[Balance][ME] Various ME Balance changes (#4700)

* balance changes and updates to various MEs

* fix import to new item

* fix import to new item

* Update src/data/mystery-encounters/utils/encounter-pokemon-utils.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/phases/select-modifier-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/modifier/modifier.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/modifier/modifier.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* revert item atlas changes

* eslint

* revert 'revert item atlas'

* update locale repo to latest commit

* Fix fiery fallout missing argument

* [balance] Training session ME does not update Seen/Defeated GameStats

* [balance] update Weird Dream ME maximum spawn wave

* [ME] update CombinationRequirements to allow AND or OR combinations

* refactor: CombinationPokemonRequirement `.Some()` and `Every()`

* chore: rename `orRequirements` to `requirements`

* fix: returns of `Some()` and `Any()`

* apply `Some()` / `Any()` pattern to `CombinationSceneRequirement` too

* revert 'offer you can't refuse' giving Silver Pokeball'

* Apply code review suggestions

* [me] Weird Dream: apply same old gateau logic to team in options 1 and 2

---------

Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>
Co-authored-by: ImperialSympathizer <110984302+ben-lear@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
Co-authored-by: innerthunder <brandonerickson98@gmail.com>
This commit is contained in:
Moka 2024-10-23 21:46:57 +02:00 committed by GitHub
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38 changed files with 1244 additions and 699 deletions

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@ -1 +1 @@
Subproject commit 3ccef8472dd7cc7c362538489954cb8fdad27e5f
Subproject commit 87615556d8a2bd7eef7abac818f84423a8a13b03

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@ -10,7 +10,7 @@ import { Biome } from "#enums/biome";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { TimeOfDay } from "#enums/time-of-day";
import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier } from "#app/modifier/modifier";
import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier, TempExtraModifierModifier } from "#app/modifier/modifier";
import { SpeciesFormKey } from "#enums/species-form-key";
@ -1652,11 +1652,11 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier
|| m instanceof ExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG),
|| m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier
|| m instanceof ExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG)
|| m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG)
]
};

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@ -1,4 +1,4 @@
import { leaveEncounterWithoutBattle, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { generateModifierType, leaveEncounterWithoutBattle, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
@ -14,6 +14,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import i18next from "i18next";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounters/anOfferYouCantRefuse";
@ -98,6 +99,8 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
}
}
const shinyCharm = generateModifierType(scene, modifierTypes.SHINY_CHARM);
encounter.setDialogueToken("itemName", shinyCharm?.name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name"));
encounter.setDialogueToken("liepardName", getPokemonSpecies(Species.LIEPARD).getName());
return true;
@ -123,7 +126,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
return true;
})
.withOptionPhase(async (scene: BattleScene) => {
// Give the player a Shiny charm
// Give the player a Shiny Charm
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.SHINY_CHARM));
leaveEncounterWithoutBattle(scene, true);
})
@ -132,9 +135,11 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement(
new MoveRequirement(EXTORTION_MOVES, true),
new AbilityRequirement(EXTORTION_ABILITIES, true))
.withPrimaryPokemonRequirement(
CombinationPokemonRequirement.Some(
new MoveRequirement(EXTORTION_MOVES, true),
new AbilityRequirement(EXTORTION_ABILITIES, true)
)
)
.withDialogue({
buttonLabel: `${namespace}:option.2.label`,

View File

@ -193,12 +193,14 @@ const WAVE_LEVEL_BREAKPOINTS = [ 30, 50, 70, 100, 120, 140, 160 ];
export const BugTypeSuperfanEncounter: MysteryEncounter =
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.BUG_TYPE_SUPERFAN)
.withEncounterTier(MysteryEncounterTier.GREAT)
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement(
// Must have at least 1 Bug type on team, OR have a bug item somewhere on the team
new HeldItemRequirement([ "BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier" ], 1),
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1),
new TypeRequirement(Type.BUG, false, 1)
))
.withPrimaryPokemonRequirement(
CombinationPokemonRequirement.Some(
// Must have at least 1 Bug type on team, OR have a bug item somewhere on the team
new HeldItemRequirement([ "BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier" ], 1),
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1),
new TypeRequirement(Type.BUG, false, 1)
)
)
.withMaxAllowedEncounters(1)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withIntroSpriteConfigs([]) // These are set in onInit()
@ -405,11 +407,13 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
.build())
.withOption(MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement(
// Meets one or both of the below reqs
new HeldItemRequirement([ "BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier" ], 1),
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1)
))
.withPrimaryPokemonRequirement(
CombinationPokemonRequirement.Some(
// Meets one or both of the below reqs
new HeldItemRequirement([ "BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier" ], 1),
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1)
)
)
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,

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@ -11,7 +11,7 @@ import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Abilities } from "#enums/abilities";
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { Type } from "#app/data/type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
@ -425,17 +425,8 @@ function onYesAbilitySwap(scene: BattleScene, resolve) {
const onPokemonSelected = (pokemon: PlayerPokemon) => {
// Do ability swap
const encounter = scene.currentBattle.mysteryEncounter!;
if (pokemon.isFusion()) {
if (!pokemon.fusionCustomPokemonData) {
pokemon.fusionCustomPokemonData = new CustomPokemonData();
}
pokemon.fusionCustomPokemonData.ability = encounter.misc.ability;
} else {
if (!pokemon.customPokemonData) {
pokemon.customPokemonData = new CustomPokemonData();
}
pokemon.customPokemonData.ability = encounter.misc.ability;
}
applyAbilityOverrideToPokemon(pokemon, encounter.misc.ability);
encounter.setDialogueToken("chosenPokemon", pokemon.getNameToRender());
scene.ui.setMode(Mode.MESSAGE).then(() => resolve(true));
};

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@ -14,6 +14,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Challenges } from "#enums/challenges";
/** i18n namespace for encounter */
const namespace = "mysteryEncounters/darkDeal";
@ -141,6 +142,7 @@ export const DarkDealEncounter: MysteryEncounter =
// Removes random pokemon (including fainted) from party and adds name to dialogue data tokens
// Will never return last battle able mon and instead pick fainted/unable to battle
const removedPokemon = getRandomPlayerPokemon(scene, true, false, true);
// Get all the pokemon's held items
const modifiers = removedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier));
scene.removePokemonFromPlayerParty(removedPokemon);
@ -160,7 +162,13 @@ export const DarkDealEncounter: MysteryEncounter =
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.ROGUE_BALL));
// Start encounter with random legendary (7-10 starter strength) that has level additive
const bossTypes: Type[] = encounter.misc.removedTypes;
// If this is a mono-type challenge, always ensure the required type is filtered for
let bossTypes: Type[] = encounter.misc.removedTypes;
const singleTypeChallenges = scene.gameMode.challenges.filter(c => c.value && c.id === Challenges.SINGLE_TYPE);
if (scene.gameMode.isChallenge && singleTypeChallenges.length > 0) {
bossTypes = singleTypeChallenges.map(c => (c.value - 1) as Type);
}
const bossModifiers: PokemonHeldItemModifier[] = encounter.misc.modifiers;
// Starter egg tier, 35/50/10/5 %odds for tiers 6/7/8/9+
const roll = randSeedInt(100);

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@ -45,10 +45,13 @@ export const DelibirdyEncounter: MysteryEncounter =
.withEncounterTier(MysteryEncounterTier.GREAT)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withSceneRequirement(new MoneyRequirement(0, DELIBIRDY_MONEY_PRICE_MULTIPLIER)) // Must have enough money for it to spawn at the very least
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement( // Must also have either option 2 or 3 available to spawn
new HeldItemRequirement(OPTION_2_ALLOWED_MODIFIERS),
new HeldItemRequirement(OPTION_3_DISALLOWED_MODIFIERS, 1, true)
))
.withPrimaryPokemonRequirement(
CombinationPokemonRequirement.Some(
// Must also have either option 2 or 3 available to spawn
new HeldItemRequirement(OPTION_2_ALLOWED_MODIFIERS),
new HeldItemRequirement(OPTION_3_DISALLOWED_MODIFIERS, 1, true)
)
)
.withIntroSpriteConfigs([
{
spriteKey: "",
@ -196,7 +199,7 @@ export const DelibirdyEncounter: MysteryEncounter =
const encounter = scene.currentBattle.mysteryEncounter!;
const modifier: BerryModifier | HealingBoosterModifier = encounter.misc.chosenModifier;
// Give the player a Candy Jar if they gave a Berry, and a Healing Charm for Reviver Seed
// Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed
if (modifier instanceof BerryModifier) {
// Check if the player has max stacks of that Candy Jar already
const existing = scene.findModifier(m => m instanceof LevelIncrementBoosterModifier) as LevelIncrementBoosterModifier;
@ -211,8 +214,8 @@ export const DelibirdyEncounter: MysteryEncounter =
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.CANDY_JAR));
}
} else {
// Check if the player has max stacks of that Healing Charm already
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
// Check if the player has max stacks of that Berry Pouch already
const existing = scene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
// At max stacks, give the first party pokemon a Shell Bell instead
@ -221,7 +224,7 @@ export const DelibirdyEncounter: MysteryEncounter =
scene.playSound("item_fanfare");
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
} else {
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.BERRY_POUCH));
}
}
@ -290,8 +293,8 @@ export const DelibirdyEncounter: MysteryEncounter =
const encounter = scene.currentBattle.mysteryEncounter!;
const modifier = encounter.misc.chosenModifier;
// Check if the player has max stacks of Berry Pouch already
const existing = scene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier;
// Check if the player has max stacks of Healing Charm already
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
// At max stacks, give the first party pokemon a Shell Bell instead
@ -300,7 +303,7 @@ export const DelibirdyEncounter: MysteryEncounter =
scene.playSound("item_fanfare");
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
} else {
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.BERRY_POUCH));
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
}
// Remove the modifier if its stacks go to 0

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@ -4,24 +4,30 @@ import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/mod
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { AbilityRequirement, CombinationPokemonRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { Species } from "#enums/species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Gender } from "#app/data/gender";
import { Type } from "#app/data/type";
import { BattlerIndex } from "#app/battle";
import { PokemonMove } from "#app/field/pokemon";
import Pokemon, { PokemonMove } from "#app/field/pokemon";
import { Moves } from "#enums/moves";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { WeatherType } from "#app/data/weather";
import { isNullOrUndefined, randSeedInt } from "#app/utils";
import { StatusEffect } from "#app/data/status-effect";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { applyAbilityOverrideToPokemon, applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { EncounterAnim } from "#enums/encounter-anims";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Abilities } from "#enums/abilities";
import { BattlerTagType } from "#enums/battler-tag-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { Ability } from "#app/data/ability";
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounters/fieryFallout";
@ -62,16 +68,24 @@ export const FieryFalloutEncounter: MysteryEncounter =
{
species: volcaronaSpecies,
isBoss: false,
gender: Gender.MALE
gender: Gender.MALE,
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1));
}
},
{
species: volcaronaSpecies,
isBoss: false,
gender: Gender.FEMALE
gender: Gender.FEMALE,
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1));
}
}
],
doubleBattle: true,
disableSwitch: true
disableSwitch: true,
};
encounter.enemyPartyConfigs = [ config ];
@ -139,7 +153,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
async (scene: BattleScene) => {
// Pick battle
const encounter = scene.currentBattle.mysteryEncounter!;
setEncounterRewards(scene, { fillRemaining: true }, undefined, () => giveLeadPokemonCharcoal(scene));
setEncounterRewards(scene, { fillRemaining: true }, undefined, () => giveLeadPokemonAttackTypeBoostItem(scene));
encounter.startOfBattleEffects.push(
{
@ -153,18 +167,6 @@ export const FieryFalloutEncounter: MysteryEncounter =
targets: [ BattlerIndex.PLAYER_2 ],
move: new PokemonMove(Moves.FIRE_SPIN),
ignorePp: true
},
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [ BattlerIndex.ENEMY ],
move: new PokemonMove(Moves.QUIVER_DANCE),
ignorePp: true
},
{
sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [ BattlerIndex.ENEMY_2 ],
move: new PokemonMove(Moves.QUIVER_DANCE),
ignorePp: true
});
await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
}
@ -180,7 +182,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
],
},
async (scene: BattleScene) => {
// Damage non-fire types and burn 1 random non-fire type member
// Damage non-fire types and burn 1 random non-fire type member + give it Heatproof
const encounter = scene.currentBattle.mysteryEncounter!;
const nonFireTypes = scene.getParty().filter((p) => p.isAllowedInBattle() && !p.getTypes().includes(Type.FIRE));
@ -198,7 +200,11 @@ export const FieryFalloutEncounter: MysteryEncounter =
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
// Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
encounter.setDialogueToken("abilityName", new Ability(Abilities.HEATPROOF, 3).name);
queueEncounterMessage(scene, `${namespace}:option.2.target_burned`);
// Also permanently change the burned Pokemon's ability to Heatproof
applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF);
}
}
@ -209,8 +215,12 @@ export const FieryFalloutEncounter: MysteryEncounter =
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withPrimaryPokemonRequirement(new TypeRequirement(Type.FIRE, true, 1)) // Will set option3PrimaryName dialogue token automatically
.withSecondaryPokemonRequirement(new TypeRequirement(Type.FIRE, true, 1)) // Will set option3SecondaryName dialogue token automatically
.withPrimaryPokemonRequirement(
CombinationPokemonRequirement.Some(
new TypeRequirement(Type.FIRE, true, 1),
new AbilityRequirement(FIRE_RESISTANT_ABILITIES, true)
)
) // Will set option3PrimaryName dialogue token automatically
.withDialogue({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
@ -233,26 +243,32 @@ export const FieryFalloutEncounter: MysteryEncounter =
{ fillRemaining: true },
undefined,
() => {
giveLeadPokemonCharcoal(scene);
giveLeadPokemonAttackTypeBoostItem(scene);
});
const primary = encounter.options[2].primaryPokemon!;
const secondary = encounter.options[2].secondaryPokemon![0];
setEncounterExp(scene, [ primary.id, secondary.id ], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
setEncounterExp(scene, [ primary.id ], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
leaveEncounterWithoutBattle(scene);
})
.build()
)
.build();
function giveLeadPokemonCharcoal(scene: BattleScene) {
// Give first party pokemon Charcoal for free at end of battle
function giveLeadPokemonAttackTypeBoostItem(scene: BattleScene) {
// Give first party pokemon attack type boost item for free at end of battle
const leadPokemon = scene.getParty()?.[0];
if (leadPokemon) {
const charcoal = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.FIRE ]) as AttackTypeBoosterModifierType;
applyModifierTypeToPlayerPokemon(scene, leadPokemon, charcoal);
scene.currentBattle.mysteryEncounter!.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
queueEncounterMessage(scene, `${namespace}:found_charcoal`);
// Generate type booster held item, default to Charcoal if item fails to generate
let boosterModifierType = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER) as AttackTypeBoosterModifierType;
if (!boosterModifierType) {
boosterModifierType = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.FIRE ]) as AttackTypeBoosterModifierType;
}
applyModifierTypeToPlayerPokemon(scene, leadPokemon, boosterModifierType);
const encounter = scene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("itemName", boosterModifierType.name);
encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
queueEncounterMessage(scene, `${namespace}:found_item`);
}
}

View File

@ -56,7 +56,13 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
// Hard difficulty trainer is another random trainer, but with AVERAGE_BALANCED config
// Number of mons is based off wave: 1-20 is 2, 20-40 is 3, etc. capping at 6 after wave 100
const hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
let retries = 0;
let hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
while (retries < 5 && hardTrainerType === normalTrainerType) {
// Will try to use a different trainer from the normal trainer type
hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
retries++;
}
const hardTemplate = new TrainerPartyCompoundTemplate(
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER, false, true),
new TrainerPartyTemplate(

View File

@ -21,7 +21,7 @@ import i18next from "i18next";
const namespace = "mysteryEncounters/shadyVitaminDealer";
const VITAMIN_DEALER_CHEAP_PRICE_MULTIPLIER = 1.5;
const VITAMIN_DEALER_EXPENSIVE_PRICE_MULTIPLIER = 3.5;
const VITAMIN_DEALER_EXPENSIVE_PRICE_MULTIPLIER = 5;
/**
* Shady Vitamin Dealer encounter.

View File

@ -222,7 +222,10 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
encounter.misc.chosenPokemon = pokemon1;
encounter.setDialogueToken("chosenPokemon", pokemon1.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon1CommonEggs, pokemon1RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
setEncounterRewards(scene,
{ guaranteedModifierTypeFuncs: [ modifierTypes.SOOTHE_BELL ], fillRemaining: true },
eggOptions,
() => doPostEncounterCleanup(scene));
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon1);
@ -271,7 +274,10 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
encounter.misc.chosenPokemon = pokemon2;
encounter.setDialogueToken("chosenPokemon", pokemon2.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon2CommonEggs, pokemon2RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
setEncounterRewards(scene,
{ guaranteedModifierTypeFuncs: [ modifierTypes.SOOTHE_BELL ], fillRemaining: true },
eggOptions,
() => doPostEncounterCleanup(scene));
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon2);
@ -320,7 +326,10 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
encounter.misc.chosenPokemon = pokemon3;
encounter.setDialogueToken("chosenPokemon", pokemon3.getNameToRender());
const eggOptions = getEggOptions(scene, pokemon3CommonEggs, pokemon3RareEggs);
setEncounterRewards(scene, { fillRemaining: true }, eggOptions, () => doPostEncounterCleanup(scene));
setEncounterRewards(scene,
{ guaranteedModifierTypeFuncs: [ modifierTypes.SOOTHE_BELL ], fillRemaining: true },
eggOptions,
() => doPostEncounterCleanup(scene));
// Remove all Pokemon from the party except the chosen Pokemon
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon3);
@ -454,12 +463,16 @@ function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number]
}
// Maximum of 30 points
const totalPoints = Math.min(pointsFromStarterTier + pointsFromBst, 30);
let totalPoints = Math.min(pointsFromStarterTier + pointsFromBst, 30);
// 1 Rare egg for every 6 points
const numRares = Math.floor(totalPoints / 6);
// First 5 points go to Common eggs
let numCommons = Math.min(totalPoints, 5);
totalPoints -= numCommons;
// Then, 1 Rare egg for every 4 points
const numRares = Math.floor(totalPoints / 4);
// 1 Common egg for every point leftover
const numCommons = totalPoints % 6;
numCommons += totalPoints % 4;
return [ numCommons, numRares ];
}

View File

@ -37,6 +37,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 unfainted pokemon in party
.withFleeAllowed(false)
.withHideWildIntroMessage(true)
.withPreventGameStatsUpdates(true) // Do not count the Pokemon as seen or defeated since it is ours
.withIntroSpriteConfigs([
{
spriteKey: "training_session_gear",

View File

@ -71,7 +71,7 @@ export const TrashToTreasureEncounter: MysteryEncounter =
moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ]
};
const config: EnemyPartyConfig = {
levelAdditiveModifier: 1,
levelAdditiveModifier: 0.5,
pokemonConfigs: [ pokemonConfig ],
disableSwitch: true
};

View File

@ -4,23 +4,30 @@ import { Species } from "#enums/species";
import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils";
import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import Pokemon, { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { IntegerHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
import { achvs } from "#app/system/achv";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { modifierTypes } from "#app/modifier/modifier-type";
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import i18next from "#app/plugins/i18n";
import { doPokemonTransformationSequence, TransformationScreenPosition } from "#app/data/mystery-encounters/utils/encounter-transformation-sequence";
import { getLevelTotalExp } from "#app/data/exp";
import { Stat } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Challenges } from "#enums/challenges";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { PlayerGender } from "#enums/player-gender";
import { TrainerType } from "#enums/trainer-type";
import PokemonData from "#app/system/pokemon-data";
import { Nature } from "#enums/nature";
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
import { trainerConfigs, TrainerPartyTemplate } from "#app/data/trainer-config";
import { PartyMemberStrength } from "#enums/party-member-strength";
/** i18n namespace for encounter */
const namespace = "mysteryEncounters/weirdDream";
@ -80,10 +87,11 @@ const EXCLUDED_TRANSFORMATION_SPECIES = [
const SUPER_LEGENDARY_BST_THRESHOLD = 600;
const NON_LEGENDARY_BST_THRESHOLD = 570;
const GAIN_OLD_GATEAU_ITEM_BST_THRESHOLD = 450;
const OLD_GATEAU_STATS_UP = 20;
/** 0-100 */
const PERCENT_LEVEL_LOSS_ON_REFUSE = 12.5;
const PERCENT_LEVEL_LOSS_ON_REFUSE = 10;
/**
* Value ranges of the resulting species BST transformations after adding values to original species
@ -105,7 +113,8 @@ export const WeirdDreamEncounter: MysteryEncounter =
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.WEIRD_DREAM)
.withEncounterTier(MysteryEncounterTier.ROGUE)
.withDisallowedChallenges(Challenges.SINGLE_TYPE, Challenges.SINGLE_GENERATION)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
// TODO: should reset minimum wave to 10 when there are more Rogue tiers in pool. Matching Dark Deal minimum for now.
.withSceneWaveRangeRequirement(30, 140)
.withIntroSpriteConfigs([
{
spriteKey: "weird_dream_woman",
@ -131,6 +140,15 @@ export const WeirdDreamEncounter: MysteryEncounter =
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
scene.loadBgm("mystery_encounter_weird_dream", "mystery_encounter_weird_dream.mp3");
// Calculate all the newly transformed Pokemon and begin asset load
const teamTransformations = getTeamTransformations(scene);
const loadAssets = teamTransformations.map(t => (t.newPokemon as PlayerPokemon).loadAssets());
scene.currentBattle.mysteryEncounter!.misc = {
teamTransformations,
loadAssets
};
return true;
})
.withOnVisualsStart((scene: BattleScene) => {
@ -156,13 +174,10 @@ export const WeirdDreamEncounter: MysteryEncounter =
doShowDreamBackground(scene);
});
// Calculate all the newly transformed Pokemon and begin asset load
const teamTransformations = getTeamTransformations(scene);
const loadAssets = teamTransformations.map(t => (t.newPokemon as PlayerPokemon).loadAssets());
scene.currentBattle.mysteryEncounter!.misc = {
teamTransformations,
loadAssets
};
for (const transformation of scene.currentBattle.mysteryEncounter!.misc.teamTransformations) {
scene.removePokemonFromPlayerParty(transformation.previousPokemon, false);
scene.getParty().push(transformation.newPokemon);
}
})
.withOptionPhase(async (scene: BattleScene) => {
// Starts cutscene dialogue, but does not await so that cutscene plays as player goes through dialogue
@ -193,7 +208,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
await showEncounterText(scene, `${namespace}:option.1.dream_complete`);
await doNewTeamPostProcess(scene, transformations);
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.MEMORY_MUSHROOM, modifierTypes.ROGUE_BALL, modifierTypes.MINT, modifierTypes.MINT ]});
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.MEMORY_MUSHROOM, modifierTypes.ROGUE_BALL, modifierTypes.MINT, modifierTypes.MINT, modifierTypes.MINT ], fillRemaining: false });
leaveEncounterWithoutBattle(scene, true);
})
.build()
@ -209,7 +224,88 @@ export const WeirdDreamEncounter: MysteryEncounter =
],
},
async (scene: BattleScene) => {
// Reduce party levels by 20%
// Battle your "future" team for some item rewards
const transformations: PokemonTransformation[] = scene.currentBattle.mysteryEncounter!.misc.teamTransformations;
// Uses the pokemon that player's party would have transformed into
const enemyPokemonConfigs: EnemyPokemonConfig[] = [];
for (const transformation of transformations) {
const newPokemon = transformation.newPokemon;
const previousPokemon = transformation.previousPokemon;
await postProcessTransformedPokemon(scene, previousPokemon, newPokemon, newPokemon.species.getRootSpeciesId(), true);
const dataSource = new PokemonData(newPokemon);
dataSource.player = false;
// Copy held items to new pokemon
const newPokemonHeldItemConfigs: HeldModifierConfig[] = [];
for (const item of transformation.heldItems) {
newPokemonHeldItemConfigs.push({
modifier: item.clone() as PokemonHeldItemModifier,
stackCount: item.getStackCount(),
isTransferable: false
});
}
// Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats
if (shouldGetOldGateau(newPokemon)) {
const stats = getOldGateauBoostedStats(newPokemon);
newPokemonHeldItemConfigs.push({
modifier: generateModifierType(scene, modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU, [ OLD_GATEAU_STATS_UP, stats ]) as PokemonHeldItemModifierType,
stackCount: 1,
isTransferable: false
});
}
const enemyConfig: EnemyPokemonConfig = {
species: transformation.newSpecies,
isBoss: newPokemon.getSpeciesForm().getBaseStatTotal() > NON_LEGENDARY_BST_THRESHOLD,
level: previousPokemon.level,
dataSource: dataSource,
modifierConfigs: newPokemonHeldItemConfigs
};
enemyPokemonConfigs.push(enemyConfig);
}
const genderIndex = scene.gameData.gender ?? PlayerGender.UNSET;
const trainerConfig = trainerConfigs[genderIndex === PlayerGender.FEMALE ? TrainerType.FUTURE_SELF_F : TrainerType.FUTURE_SELF_M].clone();
trainerConfig.setPartyTemplates(new TrainerPartyTemplate(transformations.length, PartyMemberStrength.STRONG));
const enemyPartyConfig: EnemyPartyConfig = {
trainerConfig: trainerConfig,
pokemonConfigs: enemyPokemonConfigs,
female: genderIndex === PlayerGender.FEMALE
};
const onBeforeRewards = () => {
// Before battle rewards, unlock the passive on a pokemon in the player's team for the rest of the run (not permanently)
// One random pokemon will get its passive unlocked
const passiveDisabledPokemon = scene.getParty().filter(p => !p.passive);
if (passiveDisabledPokemon?.length > 0) {
const enablePassiveMon = passiveDisabledPokemon[randSeedInt(passiveDisabledPokemon.length)];
enablePassiveMon.passive = true;
enablePassiveMon.updateInfo(true);
}
};
setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: false }, undefined, onBeforeRewards);
await showEncounterText(scene, `${namespace}:option.2.selected_2`, null, undefined, true);
await initBattleWithEnemyConfig(scene, enemyPartyConfig);
}
)
.withSimpleOption(
{
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
},
],
},
async (scene: BattleScene) => {
// Leave, reduce party levels by 10%
for (const pokemon of scene.getParty()) {
pokemon.level = Math.max(Math.ceil((100 - PERCENT_LEVEL_LOSS_ON_REFUSE) / 100 * pokemon.level), 1);
pokemon.exp = getLevelTotalExp(pokemon.level, pokemon.species.growthRate);
@ -235,7 +331,7 @@ interface PokemonTransformation {
function getTeamTransformations(scene: BattleScene): PokemonTransformation[] {
const party = scene.getParty();
// Removes all pokemon from the party
const alreadyUsedSpecies: PokemonSpecies[] = [];
const alreadyUsedSpecies: PokemonSpecies[] = party.map(p => p.species);
const pokemonTransformations: PokemonTransformation[] = party.map(p => {
return {
previousPokemon: p
@ -250,11 +346,11 @@ function getTeamTransformations(scene: BattleScene): PokemonTransformation[] {
// First, roll 2 of the party members to new Pokemon at a +90 to +110 BST difference
// Then, roll the remainder of the party members at a +40 to +50 BST difference
const numPokemon = party.length;
const removedPokemon = randSeedShuffle(party.slice(0));
for (let i = 0; i < numPokemon; i++) {
const removed = party[randSeedInt(party.length)];
const removed = removedPokemon[i];
const index = pokemonTransformations.findIndex(p => p.previousPokemon.id === removed.id);
pokemonTransformations[index].heldItems = removed.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier));
scene.removePokemonFromPlayerParty(removed, false);
const bst = removed.calculateBaseStats().reduce((a, b) => a + b, 0);
let newBstRange: [number, number];
@ -276,14 +372,13 @@ function getTeamTransformations(scene: BattleScene): PokemonTransformation[] {
pokemonTransformations[index].newSpecies = newSpecies;
console.log("New species: " + JSON.stringify(newSpecies));
alreadyUsedSpecies.push(newSpecies);
}
for (const transformation of pokemonTransformations) {
const newAbilityIndex = randSeedInt(transformation.newSpecies.getAbilityCount());
const newPlayerPokemon = scene.addPlayerPokemon(transformation.newSpecies, transformation.previousPokemon.level, newAbilityIndex, undefined);
transformation.newPokemon = newPlayerPokemon;
scene.getParty().push(newPlayerPokemon);
transformation.newPokemon = scene.addPlayerPokemon(transformation.newSpecies, transformation.previousPokemon.level, newAbilityIndex, undefined);
}
return pokemonTransformations;
@ -296,109 +391,20 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
const newPokemon = transformation.newPokemon;
const speciesRootForm = newPokemon.species.getRootSpeciesId();
// Roll HA a second time
if (newPokemon.species.abilityHidden) {
const hiddenIndex = newPokemon.species.ability2 ? 2 : 1;
if (newPokemon.abilityIndex < hiddenIndex) {
const hiddenAbilityChance = new IntegerHolder(256);
scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
if (hasHiddenAbility) {
newPokemon.abilityIndex = hiddenIndex;
}
}
if (await postProcessTransformedPokemon(scene, previousPokemon, newPokemon, speciesRootForm)) {
atLeastOneNewStarter = true;
}
// Roll IVs a second time
newPokemon.ivs = newPokemon.ivs.map(iv => {
const newValue = randSeedInt(31);
return newValue > iv ? newValue : iv;
});
// For pokemon at/below 570 BST or any shiny pokemon, unlock it permanently as if you had caught it
if (newPokemon.getSpeciesForm().getBaseStatTotal() <= NON_LEGENDARY_BST_THRESHOLD || newPokemon.isShiny()) {
if (newPokemon.getSpeciesForm().abilityHidden && newPokemon.abilityIndex === newPokemon.getSpeciesForm().getAbilityCount() - 1) {
scene.validateAchv(achvs.HIDDEN_ABILITY);
}
if (newPokemon.species.subLegendary) {
scene.validateAchv(achvs.CATCH_SUB_LEGENDARY);
}
if (newPokemon.species.legendary) {
scene.validateAchv(achvs.CATCH_LEGENDARY);
}
if (newPokemon.species.mythical) {
scene.validateAchv(achvs.CATCH_MYTHICAL);
}
scene.gameData.updateSpeciesDexIvs(newPokemon.species.getRootSpeciesId(true), newPokemon.ivs);
const newStarterUnlocked = await scene.gameData.setPokemonCaught(newPokemon, true, false, false);
if (newStarterUnlocked) {
atLeastOneNewStarter = true;
await showEncounterText(scene, i18next.t("battle:addedAsAStarter", { pokemonName: getPokemonSpecies(speciesRootForm).getName() }));
}
}
// If the previous pokemon had pokerus, transfer to new pokemon
newPokemon.pokerus = previousPokemon.pokerus;
// Transfer previous Pokemon's luck value
newPokemon.luck = previousPokemon.getLuck();
// If the previous pokemon had higher IVs, override to those (after updating dex IVs > prevents perfect 31s on a new unlock)
newPokemon.ivs = newPokemon.ivs.map((iv, index) => {
return previousPokemon.ivs[index] > iv ? previousPokemon.ivs[index] : iv;
});
// For pokemon that the player owns (including ones just caught), gain a candy
if (!!scene.gameData.dexData[speciesRootForm].caughtAttr) {
scene.gameData.addStarterCandy(getPokemonSpecies(speciesRootForm), 1);
}
// Set the moveset of the new pokemon to be the same as previous, but with 1 egg move and 1 (attempted) STAB move of the new species
newPokemon.generateAndPopulateMoveset();
// Store a copy of a "standard" generated moveset for the new pokemon, will be used later for finding a favored move
const newPokemonGeneratedMoveset = newPokemon.moveset;
newPokemon.moveset = previousPokemon.moveset;
const newEggMoveIndex = await addEggMoveToNewPokemonMoveset(scene, newPokemon, speciesRootForm);
// Try to add a favored STAB move (might fail if Pokemon already knows a bunch of moves from newPokemonGeneratedMoveset)
addFavoredMoveToNewPokemonMoveset(newPokemon, newPokemonGeneratedMoveset, newEggMoveIndex);
// Randomize the second type of the pokemon
// If the pokemon does not normally have a second type, it will gain 1
const newTypes = [ newPokemon.getTypes()[0] ];
let newType = randSeedInt(18) as Type;
while (newType === newTypes[0]) {
newType = randSeedInt(18) as Type;
}
newTypes.push(newType);
if (!newPokemon.customPokemonData) {
newPokemon.customPokemonData = new CustomPokemonData();
}
newPokemon.customPokemonData.types = newTypes;
// Copy old items to new pokemon
for (const item of transformation.heldItems) {
item.pokemonId = newPokemon.id;
await scene.addModifier(item, false, false, false, true);
}
// Any pokemon that is at or below 450 BST gets +20 permanent BST to 3 stats: HP (halved, +10), lowest of Atk/SpAtk, and lowest of Def/SpDef
if (newPokemon.getSpeciesForm().getBaseStatTotal() <= GAIN_OLD_GATEAU_ITEM_BST_THRESHOLD) {
const stats: Stat[] = [ Stat.HP ];
const baseStats = newPokemon.getSpeciesForm().baseStats.slice(0);
// Attack or SpAtk
stats.push(baseStats[Stat.ATK] < baseStats[Stat.SPATK] ? Stat.ATK : Stat.SPATK);
// Def or SpDef
stats.push(baseStats[Stat.DEF] < baseStats[Stat.SPDEF] ? Stat.DEF : Stat.SPDEF);
// Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats
if (shouldGetOldGateau(newPokemon)) {
const stats = getOldGateauBoostedStats(newPokemon);
const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU()
.generateType(scene.getParty(), [ 20, stats ])
.generateType(scene.getParty(), [ OLD_GATEAU_STATS_UP, stats ])
?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU);
const modifier = modType?.newModifier(newPokemon);
if (modifier) {
@ -406,9 +412,6 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
}
}
// Enable passive if previous had it
newPokemon.passive = previousPokemon.passive;
newPokemon.calculateStats();
await newPokemon.updateInfo();
}
@ -427,6 +430,138 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
}
}
/**
* Applies special changes to the newly transformed pokemon, such as passing previous moves, gaining egg moves, etc.
* Returns whether the transformed pokemon unlocks a new starter for the player.
* @param scene
* @param previousPokemon
* @param newPokemon
* @param speciesRootForm
* @param forBattle Default `false`. If false, will perform achievements and dex unlocks for the player.
*/
async function postProcessTransformedPokemon(scene: BattleScene, previousPokemon: PlayerPokemon, newPokemon: PlayerPokemon, speciesRootForm: Species, forBattle: boolean = false): Promise<boolean> {
let isNewStarter = false;
// Roll HA a second time
if (newPokemon.species.abilityHidden) {
const hiddenIndex = newPokemon.species.ability2 ? 2 : 1;
if (newPokemon.abilityIndex < hiddenIndex) {
const hiddenAbilityChance = new IntegerHolder(256);
scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
if (hasHiddenAbility) {
newPokemon.abilityIndex = hiddenIndex;
}
}
}
// Roll IVs a second time
newPokemon.ivs = newPokemon.ivs.map(iv => {
const newValue = randSeedInt(31);
return newValue > iv ? newValue : iv;
});
// Roll a neutral nature
newPokemon.nature = [ Nature.HARDY, Nature.DOCILE, Nature.BASHFUL, Nature.QUIRKY, Nature.SERIOUS ][randSeedInt(5)];
// For pokemon at/below 570 BST or any shiny pokemon, unlock it permanently as if you had caught it
if (!forBattle && (newPokemon.getSpeciesForm().getBaseStatTotal() <= NON_LEGENDARY_BST_THRESHOLD || newPokemon.isShiny())) {
if (newPokemon.getSpeciesForm().abilityHidden && newPokemon.abilityIndex === newPokemon.getSpeciesForm().getAbilityCount() - 1) {
scene.validateAchv(achvs.HIDDEN_ABILITY);
}
if (newPokemon.species.subLegendary) {
scene.validateAchv(achvs.CATCH_SUB_LEGENDARY);
}
if (newPokemon.species.legendary) {
scene.validateAchv(achvs.CATCH_LEGENDARY);
}
if (newPokemon.species.mythical) {
scene.validateAchv(achvs.CATCH_MYTHICAL);
}
scene.gameData.updateSpeciesDexIvs(newPokemon.species.getRootSpeciesId(true), newPokemon.ivs);
const newStarterUnlocked = await scene.gameData.setPokemonCaught(newPokemon, true, false, false);
if (newStarterUnlocked) {
isNewStarter = true;
await showEncounterText(scene, i18next.t("battle:addedAsAStarter", { pokemonName: getPokemonSpecies(speciesRootForm).getName() }));
}
}
// If the previous pokemon had pokerus, transfer to new pokemon
newPokemon.pokerus = previousPokemon.pokerus;
// Transfer previous Pokemon's luck value
newPokemon.luck = previousPokemon.getLuck();
// If the previous pokemon had higher IVs, override to those (after updating dex IVs > prevents perfect 31s on a new unlock)
newPokemon.ivs = newPokemon.ivs.map((iv, index) => {
return previousPokemon.ivs[index] > iv ? previousPokemon.ivs[index] : iv;
});
// For pokemon that the player owns (including ones just caught), gain a candy
if (!forBattle && !!scene.gameData.dexData[speciesRootForm].caughtAttr) {
scene.gameData.addStarterCandy(getPokemonSpecies(speciesRootForm), 1);
}
// Set the moveset of the new pokemon to be the same as previous, but with 1 egg move and 1 (attempted) STAB move of the new species
newPokemon.generateAndPopulateMoveset();
// Store a copy of a "standard" generated moveset for the new pokemon, will be used later for finding a favored move
const newPokemonGeneratedMoveset = newPokemon.moveset;
newPokemon.moveset = previousPokemon.moveset.slice(0);
const newEggMoveIndex = await addEggMoveToNewPokemonMoveset(scene, newPokemon, speciesRootForm, forBattle);
// Try to add a favored STAB move (might fail if Pokemon already knows a bunch of moves from newPokemonGeneratedMoveset)
addFavoredMoveToNewPokemonMoveset(newPokemon, newPokemonGeneratedMoveset, newEggMoveIndex);
// Randomize the second type of the pokemon
// If the pokemon does not normally have a second type, it will gain 1
const newTypes = [ newPokemon.getTypes()[0] ];
let newType = randSeedInt(18) as Type;
while (newType === newTypes[0]) {
newType = randSeedInt(18) as Type;
}
newTypes.push(newType);
if (!newPokemon.customPokemonData) {
newPokemon.customPokemonData = new CustomPokemonData();
}
newPokemon.customPokemonData.types = newTypes;
// Enable passive if previous had it
newPokemon.passive = previousPokemon.passive;
return isNewStarter;
}
/**
* @returns `true` if a given Pokemon has valid BST to be given an Old Gateau
*/
function shouldGetOldGateau(pokemon: Pokemon): boolean {
return pokemon.getSpeciesForm().getBaseStatTotal() < NON_LEGENDARY_BST_THRESHOLD;
}
/**
* Get the lowest of HP/Spd, lowest of Atk/SpAtk, and lowest of Def/SpDef
* @returns Array of 3 {@linkcode Stat}s to boost
*/
function getOldGateauBoostedStats(pokemon: Pokemon): Stat[] {
const stats: Stat[] = [];
const baseStats = pokemon.getSpeciesForm().baseStats.slice(0);
// HP or Speed
stats.push(baseStats[Stat.HP] < baseStats[Stat.SPD] ? Stat.HP : Stat.SPD);
// Attack or SpAtk
stats.push(baseStats[Stat.ATK] < baseStats[Stat.SPATK] ? Stat.ATK : Stat.SPATK);
// Def or SpDef
stats.push(baseStats[Stat.DEF] < baseStats[Stat.SPDEF] ? Stat.DEF : Stat.SPDEF);
return stats;
}
function getTransformedSpecies(originalBst: number, bstSearchRange: [number, number], hasPokemonBstHigherThan600: boolean, hasPokemonBstBetween570And600: boolean, alreadyUsedSpecies: PokemonSpecies[]): PokemonSpecies {
let newSpecies: PokemonSpecies | undefined;
while (isNullOrUndefined(newSpecies)) {
@ -550,7 +685,7 @@ function doSideBySideTransformations(scene: BattleScene, transformations: Pokemo
* @param newPokemon
* @param speciesRootForm
*/
async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: PlayerPokemon, speciesRootForm: Species): Promise<number | null> {
async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: PlayerPokemon, speciesRootForm: Species, forBattle: boolean = false): Promise<number | null> {
let eggMoveIndex: null | number = null;
const eggMoves = newPokemon.getEggMoves()?.slice(0);
if (eggMoves) {
@ -576,7 +711,7 @@ async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: Pla
}
// For pokemon that the player owns (including ones just caught), unlock the egg move
if (!isNullOrUndefined(randomEggMoveIndex) && !!scene.gameData.dexData[speciesRootForm].caughtAttr) {
if (!forBattle && !isNullOrUndefined(randomEggMoveIndex) && !!scene.gameData.dexData[speciesRootForm].caughtAttr) {
await scene.gameData.setEggMoveUnlocked(getPokemonSpecies(speciesRootForm), randomEggMoveIndex, true);
}
}

View File

@ -37,31 +37,58 @@ export abstract class EncounterSceneRequirement implements EncounterRequirement
abstract getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string];
}
/**
* Combination of multiple {@linkcode EncounterSceneRequirement | EncounterSceneRequirements} (OR/AND possible. See {@linkcode isAnd})
*/
export class CombinationSceneRequirement extends EncounterSceneRequirement {
orRequirements: EncounterSceneRequirement[];
/** If `true`, all requirements must be met (AND). If `false`, any requirement must be met (OR) */
private isAnd: boolean;
requirements: EncounterSceneRequirement[];
constructor(... orRequirements: EncounterSceneRequirement[]) {
public static Some(...requirements: EncounterSceneRequirement[]): CombinationSceneRequirement {
return new CombinationSceneRequirement(false, ...requirements);
}
public static Every(...requirements: EncounterSceneRequirement[]): CombinationSceneRequirement {
return new CombinationSceneRequirement(true, ...requirements);
}
private constructor(isAnd: boolean, ...requirements: EncounterSceneRequirement[]) {
super();
this.orRequirements = orRequirements;
this.isAnd = isAnd;
this.requirements = requirements;
}
/**
* Checks if all/any requirements are met (depends on {@linkcode isAnd})
* @param scene The {@linkcode BattleScene} to check against
* @returns true if all/any requirements are met (depends on {@linkcode isAnd})
*/
override meetsRequirement(scene: BattleScene): boolean {
for (const req of this.orRequirements) {
if (req.meetsRequirement(scene)) {
return true;
}
}
return false;
return this.isAnd
? this.requirements.every(req => req.meetsRequirement(scene))
: this.requirements.some(req => req.meetsRequirement(scene));
}
/**
* Retrieves a dialogue token key/value pair for the given {@linkcode EncounterSceneRequirement | requirements}.
* @param scene The {@linkcode BattleScene} to check against
* @param pokemon The {@linkcode PlayerPokemon} to check against
* @returns A dialogue token key/value pair
* @throws An {@linkcode Error} if {@linkcode isAnd} is `true` (not supported)
*/
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
for (const req of this.orRequirements) {
if (req.meetsRequirement(scene)) {
return req.getDialogueToken(scene, pokemon);
if (this.isAnd) {
throw new Error("Not implemented (Sorry)");
} else {
for (const req of this.requirements) {
if (req.meetsRequirement(scene)) {
return req.getDialogueToken(scene, pokemon);
}
}
}
return this.orRequirements[0].getDialogueToken(scene, pokemon);
return this.requirements[0].getDialogueToken(scene, pokemon);
}
}
}
@ -90,44 +117,74 @@ export abstract class EncounterPokemonRequirement implements EncounterRequiremen
abstract getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string];
}
/**
* Combination of multiple {@linkcode EncounterPokemonRequirement | EncounterPokemonRequirements} (OR/AND possible. See {@linkcode isAnd})
*/
export class CombinationPokemonRequirement extends EncounterPokemonRequirement {
orRequirements: EncounterPokemonRequirement[];
/** If `true`, all requirements must be met (AND). If `false`, any requirement must be met (OR) */
private isAnd: boolean;
private requirements: EncounterPokemonRequirement[];
constructor(...orRequirements: EncounterPokemonRequirement[]) {
public static Some(...requirements: EncounterPokemonRequirement[]): CombinationPokemonRequirement {
return new CombinationPokemonRequirement(false, ...requirements);
}
public static Every(...requirements: EncounterPokemonRequirement[]): CombinationPokemonRequirement {
return new CombinationPokemonRequirement(true, ...requirements);
}
private constructor(isAnd: boolean, ...requirements: EncounterPokemonRequirement[]) {
super();
this.isAnd = isAnd;
this.invertQuery = false;
this.minNumberOfPokemon = 1;
this.orRequirements = orRequirements;
this.requirements = requirements;
}
/**
* Checks if all/any requirements are met (depends on {@linkcode isAnd})
* @param scene The {@linkcode BattleScene} to check against
* @returns true if all/any requirements are met (depends on {@linkcode isAnd})
*/
override meetsRequirement(scene: BattleScene): boolean {
for (const req of this.orRequirements) {
if (req.meetsRequirement(scene)) {
return true;
}
}
return false;
return this.isAnd
? this.requirements.every(req => req.meetsRequirement(scene))
: this.requirements.some(req => req.meetsRequirement(scene));
}
/**
* Queries the players party for all party members that are compatible with all/any requirements (depends on {@linkcode isAnd})
* @param partyPokemon The party of {@linkcode PlayerPokemon}
* @returns All party members that are compatible with all/any requirements (depends on {@linkcode isAnd})
*/
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
for (const req of this.orRequirements) {
const result = req.queryParty(partyPokemon);
if (result?.length > 0) {
return result;
}
if (this.isAnd) {
return this.requirements.reduce((relevantPokemon, req) => req.queryParty(relevantPokemon), partyPokemon);
} else {
const matchingRequirement = this.requirements.find(req => req.queryParty(partyPokemon).length > 0);
return matchingRequirement ? matchingRequirement.queryParty(partyPokemon) : [];
}
return [];
}
/**
* Retrieves a dialogue token key/value pair for the given {@linkcode EncounterPokemonRequirement | requirements}.
* @param scene The {@linkcode BattleScene} to check against
* @param pokemon The {@linkcode PlayerPokemon} to check against
* @returns A dialogue token key/value pair
* @throws An {@linkcode Error} if {@linkcode isAnd} is `true` (not supported)
*/
override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] {
for (const req of this.orRequirements) {
if (req.meetsRequirement(scene)) {
return req.getDialogueToken(scene, pokemon);
if (this.isAnd) {
throw new Error("Not implemented (Sorry)");
} else {
for (const req of this.requirements) {
if (req.meetsRequirement(scene)) {
return req.getDialogueToken(scene, pokemon);
}
}
}
return this.orRequirements[0].getDialogueToken(scene, pokemon);
return this.requirements[0].getDialogueToken(scene, pokemon);
}
}
}

View File

@ -53,6 +53,7 @@ export interface IMysteryEncounter {
hasBattleAnimationsWithoutTargets: boolean;
skipEnemyBattleTurns: boolean;
skipToFightInput: boolean;
preventGameStatsUpdates: boolean;
onInit?: (scene: BattleScene) => boolean;
onVisualsStart?: (scene: BattleScene) => boolean;
@ -150,6 +151,10 @@ export default class MysteryEncounter implements IMysteryEncounter {
* If true, will skip COMMAND input and go straight to FIGHT (move select) input menu
*/
skipToFightInput: boolean;
/**
* If true, will prevent updating {@linkcode GameStats} for encountering and/or defeating Pokemon
*/
preventGameStatsUpdates: boolean;
// #region Event callback functions
@ -548,6 +553,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
hasBattleAnimationsWithoutTargets: boolean = false;
skipEnemyBattleTurns: boolean = false;
skipToFightInput: boolean = false;
preventGameStatsUpdates: boolean = false;
maxAllowedEncounters: number = 3;
expMultiplier: number = 1;
@ -735,6 +741,14 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
return Object.assign(this, { skipToFightInput });
}
/**
* If true, will prevent updating {@linkcode GameStats} for encountering and/or defeating Pokemon
* Default `false`
*/
withPreventGameStatsUpdates(preventGameStatsUpdates: boolean): this & Required<Pick<IMysteryEncounter, "preventGameStatsUpdates">> {
return Object.assign(this, { preventGameStatsUpdates });
}
/**
* Sets the maximum number of times that an encounter can spawn in a given Classic run
* @param maxAllowedEncounters

View File

@ -118,3 +118,20 @@ export const EXTORTION_ABILITIES = [
Abilities.SUCTION_CUPS,
Abilities.STICKY_HOLD
];
/**
* Abilities that signify resistance to fire
*/
export const FIRE_RESISTANT_ABILITIES = [
Abilities.FLAME_BODY,
Abilities.FLASH_FIRE,
Abilities.WELL_BAKED_BODY,
Abilities.HEATPROOF,
Abilities.THERMAL_EXCHANGE,
Abilities.THICK_FAT,
Abilities.WATER_BUBBLE,
Abilities.MAGMA_ARMOR,
Abilities.WATER_VEIL,
Abilities.STEAM_ENGINE,
Abilities.PRIMORDIAL_SEA
];

View File

@ -21,6 +21,8 @@ import { Gender } from "#app/data/gender";
import { PermanentStat } from "#enums/stat";
import { VictoryPhase } from "#app/phases/victory-phase";
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import { Abilities } from "#enums/abilities";
/** Will give +1 level every 10 waves */
export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
@ -833,3 +835,21 @@ export function isPokemonValidForEncounterOptionSelection(pokemon: Pokemon, scen
return null;
}
/**
* Permanently overrides the ability (not passive) of a pokemon.
* If the pokemon is a fusion, instead overrides the fused pokemon's ability.
*/
export function applyAbilityOverrideToPokemon(pokemon: Pokemon, ability: Abilities) {
if (pokemon.isFusion()) {
if (!pokemon.fusionCustomPokemonData) {
pokemon.fusionCustomPokemonData = new CustomPokemonData();
}
pokemon.fusionCustomPokemonData.ability = ability;
} else {
if (!pokemon.customPokemonData) {
pokemon.customPokemonData = new CustomPokemonData();
}
pokemon.customPokemonData.ability = ability;
}
}

View File

@ -2500,6 +2500,22 @@ export const trainerConfigs: TrainerConfigs = {
[TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER)
.setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE)),
[TrainerType.EXPERT_POKEMON_BREEDER]: new TrainerConfig(++t).setMoneyMultiplier(3).setEncounterBgm(TrainerType.ACE_TRAINER).setLocalizedName("Expert Pokemon Breeder")
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.STRONG))
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE)),
[TrainerType.FUTURE_SELF_M]: new TrainerConfig(++t)
.setMoneyMultiplier(0)
.setEncounterBgm("mystery_encounter_weird_dream")
.setBattleBgm("mystery_encounter_weird_dream")
.setMixedBattleBgm("mystery_encounter_weird_dream")
.setVictoryBgm("mystery_encounter_weird_dream")
.setLocalizedName("Future Self M")
.setPartyTemplates(new TrainerPartyTemplate(6, PartyMemberStrength.STRONG)),
[TrainerType.FUTURE_SELF_F]: new TrainerConfig(++t)
.setMoneyMultiplier(0)
.setEncounterBgm("mystery_encounter_weird_dream")
.setBattleBgm("mystery_encounter_weird_dream")
.setMixedBattleBgm("mystery_encounter_weird_dream")
.setVictoryBgm("mystery_encounter_weird_dream")
.setLocalizedName("Future Self F")
.setPartyTemplates(new TrainerPartyTemplate(6, PartyMemberStrength.STRONG))
};

View File

@ -116,6 +116,8 @@ export enum TrainerType {
VITO,
BUG_TYPE_SUPERFAN,
EXPERT_POKEMON_BREEDER,
FUTURE_SELF_M,
FUTURE_SELF_F,
BROCK = 200,
MISTY,

View File

@ -93,7 +93,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
public stats: integer[];
public ivs: integer[];
public nature: Nature;
public natureOverride: Nature | -1;
public moveset: (PokemonMove | null)[];
public status: Status | null;
public friendship: integer;
@ -4283,7 +4282,6 @@ export class PlayerPokemon extends Pokemon {
if (newEvolution.condition?.predicate(this)) {
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, undefined, this.shiny, this.variant, this.ivs, this.nature);
newPokemon.natureOverride = this.natureOverride;
newPokemon.passive = this.passive;
newPokemon.moveset = this.moveset.slice();
newPokemon.moveset = this.copyMoveset();

View File

@ -10,7 +10,9 @@ import { getStatusEffectDescriptor, StatusEffect } from "#app/data/status-effect
import { Type } from "#app/data/type";
import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier } from "#app/modifier/modifier";
import {
AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier
} from "#app/modifier/modifier";
import { ModifierTier } from "#app/modifier/modifier-tier";
import Overrides from "#app/overrides";
import { Unlockables } from "#app/system/unlockables";
@ -1561,6 +1563,7 @@ export const modifierTypes = {
VOUCHER_PREMIUM: () => new AddVoucherModifierType(VoucherType.PREMIUM, 1),
GOLDEN_POKEBALL: () => new ModifierType("modifierType:ModifierType.GOLDEN_POKEBALL", "pb_gold", (type, _args) => new ExtraModifierModifier(type), undefined, "se/pb_bounce_1"),
SILVER_POKEBALL: () => new ModifierType("modifierType:ModifierType.SILVER_POKEBALL", "pb_silver", (type, _args) => new TempExtraModifierModifier(type, 100), undefined, "se/pb_bounce_1"),
ENEMY_DAMAGE_BOOSTER: () => new ModifierType("modifierType:ModifierType.ENEMY_DAMAGE_BOOSTER", "wl_item_drop", (type, _args) => new EnemyDamageBoosterModifier(type, 5)),
ENEMY_DAMAGE_REDUCTION: () => new ModifierType("modifierType:ModifierType.ENEMY_DAMAGE_REDUCTION", "wl_guard_spec", (type, _args) => new EnemyDamageReducerModifier(type, 2.5)),
@ -1577,13 +1580,13 @@ export const modifierTypes = {
if (pregenArgs) {
return new PokemonBaseStatTotalModifierType(pregenArgs[0] as number);
}
return new PokemonBaseStatTotalModifierType(randSeedInt(20));
return new PokemonBaseStatTotalModifierType(randSeedInt(20, 1));
}),
MYSTERY_ENCOUNTER_OLD_GATEAU: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {
return new PokemonBaseStatFlatModifierType(pregenArgs[0] as number, pregenArgs[1] as Stat[]);
}
return new PokemonBaseStatFlatModifierType(randSeedInt(20), [ Stat.HP, Stat.ATK, Stat.DEF ]);
return new PokemonBaseStatFlatModifierType(randSeedInt(20, 1), [ Stat.HP, Stat.ATK, Stat.DEF ]);
}),
MYSTERY_ENCOUNTER_BLACK_SLUDGE: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs) {

View File

@ -404,6 +404,14 @@ export abstract class LapsingPersistentModifier extends PersistentModifier {
this.battleCount = this.maxBattles;
}
/**
* Updates an existing modifier with a new `maxBattles` and `battleCount`.
*/
setNewBattleCount(count: number): void {
this.maxBattles = count;
this.battleCount = count;
}
getMaxBattles(): number {
return this.maxBattles;
}
@ -960,7 +968,7 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier {
this.stackCount = pokemon
? pokemon.evoCounter + pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier).length
+ pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length
: this.stackCount;
const text = scene.add.bitmapText(10, 15, "item-count", this.stackCount.toString(), 11);
@ -975,7 +983,7 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier {
getMaxHeldItemCount(pokemon: Pokemon): number {
this.stackCount = pokemon.evoCounter + pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier).length;
+ pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length;
return 999;
}
}
@ -3288,6 +3296,60 @@ export class ExtraModifierModifier extends PersistentModifier {
}
}
/**
* Modifier used for timed boosts to the player's shop item rewards.
* @extends LapsingPersistentModifier
* @see {@linkcode apply}
*/
export class TempExtraModifierModifier extends LapsingPersistentModifier {
constructor(type: ModifierType, maxBattles: number, battleCount?: number, stackCount?: number) {
super(type, maxBattles, battleCount, stackCount);
}
/**
* Goes through existing modifiers for any that match Silver Pokeball,
* which will then add the max count of the new item to the existing count of the current item.
* If no existing Silver Pokeballs are found, will add a new one.
* @param modifiers {@linkcode PersistentModifier} array of the player's modifiers
* @param _virtual N/A
* @param scene
* @returns true if the modifier was successfully added or applied, false otherwise
*/
add(modifiers: PersistentModifier[], _virtual: boolean, scene: BattleScene): boolean {
for (const modifier of modifiers) {
if (this.match(modifier)) {
const modifierInstance = modifier as TempExtraModifierModifier;
const newBattleCount = this.getMaxBattles() + modifierInstance.getBattleCount();
modifierInstance.setNewBattleCount(newBattleCount);
scene.playSound("se/restore");
return true;
}
}
modifiers.push(this);
return true;
}
clone() {
return new TempExtraModifierModifier(this.type, this.getMaxBattles(), this.getBattleCount(), this.stackCount);
}
match(modifier: Modifier): boolean {
return (modifier instanceof TempExtraModifierModifier);
}
/**
* Increases the current rewards in the battle by the `stackCount`.
* @returns `true` if the shop reward number modifier applies successfully
* @param count {@linkcode NumberHolder} that holds the resulting shop item reward count
*/
apply(count: NumberHolder): boolean {
count.value += this.getStackCount();
return true;
}
}
export abstract class EnemyPersistentModifier extends PersistentModifier {
constructor(type: ModifierType, stackCount?: number) {
super(type, stackCount);

View File

@ -1,7 +1,7 @@
import BattleScene from "#app/battle-scene";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { regenerateModifierPoolThresholds, ModifierTypeOption, ModifierType, getPlayerShopModifierTypeOptionsForWave, PokemonModifierType, FusePokemonModifierType, PokemonMoveModifierType, TmModifierType, RememberMoveModifierType, PokemonPpRestoreModifierType, PokemonPpUpModifierType, ModifierPoolType, getPlayerModifierTypeOptions } from "#app/modifier/modifier-type";
import { ExtraModifierModifier, HealShopCostModifier, Modifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
import { ExtraModifierModifier, HealShopCostModifier, Modifier, PokemonHeldItemModifier, TempExtraModifierModifier } from "#app/modifier/modifier";
import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler";
import PartyUiHandler, { PartyUiMode, PartyOption } from "#app/ui/party-ui-handler";
import { Mode } from "#app/ui/ui";
@ -45,6 +45,7 @@ export class SelectModifierPhase extends BattlePhase {
const modifierCount = new Utils.IntegerHolder(3);
if (this.isPlayer()) {
this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
this.scene.applyModifiers(TempExtraModifierModifier, true, modifierCount);
}
// If custom modifiers are specified, overrides default item count
@ -274,7 +275,13 @@ export class SelectModifierPhase extends BattlePhase {
// Otherwise, continue with custom multiplier
multiplier = this.customModifierSettings.rerollMultiplier;
}
return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER);
const baseMultiplier = Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * (2 ** this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER);
// Apply Black Sludge to reroll cost
const modifiedRerollCost = new NumberHolder(baseMultiplier);
this.scene.applyModifier(HealShopCostModifier, true, modifiedRerollCost);
return modifiedRerollCost.value;
}
getPoolType(): ModifierPoolType {

View File

@ -25,12 +25,17 @@ export class VictoryPhase extends PokemonPhase {
start() {
super.start();
this.scene.gameData.gameStats.pokemonDefeated++;
const isMysteryEncounter = this.scene.currentBattle.isBattleMysteryEncounter();
// update Pokemon defeated count except for MEs that disable it
if (!isMysteryEncounter || !this.scene.currentBattle.mysteryEncounter?.preventGameStatsUpdates) {
this.scene.gameData.gameStats.pokemonDefeated++;
}
const expValue = this.getPokemon().getExpValue();
this.scene.applyPartyExp(expValue, true);
if (this.scene.currentBattle.isBattleMysteryEncounter()) {
if (isMysteryEncounter) {
handleMysteryEncounterVictory(this.scene, false, this.isExpOnly);
return this.end();
}

View File

@ -1569,6 +1569,10 @@ export class GameData {
}
setPokemonSeen(pokemon: Pokemon, incrementCount: boolean = true, trainer: boolean = false): void {
// Some Mystery Encounters block updates to these stats
if (this.scene.currentBattle?.isBattleMysteryEncounter() && this.scene.currentBattle.mysteryEncounter?.preventGameStatsUpdates) {
return;
}
const dexEntry = this.dexData[pokemon.species.speciesId];
dexEntry.seenAttr |= pokemon.getDexAttr();
if (incrementCount) {

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@ -92,7 +92,6 @@ export default class PokemonData {
this.stats = source.stats;
this.ivs = source.ivs;
this.nature = source.nature !== undefined ? source.nature : 0 as Nature;
this.natureOverride = source.natureOverride !== undefined ? source.natureOverride : -1;
this.friendship = source.friendship !== undefined ? source.friendship : getPokemonSpecies(this.species).baseFriendship;
this.metLevel = source.metLevel || 5;
this.metBiome = source.metBiome !== undefined ? source.metBiome : -1;
@ -117,6 +116,8 @@ export default class PokemonData {
this.customPokemonData = new CustomPokemonData(source.customPokemonData);
// Deprecated, but needed for session data migration
this.natureOverride = source.natureOverride;
this.mysteryEncounterPokemonData = new CustomPokemonData(source.mysteryEncounterPokemonData);
this.fusionMysteryEncounterPokemonData = new CustomPokemonData(source.fusionMysteryEncounterPokemonData);

View File

@ -206,7 +206,7 @@ describe("Delibird-y - Mystery Encounter", () => {
expect(candyJarAfter?.stackCount).toBe(1);
});
it("Should remove Reviver Seed and give the player a Healing Charm", async () => {
it("Should remove Reviver Seed and give the player a Berry Pouch", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
// Set 1 Reviver Seed on party lead
@ -220,11 +220,11 @@ describe("Delibird-y - Mystery Encounter", () => {
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
const reviverSeedAfter = scene.findModifier(m => m instanceof PokemonInstantReviveModifier);
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
const berryPouchAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
expect(reviverSeedAfter).toBeUndefined();
expect(healingCharmAfter).toBeDefined();
expect(healingCharmAfter?.stackCount).toBe(1);
expect(berryPouchAfter).toBeDefined();
expect(berryPouchAfter?.stackCount).toBe(1);
});
it("Should give the player a Shell Bell if they have max stacks of Candy Jars", async () => {
@ -256,13 +256,13 @@ describe("Delibird-y - Mystery Encounter", () => {
expect(shellBellAfter?.stackCount).toBe(1);
});
it("Should give the player a Shell Bell if they have max stacks of Healing Charms", async () => {
it("Should give the player a Shell Bell if they have max stacks of Berry Pouches", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
// 5 Healing Charms
// 3 Berry Pouches
scene.modifiers = [];
const healingCharm = generateModifierType(scene, modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier;
healingCharm.stackCount = 5;
const healingCharm = generateModifierType(scene, modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier;
healingCharm.stackCount = 3;
await scene.addModifier(healingCharm, true, false, false, true);
// Set 1 Reviver Seed on party lead
@ -275,12 +275,12 @@ describe("Delibird-y - Mystery Encounter", () => {
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1 });
const reviverSeedAfter = scene.findModifier(m => m instanceof PokemonInstantReviveModifier);
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
const healingCharmAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
const shellBellAfter = scene.findModifier(m => m instanceof HitHealModifier);
expect(reviverSeedAfter).toBeUndefined();
expect(healingCharmAfter).toBeDefined();
expect(healingCharmAfter?.stackCount).toBe(5);
expect(healingCharmAfter?.stackCount).toBe(3);
expect(shellBellAfter).toBeDefined();
expect(shellBellAfter?.stackCount).toBe(1);
});
@ -347,7 +347,7 @@ describe("Delibird-y - Mystery Encounter", () => {
});
});
it("Should decrease held item stacks and give the player a Berry Pouch", async () => {
it("Should decrease held item stacks and give the player a Healing Charm", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
// Set 2 Soul Dew on party lead
@ -361,14 +361,14 @@ describe("Delibird-y - Mystery Encounter", () => {
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
const soulDewAfter = scene.findModifier(m => m instanceof PokemonNatureWeightModifier);
const berryPouchAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
expect(soulDewAfter?.stackCount).toBe(1);
expect(berryPouchAfter).toBeDefined();
expect(berryPouchAfter?.stackCount).toBe(1);
expect(healingCharmAfter).toBeDefined();
expect(healingCharmAfter?.stackCount).toBe(1);
});
it("Should remove held item and give the player a Berry Pouch", async () => {
it("Should remove held item and give the player a Healing Charm", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
// Set 1 Soul Dew on party lead
@ -382,20 +382,20 @@ describe("Delibird-y - Mystery Encounter", () => {
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
const soulDewAfter = scene.findModifier(m => m instanceof PokemonNatureWeightModifier);
const berryPouchAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
expect(soulDewAfter).toBeUndefined();
expect(berryPouchAfter).toBeDefined();
expect(berryPouchAfter?.stackCount).toBe(1);
expect(healingCharmAfter).toBeDefined();
expect(healingCharmAfter?.stackCount).toBe(1);
});
it("Should give the player a Shell Bell if they have max stacks of Berry Pouches", async () => {
it("Should give the player a Shell Bell if they have max stacks of Healing Charms", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
// 5 Healing Charms
scene.modifiers = [];
const healingCharm = generateModifierType(scene, modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier;
healingCharm.stackCount = 3;
const healingCharm = generateModifierType(scene, modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier;
healingCharm.stackCount = 5;
await scene.addModifier(healingCharm, true, false, false, true);
// Set 1 Soul Dew on party lead
@ -408,12 +408,12 @@ describe("Delibird-y - Mystery Encounter", () => {
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 });
const soulDewAfter = scene.findModifier(m => m instanceof PokemonNatureWeightModifier);
const berryPouchAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
const shellBellAfter = scene.findModifier(m => m instanceof HitHealModifier);
expect(soulDewAfter).toBeUndefined();
expect(berryPouchAfter).toBeDefined();
expect(berryPouchAfter?.stackCount).toBe(3);
expect(healingCharmAfter).toBeDefined();
expect(healingCharmAfter?.stackCount).toBe(5);
expect(shellBellAfter).toBeDefined();
expect(shellBellAfter?.stackCount).toBe(1);
});

View File

@ -12,7 +12,7 @@ import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encount
import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils";
import { Moves } from "#enums/moves";
import BattleScene from "#app/battle-scene";
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { AttackTypeBoosterModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
import { Type } from "#app/data/type";
import { Status, StatusEffect } from "#app/data/status-effect";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
@ -22,6 +22,8 @@ import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
import { CommandPhase } from "#app/phases/command-phase";
import { MovePhase } from "#app/phases/move-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Abilities } from "#enums/abilities";
import i18next from "i18next";
const namespace = "mysteryEncounters/fieryFallout";
@ -42,10 +44,11 @@ describe("Fiery Fallout - Mystery Encounter", () => {
beforeEach(async () => {
game = new GameManager(phaserGame);
scene = game.scene;
game.override.mysteryEncounterChance(100);
game.override.startingWave(defaultWave);
game.override.startingBiome(defaultBiome);
game.override.disableTrainerWaves();
game.override.mysteryEncounterChance(100)
.startingWave(defaultWave)
.startingBiome(defaultBiome)
.disableTrainerWaves()
.moveset([ Moves.PAYBACK, Moves.THUNDERBOLT ]); // Required for attack type booster item generation
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
new Map<Biome, MysteryEncounterType[]>([
@ -109,12 +112,16 @@ describe("Fiery Fallout - Mystery Encounter", () => {
{
species: getPokemonSpecies(Species.VOLCARONA),
isBoss: false,
gender: Gender.MALE
gender: Gender.MALE,
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: expect.any(Function)
},
{
species: getPokemonSpecies(Species.VOLCARONA),
isBoss: false,
gender: Gender.FEMALE
gender: Gender.FEMALE,
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
mysteryEncounterBattleEffects: expect.any(Function)
}
],
doubleBattle: true,
@ -157,12 +164,11 @@ describe("Fiery Fallout - Mystery Encounter", () => {
expect(enemyField[0].gender).not.toEqual(enemyField[1].gender); // Should be opposite gender
const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
expect(movePhases.length).toBe(4);
expect(movePhases.length).toBe(2);
expect(movePhases.filter(p => (p as MovePhase).move.moveId === Moves.FIRE_SPIN).length).toBe(2); // Fire spin used twice before battle
expect(movePhases.filter(p => (p as MovePhase).move.moveId === Moves.QUIVER_DANCE).length).toBe(2); // Quiver Dance used twice before battle
});
it("should give charcoal to lead pokemon", async () => {
it("should give attack type boosting item to lead pokemon", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty);
await runMysteryEncounterToEnd(game, 1, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
@ -172,8 +178,8 @@ describe("Fiery Fallout - Mystery Encounter", () => {
const leadPokemonId = scene.getParty()?.[0].id;
const leadPokemonItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier
&& (m as PokemonHeldItemModifier).pokemonId === leadPokemonId, true) as PokemonHeldItemModifier[];
const charcoal = leadPokemonItems.find(i => i.type.name === "Charcoal");
expect(charcoal).toBeDefined;
const item = leadPokemonItems.find(i => i instanceof AttackTypeBoosterModifier);
expect(item).toBeDefined;
});
});
@ -193,7 +199,7 @@ describe("Fiery Fallout - Mystery Encounter", () => {
});
});
it("should damage all non-fire party PKM by 20% and randomly burn 1", async () => {
it("should damage all non-fire party PKM by 20%, and burn + give Heatproof to a random Pokemon", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty);
const party = scene.getParty();
@ -210,7 +216,8 @@ describe("Fiery Fallout - Mystery Encounter", () => {
burnablePokemon.forEach((pkm) => {
expect(pkm.hp, `${pkm.name} should have received 20% damage: ${pkm.hp} / ${pkm.getMaxHp()} HP`).toBe(pkm.getMaxHp() - Math.floor(pkm.getMaxHp() * 0.2));
});
expect(burnablePokemon.some(pkm => pkm?.status?.effect === StatusEffect.BURN)).toBeTruthy();
expect(burnablePokemon.some(pkm => pkm.status?.effect === StatusEffect.BURN)).toBeTruthy();
expect(burnablePokemon.some(pkm => pkm.customPokemonData.ability === Abilities.HEATPROOF));
notBurnablePokemon.forEach((pkm) => expect(pkm.hp, `${pkm.name} should be full hp: ${pkm.hp} / ${pkm.getMaxHp()} HP`).toBe(pkm.getMaxHp()));
});
@ -241,17 +248,15 @@ describe("Fiery Fallout - Mystery Encounter", () => {
});
});
it("should give charcoal to lead pokemon", async () => {
it("should give attack type boosting item to lead pokemon", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty);
await runMysteryEncounterToEnd(game, 3);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
const leadPokemonId = scene.getParty()?.[0].id;
const leadPokemonItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier
&& (m as PokemonHeldItemModifier).pokemonId === leadPokemonId, true) as PokemonHeldItemModifier[];
const charcoal = leadPokemonItems.find(i => i.type.name === "Charcoal");
expect(charcoal).toBeDefined;
const leadPokemonItems = scene.getParty()?.[0].getHeldItems() as PokemonHeldItemModifier[];
const item = leadPokemonItems.find(i => i instanceof AttackTypeBoosterModifier);
expect(item).toBeDefined;
});
it("should leave encounter without battle", async () => {
@ -264,7 +269,7 @@ describe("Fiery Fallout - Mystery Encounter", () => {
});
it("should be disabled if not enough FIRE types are in party", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, [ Species.MAGIKARP, Species.ARCANINE ]);
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, [ Species.MAGIKARP ]);
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
const encounterPhase = scene.getCurrentPhase();

View File

@ -86,7 +86,7 @@ describe("Trash to Treasure - Mystery Encounter", () => {
expect(TrashToTreasureEncounter.enemyPartyConfigs).toEqual([
{
levelAdditiveModifier: 1,
levelAdditiveModifier: 0.5,
disableSwitch: true,
pokemonConfigs: [
{

View File

@ -5,7 +5,7 @@ import { Species } from "#app/enums/species";
import GameManager from "#app/test/utils/gameManager";
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils";
import BattleScene from "#app/battle-scene";
import { Mode } from "#app/ui/ui";
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
@ -15,6 +15,8 @@ import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
import { WeirdDreamEncounter } from "#app/data/mystery-encounters/encounters/weird-dream-encounter";
import * as EncounterTransformationSequence from "#app/data/mystery-encounters/utils/encounter-transformation-sequence";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { CommandPhase } from "#app/phases/command-phase";
import { ModifierTier } from "#app/modifier/modifier-tier";
const namespace = "mysteryEncounters/weirdDream";
const defaultParty = [ Species.MAGBY, Species.HAUNTER, Species.ABRA ];
@ -70,7 +72,7 @@ describe("Weird Dream - Mystery Encounter", () => {
expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
expect(WeirdDreamEncounter.options.length).toBe(2);
expect(WeirdDreamEncounter.options.length).toBe(3);
});
it("should initialize fully", async () => {
@ -132,7 +134,7 @@ describe("Weird Dream - Mystery Encounter", () => {
expect(plus40To50.length).toBe(1);
});
it("should have 1 Memory Mushroom, 5 Rogue Balls, and 2 Mints in rewards", async () => {
it("should have 1 Memory Mushroom, 5 Rogue Balls, and 3 Mints in rewards", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
await runMysteryEncounterToEnd(game, 1);
await game.phaseInterceptor.to(SelectModifierPhase, false);
@ -141,11 +143,12 @@ describe("Weird Dream - Mystery Encounter", () => {
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(4);
expect(modifierSelectHandler.options.length).toEqual(5);
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toEqual("MEMORY_MUSHROOM");
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toEqual("ROGUE_BALL");
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toEqual("MINT");
expect(modifierSelectHandler.options[3].modifierTypeOption.type.id).toEqual("MINT");
expect(modifierSelectHandler.options[3].modifierTypeOption.type.id).toEqual("MINT");
});
it("should leave encounter without battle", async () => {
@ -158,7 +161,7 @@ describe("Weird Dream - Mystery Encounter", () => {
});
});
describe("Option 2 - Leave", () => {
describe("Option 2 - Battle Future Self", () => {
it("should have the correct properties", () => {
const option = WeirdDreamEncounter.options[1];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
@ -174,17 +177,63 @@ describe("Weird Dream - Mystery Encounter", () => {
});
});
it("should reduce party levels by 12.5%", async () => {
it("should start a battle against the player's transformation team", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
await runMysteryEncounterToEnd(game, 2, undefined, true);
const enemyField = scene.getEnemyField();
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
expect(enemyField.length).toBe(1);
expect(scene.getEnemyParty().length).toBe(scene.getParty().length);
});
it("should have 2 Rogue/2 Ultra/2 Great items in rewards", async () => {
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
await runMysteryEncounterToEnd(game, 2, undefined, true);
await skipBattleRunMysteryEncounterRewardsPhase(game);
await game.phaseInterceptor.to(SelectModifierPhase, false);
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
await game.phaseInterceptor.run(SelectModifierPhase);
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
expect(modifierSelectHandler.options.length).toEqual(6);
expect(modifierSelectHandler.options[0].modifierTypeOption.type.tier - modifierSelectHandler.options[0].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ROGUE);
expect(modifierSelectHandler.options[1].modifierTypeOption.type.tier - modifierSelectHandler.options[1].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ROGUE);
expect(modifierSelectHandler.options[2].modifierTypeOption.type.tier - modifierSelectHandler.options[2].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ULTRA);
expect(modifierSelectHandler.options[3].modifierTypeOption.type.tier - modifierSelectHandler.options[3].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ULTRA);
expect(modifierSelectHandler.options[4].modifierTypeOption.type.tier - modifierSelectHandler.options[4].modifierTypeOption.upgradeCount).toEqual(ModifierTier.GREAT);
expect(modifierSelectHandler.options[5].modifierTypeOption.type.tier - modifierSelectHandler.options[5].modifierTypeOption.upgradeCount).toEqual(ModifierTier.GREAT);
});
});
describe("Option 3 - Leave", () => {
it("should have the correct properties", () => {
const option = WeirdDreamEncounter.options[2];
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
expect(option.dialogue).toBeDefined();
expect(option.dialogue).toStrictEqual({
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}:option.3.selected`,
},
],
});
});
it("should reduce party levels by 10%", async () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
const levelsPrior = scene.getParty().map(p => p.level);
await runMysteryEncounterToEnd(game, 2);
await runMysteryEncounterToEnd(game, 3);
const levelsAfter = scene.getParty().map(p => p.level);
for (let i = 0; i < levelsPrior.length; i++) {
expect(Math.max(Math.ceil(0.8875 * levelsPrior[i]), 1)).toBe(levelsAfter[i]);
expect(Math.max(Math.ceil(0.9 * levelsPrior[i]), 1)).toBe(levelsAfter[i]);
expect(scene.getParty()[i].levelExp).toBe(0);
}
@ -195,7 +244,7 @@ describe("Weird Dream - Mystery Encounter", () => {
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
await runMysteryEncounterToEnd(game, 2);
await runMysteryEncounterToEnd(game, 3);
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
});