PCSX2 - The Playstation 2 Emulator
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Gregory Hainaut c4bf09ad32 glsl: extension must be declared first
Mesa follows this rule of the standard.

Issue #2037

Shader compile fines now but SSO interface seems to be broken.
2017-08-12 15:37:29 +02:00
3rdparty core: add hidden option EnableVsyncWindowFlag to add the WS_POPUP flag 2017-07-02 15:08:16 +02:00
bin glsl: extension must be declared first 2017-08-12 15:37:29 +02:00
cmake cmake: blacklist GCC 7.0 and GCC 7.1 (based on a small testcase) 2017-06-29 14:51:50 +02:00
common gsdx: remove the unused GSsetFrameLimit API 2017-07-02 15:09:47 +02:00
debian-packager linux: requires liblzma (xz) to build GSdx 2017-05-21 23:45:35 +02:00
linux_various linux: mesa full steam ahead ! 2017-04-13 18:04:53 +02:00
locales Update Translations (#2029) 2017-08-06 22:45:49 +05:30
nsis Added pre-install dialog, updated build instructions, fix RegKey in uninstaller, automatically backup old configuration folder, misc. changes. 2017-05-16 09:39:12 +02:00
pcsx2 PCSX2-WX: Force disable MTVU hack on safest preset 2017-08-09 20:10:17 +05:30
plugins glsl: extension must be declared first 2017-08-12 15:37:29 +02:00
tests tests: be more user friendly 2016-02-12 19:10:36 +01:00
tools gsdumpgui: Make it work even if it's not named GsDumpGUI.exe 2016-09-28 23:21:26 +01:00
unfree Make fps2bios compilable with latest PS2 toolchain 2017-02-21 10:55:18 +01:00
.clang-format clang format: set SpacesBeforeTrailingComments to 1 2016-10-16 21:42:31 +02:00
.editorconfig editorConfig: use tabs instead of spaces (indent stays 4) 2016-08-20 20:43:38 +03:00
.gitattributes Introduce end-of-line normalization 2015-08-04 23:52:48 +02:00
.gitignore Block installation on XP/fix an uninstaller regression and add ManifestDPIAware to the installer. Remove NSIS dirs from .gitignore. 2017-05-16 09:39:12 +02:00
.gitmodules 3rdparty: Add xz submodule 2017-06-03 14:52:01 +02:00
.travis.yml ci: Remove Travis CI caching workaround 2016-09-16 23:45:44 +01:00
CMakeLists.txt MAN_DIR added 2016-03-20 23:02:59 -07:00
CONTRIBUTING.md Added github issues to the tasks 2016-01-06 01:15:36 -06:00
COPYING.GPLv2 copyright again: 2012-04-18 14:09:18 +00:00
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ISSUE_TEMPLATE.md PCSX2-Git: Minor changes in issue template file 2017-08-09 20:10:17 +05:30
PCSX2_suite.sln windows: Link GSdx to liblzma (xz) 2017-06-03 14:52:01 +02:00
README.md PCSX2-Git: Move the Q&A section content 2017-03-10 00:00:06 +01:00
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build.sh build.sh: avoid duplicate on clang-tidy analysis 2017-05-03 12:03:38 +02:00
buildbot.xml gsdx:windows: Remove SSSE3 and AVX configurations 2017-01-27 11:06:30 +01:00
mscompile.cmd ci|mscompile: Remove VS2013 configurations 2017-03-12 16:29:55 +00:00
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README.md

PCSX2

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PCSX2 is an open-source PlayStation 2 (AKA PS2) emulator. Its purpose is to emulate the PS2 hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits.

Project Details

The PCSX2 project has been running for more than ten years. Once only able to run a few public domain demos, newer versions enable many games to work at full speed, including popular titles such as Final Fantasy X or Devil May Cry 3. Visit the PCSX2 homepage to check the latest compatibility status of games (with more than 2000 titles tested), or ask for help in the official forums.

The latest officially released stable version is version 1.4.0.

Installers and binaries for both Windows and Linux are available from our website.

Development builds are also available from our website.

System Requirements

Minimum

  • OS: Windows Vista SP2 or newer or GNU/Linux (32-bit or 64-bit)
  • CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
  • GPU: DirectX 10 GPU or better
  • RAM: 2GB or more
  • OS: Windows 7/8/8.1/10 (64-bit) or GNU/Linux (64-bit)
  • CPU: Intel Haswell (or AMD equivalent) @ 3.2GHz or better
  • GPU: DirectX 11 GPU or greater
  • RAM: 4GB or more

Notes

  • You need the Visual C++ 2015 x86 Redistributables for this version to work.

  • PCSX2 1.4.0 is the last version to support Windows XP. Windows XP is no longer getting updates (including security-related updates), and graphics drivers for Windows XP are older and no longer maintained.

  • Make sure to update your operating system, drivers, and DirectX (if applicable) to ensure you have the best experience possible. Having a newer GPU is also recommended so you have the latest supported drivers.

  • Because of copyright issues, and the complexity of trying to work around it, you need a BIOS dump extracted from a legitimately-owned PS2 console to use the emulator. For more information about the BIOS and how to get it from your console, visit this page.

  • PCSX2 mainly takes advantage of 2 CPU cores. As of this commit PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, however on GS-limited games (or on CPUs with less than 2 cores) it may be a slowdown.

Screenshots

Okami Final Fantasy XII Shadow of the Colossus DragonBall Z Budokai Tenkaichi 3 Kingdom Hearts 2: Final Mix God of War 2 Metal Gear Solid 3: Snake Eater Rogue Galaxy