.. |
Linux
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gtk3: gtk_hscale_new_with_range => gtk_scale_new_with_range
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2014-12-10 22:09:21 +01:00 |
Windows
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gsdx|spu2-x:windows: Scale GUI logo with DPI
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2015-09-21 20:45:50 +01:00 |
ADSR.cpp
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SPU2-X:
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2012-04-01 14:09:24 +00:00 |
CMakeLists.txt
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Use global compiler optimization flags instead of defining them for every plugin/binary
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2015-08-08 16:25:17 +03:00 |
Config.h
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Removes the usage of __LINUX__ define
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2014-08-03 13:20:36 -05:00 |
DPLII.h
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spu2x:
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2013-07-01 16:43:35 +00:00 |
Debug.cpp
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Small round of patches for various issues.
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2014-01-25 14:25:48 +00:00 |
Debug.h
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[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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2010-07-04 22:49:00 +00:00 |
DecodeDPLII.cpp
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copyright:
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2012-04-12 06:30:35 +00:00 |
Dma.cpp
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GSdx, SPU2-X: Remove old code and disable a now useless warning.
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2013-02-12 18:41:33 +00:00 |
Dma.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
DplIIdecoder.cpp
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Introduce end-of-line normalization
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2015-08-04 23:52:48 +02:00 |
Global.h
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Removes the usage of __LINUX__ define
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2014-08-03 13:20:36 -05:00 |
Lowpass.cpp
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Lowpass.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Mixer.cpp
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Removes the usage of __LINUX__ define
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2014-08-03 13:20:36 -05:00 |
Mixer.h
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Advanced (per-channel) Volume Adjustment AKA Room Correction (Windows-only, need someone to fix the linux counterpart)
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2014-05-11 17:26:00 +02:00 |
PS2E-spu2.cpp
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Removes the usage of __LINUX__ define
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2014-08-03 13:20:36 -05:00 |
PS2E-spu2.h
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spu2x: declare exported function as stdcall
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2015-04-17 18:24:23 +02:00 |
PrecompiledHeader.cpp
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[copyright]
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2010-07-08 16:40:44 +00:00 |
ReadInput.cpp
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clean (some) gdb warning: round 1
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2013-06-28 10:43:50 +00:00 |
RegLog.cpp
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SPU2-X: Testing showed that writing effect area registers is not entirely ineffective as previously assumed while effect area writing is enabled on that core. The new assumption is that internal registers reflect the values of the external ones while effect area writing is disabled. Also increased logging level of these registers.
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2011-06-24 18:41:56 +00:00 |
RegTable.cpp
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SPU2-X: Both cores now (ignore previous commit)
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2011-06-24 23:09:45 +00:00 |
Reverb.cpp
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SPU2-X: Fix some signed/unsigned mismatch warnings.
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2014-07-15 00:09:48 -04:00 |
SndOut.cpp
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cmake: clean sdl management
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2014-12-07 21:06:21 +01:00 |
SndOut.h
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cmake: clean sdl management
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2014-12-07 21:06:21 +01:00 |
SndOut_Portaudio.cpp
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Fix Unicode issues in SPU2-X with PortAudio.
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2015-08-07 15:51:54 -04:00 |
SndOut_SDL.cpp
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spu2x-sdl: memset the stream buffer in SDL2
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2015-10-21 22:13:29 +02:00 |
Spu2replay.cpp
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SPU2-X: Fix one little bug in the spu2replay code and a few warnings discovered by warning level 4 + code analysis.
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2011-08-12 14:47:36 +00:00 |
Spu2replay.h
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SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
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2011-06-25 23:45:58 +00:00 |
Timestretcher.cpp
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SPU2-X: Fix float truncation warnings
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2014-07-14 20:26:38 -04:00 |
WavFile.cpp
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spu2-x:linux: Fix potential null deference
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2015-10-18 14:01:27 +01:00 |
WavFile.h
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spu2x: revert commit 5157. Soundtouch author change in mind and go for LGPL2+ so we come back to LGPL3+ to avoid license proliferation.
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2012-04-23 18:55:24 +00:00 |
Wavedump_wav.cpp
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Update SoundTouch to 1.9.0.
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2015-08-22 10:16:27 -04:00 |
defs.h
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SPU2-X: Update effects engine indexers when the effects area is moved and kept the same size. Not doing so caused SPU2 memory corruption in Sphinx and the Cursed Mummy and maybe others.
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2012-10-02 17:43:21 +00:00 |
regs.h
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SPU2-X:
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2011-02-20 21:00:08 +00:00 |
spdif.h
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[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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2010-07-04 22:49:00 +00:00 |
spu2freeze.cpp
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SPU2-X: Update effects engine indexers when the effects area is moved and kept the same size. Not doing so caused SPU2 memory corruption in Sphinx and the Cursed Mummy and maybe others.
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2012-10-02 17:43:21 +00:00 |
spu2sys.cpp
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spu2x: remove duplicated function
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2014-12-20 10:54:18 +01:00 |