geeilhan
38a6bf07e3
[Bug] Fix enemy faint causing Frenzy moves to mishandle paralysis ( #4680 )
...
* [BUG] Added frenzy reset function during move phase should move be cancelled (#4227 )
* Revert [P2 BUG] Fix since it does not work and is faulty
* [P2 BUG] Implemented correct frenzy Tag and Movequeue reset should frenzy move fail (#4277 )
* Cleaned up Bug Fix using frenzyMissFunc
* Added automated test case for frenzy move edge case
* Improvement to frenzy move reset test case speed
* Fix test
* Add missing import
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-29 08:36:24 -07:00
AJ Fontaine
13377806ff
[Refactor] Change attack type booster names to enum ( #4725 )
2024-10-28 15:58:46 -07:00
PrabbyDD
3241332a3c
[Ability] Implementing Friend Guard ( #4718 )
...
* implementing friend guard ability
* Update src/data/ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/data/ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/data/ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/test/abilities/friend_guard.test.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/field/pokemon.ts
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* more tests and fixing other issues
* more tests and fixing other issues
* Update Friend Guard test with damage mocks
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-28 13:49:04 -07:00
Moka
fe7d156d2d
Merge pull request #4754 from pagefaultgames/main
...
Main -> Beta (1.1.6)
2024-10-28 17:40:48 +01:00
innerthunder
b4cc9d7892
[Hotfix] Fix crash when Mist would block a stat drop ( #4746 )
...
* Fix crash when Mist would block a stat drop
* Bump version
* Bump version (again)
2024-10-28 14:02:10 +01:00
pom-eranian
5797f265a4
[Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja ( #4743 )
...
* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja
* bump version number
2024-10-28 02:32:36 +00:00
chaosgrimmon
33f5f4c33b
[Sprite] Hotfix cut off Binacle sprite ( #4741 )
...
* Trim 688.json duration
* Trim 688.json duration
* Fix cut off Binacle back
* Fix cut off shiny Binacle back
* Bump version
* Bump version
* Revert cutting off hair
* Revert cutting off hair
* Remove trailing comma
* Remove trailing comma
2024-10-27 23:23:09 +01:00
Moka
41380b39b9
[Hotfix] Fix manifest getting loaded before the game is initialized ( #4739 )
...
* Fix manifest being used before the game is initialized
* bump game version
* make manifest fix more future proof
* Revert "make manifest fix more future proof"
This reverts commit 32591b35d0
.
* fix locales path for offline builds
2024-10-27 21:32:30 +01:00
PigeonBar
dfb42e44a6
[Hotfix] Fix Eternatus egg tier ( #4734 )
2024-10-27 04:04:57 +00:00
innerthunder
9a56f080db
[Hotfix] Fix status damage triggering before berry usage ( #4732 )
...
* Fix status damage triggering before berry usage
* Bump version number
* Revert "Bump version number"
This reverts commit 64b194f5a7
.
* Bump version number for real this time
2024-10-27 02:34:48 +00:00
Frederico Santos
908784b011
Merge branch 'main' of github.com:pagefaultgames/pokerogue into pokerogue-main
2024-10-26 22:43:47 +01:00
Frederico Santos
a9a73863e8
Comment out startGame call on manifest fetch failure
2024-10-26 22:43:15 +01:00
Frederico Santos
78adade5c3
Merge pull request #4730 from pagefaultgames/beta
...
1.1.0 - The Halloween Update
2024-10-26 22:29:58 +01:00
Moka
22865c010a
fix oversight with save migration ( #4731 )
2024-10-26 22:16:37 +01:00
Madmadness65
4fb1f37baa
[Sprite] Fix Berry Juice item sprite
...
Sprite will now be centered properly.
2024-10-26 16:13:05 -05:00
Frederico Santos
61193562f1
Updated date
2024-10-26 21:30:05 +01:00
pom-eranian
4be0214d5a
[fix] added missing rare icons for spinarak, ariados. added to icon sheet ( #4729 )
2024-10-26 21:09:19 +01:00
pom-eranian
39362389c7
[Sprite] October Variant Update ( #4608 )
...
* 40 Wigglytuff (base fix) @ hanniel
* 39 40 174 variant icons
* 39 40 174 - Variant Palettes
* 359 - Absol Mega Absol [Base Fixes] - @ rival_kieran
* 359 Absol Variant icons
* 359 Absol Variant palettes
* 359 Absol [_masterlist.json]
Enabled variants for absol & mega absol
* [Sprite][Anim] 275 Shiftree- cropped ear fix - @hamez
* Honchcrow Murkrow [Base fixes]
* Murkrow Honchkrow - Icons for variant & female murkrow
* 198 430 Murkrow Honchkrow Variants [Epic Rare]
* [fix] 359 - masterlist - removed ghost entry for exp absol
* 527 528 Woobat Swoobat [Epic Rare] @ rival_kieran
base fix on woobat back, swoobat front, back
palette files for front, back
added to masterlist
variant icons
* [fix] masterlist -removed incorrect entry
* 590 591 Foongus Amoongus @ Omniv
variant icons
variant palettes
fixes for base front and back
* 587 Emolga [Rare Epic] @ bagonganda
icons variants
front back base fix
variant palettes
* [fix] masterlist Added missiing variants. Added Qwuilfish variants
Qwilfish icons
variant palettes
Enabled variants for pokemon in title.
39 40 174 Jigglypff Wigglytuff Igglybuff
587 Emolga
211 Qwilfish
* 377 378 379 486 894 895 Regirock Regice Registeel Regigigas Regieleki Regidrago @greenninja757 @_vari_ @splashceles @gonfold @sphinx_sage
variant icons
variant palettes
base fixes for regigigas, regieleki & registeel
added all to masterlist
* 684 685 Swirlix Slurpuff [Rare Epic] - @ gerolau
* 682 683 - Sprizee Aromatisse [Rare Epic] - @ Koda_want_to_sleep
* 378 Regice [Base shiny + replacement] - @ Vari
* 501 502 503 6503 - Oshawott Dewott Samurott [Base Fix Rare Epic] - @Omniv @yepitscaio
* 152 153 154 - Chikorita Bayleef Meganium [Base Fix Rare Epic] - @ corsola_bandit
* 807 Zeraora [Epic Rare] - @ luckyluckylucky
* 194 195 Wooper Quagsire [Rare Epic] - @ OfficerPorkchops
cleaned up wooper's face
variant icons
added to masterlist
palette files
* 616 617 Shelmet Accelgor [Base fix, Rare, Epic] - @ Vari
shelmet base fixes
variant icons
variant palettes
added to masterlist
* 588 589 Karrablast Escavalier [Rare, Epic] - @ Vari
variant palettes
variant icons
added to masterlist
* 170 171 Chinchou Lanturn [Rare, Epic] - @ thetruegge
variant icons
variant palettes
added to masterlist
* 158 159 160 Totodile Croconaw Feraligatr [Rare, Epic] - @ Dingosig @ Ashhawk
variant icons
variant palettes
added to masterlist
* [128] Tauros [Rare Epic] - @ Bibble
variant icons
variant palettes
added to masterlist
* 509 510 Purrloin Liepard [Basefix, Rare, Epic] - @ MeganiumOpus
variant icons
variant palettes
base fix 510 liepard
added to masterlist
* 390 391 392 Chimchar Monferno Infernape [Base Fix, Rare, Epic] @ hanniel.15
base fix all
variant icons
variant palettes
added to masterlist
* [fix] masterlist erroneous value on chinchou, lanturn
* 455 Carnivine [Base Fix Rare Epic] - @ hamez
base fix for front, back
variant icons
variant palettes
added to masterlist
* 944 945 Shroodle Grafaiai [Base fix, Shiny fix, Rare, Epic] - @ Vari
* 167 168 Spinarak Ariados [Rare, Epic] - @ Thorn @ wormhood
* 676 Furfrou [BaseFix Rare Epic] - @ gerolau
* Variant removed 509 510 Purrloin Liepard
This reverts commit 90ab203708
.
* 621 - Druddigon [Rare Epic] - @ Koda_want_to_sleep
variant palettes
variant icons
added to masterlist
* Fix misplaced Gen4 variant icons
* Remove misplaced Gen4 variant icons
* More icon fixes
- Shiny Milotic antenna recolour
- Shaded variant Eevees and added Partner variants
- Swapped Golbat common and rare
- Added variant Centiskorch and Gmax
* Move misclassified Gen9 icons
Also fixes a stray pixel on Fuecoco.
* 102 103 2103 Exeggcute Exeggutor [Rare. Epic] - @ clickonflareblitz
variant palettes
variant icons
added to masterlist
* 276 277 Taillow Swellow [BaseFix Rare Epic] - @ peng06
variant icons
variant palettes
base fixes on all spritesheets
added to masterlist
* [QoL] reordered key for 6713 exp
* reformat of masterlist with less whitespace
* 1012 1013 Poltchageist, Sinistcha
icons, variants, base fixes, my sanity
* 172 Pichu [basefix rare epic]
* 26 raichu [basefix rare epic]
* 25-gmax pikachu [basefix rare epic]
* 25 raichu [basefix] added missing female back
* 25-beauty-cosplay pikachu
* 25-tough-cosplay pikachu [epic rare]
* 25-smart-cosplay pikachu
* 25-cute-cosplay pikachu
* 25-cool-cosplay pikachu
* 25-partner pikachu
* 25 pikachu
* 25-cosplay pikachu
* 2026 alolan raichu [basefix rare epic]
* 25 pikachu - corrected icon colors, shiny correct colors
* 25 other icons
* 656 657 froakie frogadier
* removed variant images included in commits for 25 26 172 2026, 1012 1013, 656 657
* [masterlist] added 25 26 172 2025 pikachu raichu pichu a-raichu
* [masterlist] added 1012 1013 poltchaageist sinistcha
* [masterlist] added 656 657 froakie frogadier [GRENINJA MISSING]
* 688 689 Binacle Barbaracle [Base Fix, Rare, Epic] - @ saltedcarriemel
replaced front static by first frame of exp
base fixes
variant palettes
variant icons
added to masterlist
* [658] ash-greninja static front variants
* 658 greninja, ash greninja [rare epic]
base fixes
animation standardized front / back
variant palettes
variant icons
added to masterlist
* [fix][icons] torchic, combusken, blaziken gender icons
* [fix] 658 corrected color error
white on knees
* Updated variant icon sheets
* Reverted override file pushed By Mistake
WHY WAS IT THERE.
* [fix] icon sheet v1 - removed ".png" from file names
---------
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
2024-10-26 18:06:07 +01:00
Frederico Santos
51b2a4d7fe
Something ( #4728 )
...
* [Feature] Add event-based friendship multiplier and update TrainerConfig for event modifiers
* [UI][Dev] Improve event banner placement (#4726 )
* [ui] automatically place event banner and timer in the title screen
* add new event banner
* ugh
* [Refactor] Clean up TrainerConfig and remove unused timed event
---------
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2024-10-26 17:14:17 +01:00
Smewkie
61cf937cab
[Balance] Ferroseed HA
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Ferroseed HA
2024-10-26 00:38:12 +01:00
PigeonBar
f87ac116fa
[Beta] Stop Transform giving copied moves negative fractional `ppUp` ( #4722 )
...
* [Beta] Stop Transform giving copied moves negative fractional `ppUp`
* Remove some bangs/etc
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-25 19:34:40 -04:00
chaosgrimmon
6418f46bf7
[Sprite] Fix transparency of pixels on Fletchinder ( #4720 )
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* [Sprite] Front Fletchinder
* [Sprite] Back Fletchinder
* [Sprite] Shiny front Fletchinder
* [Sprite] Shiny back Fletchinder
2024-10-25 16:02:05 -07:00
Frederico Santos
a50763cd89
updating locales
2024-10-25 23:29:20 +01:00
innerthunder
414e0a5447
[Balance] Change Tyrogue to move-based evolutions ( #4694 )
2024-10-23 23:17:55 -07:00
Opaque02
a2419c4fc3
[Misc] Add admin for (un)linking 3rd party accounts ( #4198 )
...
* Updated admin panel to allow the concept of unlinking accounts
* Don't look too hard at this commit, nothing to see here
* Admin stuff
* Fixed linking and unlinking and updated menu options
* Undid some changes and cleaned up some code
* Updated some logic and added some comments
* Updates to admin panel logic
* Stupid promises everyone hates them and they deserver to die
* Promise stuff still
* Promises working thanks to Ydarissep on discord - pushing with debug code before it decides to stop working again
* Removed debugging code
* All discord functionality seems to be working here?? Not sure what happened but yay
* Fixed up some bugs and code
* Added registered date to the panel
* Fixed and updated some minor error message related stuff
* Minor changes
* Fixed some minor bugs, made the save related errors have error codes, and added updated icons
* Updated search field error
* Missed a couple of things to push
* Fixed linting and doc errors
* Revert dev related code and clean up dev comments
* Reverting utils
* Updating front end to match back end from Pancakes' comments
* make getFields and getInputFieldConfigs a single function of FormUiHandler
* remove outdated doc
* Apply suggestions from code review
Moka review changes
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
* Added docs
* eslint fixes
* Fixed error not showing up in certain conditions
---------
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: MokaStitcher <millennium.stitcher@gmail.com>
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-23 22:00:07 +02:00
Moka
a13550ec44
[Balance][ME] Various ME Balance changes ( #4700 )
...
* balance changes and updates to various MEs
* fix import to new item
* fix import to new item
* Update src/data/mystery-encounters/utils/encounter-pokemon-utils.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/phases/select-modifier-phase.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/modifier/modifier.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update src/modifier/modifier.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* revert item atlas changes
* eslint
* revert 'revert item atlas'
* update locale repo to latest commit
* Fix fiery fallout missing argument
* [balance] Training session ME does not update Seen/Defeated GameStats
* [balance] update Weird Dream ME maximum spawn wave
* [ME] update CombinationRequirements to allow AND or OR combinations
* refactor: CombinationPokemonRequirement `.Some()` and `Every()`
* chore: rename `orRequirements` to `requirements`
* fix: returns of `Some()` and `Any()`
* apply `Some()` / `Any()` pattern to `CombinationSceneRequirement` too
* revert 'offer you can't refuse' giving Silver Pokeball'
* Apply code review suggestions
* [me] Weird Dream: apply same old gateau logic to team in options 1 and 2
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
2024-10-23 21:46:57 +02:00
innerthunder
c7e9eaf435
[P2] Fix binding, etc. not being removed when switching with Baton Pass ( #4709 )
...
* Fix binding, etc. not being removed when switching with Baton Pass
* New baton pass test
2024-10-23 11:24:50 -04:00
schmidtc1
958d79140c
[P2] Fixes Transform/Imposter not updating type/battle stat changes immediately; set move PP to 5 when transforming ( #3462 )
...
* Adds updateInfo to transform move/ability, mirrors Transform functionality in Imposter
* Implements functionality for reducing pp to 5 or less for each move when transforming
* Refactors to async/await pattern, adds back removed anims/sounds from last commit
* Eslint fix attempt
* Update src/data/ability.ts
per DayKev's suggestion
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Merge and fix conflicts
* Adds unit tests for pp-change with transform/imposter
* Updates to consistency in syntax/deprecated code
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-23 11:12:53 -04:00
NightKev
fd38ab4cb4
[P2] Missing Minior form (violet) now spawns in the wild ( #4711 )
2024-10-23 11:10:43 -04:00
innerthunder
03025b2674
[P2] Fix various charge move bugs ( #4595 )
...
* Add charge move classes and phase
* Integrate `MoveChargePhase` in battle phase sequence
* Fix Protean + charge move interaction
* Fix effect chance applying to semi-invulnerability
* Remove `ChargeAttr` and fix ChargeAnim loading
* Restore move history entry for charge phases
* Gravity now cancels Fly, etc. after charge turn
* Dig integration tests
* Fly integration tests
* Dive integration test + fix Dive in Harsh Sun bug
* Solar Beam integration tests + `CHARGING` tag fixes
* Fix dive test
* Electro Shot integration tests
* fix import in MoveChargePhase
* Electro Shot Multi Lens test
* Geomancy integration tests
* Fix duplicate move queue
* Update import
* Docs + Fix Meteor Beam being boosted by Sheer Force
* Fix volt absorb test
* Apply PigeonBar's suggested move-phase changes
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
* Make Electro Shot Sheer Force boosted again
* Apply PigeonBar's feedback pt. 2
* Apply suggestions from code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Fix mistimed/dupe showMoveText and leftover TODO
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
2024-10-23 11:08:40 -04:00
Moka
16b7194366
[P3] Fix Egg Summary not showing new abilities in blue ( #4712 )
2024-10-23 11:05:13 -04:00
bjparker1226
a0baf89297
[P2] Fix dark deal reducing transformed Pokemon's held item stack to 1 ( #4707 )
2024-10-23 11:04:37 -04:00
NightKev
1ad4f3b376
[Test] Add `STATUS_ACTIVATION_OVERRIDE` to `overrides.ts` ( #4689 )
...
This applies to Paralysis and Freeze
Added Paralysis test to demonstrate usage
- Consolidate `this.cancel()` calls
2024-10-22 23:11:02 -04:00
Blitzy
0fe57b44b5
[Balance] Add Exclusive Moves from Prior Evolutions via Memory Mushroom ( #4681 )
2024-10-22 18:13:10 -07:00
damocleas
96e5f2d763
Starmobile Stat Adjustments ( #4704 )
...
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-10-22 18:07:28 -07:00
Mumble
5e7f2042fc
[UI][QoL] Cursor defaults to Fight at the start of each new wave ( #4666 )
...
* cursors are dumb
* update
* fixed?
* maybe solution
* fix in!
* Possible cursor fixes
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: Opaque02 <66582645+Opaque02@users.noreply.github.com>
2024-10-22 13:05:37 -07:00
NightKev
181f59882a
[P2] Fix Early Bird ( #4632 )
...
* Fix Early Bird, add tests
* Update tsdocs for Early Bird's `AbAttr`
Rename `turnCount` to `toxicTurnCount` and
`turnsRemaining` to `sleepTurnsRemaining` in `status-effect.ts`
* Fix Toxic Orb test
* Redundant code :despair:
* Fix status override to set the number of sleep turns
2024-10-22 12:37:13 -04:00
Mason S
7066a15ceb
[Refactor] Added `BattlerTagLapseType.AFTER_HIT` ( #3655 )
...
* [Refactor] Added ON_GET_HIT BattlerTagLapseType
Adjusted BeakBlastChargingTag and ShellTrapTag to use new lapse type
Adjusted MoveEffectPhase to now lapse all tags with the ON_GET_HIT lapse type
* [Refactor] Added ON_GET_HIT BattlerTagLapseType
Adjusted BeakBlastChargingTag and ShellTrapTag to use new lapse type
Adjusted MoveEffectPhase to now lapse all tags with the ON_GET_HIT lapse type
* Fix nits
* Rename `ON_GET_HIT` to `AFTER_HIT`
Change `isOpponentTo` to `isOpponent`
* Fix a couple minor nits
* Remove single-use function
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-10-21 23:53:00 -07:00
innerthunder
c2eb9de9df
[Ability] Partially Implement Infiltrator (does not work with mist) ( #4636 )
...
* Implement Infiltrator
* Integration tests + Infiltrator is (P) again
* Fix screen tests
* Fix `hitsSubstitute`
* docs for Infiltrator attr
2024-10-21 21:41:25 -04:00
PrabbyDD
467841d167
[P2] Nightmare triggers at turn end instead of after move ( #4702 )
2024-10-21 21:33:41 -04:00
NightKev
f7797603a1
[P2] Fix oversight where hazards cannnot affect Pokemon that set it ( #4693 )
...
Fixes #935
2024-10-21 11:03:12 -04:00
NightKev
966b07f62b
[Misc] Shiny overrides can now force Pokemon to not be shiny ( #4699 )
...
Also fixes random shinies breaking tests
2024-10-21 11:00:58 -04:00
innerthunder
f51814467a
[P3] Fix mistimed sound effect in `LearnMovePhase` ( #4698 )
2024-10-21 10:59:23 -04:00
NightKev
b76e54fe7f
Replace duplicate code with `getDoubleBattleChance()` ( #4690 )
2024-10-21 02:29:21 -07:00
Lugiad
75a114a89f
[Localization][UI/UX] emerald-pro font update ( #4697 )
...
* Add files via upload
* Delete public/fonts/pokemon-emerald-pro.ttf
* Rename pokemon-emerald-pro2.ttf to pokemon-emerald-pro.ttf
2024-10-20 22:45:12 -04:00
MokaStitcher
e6c06d57be
[P All][Bug] Various ME bugfixes (copy) ( #4695 )
...
* Mystery Encounter bugfixes
* more ME bug fixes
* update allowed pokemon in ME requirements
* some unit test cleanup and general tidying
* fix null exception on isBattleMysteryEncounter
* clean up tsdocs and fix pokemon hasAbility check
* fix double battle crash in challenge mode with a single eligible pokemon
* apply suggestions from PR#4619's code reviews
* revert fix for Keldeo crashes + implement fix suggestion from PR #4619
* fix session migration for PokemonCustomData
* prevent test failure due to keldeo fix
---------
Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
2024-10-20 22:55:07 +01:00
NightKev
39abac65be
Add eslint rule to enforce indenting of `case` statements ( #4692 )
2024-10-20 02:44:36 +01:00
Frederico Santos
5c70ab238e
Merge pull request #4684 from pagefaultgames/main
...
Main -> Beta
2024-10-18 21:53:21 +01:00
PigeonBar
de64fd7720
[Misc] [Beta] Fix crash when loading save preview with Mystery Encounter Override active ( #4683 )
2024-10-17 23:52:46 -04:00
MokaStitcher
c5b3220b86
[Beta P3][UI] Fix item/cursor placement in reward screen ( #4678 )
2024-10-17 13:46:51 -04:00