[Project64] Fix up the move of debugger UI code
This commit is contained in:
parent
f41b3b7263
commit
a5d5adfa26
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@ -65,37 +65,37 @@
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="N64System\Debugger\Debugger-StackView.cpp" />
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<ClCompile Include="N64System\Debugger\Assembler.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="Multilanguage\LanguageSelector.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-AddSymbol.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-MemoryDump.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-MemorySearch.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-RegisterTabs.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-TLB.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-ViewMemory.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger.cpp" />
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<ClCompile Include="N64System\Debugger\Breakpoints.cpp" />
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<ClCompile Include="N64System\Debugger\DMALog.cpp" />
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<ClCompile Include="N64System\Debugger\ScriptSystem.cpp" />
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<ClCompile Include="Plugins\PluginList.cpp" />
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<ClCompile Include="Settings\GuiSettings.cpp" />
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<ClCompile Include="Settings\NotificationSettings.cpp" />
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<ClCompile Include="Settings\UISettings.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-Commands.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-Scripts.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-Symbols.cpp" />
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<ClCompile Include="N64System\Debugger\Symbols.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-AddBreakpoint.cpp" />
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<ClCompile Include="N64System\Debugger\ScriptInstance.cpp" />
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<ClCompile Include="N64System\Debugger\ScriptHook.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-DMALogView.cpp" />
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<ClCompile Include="N64System\Debugger\Debugger-StackTrace.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="UserInterface\CheatClassUI.cpp" />
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<ClCompile Include="UserInterface\Debugger\Assembler.cpp" />
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<ClCompile Include="UserInterface\Debugger\Breakpoints.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-AddBreakpoint.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-AddSymbol.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-Commands.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-DMALogView.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-MemoryDump.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-MemorySearch.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-RegisterTabs.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-Scripts.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-StackTrace.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-StackView.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-Symbols.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-TLB.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger-ViewMemory.cpp" />
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<ClCompile Include="UserInterface\Debugger\Debugger.cpp" />
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<ClCompile Include="UserInterface\Debugger\DMALog.cpp" />
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<ClCompile Include="UserInterface\Debugger\ScriptHook.cpp" />
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<ClCompile Include="UserInterface\Debugger\ScriptInstance.cpp" />
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<ClCompile Include="UserInterface\Debugger\ScriptSystem.cpp" />
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<ClCompile Include="UserInterface\Debugger\Symbols.cpp" />
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<ClCompile Include="UserInterface\GuiClass.cpp" />
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<ClCompile Include="UserInterface\LoggingUI.cpp" />
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<ClCompile Include="UserInterface\MainMenuClass.cpp" />
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@ -122,32 +122,9 @@
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<ClCompile Include="UserInterface\WTLControls\PartialGroupBox.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="N64System\Debugger\Debugger-StackView.h" />
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<ClInclude Include="N64System\Debugger\Debugger-AddSymbol.h" />
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<ClInclude Include="N64System\Debugger\Assembler.h" />
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<ClInclude Include="N64System\Debugger\Debugger-RegisterTabs.h" />
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<ClInclude Include="N64System\Debugger\Debugger-StackTrace.h" />
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<ClInclude Include="N64System\Debugger\Debugger-DMALogView.h" />
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<ClInclude Include="N64System\Debugger\DMALog.h" />
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<ClInclude Include="N64System\Debugger\OpInfo.h" />
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<ClInclude Include="N64System\Debugger\ScriptHook.h" />
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<ClInclude Include="N64System\Debugger\ScriptInstance.h" />
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<ClInclude Include="N64System\Debugger\Debugger-AddBreakpoint.h" />
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<ClInclude Include="N64System\Debugger\Breakpoints.h" />
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<ClInclude Include="N64System\Debugger\Symbols.h" />
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<ClInclude Include="N64System\Debugger\Debugger-Symbols.h" />
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<ClInclude Include="N64System\Debugger\Debugger-Scripts.h" />
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<ClInclude Include="N64System\Debugger\Debugger-Commands.h" />
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<ClInclude Include="Multilanguage\LanguageSelector.h" />
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<ClInclude Include="N64System.h" />
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<ClInclude Include="N64System\Debugger\DebugDialog.h" />
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<ClInclude Include="N64System\Debugger\Debugger-MemoryDump.h" />
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<ClInclude Include="N64System\Debugger\Debugger-MemorySearch.h" />
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<ClInclude Include="N64System\Debugger\Debugger-TLB.h" />
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<ClInclude Include="N64System\Debugger\Debugger-ViewMemory.h" />
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<ClInclude Include="N64System\Debugger\debugger.h" />
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<ClInclude Include="N64System\Debugger\DebuggerUI.h" />
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<ClInclude Include="N64System\Debugger\ScriptSystem.h" />
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<ClInclude Include="Settings\GuiSettings.h" />
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<ClInclude Include="Settings\NotificationSettings.h" />
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<ClInclude Include="Settings\UISettings.h" />
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@ -155,6 +132,31 @@
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<ClInclude Include="Support.h" />
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<ClInclude Include="UserInterface.h" />
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<ClInclude Include="UserInterface\CheatClassUI.h" />
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<ClInclude Include="UserInterface\Debugger\Assembler.h" />
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<ClInclude Include="UserInterface\Debugger\Breakpoints.h" />
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<ClInclude Include="UserInterface\Debugger\DebugDialog.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-AddBreakpoint.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-AddSymbol.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-Commands.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-DMALogView.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-MemoryDump.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-MemorySearch.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-RegisterTabs.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-Scripts.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-StackTrace.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-StackView.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-Symbols.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-TLB.h" />
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<ClInclude Include="UserInterface\Debugger\Debugger-ViewMemory.h" />
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<ClInclude Include="UserInterface\Debugger\debugger.h" />
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<ClInclude Include="UserInterface\Debugger\DebuggerUI.h" />
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<ClInclude Include="UserInterface\Debugger\DMALog.h" />
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<ClInclude Include="UserInterface\Debugger\OpInfo.h" />
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<ClInclude Include="UserInterface\Debugger\ScriptHook.h" />
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<ClInclude Include="UserInterface\Debugger\ScriptInstance.h" />
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<ClInclude Include="UserInterface\Debugger\ScriptSystem.h" />
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<ClInclude Include="UserInterface\Debugger\stdafx.h" />
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<ClInclude Include="UserInterface\Debugger\Symbols.h" />
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<ClInclude Include="UserInterface\GuiClass.h" />
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<ClInclude Include="UserInterface\LoggingUI.h" />
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<ClInclude Include="UserInterface\MainMenuClass.h" />
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@ -46,15 +46,12 @@
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<Filter Include="Header Files\Multilanguage Headers">
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<UniqueIdentifier>{5531af4d-33bb-4e84-8a55-c971a18ec7bf}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\N64 System Headers">
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<UniqueIdentifier>{6cfab019-2f8d-4e09-be41-1df513b5a680}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\N64 System Headers\Debugger Headers">
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<UniqueIdentifier>{c4249d55-df70-4453-b017-b548514ad094}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\Settings">
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<UniqueIdentifier>{8eaf5c00-c88d-418e-a27c-d658c547ab79}</UniqueIdentifier>
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</Filter>
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<Filter Include="Header Files\User Interface Headers\Debugger Headers">
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<UniqueIdentifier>{c4249d55-df70-4453-b017-b548514ad094}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="stdafx.cpp">
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@ -132,21 +129,6 @@
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<ClCompile Include="UserInterface\SettingsConfig.cpp">
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<Filter>Source Files\User Interface Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-MemoryDump.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-MemorySearch.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-TLB.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-ViewMemory.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="Settings\GuiSettings.cpp">
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<Filter>Source Files\Settings Files</Filter>
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</ClCompile>
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@ -168,52 +150,67 @@
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<ClCompile Include="UserInterface\SupportWindow.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-Commands.cpp">
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<ClCompile Include="UserInterface\Debugger\Assembler.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-Scripts.cpp">
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<ClCompile Include="UserInterface\Debugger\Breakpoints.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\ScriptSystem.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-Symbols.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-AddBreakpoint.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Breakpoints.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-AddSymbol.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-AddBreakpoint.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-Commands.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Symbols.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-DMALogView.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\ScriptHook.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-MemoryDump.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\ScriptInstance.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-MemorySearch.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-StackTrace.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-RegisterTabs.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Assembler.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-Scripts.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\DMALog.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-StackTrace.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-AddSymbol.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-StackView.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-DMALogView.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-Symbols.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-RegisterTabs.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-TLB.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="N64System\Debugger\Debugger-StackView.cpp">
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<ClCompile Include="UserInterface\Debugger\Debugger-ViewMemory.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="UserInterface\Debugger\DMALog.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="UserInterface\Debugger\ScriptHook.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="UserInterface\Debugger\ScriptInstance.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="UserInterface\Debugger\ScriptSystem.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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<ClCompile Include="UserInterface\Debugger\Symbols.cpp">
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<Filter>Source Files\User Interface Source\Debugger Source</Filter>
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</ClCompile>
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</ItemGroup>
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@ -224,27 +221,6 @@
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<ClInclude Include="Multilanguage\LanguageSelector.h">
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<Filter>Header Files\Multilanguage Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\DebugDialog.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\debugger.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-MemoryDump.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-MemorySearch.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-TLB.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\DebuggerUI.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-ViewMemory.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="UserInterface\CheatClassUI.h">
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<Filter>Header Files\User Interface Headers</Filter>
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</ClInclude>
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@ -353,60 +329,87 @@
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<ClInclude Include="UserInterface\SupportWindow.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-Commands.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-Scripts.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\ScriptSystem.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-Symbols.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Breakpoints.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Symbols.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-AddBreakpoint.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\ScriptHook.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\ScriptInstance.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-StackTrace.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Assembler.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-AddSymbol.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\DMALog.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-DMALogView.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-RegisterTabs.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\Debugger-StackView.h">
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<Filter>Header Files\N64 System Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="N64System\Debugger\OpInfo.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="UserInterface\WTLControls\TooltipDialog.h">
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<Filter>Header Files\User Interface Headers\WTL Controls Headers</Filter>
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</ClInclude>
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<ClInclude Include="UserInterface\Debugger\Assembler.h">
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<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="UserInterface\Debugger\Breakpoints.h">
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<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="UserInterface\Debugger\DebugDialog.h">
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<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
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</ClInclude>
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<ClInclude Include="UserInterface\Debugger\debugger.h">
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<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
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||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-AddBreakpoint.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-AddSymbol.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-Commands.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-DMALogView.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-MemoryDump.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-MemorySearch.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-RegisterTabs.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-Scripts.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-StackTrace.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-StackView.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-Symbols.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-TLB.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\DebuggerUI.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Debugger-ViewMemory.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\DMALog.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\OpInfo.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\ScriptHook.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\ScriptInstance.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\ScriptSystem.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\stdafx.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="UserInterface\Debugger\Symbols.h">
|
||||
<Filter>Header Files\User Interface Headers\Debugger Headers</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="res\divider.cur">
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
#pragma once
|
||||
|
||||
template <class T>
|
||||
class CDebugDialog :
|
||||
public CDialogImpl < T >
|
||||
|
|
|
@ -1 +0,0 @@
|
|||
#include "../stdafx.h"
|
|
@ -11,7 +11,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "../Settings/GuiSettings.h"
|
||||
#include <Project64/N64System/Debugger/debugger.h>
|
||||
#include <Project64/UserInterface/Debugger/debugger.h>
|
||||
#include <Project64-core/Plugins/PluginClass.h>
|
||||
|
||||
class CGfxPlugin; //Plugin that controls the rendering
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
#include "stdafx.h"
|
||||
#include "RomInformationClass.h"
|
||||
#include "Debugger/Breakpoints.h"
|
||||
#include "Debugger/ScriptSystem.h"
|
||||
#include <Project64-core/N64System/N64DiskClass.h>
|
||||
|
||||
#include <Project64/N64System/Debugger/Breakpoints.h>
|
||||
#include <Project64/N64System/Debugger/ScriptSystem.h>
|
||||
|
||||
#include <windows.h>
|
||||
#include <commdlg.h>
|
||||
|
||||
|
@ -54,7 +53,7 @@ CMainMenu::CMainMenu(CMainGui * hMainWindow) :
|
|||
m_ChangeSettingList.push_back(Debugger_AppLogFlush);
|
||||
m_ChangeSettingList.push_back(Game_CurrentSaveState);
|
||||
m_ChangeSettingList.push_back(Setting_CurrentLanguage);
|
||||
|
||||
|
||||
for (UISettingList::const_iterator iter = m_ChangeUISettingList.begin(); iter != m_ChangeUISettingList.end(); iter++)
|
||||
{
|
||||
g_Settings->RegisterChangeCB((SettingID)(FirstUISettings + *iter), this, (CSettings::SettingChangedFunc)SettingsChanged);
|
||||
|
@ -507,13 +506,13 @@ bool CMainMenu::ProcessMessage(HWND hWnd, DWORD /*FromAccelerator*/, DWORD MenuI
|
|||
case ID_DEBUGGER_INTERRUPT_VI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_VI); break;
|
||||
case ID_DEBUGGER_INTERRUPT_PI: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_PI); break;
|
||||
case ID_DEBUGGER_INTERRUPT_DP: g_BaseSystem->ExternalEvent(SysEvent_Interrupt_DP); break;
|
||||
case ID_DEBUGGER_BREAKPOINTS: m_Gui->Debug_ShowCommandsWindow(); break;
|
||||
case ID_DEBUGGER_SCRIPTS: m_Gui->Debug_ShowScriptsWindow(); break;
|
||||
case ID_DEBUGGER_SYMBOLS: m_Gui->Debug_ShowSymbolsWindow(); break;
|
||||
case ID_DEBUGGER_DMALOG: m_Gui->Debug_ShowDMALogWindow(); break;
|
||||
case ID_DEBUGGER_STACKTRACE: m_Gui->Debug_ShowStackTrace(); break;
|
||||
case ID_DEBUGGER_STACKVIEW: m_Gui->Debug_ShowStackWindow(); break;
|
||||
case ID_CURRENT_SAVE_DEFAULT:
|
||||
case ID_DEBUGGER_BREAKPOINTS: m_Gui->Debug_ShowCommandsWindow(); break;
|
||||
case ID_DEBUGGER_SCRIPTS: m_Gui->Debug_ShowScriptsWindow(); break;
|
||||
case ID_DEBUGGER_SYMBOLS: m_Gui->Debug_ShowSymbolsWindow(); break;
|
||||
case ID_DEBUGGER_DMALOG: m_Gui->Debug_ShowDMALogWindow(); break;
|
||||
case ID_DEBUGGER_STACKTRACE: m_Gui->Debug_ShowStackTrace(); break;
|
||||
case ID_DEBUGGER_STACKVIEW: m_Gui->Debug_ShowStackWindow(); break;
|
||||
case ID_CURRENT_SAVE_DEFAULT:
|
||||
g_Notify->DisplayMessage(3, stdstr_f(GS(MENU_SLOT_SAVE), GetSaveSlotString(MenuID - ID_CURRENT_SAVE_DEFAULT).c_str()).c_str());
|
||||
g_Settings->SaveDword(Game_CurrentSaveState, (DWORD)(MenuID - ID_CURRENT_SAVE_DEFAULT));
|
||||
break;
|
||||
|
@ -1004,10 +1003,10 @@ void CMainMenu::FillOutMenu(HMENU hMenu)
|
|||
|
||||
/* Debug - R4300i
|
||||
*******************/
|
||||
|
||||
//ID_DEBUGGER_LOGOPTIONS
|
||||
|
||||
//ID_DEBUGGER_LOGOPTIONS
|
||||
Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Commands...");
|
||||
Item.SetItemEnabled(CPURunning);
|
||||
Item.SetItemEnabled(CPURunning);
|
||||
|
||||
DebugR4300Menu.push_back(Item);
|
||||
//Item.Reset(ID_DEBUGGER_R4300REGISTERS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"R4300i &Registers...");
|
||||
|
@ -1127,36 +1126,36 @@ void CMainMenu::FillOutMenu(HMENU hMenu)
|
|||
Item.Reset(ID_DEBUGGER_BREAKPOINTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Breakpoint...");
|
||||
//Item.SetItemEnabled(CPURunning);
|
||||
DebugMenu.push_back(Item);
|
||||
|
||||
/* Debugger - Symbols
|
||||
****************/
|
||||
Item.Reset(ID_DEBUGGER_SYMBOLS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Symbols...");
|
||||
//Item.SetItemEnabled(CPURunning);
|
||||
DebugMenu.push_back(Item);
|
||||
|
||||
/* Debug - Scripts
|
||||
*******************/
|
||||
Item.Reset(ID_DEBUGGER_SCRIPTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Scripts...");
|
||||
//Item.SetItemEnabled(CPURunning);
|
||||
DebugMenu.push_back(Item);
|
||||
|
||||
/* Debug - DMA Log
|
||||
*******************/
|
||||
Item.Reset(ID_DEBUGGER_DMALOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"DMA Log...");
|
||||
//Item.SetItemEnabled(CPURunning);
|
||||
DebugMenu.push_back(Item);
|
||||
/* Debugger - Symbols
|
||||
****************/
|
||||
Item.Reset(ID_DEBUGGER_SYMBOLS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Symbols...");
|
||||
//Item.SetItemEnabled(CPURunning);
|
||||
DebugMenu.push_back(Item);
|
||||
|
||||
/* Debug - Stack
|
||||
*******************/
|
||||
Item.Reset(ID_DEBUGGER_STACKVIEW, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Stack...");
|
||||
DebugMenu.push_back(Item);
|
||||
/* Debug - Scripts
|
||||
*******************/
|
||||
Item.Reset(ID_DEBUGGER_SCRIPTS, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Scripts...");
|
||||
//Item.SetItemEnabled(CPURunning);
|
||||
DebugMenu.push_back(Item);
|
||||
|
||||
/* Debug - Stack Trace
|
||||
*******************/
|
||||
Item.Reset(ID_DEBUGGER_STACKTRACE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Stack Trace...");
|
||||
DebugMenu.push_back(Item);
|
||||
/* Debug - DMA Log
|
||||
*******************/
|
||||
Item.Reset(ID_DEBUGGER_DMALOG, EMPTY_STRING, EMPTY_STDSTR, NULL, L"DMA Log...");
|
||||
//Item.SetItemEnabled(CPURunning);
|
||||
DebugMenu.push_back(Item);
|
||||
|
||||
DebugMenu.push_back(MENU_ITEM(SPLITER));
|
||||
/* Debug - Stack
|
||||
*******************/
|
||||
Item.Reset(ID_DEBUGGER_STACKVIEW, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Stack...");
|
||||
DebugMenu.push_back(Item);
|
||||
|
||||
/* Debug - Stack Trace
|
||||
*******************/
|
||||
Item.Reset(ID_DEBUGGER_STACKTRACE, EMPTY_STRING, EMPTY_STDSTR, NULL, L"Stack Trace...");
|
||||
DebugMenu.push_back(Item);
|
||||
|
||||
DebugMenu.push_back(MENU_ITEM(SPLITER));
|
||||
|
||||
/* Debug - RSP
|
||||
*******************/
|
||||
|
@ -1344,4 +1343,4 @@ void CMainMenu::ResetMenu(void)
|
|||
ResetAccelerators();
|
||||
|
||||
WriteTrace(TraceUserInterface, TraceDebug, "Done");
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue