pcsx2/common/GL
Connor McLaughlin 20ab4dbf20 GL/StreamBuffer: Use partial instead of exact match for NVIDIA
It's "NVIDIA Corporation" on Macs, and on Windows we don't support any
GL3 GPUs anyway.
2021-10-30 16:01:55 +01:00
..
Context.cpp Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
Context.h Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
ContextAGL.h ContextAGL main thread & wx compatibility fixes 2021-10-30 02:00:21 +01:00
ContextAGL.mm ContextAGL main thread & wx compatibility fixes 2021-10-30 02:00:21 +01:00
ContextEGL.cpp Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
ContextEGL.h Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
ContextEGLWayland.cpp Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
ContextEGLWayland.h Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
ContextEGLX11.cpp Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
ContextEGLX11.h Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
ContextWGL.cpp Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
ContextWGL.h Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00
StreamBuffer.cpp GL/StreamBuffer: Use partial instead of exact match for NVIDIA 2021-10-30 16:01:55 +01:00
StreamBuffer.h Common: Add GL context wrappers 2021-10-30 02:00:21 +01:00