* Change gyms accessible before wave 30
* Prevent wave 20 gym leader from evolving
* Check game mode for wave 20 trainer evo ban
* Add Whitney Girafarig Crasher Wake Magikarp
* beginning immplementation of lunar dance
* adding tests
* changing in game message and making full hp message not display
* Reuse Healing Wish's move attr, update test
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Create `CREDITS.md`
* Add categories
* added Firel biome
* Update README.md
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
* Add Leparagon to Trainer Sprites
* Add balance team
* Update music credits for Andr06 (new Forest BGM)
* Add dev team and past contributors to credits
* Add link to wiki credits page for pokemon sprites
* Update indentation
* Update dev credits
* Add pancakes
* Add wormhood
* Add Mystery Event Sprites section in Art
Add Past Contributors section in Balance
* Standardize emojis to primary categories only
* Update Mystery Event Sprites section
* Fix typo
* Add wiki team
* Add Special Thanks section
Used for external contributors/community members that aren't part of
the main PokeRogue team
* Add Discord mod team
* Add Translation team
* Add External Tools section
* Update CREDITS.md
* Update CREDITS.md
* add missing é in Poké in various spot
* Add Red (iOS App) to External Tools section
* Update Red's credit
* Update art credits
* Update vari and kieran
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Lugiad <2070109+Adri1@users.noreply.github.com>
Co-authored-by: Moka <millennium.stitcher@gmail.com>
* [Move][Beta] Powder edge cases
* Fix Heavy Rain check to account for weather suppression
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* "{Pokemon} used {Fire-type move}!" now displays before Powder activation
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Make `showMoveText()` and `showFailedText()` public for now
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Powder basic implementation
* Add Powder integration tests
* Fix thaw test
* Use new test utils and type check function
* More edge case tests
* Make Powder (P)
* Add locale keys
* Add placeholder common anim
* Use CommonAnimPhase instead of async animation
* Add comments with new English text
* Make Powder `edgeCase` instead
* ESLint
* Fix imports
* Add `moveName` key arg for other languages
* ESLint
* Update locales
* Fix pages issues
* Update Powder explosion animation
* Update common-powder.json
* Update src/test/moves/powder.test.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Remove lingering TIMEOUTs
* More test cleanup
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* new function
* weak attempt of documentation
* mysterious chest handled...? maybe.
* override comments
* one more instruction
* fixing up the logging lol
* lah
* fixing it up
* coommrent
* lalal
* run info fixes
* Addressed PigeonBar's comments
* Centered run info text + fixed trainer sprites.
* Fixed function name.
* Update tsdoc in `overrides.ts`
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
* Fix tsdoc comment
* sligthly rewrite centering of biome and wave text in run info
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Moka <millennium.stitcher@gmail.com>
* Added checks for Sheer Force interactions currently in the code.
* Test for Relic Song interaction
* Test for Shell Bell interaction
* Created new Modifier class MoveEffectModifier
* Applied new modifier class.
* Revert "Applied new modifier class."
This reverts commit 222bc8d428.
* Revert "Created new Modifier class MoveEffectModifier"
This reverts commit 0e57ed03ff.
* Added checks for Shell Bell, Scope Lens, Wide Lens, Leek, and Golden Punch
* Fixing function calls.
* Fixed getSecondaryChanceMultiplier to just look at sheer force.
* Rewrote old Sheer Force tests in accordance to current testing standards.
* Resetting modifiers.ts
* Update src/data/pokemon-forms.ts
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* Moved getSecondaryChanceMultiplier to FlinchChanceModifier and revised Serene Grace tests
* Adding an additional override to prevent test failures.
* Removed Serene Grace factor from modifier.
* Added forgotten conditional.
* Added comment
---------
Co-authored-by: frutescens <info@laptop>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
* [ME] Fix GTS Wonder Trade shiny not giving luck
* [ME] Shiny Magikarp from Pokemon Salesman can have any variant
* [ME] Shiny lock MEs with custom or special sprites
* [ME] GTS shows shiny sparkle for received Pokemon
* [ME] Shiny lock 'Slumbering Snorlax' and 'The Strong Stuff'
* [ME] Dancing Lessson: show shiny sparkle for Oricorio in intro
* [ME] Show shiny sparkles for Pokemon in ME intro
* fix tests
* Ensure shiny sparkle animation is initialized before playing it (Fixes#3924)
* make loading variant assets cleaner
* cleanup EnemyPokemon shiny initialization
* test fixes and final cleanup
* Make 'getSpeciesFilterRandomPartyMemberFunc' more readable
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Changes:
- Increase default value for friendship gain from winning a battle (from 2 to 3)
- Increase Classic candy friendship multiplier (from 2 to 3)
- Increase Rare Candy friendship gain (from 5 to 6)
- Decrease value for friendship decrease from losing a battle (from 10 to 5)
- Update Candy friendship thresholds for getting candy for some starter costs.
- Change Soothe Bell from Rogue to Great (Weight: 2 in Great)
- Adjust Map weight to account for change (Weight: 1 to 2)
- Clowning around ME: When shuffling items, soothe bells will get replaced by a random Ultra Tier item
- Clowning around ME: When shuffling items, no item will get replaced by a Soothe Bell
Commit history:
* Candy friendship changes
Update default value for friendship gain from battle and adjust Soothe Bell tier to Great
* Update modifier-type.ts
* Update friendship constants
* Clowning around encounter no longer consider soothe bell rogue tier
* Expert Breeder ME test will no longer fail if candy gain per battle is changed
---------
Co-authored-by: Starkrieg <starkieg.art@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Moka <millennium.stitcher@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>