PCSX2 - The Playstation 2 Emulator
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lightningterror f0c064261b Gamedb: Ease Ghost in the Shell COP2 patch.
Makes character shadows work properly.
Also remove crc check to make the Russian version work.

Testing was also done by @ivan89el.

US and EU regions only.
2018-11-24 01:26:33 +01:00
3rdparty 3rdparty:wxwidgets: Cache strings for "Next>" or "Finish" buttons in wxWizard so locale stays consistent throughougt wizard's lifetime (#2664) 2018-10-31 09:57:57 +01:00
bin Gamedb: Ease Ghost in the Shell COP2 patch. 2018-11-24 01:26:33 +01:00
cmake Add network capability for Linux (#2586) 2018-10-02 21:37:34 -07:00
common GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
debian-packager Dev9ghzdrk: Postinst for deb to add network capabilities 2018-10-15 07:26:53 +02:00
linux_various linux: mesa full steam ahead ! 2017-04-13 18:04:53 +02:00
locales PCSX2: Update Dutch Translations. (#2678) 2018-11-09 14:36:50 +01:00
nsis Added pre-install dialog, updated build instructions, fix RegKey in uninstaller, automatically backup old configuration folder, misc. changes. 2017-05-16 09:39:12 +02:00
pcsx2 pcsx2: Add StaticLine between Zoom and Disable window resize border. 2018-11-22 06:19:15 +01:00
plugins GSdx-osd: Remove/purge OSD Indicator code. 2018-11-18 14:15:17 +01:00
tests tests: be more user friendly 2016-02-12 19:10:36 +01:00
tools [skip ci] GSDumpGui: Adjust copyright information. 2018-05-10 14:47:30 +03:00
unfree baseclasses: Move from unfree to 3rdparty 2018-04-29 02:19:17 +01:00
.clang-format clang format: set SpacesBeforeTrailingComments to 1 2016-10-16 21:42:31 +02:00
.editorconfig editorConfig: use tabs instead of spaces (indent stays 4) 2016-08-20 20:43:38 +03:00
.gitattributes Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
.gitignore Block installation on XP/fix an uninstaller regression and add ManifestDPIAware to the installer. Remove NSIS dirs from .gitignore. 2017-05-16 09:39:12 +02:00
.gitmodules 3rdparty: Add xz submodule 2017-06-03 14:52:01 +02:00
.travis.yml ci: Update Travis CI configuration 2018-06-22 01:22:34 +01:00
CMakeLists.txt Add a new option to build.sh to not generate translations while building the project. 2018-09-05 21:38:38 -07:00
CONTRIBUTING.md Added github issues to the tasks 2016-01-06 01:15:36 -06:00
COPYING.GPLv2 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.GPLv3 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv2.1 copyright again: 2012-04-18 14:09:18 +00:00
COPYING.LGPLv3 copyright again: 2012-04-18 14:09:18 +00:00
ISSUE_TEMPLATE.md PCSX2-Git: Minor changes in issue template file 2017-08-09 20:10:17 +05:30
PCSX2_suite.sln baseclasses: Move from unfree to 3rdparty 2018-04-29 02:19:17 +01:00
README.md Minor README edit by TheTechnician27 2018-11-20 02:35:02 +01:00
appveyor.yml ci: Update Travis CI and AppVeyor configurations 2017-10-12 23:54:12 +01:00
build.sh build.sh: correct some tab/space issues left by arcum from previous commit. 2018-09-10 05:54:15 +02:00
buildbot.xml gsdx:windows: Remove SSSE3 and AVX configurations 2017-01-27 11:06:30 +01:00
mscompile.cmd ci|mscompile: Remove VS2013 configurations 2017-03-12 16:29:55 +00:00
old_plugins.sln Plugins: Move Xpad and USBqemu plugins to old plugins solution 2018-02-05 22:34:29 +00:00
travis.sh ci: Fix Travis CI builds 2018-11-14 13:03:09 +00:00

README.md

PCSX2

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PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Project Details

The PCSX2 project has been running for more than ten years. Once only able to run a few public domain demos, newer versions enable many games to work at full speed, including popular titles such as Final Fantasy X and Devil May Cry 3. Visit the PCSX2 homepage to check the latest compatibility status of games (with more than 2000 titles tested), or ask for help in the official forums.

The latest officially released stable version is version 1.4.0.

Installers and binaries for both Windows and Linux are available from our website.

Development builds are also available from our website.

System Requirements

Minimum

  • OS: Windows Vista SP2 or newer or GNU/Linux (32-bit or 64-bit)
  • CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
  • GPU: DirectX 10 GPU or better
  • RAM: 2GB or more
  • OS: Windows 7/8/8.1/10 (64-bit) or GNU/Linux (64-bit)
  • CPU: Intel Haswell (or AMD equivalent) @ 3.2GHz or better
  • GPU: DirectX 11 GPU or greater
  • RAM: 4GB or more

Notes

  • You need the Visual C++ 2015 x86 Redistributables for this version to work.

  • PCSX2 1.4.0 is the last version to support Windows XP. Windows XP is no longer getting updates (including security-related updates), and graphics drivers for Windows XP are older and no longer maintained.

  • Make sure to update your operating system, drivers, and DirectX (if applicable) to ensure you have the best experience possible. Having a newer GPU is also recommended so you have the latest supported drivers.

  • Because of copyright issues, and the complexity of trying to work around it, you need a BIOS dump extracted from a legitimately-owned PS2 console to use the emulator. For more information about the BIOS and how to get it from your console, visit this page.

  • PCSX2 mainly takes advantage of 2 CPU cores. As of this commit PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, however on GS-limited games (or on CPUs with fewer than 2 cores) it may be a slowdown.

Screenshots

Okami Final Fantasy XII Shadow of the Colossus DragonBall Z Budokai Tenkaichi 3 Kingdom Hearts 2: Final Mix God of War 2 Metal Gear Solid 3: Snake Eater Rogue Galaxy