mirror of https://github.com/PCSX2/pcsx2.git
ef0ebd6517
Needed for channel shuffle, this copies the render target when it's the same as the resource texture bound on slot 4. |
||
---|---|---|
.. | ||
Common | ||
DX9 | ||
DX11 | ||
DXCommon | ||
HW | ||
Null | ||
OpenCL | ||
OpenGL | ||
SW |