Commit Graph

3356 Commits

Author SHA1 Message Date
Frederico Santos 9f68ba8671 null or undefined? who knows. 2024-08-02 21:02:24 +01:00
Frederico Santos 2f83e6e2e1 explicit check for options 2024-08-02 19:28:05 +01:00
Frederico Santos 0d406b1092 hotfix cursor selection 2024-08-02 19:20:17 +01:00
Frederico Santos 3a87c8657f
Disable egg gacha in rewards (#3304)
* chore: Refactor excludedMenus logic in MenuUiHandler

* Refactor excludedMenus logic in MenuUiHandler

* Update src/ui/menu-ui-handler.ts

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>

* Refactor excludedMenus logic in MenuUiHandler

* chore: Add setup method to MenuUiHandler

* Refactor excludedMenus logic in MenuUiHandler

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-02 18:26:49 +01:00
Tempoanon 52ef92ae78
[Enhancement] Add female and double grunts (#3280)
* Add female and double grunts, add localizations

* Update src/locales/fr/trainers.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/it/trainers.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/ko/trainers.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

* Update src/locales/pt_BR/trainers.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update trainers.ts

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
2024-08-02 13:03:46 -04:00
Tempoanon e5f458d2c0
[Bug] Fix affixes appearing when they shouldn't (#3236)
* [Hotfix] Fix interactions of some moves not changing types (#3183)

* [Hotfix] Fix wild spawns not having their HA (#3190)

* Fix some cases of wrong affixes

* There are two trainer send out messages

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-02 13:02:49 -04:00
Amani H. 302f1e51a0
[Enhancement] Allow Starters to Remember Egg Moves (#2482)
* Allow Starters to Remember Egg Moves

* Adjust Documentation

* Minor NIT
2024-08-02 17:51:20 +01:00
chaosgrimmon abbf4974fd
[Sprite] Shiny animated Clawitzer using wrong palette (#3297)
* [Sprite] Recolour shiny Clawitzer

Palette taken from back counterpart

* [Sprite] Recolour shiny Clawitzer

Palette taken from back counterpart
2024-08-02 01:50:08 -04:00
Leo Kim 8f9ffabeef
[Bug] Fix sprites of Pokemon without variants being weird when removed from party in starter select (#3296) 2024-08-02 01:35:13 -04:00
innerthunder ffb7f17be1
[Documentation] Document `EnemyCommandPhase` and Enemy AI functions (#3092)
* Create enemy-ai.md

* Finish enemy-ai doc

* Fix outspeed logic + document enemy command functions

* Fix errors in target score formula

* Add example section and implementation guidelines

* Add info on matchup score range

* Fix GitHub rendering issues (maybe)

* Add types to function comments

* Trying to fix GitHub rendering issues again

* Use images for "cases" equations instead
2024-08-02 00:51:18 -04:00
NightKev 9655ddc117
[Test] Remove held items and abilities from test (#3295) 2024-08-02 00:50:09 -04:00
Leo Kim e042dafcec
[Bug] fix sort by cost bug in starter select (#3294) 2024-08-01 22:46:04 -04:00
Enoch 5d3458b38e
[Localization] Localize pokemon form change message and translate (#3275)
* localize form change message (test required)

* Update src/locales/fr/pokemon-form.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/pt_BR/pokemon-form.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/zh_CN/pokemon-form.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/zh_TW/pokemon-form.ts

Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Update src/locales/de/pokemon-form.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/it/pokemon-form.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-01 22:45:02 -04:00
Amani H. aeafe0fddd
[Refactor/Bug] Use Bit Shifting & Masking (#3278) 2024-08-01 22:20:27 -04:00
flx-sta 89d38a3b6b
[Bug] fixed switch out bug when fainted single -> double (#3288)
Mirror of PR #1333. Thanks to 0zuzu (https://github.com/0zuzu) for providing the original fix.

Co-authored-by: 0zuzu <63069680+0zuzu@users.noreply.github.com>
2024-08-01 22:10:43 -04:00
cam 17cc8b5c5e
[Sprite] Victreebil's stem not connected to the head (#3292)
* [Fix][Sprite] 4083 Galarian Farfetch'd exp

Fixed cropped feet on exp for default & shiny.
Rearranged spritesheet to fit new size.
Both sritesheets have identical sprite framing.
Both json are identical.

* [Sprite] 71- Fixed  missing stem

fixed missing stem segment on victreebil's head
default and shiny
png positions are identical
json are identical
2024-08-01 22:01:09 -04:00
Leo Kim 69e4ed9284
[Bug] Fix bug of remaining pokerus and starter cursor on scrolling (#3293) 2024-08-01 21:57:36 -04:00
allen925 c1595bf2b7
[Bug] fix stuck/sprite issue with double battle player pokemon both died same turn then wins battle with one bench pokemon only (#3266) 2024-08-01 12:35:11 -04:00
chaosgrimmon b0f8f0e901
[Sprite] Add female Ursaring variant palettes (#3282)
* [Sprite] Female Ursaring variant fronts

Taken from male counterpart

* [Sprite] Female Ursaring variant backs

Taken from male counterpart

* [Sprite] Female Ursaring variants
2024-08-01 10:25:50 -04:00
José Ricardo Fleury Oliveira 7dda6f5cc2
[Localization] Update pt_br arena-tag.ts and fixed typo in modifier.ts (#3277) 2024-07-31 21:57:20 -04:00
Lugiad 1d616d0756
[Localization] Some missing French translations in menu-ui-handler and achv (#3276)
* Update menu-ui-handler.ts

* Update achv.ts
2024-07-31 21:52:11 -04:00
Opaque02 fdbdb862bc
[QoL] Making the transfer button show which pokemon can have items be transferred to them (#2503)
* Basic version of code for updating party ui name to be red when at max stack

* Updated text to be red when pokemon is at max stack

* Removed some comments and fixed a private property issue

* Fixed a const instead of a let statement, and added some comments on the logic

* Accidentally broke last commit. Intentionally fixed this commit

* Updated the code to not have red text for pokemon name as that was too confusing with fainted pokemon. Now the party slot has a descriptor label which can be used to set the text to show if the pokemon is able/not able to receive the transfer items

* Updated transfer logic to use new isTransferrable property instead of getTransferrable method and merged with latest
2024-07-31 21:50:47 -04:00
NightKev e30b9607c5
[Misc] Removes the temporary save-fix code that swaps abilities (#3274) 2024-07-31 16:56:01 -04:00
Tempoanon bfc44ea35e
[Bug] Make mbh transferrable again 2024-07-31 12:06:49 -04:00
Leo Kim 9531e64c0d
[Enhancement] Optimize updateScroll function in starter select UI (#3268)
* optimize updateScroll function to update only the container within the screen

* fix eslint
2024-07-31 12:00:46 -04:00
Enoch 7f8ddb514d
[Localization] Localize prevent berry ability phase and translate (#3231)
* localization prevent berry phase (unnerve)

* Update src/locales/fr/ability-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/zh_CN/ability-trigger.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/zh_TW/ability-trigger.ts

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>

* Update src/locales/pt_BR/ability-trigger.ts

Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/de/ability-trigger.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/it/ability-trigger.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/es/ability-trigger.ts

---------

Co-authored-by: 송지원 <jiwsong@gmarket.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-07-31 09:00:24 -04:00
Adrian T. e416a26cfc
add missing changes from Sweet Veil PR part 2 (#3267) 2024-07-31 11:44:12 +01:00
Adrian T. 59a4546a3f
add missing changes to sweet veil(#3265) 2024-07-31 09:52:01 +01:00
NightKev 495284ad47
[Refactor] Consolidate the switch cases in `IvyCudgelTypeAttr` (#3261) 2024-07-31 00:11:43 -04:00
NightKev 54ee2f3f10
[Refactor] Remove single-use `EndureAttr` (#3260) 2024-07-31 00:09:50 -04:00
drew9696 78c3906088
[Bug] Fix Toxic Chain applying for non-damaging moves (#1814)
* Fix Toxic Chain applying for non-damaging moves

* Addressing code review to change a boolean to a PokemonAttackCondition

* Adding comments to introduced methods

* Update src/data/ability.ts

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-07-30 17:44:40 -04:00
Carson 64ca6dd827
[Move] Psycho Shift treats Comatose as Sleep (#1780)
* comotose + psycho_shift

* condensed conditional for psycho shift

---------

Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
2024-07-30 17:24:01 -04:00
Amani H. 2900f22289
[Enhancement] Add Fee Waiving Overrides (#2266) 2024-07-30 17:15:08 -04:00
MadridPawmot 49f4e5fc2e
[Localization] Added some Spanish translation (#2004) 2024-07-30 17:06:25 -04:00
Jannik Tappert 74064d03d8
[Localization] Add missing curly braces in localization strings (#3258)
* Add missing } in the german localization strings

* Checked all languages
2024-07-30 13:19:11 -04:00
scott 3fbab84642
[Bug] block input while waiting for transition to prevent changing starter during move select and in nature menu (#2342)
* block input while waiting for transition

* block input while waiting for the nature menu
2024-07-30 13:12:50 -04:00
flx-sta d3dba2ebe2
[Bug] Fix blinds animation (#3254)
so the blinds animation is not broken when using Save & Quit
2024-07-30 12:33:13 -04:00
Mumble ebbdc334e9
[Tests] Test for Ability Magic Guard (#3253)
* Drafted testable conditions for Magic Guard

* Weather Test

* Update src/test/abilities/magic_guard.test.ts

InnerThunder

Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>

* Implemented checks for poison/toxic/burn

* Added tests for recoil moves and volatile status

* Added tests for entry hazards

* Moved overrides to top

* Gave player Pokemon the passive Unnerve to prevent random berry interference

* Added tests for ability interactions

* Added reference link

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
2024-07-30 12:16:04 -04:00
Leo Kim 0ad4986fa5
[Enhancement] improve `passive` and `win` filters by applying new Tri-state toggle dropdown in the starter select UI (#3252)
* split unlocks filter into shiny and passive

* update tri state dropdown. apply it to passive and win dropdown
2024-07-30 12:13:17 -04:00
allen925 cce68f6ef7
[Bug] Fix sprite problem after player pokemon faint after enemy pokemon before/after trainer fight (#3211) 2024-07-30 11:40:25 -04:00
Tempoanon f7459f24b0
[Localization] Add more Italian translations (#3250) 2024-07-30 11:02:12 -04:00
Leo Kim 07b1cf8382
[QoL] Update shiny icons in the starter select filter (#3246) 2024-07-30 10:17:00 -04:00
Lugiad d6a01155c5
[Localization] Update French bypassSpeedChanceApply (#3243) 2024-07-30 10:12:51 -04:00
flx-sta 0b9d9b5638
[Bug] Update vite-minify-json-plugin.ts (#3238)
Fix minify Jain plugin running in vite serve mode
2024-07-30 10:09:09 -04:00
Adrian T. 5b4a24824f
[Ability] Fully implement Pastel Veil, update Sweet Veil (after beta fix) (#3208)
* ful implement pastel veil, update sweet veil

* improve docs

* update docs

* cleanup attrs
2024-07-30 10:06:31 -04:00
Adrian T. 208f5af62a
[Move] Implement Flame Burst (after beta fix) (#3239)
* add integration tests

* account for magic guard

* update test name

* remove test code

* fix magic guard interaction

* set 1 as min damage

* fix tests

* only apply magic guard attr if ally is active

* nit: remove new line

* update docs

* add the move attr
2024-07-30 10:05:54 -04:00
flx-sta cb7dbe601a
[Dependencies] Update to resolve install warnings (after beta rebase) (#3213)
* bump up `vitest` and `eslint` version to resolve inflight warning...

- remove and disable `eslint-plugin-import` due to not supporting `eslint@9` yet (can be reactivated later)
- bump `eslint` to `9.7.0`.
  - bump `@typescript-eslint/eslint-plugin` to `8.0.0-alpha.54`
  - update `@typescript-eslint/parser` to `8.0.0-alpha.54`
  - update `typescript-eslint` to `8.0.0-alpha.54`
- update `vitest` to `2.0.4`
  - update `@vitest/coverage-istanbul` to `2.0.4`

* remove `vite-plugin-fs` dependency...

- removed `api-generatort-script.ts` file (this was in consultations with devs https://discord.com/channels/1125469663833370665/1250836282926436413/1266469312609259550)

* bump `vite` to version 5

* fix pokemonSprite.test.ts to run locally

It should ignore hidden (starting with `.`) files!

* migrate some `typescript-eslint` to @stylistic/eslint-plugin-ts

as stated here: https://typescript-eslint.io/blog/deprecating-formatting-rules#upgrading-to-eslint-stylistic

- fix eslint complaints inside `i18next.d.ts`

* delete `pokenode-ts` dependency

* remove `phaser3spectorjs`

It's a WebGL debugging tool but I've never seen anyone using it

* remove `axios` and `axios-cache-interceptor` dependency

They are unused

* remove unused `json-beautify` dependency

* move `dependency-cruiser` to dev dependencies

* Revert "remove `phaser3spectorjs`"

This reverts commit 725e681538.

* fix pokemonSprite.test.ts (invert condition)

whops..

* move `@hpcc-js/wasm` to devDependencies

See #2275

* move `@types/jsdom` to devDependencies

See #2275

* update package-lock.json
2024-07-30 00:29:34 -04:00
flx-sta 29aa1a68e7
[Optimization] Destroy LoadingScene when done (after beta rebase) (#3215)
* destroy loading-scene when done

- unused event listeners are shut off
- children are removed
- `loading_bg` will be removed after transition is finished
- Added some simple types for `rex` plugins

* fix tests

* fix pokemonSprite.test.ts

on local runs it would include hidden dirs like `.DS_store`. Any files starting with `.` is now excluded

* add `mockGameObjectCreator` and use in `gameWrapper`

* add battle-scene.test.ts

add test to verify that LoadingScene is being removed on `BatleScene.create()` call

* update types usage for phaser3-rex-plugins

* remove phaser-extensions.d.ts

fk you typedoc...
2024-07-30 00:28:43 -04:00
Tempoanon e9c48ef865
Sync beta with changes to main (#3235)
* [Hotfix] Fix interactions of some moves not changing types (#3183)

* [Hotfix] Fix wild spawns not having their HA (#3190)

* [Hotfix] Allow to hatch pokemon with Hidden Ability again (#3222)

* chore: Update TNC links layout and position in index.html

* chore: Update TNC links font size in index.css (#3230)

---------

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
2024-07-30 00:23:47 -04:00
flx-sta 7582eefabc
[Bug] Fix final boss 2nd phase transition on status effect damage (#3226)
* fix final-boss phase change on status-effect dmg

- move final-boss 2nd phase check into battle-scene.
- call method at the end of damage phase
- call method at the end of PostTurnStatusEffect phase

* improve ui.getHandler types

* WIP: final_boss.test.ts

* add "should spawn Eternatus on wave 200 in END biome" test

* add more final_boss tests

couldn't cover the form change due to lack of support from current test framework
2024-07-29 23:51:56 -04:00