pcsx2/plugins/GSdx/res/glsl
lightningterror 5362fc9c26 gsdx-ogl: Fix MaxDepthPS byte alignment.
Bigger value comes first, then smaller to fill the gap so the alignment
can be proper.
vec3
float
2020-06-19 19:37:32 +02:00
..
common_header.glsl gsdx-ogl: Fix MaxDepthPS byte alignment. 2020-06-19 19:37:32 +02:00
convert.glsl GSdx-ogl: Switch shader numbers main18 and main19. 2018-12-10 18:31:59 +01:00
interlace.glsl gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
merge.glsl gsdx: Add color component to OGL shaders 2016-10-14 18:13:20 +02:00
shadeboost.glsl glsl: Replace leftover tabs with spaces in shaderboost. 2018-08-27 14:01:25 +02:00
tfx_fs.glsl gsdx-hw: Add zclamping to ps/fs. 2020-06-06 23:56:41 +02:00
tfx_vgs.glsl gsdx-hw: Cleanup a bit EmulateZbuffer. 2020-06-06 23:56:41 +02:00