project64/Source/Project64/UserInterface/Debugger/Debugger-StackTrace.cpp

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/****************************************************************************
* *
* Project64 - A Nintendo 64 emulator. *
* http://www.pj64-emu.com/ *
* Copyright (C) 2012 Project64. All rights reserved. *
* *
* License: *
* GNU/GPLv2 http://www.gnu.org/licenses/gpl-2.0.html *
* *
****************************************************************************/
#include "stdafx.h"
#include "DebuggerUI.h"
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#include "Symbols.h"
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CDebugStackTrace::CDebugStackTrace(CDebuggerUI* debugger) :
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CDebugDialog<CDebugStackTrace>(debugger),
m_EntriesIndex(0)
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{
}
CDebugStackTrace::~CDebugStackTrace()
{
}
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LRESULT CDebugStackTrace::OnInitDialog(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
{
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DlgResize_Init();
DlgSavePos_Init(DebuggerUI_StackTracePos);
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m_List.Attach(GetDlgItem(IDC_STACKTRACE_LIST));
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m_List.AddColumn(L"Caller", 0);
m_List.AddColumn(L"Routine", 1);
m_List.AddColumn(L"Name", 2);
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m_List.SetColumnWidth(0, 70);
m_List.SetColumnWidth(1, 70);
m_List.SetColumnWidth(2, 160);
m_List.SetExtendedListViewStyle(LVS_EX_FULLROWSELECT);
LoadWindowPos();
WindowCreated();
return TRUE;
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}
void CDebugStackTrace::OnExitSizeMove(void)
{
SaveWindowPos(true);
}
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LRESULT CDebugStackTrace::OnActivate(UINT /*uMsg*/, WPARAM /*wParam*/, LPARAM /*lParam*/, BOOL& /*bHandled*/)
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{
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Refresh();
return FALSE;
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}
LRESULT CDebugStackTrace::OnDestroy(void)
{
m_List.Detach();
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return FALSE;
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}
LRESULT CDebugStackTrace::OnClicked(WORD /*wNotifyCode*/, WORD wID, HWND /*hWndCtl*/, BOOL& /*bHandled*/)
{
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switch (wID)
{
case IDCANCEL:
EndDialog(0);
break;
}
return FALSE;
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}
LRESULT CDebugStackTrace::OnListDblClicked(NMHDR* pNMHDR)
{
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NMITEMACTIVATE* pIA = reinterpret_cast<NMITEMACTIVATE*>(pNMHDR);
int nItem = pIA->iItem;
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uint32_t address = m_List.GetItemData(nItem);
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m_Debugger->Debug_ShowCommandsLocation(address, true);
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return 0;
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}
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void CDebugStackTrace::Refresh()
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{
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if (!isStepping())
{
return;
}
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SetWindowText(stdstr_f("Stack Trace (%d)", m_EntriesIndex).ToUTF16().c_str());
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m_List.SetRedraw(FALSE);
m_List.DeleteAllItems();
for (int i = 0; i < m_EntriesIndex; i++)
{
uint32_t routineAddress = m_Entries[i].routineAddress;
uint32_t callingAddress = m_Entries[i].callingAddress;
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m_List.AddItem(i, 0, stdstr_f("%08X", callingAddress).ToUTF16().c_str());
m_List.AddItem(i, 1, stdstr_f("%08X", routineAddress).ToUTF16().c_str());
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CSymbol symbol;
if (m_Debugger->SymbolTable()->GetSymbolByAddress(routineAddress, &symbol))
{
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m_List.AddItem(i, 2, stdstr(symbol.m_Name).ToUTF16().c_str());
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}
else
{
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m_List.AddItem(i, 2, L"");
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}
m_List.SetItemData(i, routineAddress);
}
m_List.SetRedraw(TRUE);
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}