..
@types
[Dependencies] Update to resolve install warnings (after beta rebase) ( #3213 )
2024-07-30 00:29:34 -04:00
configs /inputs
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
data
[Ability] Fully implement Pastel Veil, update Sweet Veil (after beta fix) ( #3208 )
2024-07-30 10:06:31 -04:00
enums
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
events
[Feature] Add number of arena trap layers in menu flyout ( #2059 )
2024-06-18 23:29:56 -05:00
field
[Ability] Fully implement Pastel Veil, update Sweet Veil (after beta fix) ( #3208 )
2024-07-30 10:06:31 -04:00
interfaces
[Localization] localized status-effect.ts and translate. ( #2528 )
2024-07-02 10:22:46 -04:00
locales
[Localization] Add more Italian translations ( #3250 )
2024-07-30 11:02:12 -04:00
modifier
[Localization] localize quick claw message (bypass speed chance modifier) ( #3232 )
2024-07-29 22:58:43 -04:00
pipelines
added rule no-trailing-spaces ( #1307 )
2024-05-23 18:45:04 -05:00
plugins
[Bug] Update vite-minify-json-plugin.ts ( #3238 )
2024-07-30 10:09:09 -04:00
system
[Hotfix] Use `getPokemonSpecies()` instead of `allSpecies[]` ( #3179 )
2024-07-28 00:54:32 -04:00
test
[Tests] Test for Ability Magic Guard ( #3253 )
2024-07-30 12:16:04 -04:00
ui
[Enhancement] improve `passive` and `win` filters by applying new Tri-state toggle dropdown in the starter select UI ( #3252 )
2024-07-30 12:13:17 -04:00
account.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
battle-scene.ts
[Bug] Fix sprite problem after player pokemon faint after enemy pokemon before/after trainer fight ( #3211 )
2024-07-30 11:40:25 -04:00
battle.ts
[Refactor/Documentation] Beta Merge 27/07 Cleanup ( #3163 )
2024-07-29 16:47:37 -04:00
debug.js
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
evolution-phase.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
form-change-phase.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
game-mode.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
inputs-controller.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
loading-scene.ts
[Optimization] Destroy LoadingScene when done (after beta rebase) ( #3215 )
2024-07-30 00:28:43 -04:00
main.ts
more specific font unicode ranges and add unifont to existing families ( #2459 )
2024-06-20 11:28:47 -04:00
messages.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
overrides.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
phase.ts
ESLint - The Essential Linter and Formatter for JavaScript and TypeScript ( #1224 )
2024-05-23 11:03:10 -04:00
phases.ts
[Bug] Fix final boss 2nd phase transition on status effect damage ( #3226 )
2024-07-29 23:51:56 -04:00
scene-base.ts
[UI] Update Challenge UI ( #2393 )
2024-06-19 20:40:08 +01:00
timed-event-manager.ts
[UI] UI Small Adjustments ( #2525 )
2024-06-23 12:09:23 -04:00
touch-controls.ts
[QoL] Reorganize Enum Locations ( #2185 )
2024-06-13 18:44:23 -04:00
tutorial.ts
[Refactor] I18n Cleaning ( #2348 )
2024-06-17 17:05:33 -04:00
ui-inputs.ts
Fix game speed ( #2375 )
2024-06-18 15:07:36 +01:00
utils.test.ts
[Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes ( #1908 )
2024-06-07 18:33:45 -04:00
utils.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00
vite.env.d.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00