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# include "Gfx_1.3.h"
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# include "SettingsID.h"
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# ifdef _WIN32
int GetCurrentResIndex ( void ) ;
# endif
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short Set_basic_mode = 0 , Set_texture_dir = 0 , Set_log_dir = 0 , Set_log_flush = 0 ;
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CSettings : : CSettings ( ) :
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m_dirty ( false ) ,
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res_x ( 640 ) ,
scr_res_x ( 640 ) ,
res_y ( 480 ) ,
scr_res_y ( 480 ) ,
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# ifndef ANDROID
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res_data ( GR_RESOLUTION_640x480 ) ,
res_data_org ( GR_RESOLUTION_640x480 ) ,
# endif
advanced_options ( 0 ) ,
texenh_options ( 0 ) ,
ssformat ( 0 ) ,
vsync ( 0 ) ,
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clock ( 0 ) ,
clock_24_hr ( 0 ) ,
rotate ( 0 ) ,
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filtering ( 0 ) ,
fog ( 0 ) ,
buff_clear ( 0 ) ,
swapmode ( 0 ) ,
lodmode ( 0 ) ,
aspectmode ( 0 ) ,
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m_frame_buffer ( 0 ) ,
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use_hotkeys ( 0 ) ,
//Texture filtering options
texture_dir ( " " ) ,
ghq_fltr ( 0 ) ,
ghq_enht ( 0 ) ,
ghq_cmpr ( 0 ) ,
ghq_hirs ( 0 ) ,
ghq_use ( 0 ) ,
ghq_enht_cmpr ( 0 ) ,
ghq_enht_tile ( 0 ) ,
ghq_enht_f16bpp ( 0 ) ,
ghq_enht_gz ( 0 ) ,
ghq_enht_nobg ( 0 ) ,
ghq_hirs_cmpr ( 0 ) ,
ghq_hirs_tile ( 0 ) ,
ghq_hirs_f16bpp ( 0 ) ,
ghq_hirs_gz ( 0 ) ,
ghq_hirs_altcrc ( 0 ) ,
ghq_cache_save ( 0 ) ,
ghq_cache_size ( 0 ) ,
ghq_hirs_let_texartists_fly ( 0 ) ,
ghq_hirs_dump ( 0 ) ,
autodetect_ucode ( 0 ) ,
ucode ( 0 ) ,
logging ( 0 ) ,
elogging ( 0 ) ,
log_clear ( 0 ) ,
run_in_window ( 0 ) ,
filter_cache ( 0 ) ,
unk_as_red ( 0 ) ,
log_unk ( 0 ) ,
unk_clear ( 0 ) ,
wireframe ( 0 ) ,
wfmode ( 0 ) ,
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// Special fixes
offset_x ( 0 ) ,
offset_y ( 0 ) ,
scale_x ( 0 ) ,
scale_y ( 0 ) ,
fast_crc ( 0 ) ,
alt_tex_size ( 0 ) ,
use_sts1_only ( 0 ) ,
flame_corona ( 0 ) , //hack for zeldas flame's corona
increase_texrect_edge ( 0 ) , // add 1 to lower right corner coordinates of texrect
decrease_fillrect_edge ( 0 ) , // sub 1 from lower right corner coordinates of fillrect
texture_correction ( 0 ) , // enable perspective texture correction emulation. is on by default
stipple_mode ( 0 ) , //used for dithered alpha emulation
stipple_pattern ( 0 ) , //used for dithered alpha emulation
force_microcheck ( 0 ) , //check microcode each frame, for mixed F3DEX-S2DEX games
force_quad3d ( 0 ) , //force 0xb5 command to be quad, not line 3d
clip_zmin ( 0 ) , //enable near z clipping
clip_zmax ( 0 ) , //enable far plane clipping;
adjust_aspect ( 0 ) , //adjust screen aspect for wide screen mode
force_calc_sphere ( 0 ) , //use spheric mapping only, Ridge Racer 64
pal230 ( 0 ) , //set special scale for PAL games
correct_viewport ( 0 ) , //correct viewport values
zmode_compare_less ( 0 ) , //force GR_CMP_LESS for zmode=0 (opaque)and zmode=1 (interpenetrating)
old_style_adither ( 0 ) , //apply alpha dither regardless of alpha_dither_mode
n64_z_scale ( 0 ) , //scale vertex z value before writing to depth buffer, as N64 does.
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hacks ( 0 ) ,
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//wrapper settings
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# ifndef ANDROID
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wrpResolution ( 0 ) ,
# endif
wrpVRAM ( 0 ) ,
wrpFBO ( 0 ) ,
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wrpAnisotropic ( 0 ) ,
m_FlushLogs ( false )
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{
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memset ( m_log_dir , 0 , sizeof ( m_log_dir ) ) ;
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RegisterSettings ( ) ;
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ReadSettings ( ) ;
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}
void CSettings : : RegisterSettings ( void )
{
SetModuleName ( " default " ) ;
Set_basic_mode = FindSystemSettingId ( " Basic Mode " ) ;
Set_texture_dir = FindSystemSettingId ( " Dir:Texture " ) ;
Set_log_flush = FindSystemSettingId ( " Log Auto Flush " ) ;
Set_log_dir = FindSystemSettingId ( " Dir:Log " ) ;
SetModuleName ( " Glide64 " ) ;
# ifdef _WIN32
general_setting ( Set_Resolution , " resolution " , 7 ) ;
general_setting ( Set_wrpResolution , " wrpResolution " , GetCurrentResIndex ( ) ) ;
# endif
general_setting ( Set_vsync , " vsync " , 1 ) ;
general_setting ( Set_ssformat , " ssformat " , 1 ) ;
general_setting ( Set_clock , " clock " , 0 ) ;
general_setting ( Set_clock_24_hr , " clock_24_hr " , 0 ) ;
general_setting ( Set_texenh_options , " texenh_options " , 0 ) ;
general_setting ( Set_hotkeys , " hotkeys " , 1 ) ;
general_setting ( Set_wrpVRAM , " wrpVRAM " , 0 ) ;
# ifndef ANDROID
general_setting ( Set_wrpFBO , " wrpFBO " , 0 ) ;
# else
general_setting ( Set_wrpFBO , " wrpFBO " , 1 ) ;
# endif
general_setting ( Set_Rotate , " rotate " , 0 ) ;
general_setting ( Set_wrpAnisotropic , " wrpAnisotropic " , 0 ) ;
general_setting ( Set_autodetect_ucode , " autodetect_ucode " , 1 ) ;
general_setting ( Set_ucode , " ucode " , 2 ) ;
general_setting ( Set_wireframe , " wireframe " , 0 ) ;
general_setting ( Set_wfmode , " wfmode " , 1 ) ;
general_setting ( Set_logging , " logging " , 0 ) ;
general_setting ( Set_log_clear , " log_clear " , 0 ) ;
general_setting ( Set_run_in_window , " run_in_window " , 0 ) ;
general_setting ( Set_elogging , " elogging " , 0 ) ;
general_setting ( Set_filter_cache , " filter_cache " , 0 ) ;
general_setting ( Set_unk_as_red , " unk_as_red " , 0 ) ;
general_setting ( Set_log_unk , " log_unk " , 0 ) ;
general_setting ( Set_unk_clear , " unk_clear " , 0 ) ;
general_setting ( Set_ghq_fltr , " ghq_fltr " , 0 ) ;
general_setting ( Set_ghq_cmpr , " ghq_cmpr " , 0 ) ;
general_setting ( Set_ghq_enht , " ghq_enht " , 0 ) ;
general_setting ( Set_ghq_hirs , " ghq_hirs " , 0 ) ;
general_setting ( Set_ghq_enht_cmpr , " ghq_enht_cmpr " , 0 ) ;
general_setting ( Set_ghq_enht_tile , " ghq_enht_tile " , 0 ) ;
general_setting ( Set_ghq_enht_f16bpp , " ghq_enht_f16bpp " , 0 ) ;
general_setting ( Set_ghq_enht_gz , " ghq_enht_gz " , 1 ) ;
general_setting ( Set_ghq_enht_nobg , " ghq_enht_nobg " , 0 ) ;
general_setting ( Set_ghq_hirs_cmpr , " ghq_hirs_cmpr " , 0 ) ;
general_setting ( Set_ghq_hirs_tile , " ghq_hirs_tile " , 0 ) ;
general_setting ( Set_ghq_hirs_f16bpp , " ghq_hirs_f16bpp " , 0 ) ;
general_setting ( Set_ghq_hirs_gz , " ghq_hirs_gz " , 1 ) ;
general_setting ( Set_ghq_hirs_altcrc , " ghq_hirs_altcrc " , 1 ) ;
general_setting ( Set_ghq_cache_save , " ghq_cache_save " , 1 ) ;
general_setting ( Set_ghq_cache_size , " ghq_cache_size " , 0 ) ;
general_setting ( Set_ghq_hirs_let_texartists_fly , " ghq_hirs_let_texartists_fly " , 0 ) ;
general_setting ( Set_ghq_hirs_dump , " ghq_hirs_dump " , 0 ) ;
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general_setting ( Set_optimize_texrect_default , " optimize_texrect " , true ) ;
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general_setting ( Set_filtering_default , " filtering " , 0 ) ;
general_setting ( Set_lodmode_default , " lodmode " , 0 ) ;
general_setting ( Set_fog_default , " fog " , 1 ) ;
general_setting ( Set_buff_clear_default , " buff_clear " , 1 ) ;
general_setting ( Set_swapmode_default , " swapmode " , 1 ) ;
general_setting ( Set_aspect_default , " aspect " , 0 ) ;
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general_setting ( Set_fb_smart_default , " fb_smart " , true ) ;
general_setting ( Set_fb_hires_default , " fb_hires " , true ) ;
general_setting ( Set_fb_read_always_default , " fb_read_always " , false ) ;
general_setting ( Set_read_back_to_screen_default , " read_back_to_screen " , false ) ;
general_setting ( Set_detect_cpu_write_default , " detect_cpu_write " , false ) ;
general_setting ( Set_fb_get_info_default , " fb_get_info " , false ) ;
general_setting ( Set_fb_render_default , " fb_render " , false ) ;
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game_setting ( Set_alt_tex_size , " alt_tex_size " , 0 ) ;
game_setting ( Set_use_sts1_only , " use_sts1_only " , 0 ) ;
game_setting ( Set_force_calc_sphere , " force_calc_sphere " , 0 ) ;
game_setting ( Set_correct_viewport , " correct_viewport " , 0 ) ;
game_setting ( Set_increase_texrect_edge , " increase_texrect_edge " , 0 ) ;
game_setting ( Set_decrease_fillrect_edge , " decrease_fillrect_edge " , 0 ) ;
game_setting ( Set_texture_correction , " texture_correction " , 1 ) ;
game_setting ( Set_pal230 , " pal230 " , 0 ) ;
game_setting ( Set_stipple_mode , " stipple_mode " , 2 ) ;
game_setting ( Set_stipple_pattern , " stipple_pattern " , 0x3E0F83E0 ) ;
game_setting ( Set_force_microcheck , " force_microcheck " , 0 ) ;
game_setting ( Set_force_quad3d , " force_quad3d " , 0 ) ;
game_setting ( Set_clip_zmin , " clip_zmin " , 0 ) ;
game_setting ( Set_clip_zmax , " clip_zmax " , 1 ) ;
game_setting ( Set_fast_crc , " fast_crc " , 1 ) ;
game_setting ( Set_adjust_aspect , " adjust_aspect " , 1 ) ;
game_setting ( Set_zmode_compare_less , " zmode_compare_less " , 0 ) ;
game_setting ( Set_old_style_adither , " old_style_adither " , 0 ) ;
game_setting ( Set_n64_z_scale , " n64_z_scale " , 0 ) ;
game_setting_default ( Set_optimize_texrect , " optimize_texrect " , Set_optimize_texrect_default ) ;
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game_setting ( Set_ignore_aux_copy , " ignore_aux_copy " , false ) ;
game_setting ( Set_hires_buf_clear , " hires_buf_clear " , true ) ;
game_setting ( Set_fb_read_alpha , " fb_read_alpha " , false ) ;
game_setting ( Set_useless_is_useless , " useless_is_useless " , false ) ;
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game_setting ( Set_fb_crc_mode , " fb_crc_mode " , 1 ) ;
game_setting_default ( Set_filtering , " filtering " , Set_filtering_default ) ;
game_setting_default ( Set_fog , " fog " , Set_fog_default ) ;
game_setting_default ( Set_buff_clear , " buff_clear " , Set_buff_clear_default ) ;
game_setting_default ( Set_swapmode , " swapmode " , Set_swapmode_default ) ;
game_setting_default ( Set_aspect , " aspect " , Set_aspect_default ) ;
game_setting_default ( Set_lodmode , " lodmode " , Set_lodmode_default ) ;
game_setting_default ( Set_fb_smart , " fb_smart " , Set_fb_smart_default ) ;
game_setting_default ( Set_fb_hires , " fb_hires " , Set_fb_hires_default ) ;
game_setting_default ( Set_fb_read_always , " fb_read_always " , Set_fb_read_always_default ) ;
game_setting_default ( Set_read_back_to_screen , " read_back_to_screen " , Set_read_back_to_screen_default ) ;
game_setting_default ( Set_detect_cpu_write , " detect_cpu_write " , Set_detect_cpu_write_default ) ;
game_setting_default ( Set_fb_get_info , " fb_get_info " , Set_fb_get_info_default ) ;
game_setting_default ( Set_fb_render , " fb_render " , Set_fb_render_default ) ;
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}
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void CSettings : : UpdateFrameBufferBits ( uint32_t BitsToAdd , uint32_t BitsToRemove )
{
uint32_t frame_buffer_original = m_frame_buffer ;
m_frame_buffer | = BitsToAdd ;
m_frame_buffer & = ~ BitsToRemove ;
if ( frame_buffer_original ! = m_frame_buffer )
{
m_dirty = true ;
}
}
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void CSettings : : ReadSettings ( )
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{
# ifdef ANDROID
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this - > scr_res_x = this - > res_x = g_width ;
this - > scr_res_y = this - > res_y = g_height ;
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# else
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this - > res_data = ( uint32_t ) GetSetting ( Set_Resolution ) ;
if ( this - > res_data > = 24 ) this - > res_data = 12 ;
this - > scr_res_x = this - > res_x = resolutions [ this - > res_data ] [ 0 ] ;
this - > scr_res_y = this - > res_y = resolutions [ this - > res_data ] [ 1 ] ;
this - > wrpResolution = GetSetting ( Set_wrpResolution ) ;
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# endif
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this - > vsync = GetSetting ( Set_vsync ) ;
this - > ssformat = ( uint8_t ) GetSetting ( Set_ssformat ) ;
this - > clock = GetSetting ( Set_clock ) ;
this - > clock_24_hr = GetSetting ( Set_clock_24_hr ) ;
this - > rotate = GetSetting ( Set_Rotate ) ;
this - > advanced_options = Set_basic_mode ? ! GetSystemSetting ( Set_basic_mode ) : 0 ;
this - > texenh_options = GetSetting ( Set_texenh_options ) ;
this - > use_hotkeys = GetSetting ( Set_hotkeys ) ;
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this - > wrpVRAM = GetSetting ( Set_wrpVRAM ) ;
this - > wrpFBO = GetSetting ( Set_wrpFBO ) ;
this - > wrpAnisotropic = GetSetting ( Set_wrpAnisotropic ) ;
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# ifndef _ENDUSER_RELEASE_
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this - > autodetect_ucode = GetSetting ( Set_autodetect_ucode ) ;
this - > ucode = GetSetting ( Set_ucode ) ;
this - > wireframe = GetSetting ( Set_wireframe ) ;
this - > wfmode = GetSetting ( Set_wfmode ) ;
this - > logging = GetSetting ( Set_logging ) ;
this - > log_clear = GetSetting ( Set_log_clear ) ;
this - > run_in_window = GetSetting ( Set_run_in_window ) ;
this - > elogging = GetSetting ( Set_elogging ) ;
this - > filter_cache = GetSetting ( Set_filter_cache ) ;
this - > unk_as_red = GetSetting ( Set_unk_as_red ) ;
this - > log_unk = GetSetting ( Set_log_unk ) ;
this - > unk_clear = GetSetting ( Set_unk_clear ) ;
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# else
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this - > autodetect_ucode = TRUE ;
this - > ucode = 2 ;
this - > wireframe = FALSE ;
this - > wfmode = 0 ;
this - > logging = FALSE ;
this - > log_clear = FALSE ;
this - > run_in_window = FALSE ;
this - > elogging = FALSE ;
this - > filter_cache = FALSE ;
this - > unk_as_red = FALSE ;
this - > log_unk = FALSE ;
this - > unk_clear = FALSE ;
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# endif
char texture_dir [ 260 ] ;
memset ( texture_dir , 0 , sizeof ( texture_dir ) ) ;
GetSystemSettingSz ( Set_texture_dir , texture_dir , sizeof ( texture_dir ) ) ;
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this - > texture_dir = texture_dir ;
this - > ghq_fltr = ( uint8_t ) GetSetting ( Set_ghq_fltr ) ;
this - > ghq_cmpr = ( uint8_t ) GetSetting ( Set_ghq_cmpr ) ;
this - > ghq_enht = ( uint8_t ) GetSetting ( Set_ghq_enht ) ;
this - > ghq_hirs = ( uint8_t ) GetSetting ( Set_ghq_hirs ) ;
this - > ghq_enht_cmpr = GetSetting ( Set_ghq_enht_cmpr ) ;
this - > ghq_enht_tile = GetSetting ( Set_ghq_enht_tile ) ;
this - > ghq_enht_f16bpp = GetSetting ( Set_ghq_enht_f16bpp ) ;
this - > ghq_enht_gz = GetSetting ( Set_ghq_enht_gz ) ;
this - > ghq_enht_nobg = GetSetting ( Set_ghq_enht_nobg ) ;
this - > ghq_hirs_cmpr = GetSetting ( Set_ghq_hirs_cmpr ) ;
this - > ghq_hirs_tile = GetSetting ( Set_ghq_hirs_tile ) ;
this - > ghq_hirs_f16bpp = GetSetting ( Set_ghq_hirs_f16bpp ) ;
this - > ghq_hirs_gz = GetSetting ( Set_ghq_hirs_gz ) ;
this - > ghq_hirs_altcrc = GetSetting ( Set_ghq_hirs_altcrc ) ;
this - > ghq_cache_save = GetSetting ( Set_ghq_cache_save ) ;
this - > ghq_cache_size = GetSetting ( Set_ghq_cache_size ) ;
this - > ghq_hirs_let_texartists_fly = GetSetting ( Set_ghq_hirs_let_texartists_fly ) ;
this - > ghq_hirs_dump = GetSetting ( Set_ghq_hirs_dump ) ;
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if ( Set_log_dir ! = 0 )
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{
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GetSystemSettingSz ( Set_log_dir , m_log_dir , sizeof ( m_log_dir ) ) ;
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}
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m_FlushLogs = Set_log_flush ! = 0 ? GetSystemSetting ( Set_log_flush ) ! = 0 : false ;
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m_dirty = false ;
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}
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void CSettings : : ReadGameSettings ( const char * name )
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{
g_settings - > hacks = 0 ;
//detect games which require special hacks
if ( strstr ( name , ( const char * ) " ZELDA " ) )
g_settings - > hacks | = ( hack_Zelda | hack_OoT ) ;
else if ( strstr ( name , ( const char * ) " MASK " ) )
g_settings - > hacks | = hack_Zelda ;
else if ( strstr ( name , ( const char * ) " ROADSTERS TROPHY " ) )
g_settings - > hacks | = hack_Zelda ;
else if ( strstr ( name , ( const char * ) " Diddy Kong Racing " ) )
g_settings - > hacks | = hack_Diddy ;
else if ( strstr ( name , ( const char * ) " Tonic Trouble " ) )
g_settings - > hacks | = hack_Tonic ;
else if ( strstr ( name , ( const char * ) " All " ) & & strstr ( name , ( const char * ) " Star " ) & & strstr ( name , ( const char * ) " Baseball " ) )
g_settings - > hacks | = hack_ASB ;
else if ( strstr ( name , ( const char * ) " Beetle " ) | | strstr ( name , ( const char * ) " BEETLE " ) | | strstr ( name , ( const char * ) " HSV " ) )
g_settings - > hacks | = hack_BAR ;
else if ( strstr ( name , ( const char * ) " I S S 64 " ) | | strstr ( name , ( const char * ) " J WORLD SOCCER3 " ) | | strstr ( name , ( const char * ) " PERFECT STRIKER " ) | | strstr ( name , ( const char * ) " RONALDINHO SOCCER " ) )
g_settings - > hacks | = hack_ISS64 ;
else if ( strstr ( name , ( const char * ) " MARIOKART64 " ) )
g_settings - > hacks | = hack_MK64 ;
else if ( strstr ( name , ( const char * ) " NITRO64 " ) )
g_settings - > hacks | = hack_WCWnitro ;
else if ( strstr ( name , ( const char * ) " CHOPPER_ATTACK " ) | | strstr ( name , ( const char * ) " WILD CHOPPERS " ) )
g_settings - > hacks | = hack_Chopper ;
else if ( strstr ( name , ( const char * ) " Resident Evil II " ) | | strstr ( name , ( const char * ) " BioHazard II " ) )
g_settings - > hacks | = hack_RE2 ;
else if ( strstr ( name , ( const char * ) " YOSHI STORY " ) )
g_settings - > hacks | = hack_Yoshi ;
else if ( strstr ( name , ( const char * ) " F-Zero X " ) | | strstr ( name , ( const char * ) " F-ZERO X " ) )
g_settings - > hacks | = hack_Fzero ;
else if ( strstr ( name , ( const char * ) " PAPER MARIO " ) | | strstr ( name , ( const char * ) " MARIO STORY " ) )
g_settings - > hacks | = hack_PMario ;
else if ( strstr ( name , ( const char * ) " TOP GEAR RALLY 2 " ) )
g_settings - > hacks | = hack_TGR2 ;
else if ( strstr ( name , ( const char * ) " TOP GEAR RALLY " ) )
g_settings - > hacks | = hack_TGR ;
else if ( strstr ( name , ( const char * ) " Top Gear Hyper Bike " ) )
g_settings - > hacks | = hack_Hyperbike ;
else if ( strstr ( name , ( const char * ) " Killer Instinct Gold " ) | | strstr ( name , ( const char * ) " KILLER INSTINCT GOLD " ) )
g_settings - > hacks | = hack_KI ;
else if ( strstr ( name , ( const char * ) " Knockout Kings 2000 " ) )
g_settings - > hacks | = hack_Knockout ;
else if ( strstr ( name , ( const char * ) " LEGORacers " ) )
g_settings - > hacks | = hack_Lego ;
else if ( strstr ( name , ( const char * ) " OgreBattle64 " ) )
g_settings - > hacks | = hack_Ogre64 ;
else if ( strstr ( name , ( const char * ) " Pilot Wings64 " ) )
g_settings - > hacks | = hack_Pilotwings ;
else if ( strstr ( name , ( const char * ) " Supercross " ) )
g_settings - > hacks | = hack_Supercross ;
else if ( strstr ( name , ( const char * ) " STARCRAFT 64 " ) )
g_settings - > hacks | = hack_Starcraft ;
else if ( strstr ( name , ( const char * ) " BANJO KAZOOIE 2 " ) | | strstr ( name , ( const char * ) " BANJO TOOIE " ) )
g_settings - > hacks | = hack_Banjo2 ;
else if ( strstr ( name , ( const char * ) " FIFA: RTWC 98 " ) | | strstr ( name , ( const char * ) " RoadToWorldCup98 " ) )
g_settings - > hacks | = hack_Fifa98 ;
else if ( strstr ( name , ( const char * ) " Mega Man 64 " ) | | strstr ( name , ( const char * ) " RockMan Dash " ) )
g_settings - > hacks | = hack_Megaman ;
else if ( strstr ( name , ( const char * ) " MISCHIEF MAKERS " ) | | strstr ( name , ( const char * ) " TROUBLE MAKERS " ) )
g_settings - > hacks | = hack_Makers ;
else if ( strstr ( name , ( const char * ) " GOLDENEYE " ) )
g_settings - > hacks | = hack_GoldenEye ;
else if ( strstr ( name , ( const char * ) " PUZZLE LEAGUE " ) )
g_settings - > hacks | = hack_PPL ;
else if ( strstr ( name , ( const char * ) " WIN BACK " ) | | strstr ( name , ( const char * ) " OPERATION WINBACK " ) )
g_settings - > hacks | = hack_Winback ;
g_settings - > alt_tex_size = GetSetting ( Set_alt_tex_size ) ;
g_settings - > use_sts1_only = GetSetting ( Set_use_sts1_only ) ;
g_settings - > force_calc_sphere = GetSetting ( Set_force_calc_sphere ) ;
g_settings - > correct_viewport = GetSetting ( Set_correct_viewport ) ;
g_settings - > increase_texrect_edge = GetSetting ( Set_increase_texrect_edge ) ;
g_settings - > decrease_fillrect_edge = GetSetting ( Set_decrease_fillrect_edge ) ;
g_settings - > texture_correction = GetSetting ( Set_texture_correction ) = = 0 ? 0 : 1 ;
g_settings - > pal230 = GetSetting ( Set_pal230 ) = = 1 ? 1 : 0 ;
g_settings - > stipple_mode = GetSetting ( Set_stipple_mode ) ;
int stipple_pattern = GetSetting ( Set_stipple_pattern ) ;
g_settings - > stipple_pattern = stipple_pattern > 0 ? ( uint32_t ) stipple_pattern : 0x3E0F83E0 ;
g_settings - > force_microcheck = GetSetting ( Set_force_microcheck ) ;
g_settings - > force_quad3d = GetSetting ( Set_force_quad3d ) ;
g_settings - > clip_zmin = GetSetting ( Set_clip_zmin ) ;
g_settings - > clip_zmax = GetSetting ( Set_clip_zmax ) ;
g_settings - > fast_crc = GetSetting ( Set_fast_crc ) ;
g_settings - > adjust_aspect = GetSetting ( Set_adjust_aspect ) ;
g_settings - > zmode_compare_less = GetSetting ( Set_zmode_compare_less ) ;
g_settings - > old_style_adither = GetSetting ( Set_old_style_adither ) ;
g_settings - > n64_z_scale = GetSetting ( Set_n64_z_scale ) ;
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int fb_crc_mode = GetSetting ( Set_fb_crc_mode ) ;
if ( fb_crc_mode > = 0 ) g_settings - > fb_crc_mode = ( CSettings : : FBCRCMODE ) fb_crc_mode ;
g_settings - > filtering = GetSetting ( g_romopen ? Set_filtering : Set_filtering_default ) ;
g_settings - > fog = GetSetting ( g_romopen ? Set_fog : Set_fog_default ) ;
g_settings - > buff_clear = GetSetting ( g_romopen ? Set_buff_clear : Set_buff_clear_default ) ;
g_settings - > swapmode = GetSetting ( g_romopen ? Set_swapmode : Set_swapmode_default ) ;
g_settings - > aspectmode = GetSetting ( g_romopen ? Set_aspect : Set_aspect_default ) ;
g_settings - > lodmode = GetSetting ( g_romopen ? Set_lodmode : Set_lodmode_default ) ;
# ifdef _WIN32
g_settings - > res_data = GetSetting ( Set_Resolution ) ;
if ( g_settings - > res_data < 0 | | g_settings - > res_data > = 0x18 ) g_settings - > res_data = 12 ;
g_settings - > scr_res_x = g_settings - > res_x = resolutions [ g_settings - > res_data ] [ 0 ] ;
g_settings - > scr_res_y = g_settings - > res_y = resolutions [ g_settings - > res_data ] [ 1 ] ;
# endif
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//frame buffer
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short fb_Settings [ ] =
{
g_romopen ? Set_optimize_texrect : Set_optimize_texrect_default ,
Set_ignore_aux_copy ,
Set_hires_buf_clear ,
Set_fb_read_alpha ,
Set_useless_is_useless ,
g_romopen ? Set_fb_smart : Set_fb_smart_default ,
g_romopen ? Set_fb_hires : Set_fb_hires_default ,
g_romopen ? Set_fb_read_always : Set_fb_read_always_default ,
g_romopen ? Set_detect_cpu_write : Set_detect_cpu_write_default ,
g_romopen ? Set_fb_get_info : Set_fb_get_info_default ,
g_romopen ? Set_fb_render : Set_fb_render_default
} ;
fb_bits_t bits [ ] =
{
fb_optimize_texrect ,
fb_ignore_aux_copy ,
fb_hwfbe_buf_clear ,
fb_read_alpha ,
fb_useless_is_useless ,
fb_emulation ,
fb_hwfbe ,
fb_ref ,
fb_cpu_write_hack ,
fb_get_info ,
fb_depth_render
} ;
uint32_t fb_add_bits = 0 , fb_remove_bits = 0 ;
for ( int i = 0 ; i < ( sizeof ( fb_Settings ) / sizeof ( fb_Settings [ 0 ] ) ) ; i + + )
{
if ( GetSetting ( fb_Settings [ i ] ) ! = 0 )
{
fb_add_bits | = bits [ i ] ;
}
else
{
fb_remove_bits | = bits [ i ] ;
}
}
fb_add_bits | = fb_motionblur ;
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int read_back_to_screen = GetSetting ( g_romopen ? Set_read_back_to_screen : Set_read_back_to_screen_default ) ;
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if ( read_back_to_screen = = 1 ) { fb_add_bits | = fb_read_back_to_screen ; }
else if ( read_back_to_screen = = 2 ) { fb_add_bits | = fb_read_back_to_screen2 ; }
else if ( read_back_to_screen = = 0 ) { fb_remove_bits | = fb_read_back_to_screen | fb_read_back_to_screen2 ; }
g_settings - > UpdateFrameBufferBits ( fb_add_bits , fb_remove_bits ) ;
g_settings - > flame_corona = ( g_settings - > hacks & hack_Zelda ) & & ! fb_depth_render_enabled ( ) ;
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}
void WriteSettings ( void )
{
# ifdef _WIN32
SetSetting ( Set_Resolution , ( int ) g_settings - > res_data ) ;
SetSetting ( Set_wrpResolution , g_settings - > wrpResolution ) ;
# endif
SetSetting ( Set_ssformat , g_settings - > ssformat ) ;
SetSetting ( Set_vsync , g_settings - > vsync ) ;
SetSetting ( Set_clock , g_settings - > clock ) ;
SetSetting ( Set_clock_24_hr , g_settings - > clock_24_hr ) ;
SetSetting ( Set_Rotate , g_settings - > rotate ) ;
//SetSetting(Set_advanced_options,g_settings->advanced_options);
SetSetting ( Set_texenh_options , g_settings - > texenh_options ) ;
SetSetting ( Set_wrpVRAM , g_settings - > wrpVRAM ) ;
SetSetting ( Set_wrpFBO , g_settings - > wrpFBO ) ;
SetSetting ( Set_wrpAnisotropic , g_settings - > wrpAnisotropic ) ;
# ifndef _ENDUSER_RELEASE_
SetSetting ( Set_autodetect_ucode , g_settings - > autodetect_ucode ) ;
SetSetting ( Set_ucode , ( int ) g_settings - > ucode ) ;
SetSetting ( Set_wireframe , g_settings - > wireframe ) ;
SetSetting ( Set_wfmode , g_settings - > wfmode ) ;
SetSetting ( Set_logging , g_settings - > logging ) ;
SetSetting ( Set_log_clear , g_settings - > log_clear ) ;
SetSetting ( Set_run_in_window , g_settings - > run_in_window ) ;
SetSetting ( Set_elogging , g_settings - > elogging ) ;
SetSetting ( Set_filter_cache , g_settings - > filter_cache ) ;
SetSetting ( Set_unk_as_red , g_settings - > unk_as_red ) ;
SetSetting ( Set_log_unk , g_settings - > log_unk ) ;
SetSetting ( Set_unk_clear , g_settings - > unk_clear ) ;
# endif //_ENDUSER_RELEASE_
SetSetting ( Set_ghq_fltr , g_settings - > ghq_fltr ) ;
SetSetting ( Set_ghq_cmpr , g_settings - > ghq_cmpr ) ;
SetSetting ( Set_ghq_enht , g_settings - > ghq_enht ) ;
SetSetting ( Set_ghq_hirs , g_settings - > ghq_hirs ) ;
SetSetting ( Set_ghq_enht_cmpr , g_settings - > ghq_enht_cmpr ) ;
SetSetting ( Set_ghq_enht_tile , g_settings - > ghq_enht_tile ) ;
SetSetting ( Set_ghq_enht_f16bpp , g_settings - > ghq_enht_f16bpp ) ;
SetSetting ( Set_ghq_enht_gz , g_settings - > ghq_enht_gz ) ;
SetSetting ( Set_ghq_enht_nobg , g_settings - > ghq_enht_nobg ) ;
SetSetting ( Set_ghq_hirs_cmpr , g_settings - > ghq_hirs_cmpr ) ;
SetSetting ( Set_ghq_hirs_tile , g_settings - > ghq_hirs_tile ) ;
SetSetting ( Set_ghq_hirs_f16bpp , g_settings - > ghq_hirs_f16bpp ) ;
SetSetting ( Set_ghq_hirs_gz , g_settings - > ghq_hirs_gz ) ;
SetSetting ( Set_ghq_hirs_altcrc , g_settings - > ghq_hirs_altcrc ) ;
SetSetting ( Set_ghq_cache_save , g_settings - > ghq_cache_save ) ;
SetSetting ( Set_ghq_cache_size , g_settings - > ghq_cache_size ) ;
SetSetting ( Set_ghq_hirs_let_texartists_fly , g_settings - > ghq_hirs_let_texartists_fly ) ;
SetSetting ( Set_ghq_hirs_dump , g_settings - > ghq_hirs_dump ) ;
SetSetting ( g_romopen ? Set_filtering : Set_filtering_default , g_settings - > filtering ) ;
SetSetting ( g_romopen ? Set_fog : Set_fog_default , g_settings - > fog ) ;
SetSetting ( g_romopen ? Set_buff_clear : Set_buff_clear_default , g_settings - > buff_clear ) ;
SetSetting ( g_romopen ? Set_swapmode : Set_swapmode_default , g_settings - > swapmode ) ;
SetSetting ( g_romopen ? Set_lodmode : Set_lodmode_default , g_settings - > lodmode ) ;
SetSetting ( g_romopen ? Set_aspect : Set_aspect_default , g_settings - > aspectmode ) ;
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SetSetting ( g_romopen ? Set_fb_read_always : Set_fb_read_always_default , g_settings - > fb_ref_enabled ( ) ? true : false ) ;
SetSetting ( g_romopen ? Set_fb_smart : Set_fb_smart_default , g_settings - > fb_emulation_enabled ( ) ? true : false ) ;
SetSetting ( g_romopen ? Set_fb_hires : Set_fb_hires_default , g_settings - > fb_hwfbe_set ( ) ? true : false ) ;
SetSetting ( g_romopen ? Set_fb_get_info : Set_fb_get_info_default , g_settings - > fb_get_info_enabled ( ) ? true : false ) ;
SetSetting ( g_romopen ? Set_fb_render : Set_fb_render_default , g_settings - > fb_depth_render_enabled ( ) ? true : false ) ;
SetSetting ( g_romopen ? Set_detect_cpu_write : Set_detect_cpu_write_default , g_settings - > fb_cpu_write_hack_enabled ( ) ? true : false ) ;
if ( g_settings - > fb_read_back_to_screen_enabled ( ) )
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{
SetSetting ( g_romopen ? Set_read_back_to_screen : Set_read_back_to_screen_default , 1 ) ;
}
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else if ( g_settings - > fb_read_back_to_screen2_enabled ( ) )
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{
SetSetting ( g_romopen ? Set_read_back_to_screen : Set_read_back_to_screen_default , 2 ) ;
}
else
{
SetSetting ( g_romopen ? Set_read_back_to_screen : Set_read_back_to_screen_default , 0 ) ;
}
FlushSettings ( ) ;
}