Hotfixes 1.18.2
This commit is contained in:
commit
cf1616212c
|
@ -1,12 +1,12 @@
|
|||
{
|
||||
"name": "pokemon-rogue-battle",
|
||||
"version": "1.8.1",
|
||||
"version": "1.8.2",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "pokemon-rogue-battle",
|
||||
"version": "1.8.1",
|
||||
"version": "1.8.2",
|
||||
"hasInstallScript": true,
|
||||
"dependencies": {
|
||||
"@material/material-color-utilities": "^0.2.7",
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
"name": "pokemon-rogue-battle",
|
||||
"private": true,
|
||||
"version": "1.8.1",
|
||||
"version": "1.8.2",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"start": "vite",
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 8538aa3e0f6f38c9c9c74fd0cf6df1e2f8a0bd6d
|
||||
Subproject commit 213701f80471d38142827dec2d798f047db471d1
|
|
@ -167,7 +167,7 @@ import { ExpGainsSpeed } from "#enums/exp-gains-speed";
|
|||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { globalScene, initGlobalScene } from "#app/global-scene";
|
||||
import { initGlobalScene } from "#app/global-scene";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
|
||||
import { timedEventManager } from "./global-event-manager";
|
||||
|
@ -2665,7 +2665,7 @@ export default class BattleScene extends SceneBase {
|
|||
case "mystery_encounter_delibirdy": // Firel Delibirdy
|
||||
return 82.28;
|
||||
case "title_afd": // Andr06 - PokéRogue Title Remix (AFD)
|
||||
return 47.660;
|
||||
return 47.66;
|
||||
case "battle_rival_3_afd": // Andr06 - Final N Battle Remix (AFD)
|
||||
return 49.147;
|
||||
}
|
||||
|
@ -2937,14 +2937,19 @@ export default class BattleScene extends SceneBase {
|
|||
* @param show Whether to show or hide the bar
|
||||
*/
|
||||
public queueAbilityDisplay(pokemon: Pokemon, passive: boolean, show: boolean): void {
|
||||
this.unshiftPhase(
|
||||
show
|
||||
? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive)
|
||||
: new HideAbilityPhase(pokemon.getBattlerIndex(), passive),
|
||||
);
|
||||
this.unshiftPhase(show ? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive) : new HideAbilityPhase());
|
||||
this.clearPhaseQueueSplice();
|
||||
}
|
||||
|
||||
/**
|
||||
* Hides the ability bar if it is currently visible
|
||||
*/
|
||||
public hideAbilityBar(): void {
|
||||
if (this.abilityBar.isVisible()) {
|
||||
this.unshiftPhase(new HideAbilityPhase());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves everything from nextCommandPhaseQueue to phaseQueue (keeping order)
|
||||
*/
|
||||
|
|
|
@ -28,7 +28,6 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
|||
import { Moves } from "#enums/moves";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
|
||||
|
@ -1160,9 +1159,11 @@ class TailwindTag extends ArenaTag {
|
|||
);
|
||||
}
|
||||
// Raise attack by one stage if party member has WIND_RIDER ability
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
if (pokemon.hasAbility(Abilities.WIND_RIDER)) {
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.getBattlerIndex()));
|
||||
globalScene.queueAbilityDisplay(pokemon, false, true);
|
||||
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true));
|
||||
globalScene.queueAbilityDisplay(pokemon, false, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.VENUSAUR]: { 0: Abilities.GRASSY_SURGE, 1: Abilities.SEED_SOWER, 2: Abilities.FLOWER_VEIL },
|
||||
[Species.CHARMANDER]: { 0: Abilities.SHEER_FORCE },
|
||||
[Species.CHARMELEON]: { 0: Abilities.BEAST_BOOST },
|
||||
[Species.CHARIZARD]: { 0: Abilities.BEAST_BOOST, 1: Abilities.LEVITATE, 2: Abilities.INTIMIDATE, 3: Abilities.UNNERVE },
|
||||
[Species.CHARIZARD]: { 0: Abilities.BEAST_BOOST, 1: Abilities.LEVITATE, 2: Abilities.TURBOBLAZE, 3: Abilities.UNNERVE },
|
||||
[Species.SQUIRTLE]: { 0: Abilities.DAUNTLESS_SHIELD },
|
||||
[Species.WARTORTLE]: { 0: Abilities.DAUNTLESS_SHIELD },
|
||||
[Species.BLASTOISE]: { 0: Abilities.DAUNTLESS_SHIELD, 1: Abilities.BULLETPROOF, 2: Abilities.BULLETPROOF },
|
||||
|
@ -154,14 +154,14 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.LEAFEON]: { 0: Abilities.GRASSY_SURGE },
|
||||
[Species.GLACEON]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.SYLVEON]: { 0: Abilities.COMPETITIVE },
|
||||
[Species.PORYGON]: { 0: Abilities.LEVITATE },
|
||||
[Species.PORYGON2]: { 0: Abilities.LEVITATE },
|
||||
[Species.PORYGON]: { 0: Abilities.TRANSISTOR },
|
||||
[Species.PORYGON2]: { 0: Abilities.TRANSISTOR },
|
||||
[Species.PORYGON_Z]: { 0: Abilities.PROTEAN },
|
||||
[Species.OMANYTE]: { 0: Abilities.STURDY },
|
||||
[Species.OMASTAR]: { 0: Abilities.STURDY },
|
||||
[Species.KABUTO]: { 0: Abilities.TOUGH_CLAWS },
|
||||
[Species.KABUTOPS]: { 0: Abilities.TOUGH_CLAWS },
|
||||
[Species.AERODACTYL]: { 0: Abilities.INTIMIDATE, 1: Abilities.DELTA_STREAM },
|
||||
[Species.AERODACTYL]: { 0: Abilities.INTIMIDATE, 1: Abilities.INTIMIDATE },
|
||||
[Species.ARTICUNO]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.ZAPDOS]: { 0: Abilities.DRIZZLE },
|
||||
[Species.MOLTRES]: { 0: Abilities.DROUGHT },
|
||||
|
@ -309,7 +309,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.SHIFTRY]: { 0: Abilities.SHARPNESS },
|
||||
[Species.TAILLOW]: { 0: Abilities.AERILATE },
|
||||
[Species.SWELLOW]: { 0: Abilities.AERILATE },
|
||||
[Species.WINGULL]: { 0: Abilities.DRIZZLE },
|
||||
[Species.WINGULL]: { 0: Abilities.WATER_ABSORB },
|
||||
[Species.PELIPPER]: { 0: Abilities.SWIFT_SWIM },
|
||||
[Species.RALTS]: { 0: Abilities.NEUROFORCE },
|
||||
[Species.KIRLIA]: { 0: Abilities.NEUROFORCE },
|
||||
|
@ -612,8 +612,8 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.REUNICLUS]: { 0: Abilities.PSYCHIC_SURGE },
|
||||
[Species.DUCKLETT]: { 0: Abilities.DRIZZLE },
|
||||
[Species.SWANNA]: { 0: Abilities.DRIZZLE },
|
||||
[Species.VANILLITE]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.VANILLISH]: { 0: Abilities.SNOW_WARNING },
|
||||
[Species.VANILLITE]: { 0: Abilities.REFRIGERATE },
|
||||
[Species.VANILLISH]: { 0: Abilities.REFRIGERATE },
|
||||
[Species.VANILLUXE]: { 0: Abilities.SLUSH_RUSH },
|
||||
[Species.DEERLING]: { 0: Abilities.FLOWER_VEIL, 1: Abilities.CUD_CHEW, 2: Abilities.HARVEST, 3: Abilities.FUR_COAT },
|
||||
[Species.SAWSBUCK]: { 0: Abilities.FLOWER_VEIL, 1: Abilities.CUD_CHEW, 2: Abilities.HARVEST, 3: Abilities.FUR_COAT },
|
||||
|
@ -838,7 +838,7 @@ export const starterPassiveAbilities: StarterPassiveAbilities = {
|
|||
[Species.CELESTEELA]: { 0: Abilities.HEATPROOF },
|
||||
[Species.KARTANA]: { 0: Abilities.TECHNICIAN },
|
||||
[Species.GUZZLORD]: { 0: Abilities.POISON_HEAL },
|
||||
[Species.NECROZMA]: { 0: Abilities.BEAST_BOOST, 1: Abilities.FULL_METAL_BODY, 2: Abilities.SHADOW_SHIELD, 3: Abilities.PRISM_ARMOR },
|
||||
[Species.NECROZMA]: { 0: Abilities.BEAST_BOOST, 1: Abilities.FULL_METAL_BODY, 2: Abilities.SHADOW_SHIELD, 3: Abilities.UNNERVE },
|
||||
[Species.MAGEARNA]: { 0: Abilities.STEELY_SPIRIT, 1: Abilities.STEELY_SPIRIT },
|
||||
[Species.MARSHADOW]: { 0: Abilities.IRON_FIST },
|
||||
[Species.POIPOLE]: { 0: Abilities.LEVITATE },
|
||||
|
|
|
@ -30,7 +30,6 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
|||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
|
@ -1901,12 +1900,14 @@ export class TruantTag extends AbilityBattlerTag {
|
|||
|
||||
if (lastMove && lastMove.move !== Moves.NONE) {
|
||||
(globalScene.getCurrentPhase() as MovePhase).cancel();
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, passive));
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.queueAbilityDisplay(pokemon, passive, true);
|
||||
globalScene.queueMessage(
|
||||
i18next.t("battlerTags:truantLapse", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
}),
|
||||
);
|
||||
globalScene.queueAbilityDisplay(pokemon, passive, false);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
|
|
@ -106,7 +106,6 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
|||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { SwitchPhase } from "#app/phases/switch-phase";
|
||||
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { SpeciesFormChangeRevertWeatherFormTrigger } from "../pokemon-forms";
|
||||
import type { GameMode } from "#app/game-mode";
|
||||
import { applyChallenges, ChallengeType } from "../challenge";
|
||||
|
@ -912,7 +911,7 @@ export default class Move implements Localizable {
|
|||
];
|
||||
|
||||
// ...and cannot enhance Pollen Puff when targeting an ally.
|
||||
const exceptPollenPuffAlly: boolean = this.id === Moves.POLLEN_PUFF && targets.includes(user.getAlly().getBattlerIndex())
|
||||
const exceptPollenPuffAlly: boolean = this.id === Moves.POLLEN_PUFF && targets.includes(user.getAlly()?.getBattlerIndex())
|
||||
|
||||
return (!restrictSpread || !isMultiTarget)
|
||||
&& !this.isChargingMove()
|
||||
|
@ -1924,7 +1923,9 @@ export class PartyStatusCureAttr extends MoveEffectAttr {
|
|||
pokemon.resetStatus();
|
||||
pokemon.updateInfo();
|
||||
} else {
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, pokemon.getPassiveAbility()?.id === this.abilityCondition));
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.queueAbilityDisplay(pokemon, pokemon.getPassiveAbility()?.id === this.abilityCondition, true);
|
||||
globalScene.queueAbilityDisplay(pokemon, pokemon.getPassiveAbility()?.id === this.abilityCondition, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -985,12 +985,11 @@ function doTradeReceivedSequence(
|
|||
function generateRandomTraderName() {
|
||||
const length = TrainerType.YOUNGSTER - TrainerType.ACE_TRAINER + 1;
|
||||
// +1 avoids TrainerType.UNKNOWN
|
||||
const trainerTypePool = i18next.t("trainersCommon:" + TrainerType[randInt(length) + 1], { returnObjects: true });
|
||||
const classKey = `trainersCommon:${TrainerType[randInt(length) + 1]}`;
|
||||
// Some trainers have 2 gendered pools, some do not
|
||||
const gender = randInt(2) === 0 ? "MALE" : "FEMALE";
|
||||
const trainerNameString = randSeedItem(
|
||||
Object.values(trainerTypePool.hasOwnProperty(gender) ? trainerTypePool[gender] : trainerTypePool),
|
||||
) as string;
|
||||
const genderKey = i18next.exists(`${classKey}.MALE`) ? (randInt(2) === 0 ? ".MALE" : ".FEMALE") : "";
|
||||
const trainerNameKey = randSeedItem(Object.keys(i18next.t(`${classKey}${genderKey}`, { returnObjects: true })));
|
||||
const trainerNameString = i18next.t(`${classKey}${genderKey}.${trainerNameKey}`);
|
||||
// Some names have an '&' symbol and need to be trimmed to a single name instead of a double name
|
||||
const trainerNames = trainerNameString.split(" & ");
|
||||
return trainerNames[randInt(trainerNames.length)];
|
||||
|
|
|
@ -40,7 +40,6 @@ import { TrainerType } from "#enums/trainer-type";
|
|||
import { Abilities } from "#enums/abilities";
|
||||
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
|
||||
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { FieldEffectModifier } from "#app/modifier/modifier";
|
||||
|
||||
|
@ -378,7 +377,6 @@ export class Arena {
|
|||
const isCherrimWithFlowerGift = p.hasAbility(Abilities.FLOWER_GIFT) && p.species.speciesId === Species.CHERRIM;
|
||||
|
||||
if (isCastformWithForecast || isCherrimWithFlowerGift) {
|
||||
new ShowAbilityPhase(p.getBattlerIndex());
|
||||
globalScene.triggerPokemonFormChange(p, SpeciesFormChangeWeatherTrigger);
|
||||
}
|
||||
});
|
||||
|
@ -395,7 +393,6 @@ export class Arena {
|
|||
p.hasAbility(Abilities.FLOWER_GIFT, false, true) && p.species.speciesId === Species.CHERRIM;
|
||||
|
||||
if (isCastformWithForecast || isCherrimWithFlowerGift) {
|
||||
new ShowAbilityPhase(p.getBattlerIndex());
|
||||
return globalScene.triggerPokemonFormChange(p, SpeciesFormChangeRevertWeatherFormTrigger);
|
||||
}
|
||||
});
|
||||
|
|
|
@ -33,14 +33,16 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
public partyTemplateIndex: number;
|
||||
public name: string;
|
||||
public partnerName: string;
|
||||
public nameKey: string;
|
||||
public partnerNameKey: string | undefined;
|
||||
public originalIndexes: { [key: number]: number } = {};
|
||||
|
||||
constructor(
|
||||
trainerType: TrainerType,
|
||||
variant: TrainerVariant,
|
||||
partyTemplateIndex?: number,
|
||||
name?: string,
|
||||
partnerName?: string,
|
||||
nameKey?: string,
|
||||
partnerNameKey?: string,
|
||||
trainerConfigOverride?: TrainerConfig,
|
||||
) {
|
||||
super(globalScene, -72, 80);
|
||||
|
@ -59,28 +61,41 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
|||
: Utils.randSeedWeightedItem(this.config.partyTemplates.map((_, i) => i)),
|
||||
this.config.partyTemplates.length - 1,
|
||||
);
|
||||
if (i18next.exists("trainersCommon:" + TrainerType[trainerType], { returnObjects: true })) {
|
||||
const namePool = i18next.t("trainersCommon:" + TrainerType[trainerType], { returnObjects: true });
|
||||
this.name =
|
||||
name ||
|
||||
Utils.randSeedItem(
|
||||
Object.values(
|
||||
namePool.hasOwnProperty("MALE")
|
||||
? namePool[variant === TrainerVariant.FEMALE ? "FEMALE" : "MALE"]
|
||||
: namePool,
|
||||
),
|
||||
const classKey = `trainersCommon:${TrainerType[trainerType]}`;
|
||||
if (i18next.exists(classKey, { returnObjects: true })) {
|
||||
if (nameKey) {
|
||||
this.nameKey = nameKey;
|
||||
} else {
|
||||
const genderKey = i18next.exists(`${classKey}.MALE`)
|
||||
? variant === TrainerVariant.FEMALE
|
||||
? ".FEMALE"
|
||||
: ".MALE"
|
||||
: "";
|
||||
const trainerKey = Utils.randSeedItem(
|
||||
Object.keys(i18next.t(`${classKey}${genderKey}`, { returnObjects: true })),
|
||||
);
|
||||
this.nameKey = `${classKey}${genderKey}.${trainerKey}`;
|
||||
}
|
||||
this.name = i18next.t(this.nameKey);
|
||||
if (variant === TrainerVariant.DOUBLE) {
|
||||
if (this.config.doubleOnly) {
|
||||
if (partnerName) {
|
||||
this.partnerName = partnerName;
|
||||
if (partnerNameKey) {
|
||||
this.partnerNameKey = partnerNameKey;
|
||||
this.partnerName = i18next.t(this.partnerNameKey);
|
||||
} else {
|
||||
[this.name, this.partnerName] = this.name.split(" & ");
|
||||
}
|
||||
} else {
|
||||
this.partnerName =
|
||||
partnerName ||
|
||||
Utils.randSeedItem(Object.values(namePool.hasOwnProperty("FEMALE") ? namePool["FEMALE"] : namePool));
|
||||
const partnerGenderKey = i18next.exists(`${classKey}.FEMALE`) ? ".FEMALE" : "";
|
||||
const partnerTrainerKey = Utils.randSeedItem(
|
||||
Object.keys(
|
||||
i18next.t(`${classKey}${partnerGenderKey}`, {
|
||||
returnObjects: true,
|
||||
}),
|
||||
),
|
||||
);
|
||||
this.partnerNameKey = `${classKey}${partnerGenderKey}.${partnerTrainerKey}`;
|
||||
this.partnerName = i18next.t(this.partnerNameKey);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2823,37 +2823,48 @@ const modifierPool: ModifierPool = {
|
|||
modifierTypes.MYSTICAL_ROCK,
|
||||
(party: Pokemon[]) => {
|
||||
return party.some(p => {
|
||||
const moveset = p.getMoveset(true).map(m => m.moveId);
|
||||
let isHoldingMax = false;
|
||||
for (const i of p.getHeldItems()) {
|
||||
if (i.type.id === "MYSTICAL_ROCK") {
|
||||
isHoldingMax = i.getStackCount() === i.getMaxStackCount();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const hasAbility = [
|
||||
Abilities.DRIZZLE,
|
||||
Abilities.ORICHALCUM_PULSE,
|
||||
Abilities.DRIZZLE,
|
||||
Abilities.SAND_STREAM,
|
||||
Abilities.SAND_SPIT,
|
||||
Abilities.SNOW_WARNING,
|
||||
Abilities.ELECTRIC_SURGE,
|
||||
Abilities.HADRON_ENGINE,
|
||||
Abilities.PSYCHIC_SURGE,
|
||||
Abilities.GRASSY_SURGE,
|
||||
Abilities.SEED_SOWER,
|
||||
Abilities.MISTY_SURGE,
|
||||
].some(a => p.hasAbility(a, false, true));
|
||||
if (!isHoldingMax) {
|
||||
const moveset = p.getMoveset(true).map(m => m.moveId);
|
||||
|
||||
const hasMoves = [
|
||||
Moves.SUNNY_DAY,
|
||||
Moves.RAIN_DANCE,
|
||||
Moves.SANDSTORM,
|
||||
Moves.SNOWSCAPE,
|
||||
Moves.HAIL,
|
||||
Moves.CHILLY_RECEPTION,
|
||||
Moves.ELECTRIC_TERRAIN,
|
||||
Moves.PSYCHIC_TERRAIN,
|
||||
Moves.GRASSY_TERRAIN,
|
||||
Moves.MISTY_TERRAIN,
|
||||
].some(m => moveset.includes(m));
|
||||
const hasAbility = [
|
||||
Abilities.DROUGHT,
|
||||
Abilities.ORICHALCUM_PULSE,
|
||||
Abilities.DRIZZLE,
|
||||
Abilities.SAND_STREAM,
|
||||
Abilities.SAND_SPIT,
|
||||
Abilities.SNOW_WARNING,
|
||||
Abilities.ELECTRIC_SURGE,
|
||||
Abilities.HADRON_ENGINE,
|
||||
Abilities.PSYCHIC_SURGE,
|
||||
Abilities.GRASSY_SURGE,
|
||||
Abilities.SEED_SOWER,
|
||||
Abilities.MISTY_SURGE,
|
||||
].some(a => p.hasAbility(a, false, true));
|
||||
|
||||
return hasAbility || hasMoves;
|
||||
const hasMoves = [
|
||||
Moves.SUNNY_DAY,
|
||||
Moves.RAIN_DANCE,
|
||||
Moves.SANDSTORM,
|
||||
Moves.SNOWSCAPE,
|
||||
Moves.HAIL,
|
||||
Moves.CHILLY_RECEPTION,
|
||||
Moves.ELECTRIC_TERRAIN,
|
||||
Moves.PSYCHIC_TERRAIN,
|
||||
Moves.GRASSY_TERRAIN,
|
||||
Moves.MISTY_TERRAIN,
|
||||
].some(m => moveset.includes(m));
|
||||
|
||||
return hasAbility || hasMoves;
|
||||
}
|
||||
return false;
|
||||
})
|
||||
? 10
|
||||
: 0;
|
||||
|
|
|
@ -45,6 +45,8 @@ export class GameOverPhase extends BattlePhase {
|
|||
start() {
|
||||
super.start();
|
||||
|
||||
globalScene.hideAbilityBar();
|
||||
|
||||
// Failsafe if players somehow skip floor 200 in classic mode
|
||||
if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex > 200) {
|
||||
this.isVictory = true;
|
||||
|
|
|
@ -1,27 +1,12 @@
|
|||
import { globalScene } from "#app/global-scene";
|
||||
import type { BattlerIndex } from "#app/battle";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
|
||||
export class HideAbilityPhase extends PokemonPhase {
|
||||
private passive: boolean;
|
||||
|
||||
constructor(battlerIndex: BattlerIndex, passive = false) {
|
||||
super(battlerIndex);
|
||||
|
||||
this.passive = passive;
|
||||
}
|
||||
import { Phase } from "#app/phase";
|
||||
|
||||
export class HideAbilityPhase extends Phase {
|
||||
start() {
|
||||
super.start();
|
||||
|
||||
const pokemon = this.getPokemon();
|
||||
|
||||
if (pokemon) {
|
||||
globalScene.abilityBar.hide().then(() => {
|
||||
this.end();
|
||||
});
|
||||
} else {
|
||||
globalScene.abilityBar.hide().then(() => {
|
||||
this.end();
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
@ -69,6 +69,7 @@ import type { Phase } from "#app/phase";
|
|||
import { ShowAbilityPhase } from "./show-ability-phase";
|
||||
import { MovePhase } from "./move-phase";
|
||||
import { MoveEndPhase } from "./move-end-phase";
|
||||
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
|
||||
|
||||
export class MoveEffectPhase extends PokemonPhase {
|
||||
public move: PokemonMove;
|
||||
|
@ -326,12 +327,14 @@ export class MoveEffectPhase extends PokemonPhase {
|
|||
? getMoveTargets(target, move.id).targets
|
||||
: [user.getBattlerIndex()];
|
||||
if (!isReflecting) {
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
queuedPhases.push(
|
||||
new ShowAbilityPhase(
|
||||
target.getBattlerIndex(),
|
||||
target.getPassiveAbility().hasAttr(ReflectStatusMoveAbAttr),
|
||||
),
|
||||
);
|
||||
queuedPhases.push(new HideAbilityPhase());
|
||||
}
|
||||
|
||||
queuedPhases.push(
|
||||
|
|
|
@ -42,7 +42,6 @@ import { CommonAnimPhase } from "#app/phases/common-anim-phase";
|
|||
import { MoveChargePhase } from "#app/phases/move-charge-phase";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { NumberHolder } from "#app/utils";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { ArenaTagType } from "#enums/arena-tag-type";
|
||||
|
@ -535,11 +534,16 @@ export class MovePhase extends BattlePhase {
|
|||
|
||||
if (this.pokemon.hasAbilityWithAttr(BlockRedirectAbAttr)) {
|
||||
redirectTarget.value = currentTarget;
|
||||
globalScene.unshiftPhase(
|
||||
new ShowAbilityPhase(
|
||||
this.pokemon.getBattlerIndex(),
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
),
|
||||
// TODO: Ability displays should be handled by the ability
|
||||
globalScene.queueAbilityDisplay(
|
||||
this.pokemon,
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
true,
|
||||
);
|
||||
globalScene.queueAbilityDisplay(
|
||||
this.pokemon,
|
||||
this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr),
|
||||
false,
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
@ -35,7 +35,7 @@ export class ShowAbilityPhase extends PokemonPhase {
|
|||
|
||||
// If the bar is already out, hide it before showing the new one
|
||||
if (globalScene.abilityBar.isVisible()) {
|
||||
globalScene.unshiftPhase(new HideAbilityPhase(this.battlerIndex, this.passive));
|
||||
globalScene.unshiftPhase(new HideAbilityPhase());
|
||||
globalScene.unshiftPhase(new ShowAbilityPhase(this.battlerIndex, this.passive));
|
||||
return this.end();
|
||||
}
|
||||
|
|
|
@ -28,6 +28,8 @@ export class TurnEndPhase extends FieldPhase {
|
|||
globalScene.currentBattle.incrementTurn();
|
||||
globalScene.eventTarget.dispatchEvent(new TurnEndEvent(globalScene.currentBattle.turn));
|
||||
|
||||
globalScene.hideAbilityBar();
|
||||
|
||||
const handlePokemon = (pokemon: Pokemon) => {
|
||||
if (!pokemon.switchOutStatus) {
|
||||
pokemon.lapseTags(BattlerTagLapseType.TURN_END);
|
||||
|
|
|
@ -5,8 +5,8 @@ export default class TrainerData {
|
|||
public trainerType: TrainerType;
|
||||
public variant: TrainerVariant;
|
||||
public partyTemplateIndex: number;
|
||||
public name: string;
|
||||
public partnerName: string;
|
||||
public nameKey: string;
|
||||
public partnerNameKey: string | undefined;
|
||||
|
||||
constructor(source: Trainer | any) {
|
||||
const sourceTrainer = source instanceof Trainer ? (source as Trainer) : null;
|
||||
|
@ -17,11 +17,11 @@ export default class TrainerData {
|
|||
? TrainerVariant.FEMALE
|
||||
: TrainerVariant.DEFAULT;
|
||||
this.partyTemplateIndex = source.partyMemberTemplateIndex;
|
||||
this.name = source.name;
|
||||
this.partnerName = source.partnerName;
|
||||
this.nameKey = source.nameKey;
|
||||
this.partnerNameKey = source.partnerNameKey;
|
||||
}
|
||||
|
||||
toTrainer(): Trainer {
|
||||
return new Trainer(this.trainerType, this.variant, this.partyTemplateIndex, this.name, this.partnerName);
|
||||
return new Trainer(this.trainerType, this.variant, this.partyTemplateIndex, this.nameKey, this.partnerNameKey);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,7 +9,6 @@ import { StatusEffect } from "#enums/status-effect";
|
|||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
|
||||
describe("Abilities - Parental Bond", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
|
@ -427,21 +426,4 @@ describe("Abilities - Parental Bond", () => {
|
|||
// TODO: Update hit count to 1 once Future Sight is fixed to not activate abilities if user is off the field
|
||||
expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(2);
|
||||
});
|
||||
|
||||
it("should not allow Pollen Puff to heal ally more than once", async () => {
|
||||
game.override.battleType("double").moveset([Moves.POLLEN_PUFF, Moves.ENDURE]);
|
||||
await game.classicMode.startBattle([Species.BULBASAUR, Species.OMANYTE]);
|
||||
|
||||
const [, rightPokemon] = game.scene.getPlayerField();
|
||||
|
||||
rightPokemon.damageAndUpdate(rightPokemon.hp - 1);
|
||||
|
||||
game.move.select(Moves.POLLEN_PUFF, 0, BattlerIndex.PLAYER_2);
|
||||
game.move.select(Moves.ENDURE, 1);
|
||||
|
||||
await game.toNextTurn();
|
||||
|
||||
// Pollen Puff heals with a ratio of 0.5, as long as Pollen Puff triggers only once the pokemon will always be <= (0.5 * Max HP) + 1
|
||||
expect(rightPokemon.hp).toBeLessThanOrEqual(0.5 * rightPokemon.getMaxHp() + 1);
|
||||
});
|
||||
});
|
||||
|
|
|
@ -0,0 +1,64 @@
|
|||
import { BattlerIndex } from "#app/battle";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("Moves - Pollen Puff", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.POLLEN_PUFF])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("should not heal more than once when the user has a source of multi-hit", async () => {
|
||||
game.override.battleType("double").moveset([Moves.POLLEN_PUFF, Moves.ENDURE]).ability(Abilities.PARENTAL_BOND);
|
||||
await game.classicMode.startBattle([Species.BULBASAUR, Species.OMANYTE]);
|
||||
|
||||
const [_, rightPokemon] = game.scene.getPlayerField();
|
||||
|
||||
rightPokemon.damageAndUpdate(rightPokemon.hp - 1);
|
||||
|
||||
game.move.select(Moves.POLLEN_PUFF, 0, BattlerIndex.PLAYER_2);
|
||||
game.move.select(Moves.ENDURE, 1);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
// Pollen Puff heals with a ratio of 0.5, as long as Pollen Puff triggers only once the pokemon will always be <= (0.5 * Max HP) + 1
|
||||
expect(rightPokemon.hp).toBeLessThanOrEqual(0.5 * rightPokemon.getMaxHp() + 1);
|
||||
});
|
||||
|
||||
it("should damage an enemy multiple times when the user has a source of multi-hit", async () => {
|
||||
game.override.moveset([Moves.POLLEN_PUFF]).ability(Abilities.PARENTAL_BOND).enemyLevel(100);
|
||||
await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
|
||||
const target = game.scene.getEnemyPokemon()!;
|
||||
|
||||
game.move.select(Moves.POLLEN_PUFF);
|
||||
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(target.battleData.hitCount).toBe(2);
|
||||
});
|
||||
});
|
Loading…
Reference in New Issue