mirror of https://github.com/PCSX2/pcsx2.git
Advanced (per-channel) Volume Adjustment AKA Room Correction (Windows-only, need someone to fix the linux counterpart)
This commit is contained in:
parent
0bf7a35a53
commit
654343f875
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@ -64,7 +64,16 @@ extern wxString RegDumpFileName;
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extern int Interpolation;
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extern int numSpeakers;
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extern bool EffectsDisabled;
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extern float FinalVolume;
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extern float FinalVolume; // Global / pre-scale
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extern bool AdvancedVolumeControl;
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extern float VolumeAdjustFLdb;
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extern float VolumeAdjustCdb;
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extern float VolumeAdjustFRdb;
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extern float VolumeAdjustBLdb;
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extern float VolumeAdjustBRdb;
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extern float VolumeAdjustSLdb;
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extern float VolumeAdjustSRdb;
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extern float VolumeAdjustLFEdb;
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extern bool postprocess_filter_enabled;
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extern bool postprocess_filter_dealias;
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@ -18,6 +18,10 @@
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#pragma once
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// Implemented in Config.cpp
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extern float VolumeAdjustFL;
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extern float VolumeAdjustFR;
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struct StereoOut32
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{
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static StereoOut32 Empty;
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@ -76,6 +80,13 @@ struct StereoOut32
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this->Right = src.Right << 2;
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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}
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};
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struct FrequencyResponseFilter
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@ -270,14 +270,28 @@ template<typename T> void SndBuffer::ReadSamples(T* bData)
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if(b1 > nSamples)
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b1 = nSamples;
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// First part
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for( int i=0; i<b1; i++ )
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bData[i].ResampleFrom( m_buffer[i + m_rpos] );
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if (AdvancedVolumeControl)
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{
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// First part
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for (int i = 0; i < b1; i++)
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bData[i].AdjustFrom(m_buffer[i + m_rpos]);
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// Second part
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int b2 = nSamples - b1;
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for( int i=0; i<b2; i++ )
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bData[i+b1].ResampleFrom( m_buffer[i] );
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// Second part
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int b2 = nSamples - b1;
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for (int i = 0; i < b2; i++)
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bData[i + b1].AdjustFrom(m_buffer[i]);
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}
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else
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{
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// First part
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for (int i = 0; i < b1; i++)
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bData[i].ResampleFrom(m_buffer[i + m_rpos]);
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// Second part
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int b2 = nSamples - b1;
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for (int i = 0; i < b2; i++)
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bData[i + b1].ResampleFrom(m_buffer[i]);
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}
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_DropSamples_Internal(nSamples);
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}
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@ -36,6 +36,16 @@ static const int SampleRate = 48000;
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extern int FindOutputModuleById( const wchar_t* omodid );
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// Implemented in Config.cpp
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extern float VolumeAdjustFL;
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extern float VolumeAdjustC;
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extern float VolumeAdjustFR;
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extern float VolumeAdjustBL;
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extern float VolumeAdjustBR;
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extern float VolumeAdjustSL;
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extern float VolumeAdjustSR;
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extern float VolumeAdjustLFE;
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struct Stereo51Out16DplII;
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struct Stereo51Out32DplII;
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@ -78,6 +88,14 @@ struct StereoOut16
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// Use StereoOut32's built in conversion
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*this = src.DownSample();
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s16) (Left * VolumeAdjustFL);
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Right = (s16) (Right * VolumeAdjustFR);
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}
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};
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struct StereoOutFloat
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@ -122,6 +140,15 @@ struct Stereo21Out16
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Right = src.Right >> SndOutVolumeShift;
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LFE = (src.Left + src.Right) >> (SndOutVolumeShift + 1);
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s16) (Left * VolumeAdjustFL);
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Right = (s16) (Right * VolumeAdjustFR);
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LFE = (s16) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo40Out16
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@ -138,6 +165,16 @@ struct Stereo40Out16
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LeftBack = src.Left >> SndOutVolumeShift;
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RightBack = src.Right >> SndOutVolumeShift;
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s16) (Left * VolumeAdjustFL);
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Right = (s16) (Right * VolumeAdjustFR);
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LeftBack = (s16) (LeftBack * VolumeAdjustBL);
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RightBack = (s16) (RightBack * VolumeAdjustBR);
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}
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};
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struct Stereo40Out32
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@ -154,6 +191,16 @@ struct Stereo40Out32
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LeftBack = src.Left << SndOutVolumeShift32;
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RightBack = src.Right << SndOutVolumeShift32;
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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}
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};
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struct Stereo41Out16
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@ -172,6 +219,17 @@ struct Stereo41Out16
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LeftBack = src.Left >> SndOutVolumeShift;
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RightBack = src.Right >> SndOutVolumeShift;
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo51Out16
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@ -197,6 +255,18 @@ struct Stereo51Out16
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LeftBack = src.Left >> SndOutVolumeShift;
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RightBack = src.Right >> SndOutVolumeShift;
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s16) (Left * VolumeAdjustFL);
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Right = (s16) (Right * VolumeAdjustFR);
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LeftBack = (s16) (LeftBack * VolumeAdjustBL);
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RightBack = (s16) (RightBack * VolumeAdjustBR);
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Center = (s16) (Center * VolumeAdjustC);
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LFE = (s16) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo51Out16DplII
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@ -212,6 +282,18 @@ struct Stereo51Out16DplII
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{
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ProcessDplIISample16(src, this);
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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Center = (s32) (Center * VolumeAdjustC);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo51Out32DplII
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@ -227,8 +309,19 @@ struct Stereo51Out32DplII
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{
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ProcessDplIISample32(src, this);
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}
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};
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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Center = (s32) (Center * VolumeAdjustC);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo51Out16Dpl
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{
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{
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ProcessDplSample16(src, this);
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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Center = (s32) (Center * VolumeAdjustC);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo51Out32Dpl
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{
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ProcessDplSample32(src, this);
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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Center = (s32) (Center * VolumeAdjustC);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo71Out16
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LeftSide = src.Left >> (SndOutVolumeShift+1);
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RightSide = src.Right >> (SndOutVolumeShift+1);
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s16) (Left * VolumeAdjustFL);
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Right = (s16) (Right * VolumeAdjustFR);
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LeftBack = (s16) (LeftBack * VolumeAdjustBL);
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RightBack = (s16) (RightBack * VolumeAdjustBR);
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LeftSide = (s16) (LeftBack * VolumeAdjustSL);
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RightSide = (s16) (RightBack * VolumeAdjustSR);
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Center = (s16) (Center * VolumeAdjustC);
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LFE = (s16) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo71Out32
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LeftSide = src.Left << (SndOutVolumeShift32 - 1);
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RightSide = src.Right << (SndOutVolumeShift32 - 1);
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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LeftSide = (s32) (LeftBack * VolumeAdjustSL);
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RightSide = (s32) (RightBack * VolumeAdjustSR);
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Center = (s32) (Center * VolumeAdjustC);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo20Out32
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{
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s32 Left;
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s32 Right;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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Right = src.Right << SndOutVolumeShift32;
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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}
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};
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struct Stereo21Out32
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s32 Left;
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s32 Right;
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s32 LFE;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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Right = src.Right << SndOutVolumeShift32;
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LFE = (src.Left + src.Right) << (SndOutVolumeShift32 - 1);
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo41Out32
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@ -343,7 +505,7 @@ struct Stereo41Out32
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s32 LFE;
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s32 LeftBack;
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s32 RightBack;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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LeftBack = src.Left << SndOutVolumeShift32;
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RightBack = src.Right << SndOutVolumeShift32;
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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struct Stereo51Out32
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LeftBack = src.Left << SndOutVolumeShift32;
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RightBack = src.Right << SndOutVolumeShift32;
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}
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void AdjustFrom(const StereoOut32& src)
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{
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ResampleFrom(src);
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Left = (s32) (Left * VolumeAdjustFL);
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Right = (s32) (Right * VolumeAdjustFR);
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LeftBack = (s32) (LeftBack * VolumeAdjustBL);
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RightBack = (s32) (RightBack * VolumeAdjustBR);
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Center = (s32) (Center * VolumeAdjustC);
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LFE = (s32) (LFE * VolumeAdjustLFE);
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}
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};
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// Developer Note: This is a static class only (all static members).
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virtual int GetEmptySampleCount() =0;
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};
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#ifdef _MSC_VER
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//internal
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extern SndOutModule* WaveOut;
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@ -87,6 +87,13 @@ void CfgWriteInt(const TCHAR* Section, const TCHAR* Name, int Value)
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WritePrivateProfileString(Section,Name,Data,CfgFile);
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}
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void CfgWriteFloat(const TCHAR* Section, const TCHAR* Name, float Value)
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{
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TCHAR Data[32];
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_swprintf(Data, L"%f", Value);
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WritePrivateProfileString(Section, Name, Data, CfgFile);
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}
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/*void CfgWriteStr(const TCHAR* Section, const TCHAR* Name, const TCHAR *Data)
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{
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WritePrivateProfileString( Section, Name, Data, CfgFile );
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return _wtoi(Data);
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}
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int CfgReadFloat(const TCHAR* Section, const TCHAR* Name, float Default)
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{
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TCHAR Data[255] = { 0 };
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GetPrivateProfileString(Section, Name, L"", Data, 255, CfgFile);
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Data[254] = 0;
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if (wcslen(Data) == 0) {
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CfgWriteFloat(Section, Name, Default);
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return Default;
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}
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return (float)_wtof(Data);
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}
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void CfgReadStr(const TCHAR* Section, const TCHAR* Name, TCHAR* Data, int DataSize, const TCHAR* Default)
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{
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GetPrivateProfileString(Section,Name,L"",Data,DataSize,CfgFile);
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@ -17,6 +17,7 @@
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#include "Global.h"
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#include "Dialogs.h"
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#include <math.h>
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#ifdef PCSX2_DEVBUILD
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static const int LATENCY_MAX = 3000;
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@ -38,7 +39,26 @@ int Interpolation = 4;
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*/
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bool EffectsDisabled = false;
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float FinalVolume;
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float FinalVolume; // Global
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bool AdvancedVolumeControl;
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float VolumeAdjustFLdb; // decibels settings, cos audiophiles love that
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float VolumeAdjustCdb;
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float VolumeAdjustFRdb;
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float VolumeAdjustBLdb;
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float VolumeAdjustBRdb;
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float VolumeAdjustSLdb;
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float VolumeAdjustSRdb;
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float VolumeAdjustLFEdb;
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float VolumeAdjustFL; // linear coefs calcualted from decibels,
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float VolumeAdjustC;
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float VolumeAdjustFR;
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float VolumeAdjustBL;
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float VolumeAdjustBR;
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float VolumeAdjustSL;
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float VolumeAdjustSR;
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float VolumeAdjustLFE;
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bool postprocess_filter_enabled = 1;
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bool postprocess_filter_dealias = false;
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@ -80,11 +100,30 @@ void ReadSettings()
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{
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Interpolation = CfgReadInt( L"MIXING",L"Interpolation", 4 );
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SynchMode = CfgReadInt( L"OUTPUT", L"Synch_Mode", 0);
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EffectsDisabled = CfgReadBool( L"MIXING", L"Disable_Effects", false );
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postprocess_filter_dealias = CfgReadBool( L"MIXING", L"DealiasFilter", false );
|
||||
FinalVolume = ((float)CfgReadInt( L"MIXING", L"FinalVolume", 100 )) / 100;
|
||||
if ( FinalVolume > 1.0f) FinalVolume = 1.0f;
|
||||
|
||||
AdvancedVolumeControl = CfgReadBool(L"MIXING", L"AdvancedVolumeControl", false);
|
||||
VolumeAdjustCdb = CfgReadFloat(L"MIXING", L"VolumeAdjustC(dB)", 0);
|
||||
VolumeAdjustFLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustFL(dB)", 0);
|
||||
VolumeAdjustFRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustFR(dB)", 0);
|
||||
VolumeAdjustBLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustBL(dB)", 0);
|
||||
VolumeAdjustBRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustBR(dB)", 0);
|
||||
VolumeAdjustSLdb = CfgReadFloat(L"MIXING", L"VolumeAdjustSL(dB)", 0);
|
||||
VolumeAdjustSRdb = CfgReadFloat(L"MIXING", L"VolumeAdjustSR(dB)", 0);
|
||||
VolumeAdjustLFEdb = CfgReadFloat(L"MIXING", L"VolumeAdjustLFE(dB)", 0);
|
||||
VolumeAdjustC = powf(10, VolumeAdjustCdb / 10);
|
||||
VolumeAdjustFL = powf(10, VolumeAdjustFLdb / 10);
|
||||
VolumeAdjustFR = powf(10, VolumeAdjustFRdb / 10);
|
||||
VolumeAdjustBL = powf(10, VolumeAdjustBLdb / 10);
|
||||
VolumeAdjustBR = powf(10, VolumeAdjustBRdb / 10);
|
||||
VolumeAdjustSL = powf(10, VolumeAdjustSLdb / 10);
|
||||
VolumeAdjustSR = powf(10, VolumeAdjustSRdb / 10);
|
||||
VolumeAdjustLFE = powf(10, VolumeAdjustLFEdb / 10);
|
||||
|
||||
SynchMode = CfgReadInt( L"OUTPUT", L"Synch_Mode", 0);
|
||||
numSpeakers = CfgReadInt( L"OUTPUT", L"SpeakerConfiguration", 0);
|
||||
dplLevel = CfgReadInt( L"OUTPUT", L"DplDecodingLevel", 0);
|
||||
SndOutLatencyMS = CfgReadInt(L"OUTPUT",L"Latency", 100);
|
||||
|
@ -144,6 +183,16 @@ void WriteSettings()
|
|||
CfgWriteBool(L"MIXING",L"DealiasFilter",postprocess_filter_dealias);
|
||||
CfgWriteInt(L"MIXING",L"FinalVolume",(int)(FinalVolume * 100 + 0.5f));
|
||||
|
||||
CfgWriteBool(L"MIXING", L"AdvancedVolumeControl", AdvancedVolumeControl);
|
||||
CfgWriteFloat(L"MIXING", L"VolumeAdjustC(dB)", VolumeAdjustCdb);
|
||||
CfgWriteFloat(L"MIXING", L"VolumeAdjustFL(dB)", VolumeAdjustFLdb);
|
||||
CfgWriteFloat(L"MIXING", L"VolumeAdjustFR(dB)", VolumeAdjustFRdb);
|
||||
CfgWriteFloat(L"MIXING", L"VolumeAdjustBL(dB)", VolumeAdjustBLdb);
|
||||
CfgWriteFloat(L"MIXING", L"VolumeAdjustBR(dB)", VolumeAdjustBRdb);
|
||||
CfgWriteFloat(L"MIXING", L"VolumeAdjustSL(dB)", VolumeAdjustSLdb);
|
||||
CfgWriteFloat(L"MIXING", L"VolumeAdjustSR(dB)", VolumeAdjustSRdb);
|
||||
CfgWriteFloat(L"MIXING", L"VolumeAdjustLFE(dB)", VolumeAdjustLFEdb);
|
||||
|
||||
CfgWriteStr(L"OUTPUT",L"Output_Module", mods[OutputModule]->GetIdent() );
|
||||
CfgWriteInt(L"OUTPUT",L"Latency", SndOutLatencyMS);
|
||||
CfgWriteInt(L"OUTPUT",L"Synch_Mode", SynchMode);
|
||||
|
|
|
@ -54,12 +54,14 @@ extern bool CfgFindName( const TCHAR *Section, const TCHAR* Name);
|
|||
|
||||
extern void CfgWriteBool(const TCHAR* Section, const TCHAR* Name, bool Value);
|
||||
extern void CfgWriteInt(const TCHAR* Section, const TCHAR* Name, int Value);
|
||||
extern void CfgWriteFloat(const TCHAR* Section, const TCHAR* Name, float Value);
|
||||
extern void CfgWriteStr(const TCHAR* Section, const TCHAR* Name, const wxString& Data);
|
||||
|
||||
extern bool CfgReadBool(const TCHAR *Section,const TCHAR* Name, bool Default);
|
||||
extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, wxString& Data, const TCHAR* Default);
|
||||
extern void CfgReadStr(const TCHAR* Section, const TCHAR* Name, TCHAR* Data, int DataSize, const TCHAR* Default);
|
||||
extern int CfgReadInt(const TCHAR* Section, const TCHAR* Name,int Default);
|
||||
extern int CfgReadInt(const TCHAR* Section, const TCHAR* Name, int Default);
|
||||
extern int CfgReadFloat(const TCHAR* Section, const TCHAR* Name, float Default);
|
||||
|
||||
// Items Specific to DirectSound
|
||||
#define STRFY(x) #x
|
||||
|
|
Loading…
Reference in New Issue