pcsx2/plugins/GSdx/res
lightningterror 5362fc9c26 gsdx-ogl: Fix MaxDepthPS byte alignment.
Bigger value comes first, then smaller to fill the gap so the alignment
can be proper.
vec3
float
2020-06-19 19:37:32 +02:00
..
glsl gsdx-ogl: Fix MaxDepthPS byte alignment. 2020-06-19 19:37:32 +02:00
convert.fx convert.fx: Update main4 shader to better support hdr colclip. 2019-01-12 09:53:51 +01:00
fxaa.fx fxaa.fx: Purge d3d9 shader code. 2019-02-19 15:36:15 +01:00
gsdx-res.xml gsdx ogl: use load resource to load shader 2017-04-12 18:09:06 +02:00
interlace.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
logo-null.bmp gsdx-gui: Update logos to match current changes. 2020-05-07 14:28:31 +02:00
logo-ogl.bmp gsdx-gui: Update logos to match current changes. 2020-05-07 14:28:31 +02:00
logo11.bmp gsdx-gui: Update logos to match current changes. 2020-05-07 14:28:31 +02:00
merge.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
shadeboost.fx GSdx: Purge Direct3D9 Render entirely. (#2762) 2018-12-20 00:54:51 +01:00
tfx.cl GSdx: Enable OpenCL on Linux (#3099) 2019-09-11 17:59:33 -07:00
tfx.fx gsdx-hw: Add zclamping to ps/fs. 2020-06-06 23:56:41 +02:00