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ix86-32
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Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally...
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2010-01-24 22:04:49 +00:00 |
BaseblockEx.cpp
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Replace assert() with pxAssert() in pcsx2 core and recompilers.
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2009-10-25 15:07:43 +00:00 |
BaseblockEx.h
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aligned_stack branch: Preliminary work for having the recompilers align the stack to 16 bytes, to appease the expectations of GCC and Mac OSX.
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2009-10-17 20:48:03 +00:00 |
aVUzerorec.S
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Aligned Stack for sVU in linux/gcc (missed the .S file in the last commit).
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2009-10-24 23:36:40 +00:00 |
iCOP0.cpp
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Partial re-implementation of emulation Trace Logging. Still a work in progress. >_<
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2009-11-10 17:53:22 +00:00 |
iCOP0.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iCOP2.cpp
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Oops, forgot a __fastcall. >_<
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2009-12-07 15:15:59 +00:00 |
iCore.cpp
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Thread Local Storage Fixes:
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2009-12-24 22:22:34 +00:00 |
iCore.h
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Cleanup commit:
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2010-01-18 15:25:00 +00:00 |
iFPU.cpp
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Changed the fpu MUL hack for tales of destiny. (Doesn't break under most settings now).
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2009-12-07 17:33:32 +00:00 |
iFPU.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iFPUd.cpp
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Changed the fpu MUL hack for tales of destiny. (Doesn't break under most settings now).
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2009-12-07 17:33:32 +00:00 |
iMMI.cpp
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Replace assert() with pxAssert() in pcsx2 core and recompilers.
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2009-10-25 15:07:43 +00:00 |
iMMI.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iMisc.cpp
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* More MXCSR fixes (roundmode / DaZ / FtZ).
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2009-11-02 19:56:38 +00:00 |
iPsxMem.cpp
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iR3000A.cpp
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Enable IOP's detailed bios logs to devel builds (previously debug build only), and have IOP interpreter always spam bios logs even in release mode builds.
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2010-01-16 03:33:49 +00:00 |
iR3000A.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iR3000Atables.cpp
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Replace assert() with pxAssert() in pcsx2 core and recompilers.
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2009-10-25 15:07:43 +00:00 |
iR5900.h
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Reorganized the exception/signal handlers, setjmp/longjmp, and SysCoreThread stuff:
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2009-10-23 20:24:59 +00:00 |
iR5900Arit.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iR5900AritImm.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iR5900Branch.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iR5900Jump.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iR5900LoadStore.h
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Disables MMX register allocation in the EErec; fixes instances of random TLB misses in games like SMT:Nocturne and FFXII (initial benchmarks show it to be same speed or faster anyway, heh)
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2009-09-19 17:48:40 +00:00 |
iR5900Misc.cpp
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Disable recCACHE, since it calls an empty interpreter function only. Small speedup in Suikoden 3.
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2010-01-20 19:31:22 +00:00 |
iR5900Move.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iR5900MultDiv.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iR5900Shift.h
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Upgraded PCSX2 core and utilities to GPLv3.
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2009-09-08 12:08:10 +00:00 |
iVU1micro.cpp
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Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally...
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2010-01-24 22:04:49 +00:00 |
ir5900tables.cpp
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Disabling the not working backward propagation system in the EErec.
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2010-01-19 11:33:52 +00:00 |
microVU.cpp
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Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally...
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2010-01-24 22:04:49 +00:00 |
microVU.h
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Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally...
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2010-01-24 22:04:49 +00:00 |
microVU_Alloc.inl
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Recompiler Bugfix: for crashes in Ace Combat 4, and likely other games that use COP2 extensively.
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2009-11-03 20:35:40 +00:00 |
microVU_Analyze.inl
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* Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
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2009-12-15 20:46:30 +00:00 |
microVU_Branch.inl
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Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally...
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2010-01-24 22:04:49 +00:00 |
microVU_Clamp.inl
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* Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
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2009-12-15 20:46:30 +00:00 |
microVU_Compile.inl
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Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally...
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2010-01-24 22:04:49 +00:00 |
microVU_Execute.inl
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- Added microVU_Flags.inl to the project file (somewhere along the lines it went missing)
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2009-11-08 03:13:31 +00:00 |
microVU_Flags.inl
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Revamped some console log stuff.
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2009-10-29 13:32:40 +00:00 |
microVU_IR.h
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* Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
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2009-12-15 20:46:30 +00:00 |
microVU_Log.inl
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Minor SVN Maintenence; added eol-style:native property to some files missing it.
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2009-11-08 17:15:52 +00:00 |
microVU_Lower.inl
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* Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log.
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2009-11-23 06:54:24 +00:00 |
microVU_Macro.inl
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Oops, forgot a __fastcall. >_<
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2009-12-07 15:15:59 +00:00 |
microVU_Misc.h
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User Interface code cleanups and bugfixes. some highlights:
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2009-12-14 12:18:55 +00:00 |
microVU_Misc.inl
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microVU:
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2009-12-06 01:49:40 +00:00 |
microVU_Tables.inl
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Minor SVN Maintenence; added eol-style:native property to some files missing it.
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2009-11-08 17:15:52 +00:00 |
microVU_Upper.inl
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microVU: added a flag to tell when its in COP2 mode.
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2009-12-05 09:04:20 +00:00 |
newVif.h
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Vif Cleanups - did some code refactoring so things make more sense.
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2010-01-23 02:30:00 +00:00 |
newVif_BlockBuffer.h
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newVif: I'm a terrible person. What started out at an optimization turned into this.
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2009-12-23 13:22:30 +00:00 |
newVif_Dynarec.cpp
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Added more info to GS window. Added const qualifiers to VIF and DMAC hw register structs/unions.
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2010-01-27 15:25:40 +00:00 |
newVif_HashBucket.h
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Created the macro "memcpy_const" for memcpy's with constant sizes, and set pcsx2 to use it where applicable... currently just uses memcpy_amd internally...
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2010-01-24 22:04:49 +00:00 |
newVif_Unpack.cpp
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More vif refactoring/cleanups.
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2010-01-23 04:14:59 +00:00 |
newVif_UnpackSSE.cpp
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Added more info to GS window. Added const qualifiers to VIF and DMAC hw register structs/unions.
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2010-01-27 15:25:40 +00:00 |
newVif_UnpackSSE.h
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Added more info to GS window. Added const qualifiers to VIF and DMAC hw register structs/unions.
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2010-01-27 15:25:40 +00:00 |
sVU_Debug.h
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Minor SVN Maintenence; added eol-style:native property to some files missing it.
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2009-11-08 17:15:52 +00:00 |
sVU_Lower.cpp
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* Added toggles for game log output: EE StdOut, EE Deci2, and IOP StdOut. Toggles are provided via a menu in the Console Log.
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2009-11-23 06:54:24 +00:00 |
sVU_Micro.cpp
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* Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
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2009-12-15 20:46:30 +00:00 |
sVU_Micro.h
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* Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
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2009-12-15 20:46:30 +00:00 |
sVU_Upper.cpp
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* Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
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2009-12-15 20:46:30 +00:00 |
sVU_zerorec.cpp
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Re-did the VUmicro's "Cpu Provider" structs into classes, and split sVU and mVU into independent classes.
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2009-12-07 14:00:39 +00:00 |
sVU_zerorec.h
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* Disable newVifUnpack, which I left enabled in the prev commit (it's not ready yet!)
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2009-12-15 20:46:30 +00:00 |