mirror of https://github.com/PCSX2/pcsx2.git
SPU2-X: Fix float truncation warnings
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@ -189,9 +189,9 @@ void SndBuffer::UpdateTempoChangeSoundTouch2()
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#endif
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//Algorithm params: (threshold params (hysteresis), etc)
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const float hys_ok_factor=1.04;
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const float hys_ok_factor = 1.04f;
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const float hys_bad_factor = 1.2f;
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int hys_min_ok_count = GetClamped((int)(50.0 *(float)targetIPS/750.0), 2, 100); //consecutive iterations within hys_ok before going to 1:1 mode
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const float hys_bad_factor=1.2;
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int compensationDivider = GetClamped((int)(100.0 *(float)targetIPS/750), 15, 150);
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float tempoAdjust=bufferFullness/dynamicTargetFullness;
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