project64/Source/Project64/UserInterface/MainMenu.cpp

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#include "stdafx.h"
#include "RomInformationClass.h"
#include "Debugger/Breakpoints.h"
#include "Debugger/ScriptSystem.h"
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#include <Project64-core/N64System/N64DiskClass.h>
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#include <windows.h>
#include <commdlg.h>
CMainMenu::CMainMenu(CMainGui * hMainWindow) :
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CBaseMenu(),
m_ResetAccelerators(true),
m_Gui(hMainWindow)
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{
ResetMenu();
hMainWindow->SetWindowMenu(this);
m_ChangeUISettingList.push_back(Info_ShortCutsChanged);
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m_ChangeSettingList.push_back(GameRunning_LimitFPS);
m_ChangeUISettingList.push_back(UserInterface_InFullScreen);
m_ChangeUISettingList.push_back(UserInterface_AlwaysOnTop);
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m_ChangeSettingList.push_back(UserInterface_ShowCPUPer);
m_ChangeSettingList.push_back(Logging_GenerateLog);
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m_ChangeSettingList.push_back(Debugger_RecordExecutionTimes);
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m_ChangeSettingList.push_back(Debugger_ShowTLBMisses);
m_ChangeSettingList.push_back(Debugger_ShowUnhandledMemory);
m_ChangeSettingList.push_back(Debugger_ShowPifErrors);
m_ChangeSettingList.push_back(Debugger_ShowDListAListCount);
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m_ChangeSettingList.push_back(Debugger_DebugLanguage);
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m_ChangeSettingList.push_back(Debugger_ShowRecompMemSize);
m_ChangeSettingList.push_back(Debugger_ShowDivByZero);
m_ChangeSettingList.push_back(Debugger_RecordRecompilerAsm);
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m_ChangeSettingList.push_back(Debugger_DisableGameFixes);
m_ChangeSettingList.push_back(Debugger_TraceMD5);
m_ChangeSettingList.push_back(Debugger_TraceSettings);
m_ChangeSettingList.push_back(Debugger_TraceUnknown);
m_ChangeSettingList.push_back(Debugger_TraceAppInit);
m_ChangeSettingList.push_back(Debugger_TraceAppCleanup);
m_ChangeSettingList.push_back(Debugger_TraceN64System);
m_ChangeSettingList.push_back(Debugger_TracePlugins);
m_ChangeSettingList.push_back(Debugger_TraceGFXPlugin);
m_ChangeSettingList.push_back(Debugger_TraceAudioPlugin);
m_ChangeSettingList.push_back(Debugger_TraceControllerPlugin);
m_ChangeSettingList.push_back(Debugger_TraceRSPPlugin);
m_ChangeSettingList.push_back(Debugger_TraceRSP);
m_ChangeSettingList.push_back(Debugger_TraceAudio);
m_ChangeSettingList.push_back(Debugger_TraceRegisterCache);
m_ChangeSettingList.push_back(Debugger_TraceRecompiler);
m_ChangeSettingList.push_back(Debugger_TraceTLB);
m_ChangeSettingList.push_back(Debugger_TraceProtectedMEM);
m_ChangeSettingList.push_back(Debugger_TraceUserInterface);
m_ChangeSettingList.push_back(Debugger_AppLogFlush);
m_ChangeSettingList.push_back(Game_CurrentSaveState);
m_ChangeSettingList.push_back(Setting_CurrentLanguage);
m_ChangeSettingList.push_back(Setting_Enhancement);
for (UISettingList::const_iterator iter = m_ChangeUISettingList.begin(); iter != m_ChangeUISettingList.end(); iter++)
{
g_Settings->RegisterChangeCB((SettingID)(FirstUISettings + *iter), this, (CSettings::SettingChangedFunc)SettingsChanged);
}
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for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++)
{
g_Settings->RegisterChangeCB(*iter, this, (CSettings::SettingChangedFunc)SettingsChanged);
}
}
CMainMenu::~CMainMenu()
{
for (UISettingList::const_iterator iter = m_ChangeUISettingList.begin(); iter != m_ChangeUISettingList.end(); iter++)
{
g_Settings->UnregisterChangeCB((SettingID)(FirstUISettings + *iter), this, (CSettings::SettingChangedFunc)SettingsChanged);
}
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for (SettingList::const_iterator iter = m_ChangeSettingList.begin(); iter != m_ChangeSettingList.end(); iter++)
{
g_Settings->UnregisterChangeCB(*iter, this, (CSettings::SettingChangedFunc)SettingsChanged);
}
}
void CMainMenu::SettingsChanged(CMainMenu * _this)
{
_this->ResetMenu();
}
int CMainMenu::ProcessAccelerator(HWND hWnd, void * lpMsg)
{
if (m_ResetAccelerators)
{
m_ResetAccelerators = false;
RebuildAccelerators();
}
if (!m_AccelTable) { return false; }
return TranslateAccelerator((HWND)hWnd, (HACCEL)m_AccelTable, (LPMSG)lpMsg);
}
std::string CMainMenu::ChooseFileToOpen(HWND hParent)
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{
CPath FileName;
const char * Filter = "N64 ROMs & Disks (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin, *.ndd, *.d64)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal;*.ndd;*.d64\0All files (*.*)\0*.*\0";
if (FileName.SelectFile(hParent, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
{
return FileName;
}
return "";
}
std::string CMainMenu::ChooseROMFileToOpen(HWND hParent)
{
CPath FileName;
const char * Filter = "N64 ROMs (*.zip, *.7z, *.?64, *.rom, *.usa, *.jap, *.pal, *.bin)\0*.?64;*.zip;*.7z;*.bin;*.rom;*.usa;*.jap;*.pal\0All files (*.*)\0*.*\0";
if (FileName.SelectFile(hParent, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
{
return FileName;
}
return "";
}
std::string CMainMenu::ChooseDiskFileToOpen(HWND hParent)
{
CPath FileName;
const char * Filter = "N64DD Disk Image (*.ndd, *.d64)\0*.ndd;*.d64\0All files (*.*)\0*.*\0";
if (FileName.SelectFile(hParent, g_Settings->LoadStringVal(RomList_GameDir).c_str(), Filter, true))
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{
return FileName;
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}
return "";
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}
void CMainMenu::SetTraceModuleSetttings(SettingID Type)
{
uint32_t value = g_Settings->LoadDword(Type) == TraceVerbose ? g_Settings->LoadDefaultDword(Type) : TraceVerbose;
g_Settings->SaveDword(Type, value);
}
void CMainMenu::OnOpenRom(HWND hWnd)
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{
std::string File = ChooseFileToOpen(hWnd);
if (File.length() == 0)
{
return;
}
stdstr ext = CPath(File).GetExtension();
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if ((_stricmp(ext.c_str(), "ndd") != 0) && (_stricmp(ext.c_str(), "d64") != 0))
{
g_BaseSystem->RunFileImage(File.c_str());
return;
}
else
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{
g_BaseSystem->RunDiskImage(File.c_str());
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}
}
void CMainMenu::OnOpenCombo(HWND hWnd)
{
std::string FileROM = ChooseROMFileToOpen(hWnd);
if (FileROM.length() == 0)
{
return;
}
std::string FileDisk = ChooseDiskFileToOpen(hWnd);
if (FileDisk.length() == 0)
{
return;
}
g_BaseSystem->RunDiskComboImage(FileROM.c_str(), FileDisk.c_str());
}
void CMainMenu::OnRomInfo(HWND hWnd)
{
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if (g_Disk)
{
RomInformation Info(g_Disk);
Info.DisplayInformation(hWnd);
}
else if (g_Rom)
{
RomInformation Info(g_Rom);
Info.DisplayInformation(hWnd);
}
}
void CMainMenu::OnEndEmulation(void)
{
CGuard Guard(m_CS);
WriteTrace(TraceUserInterface, TraceDebug, "ID_FILE_ENDEMULATION");
if (g_BaseSystem)
{
g_BaseSystem->CloseCpu();
}
m_Gui->SaveWindowLoc();
}
void CMainMenu::OnScreenShot(void)
{
stdstr Dir(g_Settings->LoadStringVal(Directory_SnapShot));
WriteTrace(TraceGFXPlugin, TraceDebug, "CaptureScreen(%s): Starting", Dir.c_str());
g_Plugins->Gfx()->CaptureScreen(Dir.c_str());
WriteTrace(TraceGFXPlugin, TraceDebug, "CaptureScreen: Done");
}
void CMainMenu::OnSaveAs(HWND hWnd)
{
char drive[_MAX_DRIVE], dir[_MAX_DIR], fname[_MAX_FNAME], ext[_MAX_EXT];
char Directory[255], SaveFile[255];
OPENFILENAME openfilename;
memset(&SaveFile, 0, sizeof(SaveFile));
memset(&openfilename, 0, sizeof(openfilename));
UISettingsLoadStringVal(Directory_LastSave, Directory, sizeof(Directory));
openfilename.lStructSize = sizeof(openfilename);
openfilename.hwndOwner = (HWND)hWnd;
openfilename.lpstrFilter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;";
openfilename.lpstrFile = SaveFile;
openfilename.lpstrInitialDir = Directory;
openfilename.nMaxFile = MAX_PATH;
openfilename.Flags = OFN_HIDEREADONLY;
g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_SaveGame);
if (GetSaveFileName(&openfilename))
{
_splitpath(SaveFile, drive, dir, fname, ext);
if (_stricmp(ext, ".pj") == 0 || _stricmp(ext, ".zip") == 0)
{
_makepath(SaveFile, drive, dir, fname, NULL);
_splitpath(SaveFile, drive, dir, fname, ext);
if (_stricmp(ext, ".pj") == 0)
{
_makepath(SaveFile, drive, dir, fname, NULL);
}
}
g_Settings->SaveString(GameRunning_InstantSaveFile, SaveFile);
char SaveDir[MAX_PATH];
_makepath(SaveDir, drive, dir, NULL, NULL);
UISettingsSaveString(Directory_LastSave, SaveDir);
g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState);
}
g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_SaveGame);
}
void CMainMenu::OnLodState(HWND hWnd)
{
g_BaseSystem->ExternalEvent(SysEvent_PauseCPU_LoadGame);
char Directory[255];
UISettingsLoadStringVal(Directory_LastSave, Directory, sizeof(Directory));
CPath SaveFile;
const char * Filter = "PJ64 Saves (*.zip, *.pj)\0*.pj?;*.pj;*.zip;";
if (SaveFile.SelectFile(hWnd, Directory, Filter, false))
{
g_Settings->SaveString(GameRunning_InstantSaveFile, (const char *)SaveFile);
if (!SaveFile.DirectoryExists())
{
SaveFile.DirectoryCreate();
}
UISettingsSaveString(Directory_LastSave, SaveFile.GetDriveDirectory());
g_BaseSystem->ExternalEvent(SysEvent_LoadMachineState);
}
g_BaseSystem->ExternalEvent(SysEvent_ResumeCPU_LoadGame);
}
void CMainMenu::OnCheats(HWND hWnd)
{
CCheatsUI * cheatUI = new CCheatsUI;
g_cheatUI = cheatUI;
cheatUI->SelectCheats(hWnd, false);
}
void CMainMenu::OnSettings(HWND hWnd)
{
CSettingConfig SettingConfig;
SettingConfig.Display(hWnd);
}
bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuID)
{
switch (MenuID)
{
case ID_FILE_OPEN_ROM: OnOpenRom(hWnd); break;
case ID_FILE_OPEN_COMBO: OnOpenCombo(hWnd); break;
case ID_FILE_ROM_INFO: OnRomInfo(hWnd); break;
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case ID_FILE_STARTEMULATION:
m_Gui->SaveWindowLoc();
//Now we have created again, we can start up emulation
if (g_BaseSystem)
{
g_BaseSystem->StartEmulation(true);
}
else
{
g_Notify->BreakPoint(__FILE__, __LINE__);
}
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break;
case ID_FILE_ENDEMULATION: OnEndEmulation(); break;
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case ID_FILE_ROMDIRECTORY:
WriteTrace(TraceUserInterface, TraceDebug, "ID_FILE_ROMDIRECTORY 1");
m_Gui->SelectRomDir();
WriteTrace(TraceUserInterface, TraceDebug, "ID_FILE_ROMDIRECTORY 2");
m_Gui->RefreshMenu();
WriteTrace(TraceUserInterface, TraceDebug, "ID_FILE_ROMDIRECTORY 3");
break;
case ID_FILE_REFRESHROMLIST: m_Gui->RefreshRomList(); break;
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case ID_FILE_EXIT: DestroyWindow((HWND)hWnd); break;
case ID_SYSTEM_RESET_SOFT:
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_RESET_SOFT");
g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Soft);
break;
case ID_SYSTEM_RESET_HARD:
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_RESET_HARD");
g_BaseSystem->ExternalEvent(SysEvent_ResetCPU_Hard);
break;
case ID_SYSTEM_PAUSE:
m_Gui->SaveWindowLoc();
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_PAUSE");
g_BaseSystem->ExternalEvent(g_Settings->LoadBool(GameRunning_CPU_Paused) ? SysEvent_ResumeCPU_FromMenu : SysEvent_PauseCPU_FromMenu);
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_PAUSE 1");
break;
case ID_SYSTEM_BITMAP: OnScreenShot(); break;
break;
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case ID_SYSTEM_LIMITFPS:
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_LIMITFPS");
g_Settings->SaveBool(GameRunning_LimitFPS, !g_Settings->LoadBool(GameRunning_LimitFPS));
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_LIMITFPS 1");
break;
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case ID_SYSTEM_SWAPDISK:
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_SWAPDISK");
{
// Open Disk
stdstr FileName = ChooseDiskFileToOpen(hWnd);
if (FileName.length() != 0)
{
g_Disk->SaveDiskImage();
g_Disk->SwapDiskImage(FileName.c_str());
}
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}
break;
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case ID_SYSTEM_SAVE:
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_SAVE");
g_BaseSystem->ExternalEvent(SysEvent_SaveMachineState);
break;
case ID_SYSTEM_SAVEAS: OnSaveAs(hWnd); break;
case ID_SYSTEM_RESTORE:
WriteTrace(TraceUserInterface, TraceDebug, "ID_SYSTEM_RESTORE");
g_BaseSystem->ExternalEvent(SysEvent_LoadMachineState);
break;
case ID_SYSTEM_LOAD: OnLodState(hWnd); break;
case ID_SYSTEM_CHEAT: OnCheats(hWnd); break;
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case ID_SYSTEM_GSBUTTON:
g_BaseSystem->ExternalEvent(SysEvent_GSButtonPressed);
break;
case ID_OPTIONS_DISPLAY_FR:
g_Settings->SaveBool(UserInterface_DisplayFrameRate, !g_Settings->LoadBool(UserInterface_DisplayFrameRate));
break;
case ID_OPTIONS_CHANGE_FR:
switch (g_Settings->LoadDword(UserInterface_FrameDisplayType))
{
case FR_VIs:
g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_DLs);
break;
case FR_DLs:
g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_PERCENT);
break;
default:
g_Settings->SaveDword(UserInterface_FrameDisplayType, FR_VIs);
}
break;
case ID_OPTIONS_INCREASE_SPEED:
g_BaseSystem->AlterSpeed(CSpeedLimiter::INCREASE_SPEED);
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break;
case ID_OPTIONS_DECREASE_SPEED:
g_BaseSystem->AlterSpeed(CSpeedLimiter::DECREASE_SPEED);
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break;
case ID_OPTIONS_FULLSCREEN:
g_BaseSystem->ExternalEvent(SysEvent_ChangingFullScreen);
break;
case ID_OPTIONS_FULLSCREEN2:
if (UISettingsLoadBool(UserInterface_InFullScreen))
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{
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN a");
m_Gui->MakeWindowOnTop(false);
Notify().SetGfxPlugin(NULL);
WriteTrace(TraceGFXPlugin, TraceDebug, "ChangeWindow: Starting");
g_Plugins->Gfx()->ChangeWindow();
WriteTrace(TraceGFXPlugin, TraceDebug, "ChangeWindow: Done");
ShowCursor(true);
m_Gui->ShowStatusBar(true);
m_Gui->MakeWindowOnTop(UISettingsLoadBool(UserInterface_AlwaysOnTop));
UISettingsSaveBool(UserInterface_InFullScreen, (DWORD)false);
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}
else
{
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b");
ShowCursor(false);
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 1");
m_Gui->ShowStatusBar(false);
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 2");
try
{
WriteTrace(TraceGFXPlugin, TraceDebug, "ChangeWindow: Starting");
g_Plugins->Gfx()->ChangeWindow();
WriteTrace(TraceGFXPlugin, TraceDebug, "ChangeWindow: Done");
}
catch (...)
{
WriteTrace(TraceError, TraceDebug, "Exception when going to full screen");
char Message[600];
sprintf(Message, "Exception caught\nFile: %s\nLine: %d", __FILE__, __LINE__);
MessageBox(NULL, Message, "Exception", MB_OK);
}
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 4");
m_Gui->MakeWindowOnTop(false);
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 5");
Notify().SetGfxPlugin(g_Plugins->Gfx());
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 3");
UISettingsSaveBool(UserInterface_InFullScreen, true);
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WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN b 6");
}
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_FULLSCREEN 1");
break;
case ID_OPTIONS_ALWAYSONTOP:
if (UISettingsLoadBool(UserInterface_AlwaysOnTop))
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{
UISettingsSaveBool(UserInterface_AlwaysOnTop, false);
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m_Gui->MakeWindowOnTop(false);
}
else
{
UISettingsSaveBool(UserInterface_AlwaysOnTop, true);
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m_Gui->MakeWindowOnTop(g_Settings->LoadBool(GameRunning_CPU_Running));
}
break;
case ID_OPTIONS_CONFIG_RSP:
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_RSP");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_RSP);
break;
case ID_OPTIONS_CONFIG_GFX:
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_GFX");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_GFX);
break;
case ID_OPTIONS_CONFIG_AUDIO:
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_AUDIO");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_AUDIO);
break;
case ID_OPTIONS_CONFIG_CONT:
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CONFIG_CONT");
g_Plugins->ConfigPlugin(hWnd, PLUGIN_TYPE_CONTROLLER);
break;
case ID_OPTIONS_CPU_USAGE:
WriteTrace(TraceUserInterface, TraceDebug, "ID_OPTIONS_CPU_USAGE");
if (g_Settings->LoadBool(UserInterface_ShowCPUPer))
{
g_Settings->SaveBool(UserInterface_ShowCPUPer, false);
g_Notify->DisplayMessage(0, "");
}
else
{
g_Settings->SaveBool(UserInterface_ShowCPUPer, true);
}
break;
case ID_OPTIONS_SETTINGS: OnSettings(hWnd); break;
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case ID_PROFILE_PROFILE:
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g_Settings->SaveBool(Debugger_RecordExecutionTimes, !g_Settings->LoadBool(Debugger_RecordExecutionTimes));
g_BaseSystem->ExternalEvent(SysEvent_ResetFunctionTimes);
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break;
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case ID_PROFILE_RESETCOUNTER: g_BaseSystem->ExternalEvent(SysEvent_ResetFunctionTimes); break;
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case ID_PROFILE_GENERATELOG: g_BaseSystem->ExternalEvent(SysEvent_DumpFunctionTimes); break;
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case ID_DEBUG_SHOW_TLB_MISSES:
g_Settings->SaveBool(Debugger_ShowTLBMisses, !g_Settings->LoadBool(Debugger_ShowTLBMisses));
break;
case ID_DEBUG_SHOW_UNHANDLED_MEM:
g_Settings->SaveBool(Debugger_ShowUnhandledMemory, !g_Settings->LoadBool(Debugger_ShowUnhandledMemory));
break;
case ID_DEBUG_SHOW_PIF_ERRORS:
g_Settings->SaveBool(Debugger_ShowPifErrors, !g_Settings->LoadBool(Debugger_ShowPifErrors));
break;
case ID_DEBUG_SHOW_DLIST_COUNT:
g_Settings->SaveBool(Debugger_ShowDListAListCount, !g_Settings->LoadBool(Debugger_ShowDListAListCount));
g_Notify->DisplayMessage(0, "");
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break;
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case ID_DEBUG_LANGUAGE:
g_Settings->SaveBool(Debugger_DebugLanguage, !g_Settings->LoadBool(Debugger_DebugLanguage));
g_Lang->LoadCurrentStrings();
m_Gui->ResetRomBrowserColomuns();
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break;
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case ID_DEBUG_SHOW_RECOMP_MEM_SIZE:
g_Settings->SaveBool(Debugger_ShowRecompMemSize, !g_Settings->LoadBool(Debugger_ShowRecompMemSize));
g_Notify->DisplayMessage(0, "");
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break;
case ID_DEBUG_SHOW_DIV_BY_ZERO:
g_Settings->SaveBool(Debugger_ShowDivByZero, !g_Settings->LoadBool(Debugger_ShowDivByZero));
break;
case ID_DEBUG_RECORD_RECOMPILER_ASM:
g_Settings->SaveBool(Debugger_RecordRecompilerAsm, !g_Settings->LoadBool(Debugger_RecordRecompilerAsm));
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break;
case ID_DEBUG_DISABLE_GAMEFIX:
g_Settings->SaveBool(Debugger_DisableGameFixes, !g_Settings->LoadBool(Debugger_DisableGameFixes));
break;
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case ID_DEBUG_ENANCEMENT:
g_Settings->SaveBool(Setting_Enhancement, !g_Settings->LoadBool(Setting_Enhancement));
break;
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case ID_DEBUGGER_TRACE_MD5: SetTraceModuleSetttings(Debugger_TraceMD5); break;
case ID_DEBUGGER_TRACE_SETTINGS: SetTraceModuleSetttings(Debugger_TraceSettings); break;
case ID_DEBUGGER_TRACE_UNKNOWN: SetTraceModuleSetttings(Debugger_TraceUnknown); break;
case ID_DEBUGGER_TRACE_APPINIT: SetTraceModuleSetttings(Debugger_TraceAppInit); break;
case ID_DEBUGGER_TRACE_APPCLEANUP: SetTraceModuleSetttings(Debugger_TraceAppCleanup); break;
case ID_DEBUGGER_TRACE_N64SYSTEM: SetTraceModuleSetttings(Debugger_TraceN64System); break;
case ID_DEBUGGER_TRACE_PLUGINS: SetTraceModuleSetttings(Debugger_TracePlugins); break;
case ID_DEBUGGER_TRACE_GFXPLUGIN: SetTraceModuleSetttings(Debugger_TraceGFXPlugin); break;
case ID_DEBUGGER_TRACE_AUDIOPLUGIN: SetTraceModuleSetttings(Debugger_TraceAudioPlugin); break;
case ID_DEBUGGER_TRACE_CONTROLLERPLUGIN: SetTraceModuleSetttings(Debugger_TraceControllerPlugin); break;
case ID_DEBUGGER_TRACE_RSPPLUGIN: SetTraceModuleSetttings(Debugger_TraceRSPPlugin); break;
case ID_DEBUGGER_TRACE_RSP: SetTraceModuleSetttings(Debugger_TraceRSP); break;
case ID_DEBUGGER_TRACE_AUDIO: SetTraceModuleSetttings(Debugger_TraceAudio); break;
case ID_DEBUGGER_TRACE_REGISTERCACHE: SetTraceModuleSetttings(Debugger_TraceRegisterCache); break;
case ID_DEBUGGER_TRACE_RECOMPILER: SetTraceModuleSetttings(Debugger_TraceRecompiler); break;
case ID_DEBUGGER_TRACE_TLB: SetTraceModuleSetttings(Debugger_TraceTLB); break;
case ID_DEBUGGER_TRACE_PROTECTEDMEM: SetTraceModuleSetttings(Debugger_TraceProtectedMEM); break;
case ID_DEBUGGER_TRACE_USERINTERFACE: SetTraceModuleSetttings(Debugger_TraceUserInterface); break;
case ID_DEBUGGER_APPLOG_FLUSH:
g_Settings->SaveBool(Debugger_AppLogFlush, !g_Settings->LoadBool(Debugger_AppLogFlush));
break;
case ID_DEBUGGER_LOGOPTIONS: m_Gui->EnterLogOptions(); break;
case ID_DEBUGGER_GENERATELOG:
g_Settings->SaveBool(Logging_GenerateLog, !g_Settings->LoadBool(Logging_GenerateLog));
break;
case ID_DEBUGGER_DUMPMEMORY: g_Debugger->OpenMemoryDump(); break;
case ID_DEBUGGER_SEARCHMEMORY: g_Debugger->OpenMemorySearch(); break;
case ID_DEBUGGER_MEMORY: g_Debugger->OpenMemoryWindow(); break;
case ID_DEBUGGER_TLBENTRIES: g_Debugger->OpenTLBWindow(); break;
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case ID_DEBUGGER_INTERRUPT_SP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SP); break;
case ID_DEBUGGER_INTERRUPT_SI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_SI); break;
case ID_DEBUGGER_INTERRUPT_AI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_AI); break;
case ID_DEBUGGER_INTERRUPT_VI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_VI); break;
case ID_DEBUGGER_INTERRUPT_PI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_PI); break;
case ID_DEBUGGER_INTERRUPT_DP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_DP); break;
case ID_DEBUGGER_BREAKPOINTS: g_Debugger->OpenCommandWindow(); break;
case ID_DEBUGGER_SCRIPTS: g_Debugger->OpenScriptsWindow(); break;
case ID_DEBUGGER_SYMBOLS: g_Debugger->OpenSymbolsWindow(); break;
case ID_DEBUGGER_DMALOG: g_Debugger->OpenDMALogWindow(); break;
case ID_DEBUGGER_CPULOG: g_Debugger->OpenCPULogWindow(); break;
case ID_DEBUGGER_EXCBREAKPOINTS: g_Debugger->OpenExcBreakpointsWindow(); break;
case ID_DEBUGGER_STACKTRACE: g_Debugger->OpenStackTraceWindow(); break;
case ID_DEBUGGER_STACKVIEW: g_Debugger->OpenStackViewWindow(); break;
case ID_CURRENT_SAVE_DEFAULT:
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g_Notify->DisplayMessage(3, stdstr_f(GS(MENU_SLOT_SAVE), GetSaveSlotString(MenuID - ID_CURRENT_SAVE_DEFAULT).c_str()).c_str());
g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)(MenuID - ID_CURRENT_SAVE_DEFAULT));
break;
case ID_CURRENT_SAVE_1:
case ID_CURRENT_SAVE_2:
case ID_CURRENT_SAVE_3:
case ID_CURRENT_SAVE_4:
case ID_CURRENT_SAVE_5:
case ID_CURRENT_SAVE_6:
case ID_CURRENT_SAVE_7:
case ID_CURRENT_SAVE_8:
case ID_CURRENT_SAVE_9:
case ID_CURRENT_SAVE_10:
g_Notify->DisplayMessage(3, stdstr_f(GS(MENU_SLOT_SAVE), GetSaveSlotString((MenuID - ID_CURRENT_SAVE_1) + 1).c_str()).c_str());
g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)((MenuID - ID_CURRENT_SAVE_1) + 1));
break;
case ID_HELP_SUPPORTFORUM: ShellExecute(NULL, "open", "http://forum.pj64-emu.com/", NULL, NULL, SW_SHOWMAXIMIZED); break;
case ID_HELP_HOMEPAGE: ShellExecute(NULL, "open", "http://www.pj64-emu.com", NULL, NULL, SW_SHOWMAXIMIZED); break;
case ID_HELP_ABOUT: m_Gui->AboutBox(); break;
case ID_HELP_ABOUTSETTINGFILES: m_Gui->AboutIniBox(); break;
default:
if (MenuID >= ID_RECENT_ROM_START && MenuID < ID_RECENT_ROM_END)
{
stdstr FileName;
if (UISettingsLoadStringIndex(File_RecentGameFileIndex, MenuID - ID_RECENT_ROM_START, FileName) &&
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FileName.length() > 0)
{
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if ((CPath(FileName).GetExtension() != "ndd") && (CPath(FileName).GetExtension() != "d64"))
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g_BaseSystem->RunFileImage(FileName.c_str());
else
g_BaseSystem->RunDiskImage(FileName.c_str());
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}
}
if (MenuID >= ID_RECENT_DIR_START && MenuID < ID_RECENT_DIR_END)
{
int Offset = MenuID - ID_RECENT_DIR_START;
stdstr Dir = UISettingsLoadStringIndex(Directory_RecentGameDirIndex, Offset);
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if (Dir.length() > 0)
{
g_Settings->SaveString(RomList_GameDir, Dir.c_str());
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Notify().AddRecentDir(Dir.c_str());
m_Gui->RefreshMenu();
if (m_Gui->RomBrowserVisible())
{
m_Gui->RefreshRomList();
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}
}
}
if (MenuID >= ID_LANG_START && MenuID < ID_LANG_END)
{
MENUITEMINFOW menuinfo;
wchar_t String[300];
menuinfo.cbSize = sizeof(MENUITEMINFO);
menuinfo.fMask = MIIM_TYPE;
menuinfo.fType = MFT_STRING;
menuinfo.dwTypeData = String;
menuinfo.cch = sizeof(String);
GetMenuItemInfoW((HMENU)m_MenuHandle, MenuID, FALSE, &menuinfo);
g_Lang->SetLanguage(stdstr().FromUTF16(String).c_str());
m_Gui->ResetRomBrowserColomuns();
break;
}
return false;
}
return true;
}
stdstr CMainMenu::GetFileLastMod(const CPath & FileName)
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{
HANDLE hFile = CreateFile(FileName, GENERIC_READ, FILE_SHARE_READ, NULL,
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OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL | FILE_FLAG_RANDOM_ACCESS, NULL);
if (hFile == INVALID_HANDLE_VALUE)
{
return "";
}
FILETIME CreationTime, LastAccessTime, LastWriteTime;
stdstr LastMod;
if (GetFileTime(hFile, &CreationTime, &LastAccessTime, &LastWriteTime))
{
SYSTEMTIME stUTC, stLocal;
// Convert the last-write time to local time.
FileTimeToSystemTime(&LastWriteTime, &stUTC);
SystemTimeToTzSpecificLocalTime(NULL, &stUTC, &stLocal);
LastMod.Format(" [%d/%02d/%02d %02d:%02d]", stLocal.wYear, stLocal.wMonth, stLocal.wDay, stLocal.wHour, stLocal.wMinute);
}
CloseHandle(hFile);
return LastMod;
}
std::wstring CMainMenu::GetSaveSlotString(int Slot)
{
stdstr SlotName;
switch (Slot)
{
case 0: SlotName = GS(MENU_SLOT_DEFAULT); break;
case 1: SlotName = GS(MENU_SLOT_1); break;
case 2: SlotName = GS(MENU_SLOT_2); break;
case 3: SlotName = GS(MENU_SLOT_3); break;
case 4: SlotName = GS(MENU_SLOT_4); break;
case 5: SlotName = GS(MENU_SLOT_5); break;
case 6: SlotName = GS(MENU_SLOT_6); break;
case 7: SlotName = GS(MENU_SLOT_7); break;
case 8: SlotName = GS(MENU_SLOT_8); break;
case 9: SlotName = GS(MENU_SLOT_9); break;
case 10: SlotName = GS(MENU_SLOT_10); break;
}
if (!g_Settings->LoadBool(GameRunning_CPU_Running)) { return SlotName.ToUTF16(); }
stdstr LastSaveTime;
//check first save name
CPath FileName(g_Settings->LoadStringVal(Directory_InstantSave).c_str(), "");
if (g_Settings->LoadBool(Setting_UniqueSaveDir))
{
FileName.AppendDirectory(g_Settings->LoadStringVal(Game_UniqueSaveDir).c_str());
}
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FileName.NormalizePath(CPath(CPath::MODULE_DIRECTORY));
if (Slot != 0)
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{
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FileName.SetNameExtension(stdstr_f("%s.pj%d", g_Settings->LoadStringVal(Rdb_GoodName).c_str(), Slot).c_str());
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}
else
{
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FileName.SetNameExtension(stdstr_f("%s.pj", g_Settings->LoadStringVal(Rdb_GoodName).c_str()).c_str());
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}
if (g_Settings->LoadDword(Setting_AutoZipInstantSave))
{
CPath ZipFileName(FileName.GetDriveDirectory(), stdstr_f("%s.zip", FileName.GetNameExtension().c_str()).c_str());
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LastSaveTime = GetFileLastMod(ZipFileName);
}
if (LastSaveTime.empty())
{
LastSaveTime = GetFileLastMod(FileName);
}
// Check old file name
if (LastSaveTime.empty())
{
if (Slot > 0)
{
FileName.SetNameExtension(stdstr_f("%s.pj%d", g_Settings->LoadStringVal(Game_GameName).c_str(), Slot).c_str());
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}
else
{
FileName.SetNameExtension(stdstr_f("%s.pj", g_Settings->LoadStringVal(Game_GameName).c_str()).c_str());
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}
if (g_Settings->LoadBool(Setting_AutoZipInstantSave))
{
CPath ZipFileName(FileName.GetDriveDirectory(), stdstr_f("%s.zip", FileName.GetNameExtension().c_str()).c_str());
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LastSaveTime = GetFileLastMod(ZipFileName);
}
if (LastSaveTime.empty())
{
LastSaveTime = GetFileLastMod(FileName);
}
}
SlotName += LastSaveTime;
return SlotName.ToUTF16();
}
void CMainMenu::FillOutMenu(HMENU hMenu)
{
CGuard Guard(m_CS);
MENU_ITEM Item;
//Get all flags
bool inBasicMode = g_Settings->LoadBool(UserInterface_BasicMode);
bool CPURunning = g_Settings->LoadBool(GameRunning_CPU_Running);
bool RomLoading = g_Settings->LoadBool(GameRunning_LoadingInProgress);
bool RomLoaded = g_Settings->LoadStringVal(Game_GameName).length() > 0;
bool RomList = UISettingsLoadBool(RomBrowser_Enabled) && !CPURunning;
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CMenuShortCutKey::RUNNING_STATE RunningState = CMenuShortCutKey::RUNNING_STATE_NOT_RUNNING;
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if (g_Settings->LoadBool(GameRunning_CPU_Running))
{
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RunningState = UISettingsLoadBool(UserInterface_InFullScreen) ? CMenuShortCutKey::RUNNING_STATE_FULLSCREEN : CMenuShortCutKey::RUNNING_STATE_WINDOWED;
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}
//Get the system information to make the menu
LanguageList LangList = g_Lang->GetLangList();
MenuItemList LangMenu;
int Offset = 0;
for (LanguageList::iterator Language = LangList.begin(); Language != LangList.end(); Language++)
{
Item.Reset(ID_LANG_START + Offset++, EMPTY_STRING, EMPTY_STDSTR, NULL, stdstr(Language->LanguageName).ToUTF16().c_str());
if (g_Lang->IsCurrentLang(*Language))
{
Item.SetItemTicked(true);
}
LangMenu.push_back(Item);
}
//Go through the settings to create a list of Recent Roms
MenuItemList RecentRomMenu;
DWORD count, RomsToRemember = UISettingsLoadDword(File_RecentGameFileCount);
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for (count = 0; count < RomsToRemember; count++)
{
stdstr LastRom = UISettingsLoadStringIndex(File_RecentGameFileIndex, count);
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if (LastRom.empty())
{
break;
}
stdstr_f MenuString("&%d %s", (count + 1) % 10, LastRom.c_str());
RecentRomMenu.push_back(MENU_ITEM(ID_RECENT_ROM_START + count, EMPTY_STRING, EMPTY_STDSTR, NULL, MenuString.ToUTF16(CP_ACP).c_str()));
}
/* Recent Dir
****************/
MenuItemList RecentDirMenu;
DWORD DirsToRemember = UISettingsLoadDword(Directory_RecentGameDirCount);
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for (count = 0; count < DirsToRemember; count++)
{
stdstr LastDir = UISettingsLoadStringIndex(Directory_RecentGameDirIndex, count);
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if (LastDir.empty())
{
break;
}
stdstr_f MenuString("&%d %s", (count + 1) % 10, LastDir.c_str());
RecentDirMenu.push_back(MENU_ITEM(ID_RECENT_DIR_START + count, EMPTY_STRING, EMPTY_STDSTR, NULL, MenuString.ToUTF16(CP_ACP).c_str()));
}
/* File Menu
****************/
MenuItemList FileMenu;
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Item.Reset(ID_FILE_OPEN_ROM, MENU_OPEN, m_ShortCuts.ShortCutString(ID_FILE_OPEN_ROM, RunningState));
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FileMenu.push_back(Item);
Item.Reset(ID_FILE_OPEN_COMBO, MENU_OPEN_COMBO, m_ShortCuts.ShortCutString(ID_FILE_OPEN_COMBO, RunningState));
FileMenu.push_back(Item);
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if (!inBasicMode)
{
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Item.Reset(ID_FILE_ROM_INFO, MENU_ROM_INFO, m_ShortCuts.ShortCutString(ID_FILE_ROM_INFO, RunningState));
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Item.SetItemEnabled(RomLoaded);
FileMenu.push_back(Item);
FileMenu.push_back(MENU_ITEM(SPLITER));
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Item.Reset(ID_FILE_STARTEMULATION, MENU_START, m_ShortCuts.ShortCutString(ID_FILE_STARTEMULATION, RunningState));
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Item.SetItemEnabled(RomLoaded && !CPURunning);
FileMenu.push_back(Item);
}
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Item.Reset(ID_FILE_ENDEMULATION, MENU_END, m_ShortCuts.ShortCutString(ID_FILE_ENDEMULATION, RunningState));
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Item.SetItemEnabled(CPURunning);
FileMenu.push_back(Item);
FileMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(SUB_MENU, MENU_LANGUAGE, EMPTY_STDSTR, &LangMenu);
FileMenu.push_back(Item);
if (RomList)
{
FileMenu.push_back(MENU_ITEM(SPLITER));
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Item.Reset(ID_FILE_ROMDIRECTORY, MENU_CHOOSE_ROM, m_ShortCuts.ShortCutString(ID_FILE_ROMDIRECTORY, RunningState));
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FileMenu.push_back(Item);
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Item.Reset(ID_FILE_REFRESHROMLIST, MENU_REFRESH, m_ShortCuts.ShortCutString(ID_FILE_REFRESHROMLIST, RunningState));
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FileMenu.push_back(Item);
}
if (!inBasicMode && RomList)
{
FileMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(SUB_MENU, MENU_RECENT_ROM, EMPTY_STDSTR, &RecentRomMenu);
if (RecentRomMenu.size() == 0)
{
RecentRomMenu.push_back(MENU_ITEM(SPLITER));
Item.SetItemEnabled(false);
}
FileMenu.push_back(Item);
Item.Reset(SUB_MENU, MENU_RECENT_DIR, EMPTY_STDSTR, &RecentDirMenu);
if (RecentDirMenu.size() == 0)
{
RecentDirMenu.push_back(MENU_ITEM(SPLITER));
Item.SetItemEnabled(false);
}
FileMenu.push_back(Item);
}
else
{
if (RecentRomMenu.size() != 0)
{
FileMenu.push_back(MENU_ITEM(SPLITER));
for (MenuItemList::iterator MenuItem = RecentRomMenu.begin(); MenuItem != RecentRomMenu.end(); MenuItem++)
{
FileMenu.push_back(*MenuItem);
}
}
}
FileMenu.push_back(MENU_ITEM(SPLITER));
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FileMenu.push_back(MENU_ITEM(ID_FILE_EXIT, MENU_EXIT, m_ShortCuts.ShortCutString(ID_FILE_EXIT, RunningState)));
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/* Current Save
****************/
MenuItemList CurrentSaveMenu;
DWORD _CurrentSaveState = g_Settings->LoadDword(Game_CurrentSaveState);
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Item.Reset(ID_CURRENT_SAVE_DEFAULT, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_DEFAULT, RunningState), NULL, GetSaveSlotString(0));
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if (_CurrentSaveState == 0) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
CurrentSaveMenu.push_back(MENU_ITEM(SPLITER));
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Item.Reset(ID_CURRENT_SAVE_1, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_1, RunningState), NULL, GetSaveSlotString(1));
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if (_CurrentSaveState == 1) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_2, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_2, RunningState), NULL, GetSaveSlotString(2));
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if (_CurrentSaveState == 2) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_3, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_3, RunningState), NULL, GetSaveSlotString(3));
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if (_CurrentSaveState == 3) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_4, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_4, RunningState), NULL, GetSaveSlotString(4));
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if (_CurrentSaveState == 4) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_5, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_5, RunningState), NULL, GetSaveSlotString(5));
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if (_CurrentSaveState == 5) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_6, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_6, RunningState), NULL, GetSaveSlotString(6));
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if (_CurrentSaveState == 6) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_7, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_7, RunningState), NULL, GetSaveSlotString(7));
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if (_CurrentSaveState == 7) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_8, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_8, RunningState), NULL, GetSaveSlotString(8));
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if (_CurrentSaveState == 8) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_9, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_9, RunningState), NULL, GetSaveSlotString(9));
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if (_CurrentSaveState == 9) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
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Item.Reset(ID_CURRENT_SAVE_10, EMPTY_STRING, m_ShortCuts.ShortCutString(ID_CURRENT_SAVE_10, RunningState), NULL, GetSaveSlotString(10));
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if (_CurrentSaveState == 10) { Item.SetItemTicked(true); }
CurrentSaveMenu.push_back(Item);
/* System Menu
****************/
MenuItemList SystemMenu;
MenuItemList ResetMenu;
if (inBasicMode)
{
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT, RunningState)));
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}
else
{
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ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_SOFT, MENU_RESET_SOFT, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_SOFT, RunningState)));
ResetMenu.push_back(MENU_ITEM(ID_SYSTEM_RESET_HARD, MENU_RESET_HARD, m_ShortCuts.ShortCutString(ID_SYSTEM_RESET_HARD, RunningState)));
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SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_RESET, EMPTY_STDSTR, &ResetMenu));
}
if (g_Settings->LoadBool(GameRunning_CPU_Paused))
{
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_RESUME, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE, RunningState)));
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}
else
{
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_PAUSE, MENU_PAUSE, m_ShortCuts.ShortCutString(ID_SYSTEM_PAUSE, RunningState)));
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}
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_BITMAP, MENU_BITMAP, m_ShortCuts.ShortCutString(ID_SYSTEM_BITMAP, RunningState)));
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SystemMenu.push_back(MENU_ITEM(SPLITER));
if (!inBasicMode)
{
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Item.Reset(ID_SYSTEM_LIMITFPS, MENU_LIMIT_FPS, m_ShortCuts.ShortCutString(ID_SYSTEM_LIMITFPS, RunningState));
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if (g_Settings->LoadBool(GameRunning_LimitFPS)) { Item.SetItemTicked(true); }
SystemMenu.push_back(Item);
SystemMenu.push_back(MENU_ITEM(SPLITER));
}
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Item.Reset(ID_SYSTEM_SWAPDISK, MENU_SWAPDISK, m_ShortCuts.ShortCutString(ID_SYSTEM_SWAPDISK, RunningState));
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if (g_Disk == NULL) { Item.SetItemEnabled(false); }
SystemMenu.push_back(Item);
SystemMenu.push_back(MENU_ITEM(SPLITER));
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVE, MENU_SAVE, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVE, RunningState)));
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if (!inBasicMode)
{
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_SAVEAS, MENU_SAVE_AS, m_ShortCuts.ShortCutString(ID_SYSTEM_SAVEAS, RunningState)));
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}
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_RESTORE, MENU_RESTORE, m_ShortCuts.ShortCutString(ID_SYSTEM_RESTORE, RunningState)));
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if (!inBasicMode)
{
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_LOAD, MENU_LOAD, m_ShortCuts.ShortCutString(ID_SYSTEM_LOAD, RunningState)));
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}
SystemMenu.push_back(MENU_ITEM(SPLITER));
SystemMenu.push_back(MENU_ITEM(SUB_MENU, MENU_CURRENT_SAVE, EMPTY_STDSTR, &CurrentSaveMenu));
SystemMenu.push_back(MENU_ITEM(SPLITER));
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SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_CHEAT, MENU_CHEAT, m_ShortCuts.ShortCutString(ID_SYSTEM_CHEAT, RunningState)));
SystemMenu.push_back(MENU_ITEM(ID_SYSTEM_GSBUTTON, MENU_GS_BUTTON, m_ShortCuts.ShortCutString(ID_SYSTEM_GSBUTTON, RunningState)));
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/* Option Menu
****************/
MenuItemList OptionMenu;
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Item.Reset(ID_OPTIONS_FULLSCREEN, MENU_FULL_SCREEN, m_ShortCuts.ShortCutString(ID_OPTIONS_FULLSCREEN, RunningState));
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Item.SetItemEnabled(CPURunning);
if (g_Plugins && g_Plugins->Gfx() && g_Plugins->Gfx()->ChangeWindow == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
if (!inBasicMode)
{
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Item.Reset(ID_OPTIONS_ALWAYSONTOP, MENU_ON_TOP, m_ShortCuts.ShortCutString(ID_OPTIONS_ALWAYSONTOP, RunningState));
if (UISettingsLoadDword(UserInterface_AlwaysOnTop)) { Item.SetItemTicked(true); }
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Item.SetItemEnabled(CPURunning);
OptionMenu.push_back(Item);
}
OptionMenu.push_back(MENU_ITEM(SPLITER));
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Item.Reset(ID_OPTIONS_CONFIG_GFX, MENU_CONFG_GFX, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_GFX, RunningState));
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if (g_Plugins && g_Plugins->Gfx() == NULL || g_Plugins->Gfx()->DllConfig == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
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Item.Reset(ID_OPTIONS_CONFIG_AUDIO, MENU_CONFG_AUDIO, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_AUDIO, RunningState));
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if (g_Plugins->Audio() == NULL || g_Plugins->Audio()->DllConfig == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
if (!inBasicMode)
{
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Item.Reset(ID_OPTIONS_CONFIG_RSP, MENU_CONFG_RSP, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_RSP, RunningState));
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if (g_Plugins->RSP() == NULL || g_Plugins->RSP()->DllConfig == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
}
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Item.Reset(ID_OPTIONS_CONFIG_CONT, MENU_CONFG_CTRL, m_ShortCuts.ShortCutString(ID_OPTIONS_CONFIG_CONT, RunningState));
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if (g_Plugins && g_Plugins->Control() == NULL || g_Plugins->Control()->DllConfig == NULL)
{
Item.SetItemEnabled(false);
}
OptionMenu.push_back(Item);
OptionMenu.push_back(MENU_ITEM(SPLITER));
if (!inBasicMode)
{
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Item.Reset(ID_OPTIONS_CPU_USAGE, MENU_SHOW_CPU, m_ShortCuts.ShortCutString(ID_OPTIONS_CPU_USAGE, RunningState));
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if (g_Settings->LoadDword(UserInterface_ShowCPUPer)) { Item.SetItemTicked(true); }
OptionMenu.push_back(Item);
}
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OptionMenu.push_back(MENU_ITEM(ID_OPTIONS_SETTINGS, MENU_SETTINGS, m_ShortCuts.ShortCutString(ID_OPTIONS_SETTINGS, RunningState)));
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/* Profile Menu
****************/
MenuItemList DebugProfileMenu;
if (HaveDebugger())
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{
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Item.Reset(ID_PROFILE_PROFILE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Record Execution Times");
if (g_Settings->LoadBool(Debugger_RecordExecutionTimes)) { Item.SetItemTicked(true); }
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DebugProfileMenu.push_back(Item);
Item.Reset(ID_PROFILE_RESETCOUNTER, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Reset Counters");
if (!CPURunning) { Item.SetItemEnabled(false); }
DebugProfileMenu.push_back(Item);
Item.Reset(ID_PROFILE_GENERATELOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log File");
if (!CPURunning) { Item.SetItemEnabled(false); }
DebugProfileMenu.push_back(Item);
}
/* Debugger Menu
****************/
MenuItemList DebugMenu;
MenuItemList DebugLoggingMenu;
MenuItemList DebugAppLoggingMenu;
MenuItemList DebugR4300Menu;
MenuItemList DebugMemoryMenu;
MenuItemList DebugInterrupt;
MenuItemList DebugNotificationMenu;
if (HaveDebugger())
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{
/* Debug - Interrupt
*******************/
Item.Reset(ID_DEBUGGER_INTERRUPT_SP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"SP Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_SI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"SI Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_AI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"AI Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_VI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"VI Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_PI, EMPTY_STRING, EMPTY_STDSTR, NULL, L"PI Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
Item.Reset(ID_DEBUGGER_INTERRUPT_DP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"DP Interrupt");
Item.SetItemEnabled(CPURunning);
DebugInterrupt.push_back(Item);
/* Debug - R4300i
*******************/
//ID_DEBUGGER_LOGOPTIONS
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Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Commands...");
Item.SetItemEnabled(CPURunning);
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DebugR4300Menu.push_back(Item);
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//Item.Reset(ID_DEBUGGER_R4300REGISTERS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Registers...");
//Item.SetItemEnabled(true);
// DebugR4300Menu.push_back(Item);
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Item.Reset(ID_DEBUG_DISABLE_GAMEFIX, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Disable Game Fixes");
if (g_Settings->LoadBool(Debugger_DisableGameFixes))
{
Item.SetItemTicked(true);
}
DebugR4300Menu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugInterrupt, L"&Generate Interrupt");
DebugR4300Menu.push_back(Item);
/* Debug - Memory
****************/
Item.Reset(ID_DEBUGGER_MEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"View...");
DebugMemoryMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_SEARCHMEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Search...");
DebugMemoryMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_DUMPMEMORY, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Dump...");
DebugMemoryMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TLBENTRIES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"TLB Entries...");
DebugMemoryMenu.push_back(Item);
/* Debug - App logging
*******************/
Item.Reset(ID_DEBUGGER_TRACE_MD5, EMPTY_STRING, EMPTY_STDSTR, NULL, L"MD5");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceMD5) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_SETTINGS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Settings");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceSettings) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_UNKNOWN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Unknown");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceUnknown) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_APPINIT, EMPTY_STRING, EMPTY_STDSTR, NULL, L"App Init");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceAppInit) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_APPCLEANUP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"App Cleanup");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceAppCleanup) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_N64SYSTEM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"N64 System");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceN64System) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_PLUGINS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Plugins");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TracePlugins) == TraceVerbose);;
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_GFXPLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"GFX Plugin");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceGFXPlugin) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_AUDIOPLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Audio Plugin");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceAudioPlugin) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_CONTROLLERPLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Controller Plugin");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceControllerPlugin) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_RSPPLUGIN, EMPTY_STRING, EMPTY_STDSTR, NULL, L"RSP Plugin");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceRSPPlugin) == TraceVerbose);;
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_RSP, EMPTY_STRING, EMPTY_STDSTR, NULL, L"RSP");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceRSP) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_AUDIO, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Audio");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceAudio) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_REGISTERCACHE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Register Cache");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceRegisterCache) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_RECOMPILER, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Recompiler");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceRecompiler) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_TLB, EMPTY_STRING, EMPTY_STDSTR, NULL, L"TLB");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceTLB) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_PROTECTEDMEM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Protected MEM");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceProtectedMEM) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_TRACE_USERINTERFACE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"User Interface");
Item.SetItemTicked(g_Settings->LoadDword(Debugger_TraceUserInterface) == TraceVerbose);
DebugAppLoggingMenu.push_back(Item);
DebugAppLoggingMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_DEBUGGER_APPLOG_FLUSH, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Auto flush file");
if (g_Settings->LoadBool(Debugger_AppLogFlush)) { Item.SetItemTicked(true); }
DebugAppLoggingMenu.push_back(Item);
/* Debug - Logging
*******************/
Item.Reset(ID_DEBUGGER_LOGOPTIONS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Log Options...");
DebugLoggingMenu.push_back(Item);
Item.Reset(ID_DEBUGGER_GENERATELOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Generate Log");
if (g_Settings->LoadBool(Logging_GenerateLog)) { Item.SetItemTicked(true); }
DebugLoggingMenu.push_back(Item);
/* Debugger Main Menu
****************/
Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Breakpoint...");
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//Item.SetItemEnabled(CPURunning);
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DebugMenu.push_back(Item);
/* Debug - Exception breakpoints
*******************/
Item.Reset(ID_DEBUGGER_EXCBREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"CPU Exception Breakpoints...");
//Item.SetItemEnabled(CPURunning);
DebugMenu.push_back(Item);
/* Debugger - Symbols
****************/
Item.Reset(ID_DEBUGGER_SYMBOLS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Symbols...");
//Item.SetItemEnabled(CPURunning);
DebugMenu.push_back(Item);
/* Debug - Scripts
*******************/
Item.Reset(ID_DEBUGGER_SCRIPTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Scripts...");
//Item.SetItemEnabled(CPURunning);
DebugMenu.push_back(Item);
/* Debug - DMA Log
*******************/
Item.Reset(ID_DEBUGGER_DMALOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"DMA Log...");
//Item.SetItemEnabled(CPURunning);
DebugMenu.push_back(Item);
/* Debug - CPU Log
*******************/
Item.Reset(ID_DEBUGGER_CPULOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"CPU Log...");
//Item.SetItemEnabled(CPURunning);
DebugMenu.push_back(Item);
/* Debug - Stack
*******************/
Item.Reset(ID_DEBUGGER_STACKVIEW, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Stack...");
DebugMenu.push_back(Item);
/* Debug - Stack Trace
*******************/
Item.Reset(ID_DEBUGGER_STACKTRACE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Stack Trace...");
DebugMenu.push_back(Item);
DebugMenu.push_back(MENU_ITEM(SPLITER));
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/* Debug - RSP
*******************/
if (g_Plugins && g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu()))
{
Item.Reset(ID_PLUGIN_MENU, EMPTY_STRING, EMPTY_STDSTR, g_Plugins->RSP()->GetDebugMenu(), L"&RSP");
DebugMenu.push_back(Item);
}
/* Debug - RDP
*******************/
if (g_Plugins && g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu()))
{
Item.Reset(ID_PLUGIN_MENU, EMPTY_STRING, EMPTY_STDSTR, g_Plugins->Gfx()->GetDebugMenu(), L"&RDP");
DebugMenu.push_back(Item);
}
/* Notification Menu
*******************/
Item.Reset(ID_DEBUG_SHOW_UNHANDLED_MEM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On Unhandled Memory Actions");
if (g_Settings->LoadBool(Debugger_ShowUnhandledMemory))
{
Item.SetItemTicked(true);
}
DebugNotificationMenu.push_back(Item);
Item.Reset(ID_DEBUG_SHOW_PIF_ERRORS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On PIF Errors");
if (g_Settings->LoadBool(Debugger_ShowPifErrors))
{
Item.SetItemTicked(true);
}
DebugNotificationMenu.push_back(Item);
Item.Reset(ID_DEBUG_SHOW_DIV_BY_ZERO, EMPTY_STRING, EMPTY_STDSTR, NULL, L"On Div By Zero");
if (g_Settings->LoadBool(Debugger_ShowDivByZero))
{
Item.SetItemTicked(true);
}
DebugNotificationMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugR4300Menu, L"&R4300i");
DebugMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugMemoryMenu, L"Memory");
Item.SetItemEnabled(CPURunning);
DebugMenu.push_back(Item);
DebugMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugProfileMenu, L"Profile");
DebugMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugAppLoggingMenu, L"App Logging");
DebugMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugLoggingMenu, L"Logging");
DebugMenu.push_back(Item);
Item.Reset(SUB_MENU, EMPTY_STRING, EMPTY_STDSTR, &DebugNotificationMenu, L"Notification");
DebugMenu.push_back(Item);
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Item.Reset(ID_DEBUG_ENANCEMENT, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Enable Enhancement");
if (g_Settings->LoadBool(Setting_Enhancement))
{
Item.SetItemTicked(true);
}
DebugMenu.push_back(Item);
DebugMenu.push_back(MENU_ITEM(SPLITER));
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Item.Reset(ID_DEBUG_SHOW_TLB_MISSES, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Show TLB Misses");
if (g_Settings->LoadBool(Debugger_ShowTLBMisses))
{
Item.SetItemTicked(true);
}
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DebugMenu.push_back(Item);
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Item.Reset(ID_DEBUG_SHOW_DLIST_COUNT, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Display Alist/Dlist Count");
if (g_Settings->LoadBool(Debugger_ShowDListAListCount))
{
Item.SetItemTicked(true);
}
DebugMenu.push_back(Item);
2016-06-04 09:07:20 +00:00
Item.Reset(ID_DEBUG_LANGUAGE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Debug Language");
if (g_Settings->LoadBool(Debugger_DebugLanguage))
{
Item.SetItemTicked(true);
}
DebugMenu.push_back(Item);
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Item.Reset(ID_DEBUG_SHOW_RECOMP_MEM_SIZE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Display Recompiler Code Buffer Size");
if (g_Settings->LoadBool(Debugger_ShowRecompMemSize))
{
Item.SetItemTicked(true);
}
DebugMenu.push_back(Item);
DebugMenu.push_back(MENU_ITEM(SPLITER));
Item.Reset(ID_DEBUG_RECORD_RECOMPILER_ASM, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Record Recompiler Asm");
if (g_Settings->LoadBool(Debugger_RecordRecompilerAsm))
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{
Item.SetItemTicked(true);
}
DebugMenu.push_back(Item);
}
/* Help Menu
****************/
MenuItemList HelpMenu;
HelpMenu.push_back(MENU_ITEM(ID_HELP_SUPPORTFORUM, MENU_FORUM));
HelpMenu.push_back(MENU_ITEM(ID_HELP_HOMEPAGE, MENU_HOMEPAGE));
HelpMenu.push_back(MENU_ITEM(SPLITER));
if (!inBasicMode)
{
HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUTSETTINGFILES, MENU_ABOUT_INI));
}
HelpMenu.push_back(MENU_ITEM(ID_HELP_ABOUT, MENU_ABOUT_PJ64));
/* Main Title bar Menu
***********************/
MenuItemList MainTitleMenu;
Item.Reset(SUB_MENU, MENU_FILE, EMPTY_STDSTR, &FileMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
if (CPURunning)
{
Item.Reset(SUB_MENU, MENU_SYSTEM, EMPTY_STDSTR, &SystemMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
}
Item.Reset(SUB_MENU, MENU_OPTIONS, EMPTY_STDSTR, &OptionMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
if (!inBasicMode)
{
if (HaveDebugger())
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{
Item.Reset(SUB_MENU, MENU_DEBUGGER, EMPTY_STDSTR, &DebugMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
}
}
Item.Reset(SUB_MENU, MENU_HELP, EMPTY_STDSTR, &HelpMenu);
if (RomLoading) { Item.SetItemEnabled(false); }
MainTitleMenu.push_back(Item);
AddMenu(hMenu, MainTitleMenu);
}
void CMainMenu::RebuildAccelerators(void)
{
CGuard Guard(m_CS);
//Delete the old accel list
WriteTrace(TraceUserInterface, TraceDebug, "Start");
HACCEL m_OldAccelTable = (HACCEL)m_AccelTable;
m_AccelTable = m_ShortCuts.GetAcceleratorTable();
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if (m_OldAccelTable)
{
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DestroyAcceleratorTable(m_OldAccelTable);
}
WriteTrace(TraceUserInterface, TraceDebug, "Done");
}
void CMainMenu::ResetMenu(void)
{
WriteTrace(TraceUserInterface, TraceDebug, "Start");
if (!UISettingsLoadBool(UserInterface_InFullScreen))
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{
//Create a new window with all the items
WriteTrace(TraceUserInterface, TraceDebug, "Create Menu");
HMENU hMenu = CreateMenu();
FillOutMenu(hMenu);
WriteTrace(TraceUserInterface, TraceDebug, "Create Menu Done");
//save old menu to destroy latter
HMENU OldMenuHandle;
{
CGuard Guard(m_CS);
OldMenuHandle = m_MenuHandle;
//save handle and re-attach to a window
WriteTrace(TraceUserInterface, TraceDebug, "Attach Menu");
m_MenuHandle = hMenu;
}
m_Gui->SetWindowMenu(this);
WriteTrace(TraceUserInterface, TraceDebug, "Remove plugin menu");
if (g_Plugins->Gfx() != NULL && IsMenu((HMENU)g_Plugins->Gfx()->GetDebugMenu()))
{
RemoveMenu((HMENU)OldMenuHandle, (DWORD)g_Plugins->Gfx()->GetDebugMenu(), MF_BYCOMMAND);
}
if (g_Plugins->RSP() != NULL && IsMenu((HMENU)g_Plugins->RSP()->GetDebugMenu()))
{
RemoveMenu((HMENU)OldMenuHandle, (DWORD)g_Plugins->RSP()->GetDebugMenu(), MF_BYCOMMAND);
}
WriteTrace(TraceUserInterface, TraceDebug, "Destroy Old Menu");
//Destroy the old menu
DestroyMenu((HMENU)OldMenuHandle);
}
ResetAccelerators();
WriteTrace(TraceUserInterface, TraceDebug, "Done");
}