pokerogue/src
innerthunder 67da795611
Rewrite player faint logic in FaintPhase (#3614)
2024-08-18 18:29:11 +01:00
..
@types [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
configs/inputs [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
data Make Disguise properly reset form on arena reset when fainted (#3612) 2024-08-18 05:05:04 +01:00
enums [Move] Implement Shell Trap (#3500) 2024-08-13 21:47:05 +01:00
events [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
field [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) 2024-08-18 17:52:32 +01:00
interfaces [Localization] localized status-effect.ts and translate. (#2528) 2024-07-02 10:22:46 -04:00
locales W Event (Classic and Translations) (#3583) 2024-08-17 04:58:32 +01:00
modifier [Bug][Hotfix] Final Boss MBH no longer transferrable (#3611) 2024-08-18 04:28:06 +01:00
pipelines [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
plugins Updating locale folder from ca-ES to ca_ES (#3429) 2024-08-08 13:55:56 +01:00
system fix typecast to BigInt (#3598) 2024-08-17 20:47:45 +01:00
test [Hotfix] Fix Memory Mushroom not showing relearner moves (#3619) 2024-08-18 17:52:32 +01:00
ui Merge pull request #3616 from Opaque02/iv-scanner-stats-fix 2024-08-18 17:46:47 +01:00
account.ts [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
battle-scene.ts Make Disguise properly reset form on arena reset when fainted (#3612) 2024-08-18 05:05:04 +01:00
battle.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
debug.js ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
egg-hatch-phase.ts [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
evolution-phase.ts [Refactor] use typescript `strict-null` (#3259) 2024-08-07 17:23:12 +01:00
form-change-phase.ts [Move] Fully Implement Gulp Missile (#3438) 2024-08-08 14:23:11 -04:00
game-mode.ts [Hotfix] End Biome Catch Problems (#3605) 2024-08-18 01:09:28 +01:00
inputs-controller.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
loading-scene.ts feat: Add August Variant Update event banner 2024-08-17 05:33:31 +01:00
main.ts more specific font unicode ranges and add unifont to existing families (#2459) 2024-06-20 11:28:47 -04:00
messages.ts resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
overrides.ts [Refactor/Bug] Overhaul & Document Item/Modifier Overrides (#2320) 2024-08-12 11:54:52 +01:00
phase.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
phases.ts Rewrite player faint logic in FaintPhase (#3614) 2024-08-18 18:29:11 +01:00
scene-base.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
timed-event-manager.ts feat: update 2024-08-17 17:22:36 +01:00
touch-controls.ts [Feature] Move touch controls configuration (Reopened) (#3256) 2024-08-10 14:17:04 +01:00
tutorial.ts [Refactor] I18n Cleaning (#2348) 2024-06-17 17:05:33 -04:00
ui-inputs.ts [Enhancement] Add go filter shortcut (#3345) 2024-08-08 20:34:20 +01:00
utils.test.ts [Testing] Flexible Testing Wrapper for Phaser-Based Battle-Scenes (#1908) 2024-06-07 18:33:45 -04:00
utils.ts chore: Remove beta cookie when removing main domain cookie 2024-08-16 00:29:25 +01:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00