pcsx2/plugins/spu2-x/src
avihal 9bfbbf0a0c SPU2-X: Stretcher: fixed a bug which may be triggered by some compiler optimizations (floating point comparisons, doesn't happen with current VS2010 project). Thanks to pseudonym for tracking it down, reading tons of asm code, and learning x87 while at it...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4872 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-08-15 16:55:23 +00:00
..
Linux spu2x: linux compilation fix. 2011-08-11 17:36:44 +00:00
Windows SPU2-X: Fix one little bug in the spu2replay code and a few warnings discovered by warning level 4 + code analysis. 2011-08-12 14:47:36 +00:00
ADSR.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
CMakeLists.txt spu2x: linux compilation fix. 2011-08-11 17:36:44 +00:00
Config.h SPU2-X: Added config setting for ProLogic decoding level. 2011-08-10 20:08:29 +00:00
DPLII.h [copyright] 2010-07-08 16:40:44 +00:00
Debug.cpp SPU2X: Better control of debug messages. (Now they actually print when enable at the SPU2X debug GUI). 2011-08-04 16:51:59 +00:00
Debug.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
DecodeDPLII.cpp [copyright] 2010-07-08 16:40:44 +00:00
Dma.cpp SPU2-X: Minor change on the ADPCM decoder. 2 other known decoders do this as well. 2011-01-16 21:02:37 +00:00
Dma.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
DplIIdecoder.cpp SPU2-X: Give some more range to the balancing, I realized its most probably safe for our ears ( an it seems to be based on testing ;P). 2011-08-10 21:21:49 +00:00
Global.h SPU2-X: Version bump. 2011-06-27 22:54:25 +00:00
Lowpass.cpp Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Lowpass.h Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
Mixer.cpp Big gif transfer code rewrite! 2011-07-24 13:02:50 +00:00
Mixer.h SPU2-X: kill a few warnings 2011-08-10 11:59:08 +00:00
PS2E-spu2.cpp SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator. 2011-06-25 23:45:58 +00:00
PS2E-spu2.h SPU2-X: Implemented SPU2reset method for handling a PS2 reset. 2011-06-08 20:30:57 +00:00
PrecompiledHeader.cpp [copyright] 2010-07-08 16:40:44 +00:00
ReadInput.cpp SPU2-X: Little mistake in input area IRQ code. 2011-06-15 16:24:42 +00:00
RegLog.cpp SPU2-X: Testing showed that writing effect area registers is not entirely ineffective as previously assumed while effect area writing is enabled on that core. The new assumption is that internal registers reflect the values of the external ones while effect area writing is disabled. Also increased logging level of these registers. 2011-06-24 18:41:56 +00:00
RegTable.cpp SPU2-X: Both cores now (ignore previous commit) 2011-06-24 23:09:45 +00:00
Reverb.cpp SPU2-X: Apply Neill's recommended 2/3 multiplier to the input. The results still are not like on the PS2, but we're now as good as Neill's research allows. We'll have to do our own from here on. 2011-06-27 17:17:29 +00:00
SndOut.cpp SPU2-X: Reworked the circular buffer functions for audio output, with a thread-safe version. 2011-08-14 22:06:18 +00:00
SndOut.h SPU2-X: Reworked the circular buffer functions for audio output, with a thread-safe version. 2011-08-14 22:06:18 +00:00
SndOut_Portaudio.cpp SPU2-X: Fix one little bug in the spu2replay code and a few warnings discovered by warning level 4 + code analysis. 2011-08-12 14:47:36 +00:00
Spu2replay.cpp SPU2-X: Fix one little bug in the spu2replay code and a few warnings discovered by warning level 4 + code analysis. 2011-08-12 14:47:36 +00:00
Spu2replay.h SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator. 2011-06-25 23:45:58 +00:00
Timestretcher.cpp SPU2-X: Stretcher: fixed a bug which may be triggered by some compiler optimizations (floating point comparisons, doesn't happen with current VS2010 project). Thanks to pseudonym for tracking it down, reading tons of asm code, and learning x87 while at it... 2011-08-15 16:55:23 +00:00
WavFile.cpp Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
WavFile.h Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself. 2011-03-25 05:06:49 +00:00
Wavedump_wav.cpp GregMiscellaneous: spu2x: 2010-10-19 20:29:01 +00:00
defs.h SPU2-X: 2011-06-25 13:24:22 +00:00
iconvert.cpp [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
regs.h SPU2-X: 2011-02-20 21:00:08 +00:00
spdif.h [copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see. 2010-07-04 22:49:00 +00:00
spu2freeze.cpp Big gif transfer code rewrite! 2011-07-24 13:02:50 +00:00
spu2sys.cpp SPU2-X: Reworked the circular buffer functions for audio output, with a thread-safe version. 2011-08-14 22:06:18 +00:00