPanel) ( HWND hDlg, RECT rcBox );
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void (*HideBPPanel) ( void );
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void (*PaintBPPanel) ( PAINTSTRUCT ps );
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void (*ShowBPPanel) ( void );
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void (*RefreshBpoints) ( HWND hList );
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void (*RemoveBpoint) ( HWND hList, int index );
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void (*RemoveAllBpoint) ( void );
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/* RSP command Window */
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void (*Enter_RSP_Commands_Window) ( void );
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} RSPDEBUG_INFO;
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typedef struct {
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void (*UpdateBreakPoints)( void );
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void (*UpdateMemory)( void );
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void (*UpdateR4300iRegisters)( void );
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void (*Enter_BPoint_Window)( void );
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void (*Enter_R4300i_Commands_Window)( void );
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void (*Enter_R4300i_Register_Window)( void );
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void (*Enter_RSP_Commands_Window) ( void );
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void (*Enter_Memory_Window)( void );
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} DEBUG_INFO;
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EXPORT void CloseDLL(void);
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EXPORT void DllAbout(HWND hParent);
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EXPORT DWORD DoRspCycles(DWORD Cycles);
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EXPORT void GetDllInfo(PLUGIN_INFO * PluginInfo);
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EXPORT void GetRspDebugInfo(RSPDEBUG_INFO * DebugInfo);
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EXPORT void InitiateRSP(RSP_INFO Rsp_Info, DWORD * CycleCount);
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EXPORT void InitiateRSPDebugger(DEBUG_INFO Debug_Info);
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EXPORT void RomOpen(void);
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EXPORT void RomClosed(void);
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EXPORT void DllConfig(HWND hWnd);
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EXPORT void EnableDebugging(BOOL Enabled);
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EXPORT void PluginLoaded(void);
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DWORD AsciiToHex (char * HexValue);
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void DisplayError (char * Message, ...);
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int GetStoredWinPos( char * WinName, DWORD * X, DWORD * Y );
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#define InterpreterCPU 0
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#define RecompilerCPU 1
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extern int DebuggingEnabled, Profiling, IndvidualBlock, ShowErrors, BreakOnStart, LogRDP, LogX86Code;
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extern DWORD CPUCore;
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extern DEBUG_INFO DebugInfo;
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extern RSP_INFO RSPInfo;
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extern HINSTANCE hinstDLL;
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#if defined(__cplusplus)
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}
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#endif
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