pcsx2/plugins
Jonathan Li d81f236910 gsdx:windows: Handle shader dialog filenames properly
The shader dialog filename handling code had several buffer overflows
and also did not handle non-English filenames well.

Fix the filename handling by storing them as UTF-8 in the ini and
converting them to/from UTF-16 as necessary, and also fix the buffer
overflows.
2021-03-27 18:51:17 +00:00
..
GSdx gsdx:windows: Handle shader dialog filenames properly 2021-03-27 18:51:17 +00:00
CMakeLists.txt Build: Drop GSnull plugim 2021-02-23 09:19:06 +00:00