mirror of https://github.com/PCSX2/pcsx2.git
d81f236910
The shader dialog filename handling code had several buffer overflows and also did not handle non-English filenames well. Fix the filename handling by storing them as UTF-8 in the ini and converting them to/from UTF-16 as necessary, and also fix the buffer overflows. |
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GSdx | ||
CMakeLists.txt |