pcsx2/plugins/GSdx
gabest11 a1507e6044 GSdx: this should fix d3d9 mode and the aspect ratio bug
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1191 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-05-15 07:48:51 +00:00
..
baseclasses Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
res GSdx: 3.4.9. Texture Function => Decal/TCC=RGB: Av = At (gs_user v3 and v5) or Av = Af (v6)? Seems it was Af... Sonic unleashed was one of the games relying on this setting, could not find any other yet. Also removed the green stripes, shadow sw-mode only. 2009-05-07 12:34:58 +00:00
vsprops GSdx: updated the delay loaded directx dlls to match the latest sdk 2009-03-31 14:28:23 +00:00
vtune GSdx: vtune JIT code profiling support (somebody should implement this in pcsx2 too, see iJIT_NotifyEvent(iJVM_EVENT_TYPE_METHOD_LOAD_FINISHED, ...), plzkthx :P) and other minor fixes/optimizations. 2009-02-22 16:28:39 +00:00
xbyak GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPU.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPU.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUDrawScanline.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUDrawScanline.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUDrawScanlineCodeGenerator.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUDrawScanlineCodeGenerator.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUDrawingEnvironment.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPULocalMemory.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPULocalMemory.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPURenderer.cpp GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GPURenderer.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPURendererSW.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GPURendererSW.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUScanlineEnvironment.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUSettingsDlg.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUSettingsDlg.h GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GPUSetupPrimCodeGenerator.cpp GSdx: vtune JIT code profiling support (somebody should implement this in pcsx2 too, see iJIT_NotifyEvent(iJVM_EVENT_TYPE_METHOD_LOAD_FINISHED, ...), plzkthx :P) and other minor fixes/optimizations. 2009-02-22 16:28:39 +00:00
GPUSetupPrimCodeGenerator.h GSdx: completed the ps1 renderer conversion for xbyak, GSRasterizer::Draw* functions should be next. 2009-02-20 10:59:10 +00:00
GPUState.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUState.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GPUVertex.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GS.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GS.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSAlignedClass.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSAlignedClass.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSBlock.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSBlock.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSCapture.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSCapture.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSCaptureDlg.cpp GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GSCaptureDlg.h GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GSClut.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSClut.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSCodeBuffer.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSCodeBuffer.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSCrc.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSCrc.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDevice.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSDevice.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDevice7.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDevice7.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDevice9.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDevice9.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDevice10.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDevice10.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDeviceNull.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSDeviceNull.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDirtyRect.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDirtyRect.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDrawScanline.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDrawScanline.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDrawScanlineCodeGenerator.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDrawScanlineCodeGenerator.h GSdx: Implemented edge anti-aliasing (aa1) for software mode, bios or ffx are good test subjects (not many other games use it). It's still a bit slow but could be improved a lot by not doing 4 pixels with sse for each single edge pixel, that's just a lot of unnecessary texture lookups. The bios config screen cubes are still bogus, gs_user on aa1 isn't too helpful... 2009-03-09 01:42:56 +00:00
GSDrawingContext.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSDrawingEnvironment.h GSdx: adapted to ref's changes to the image transfer, it was a bug in GSdx but not triggered by the old way, also the data overflow is now ignored, no idea what it may cause, look out for missing or fixed textures. 2009-04-18 09:34:25 +00:00
GSDump.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSDump.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSFunctionMap.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSFunctionMap.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSLocalMemory.cpp GSdx: this should fix d3d9 mode and the aspect ratio bug 2009-05-15 07:48:51 +00:00
GSLocalMemory.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSPerfMon.cpp GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GSPerfMon.h GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GSRasterizer.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRasterizer.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRenderer.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSRenderer.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRendererHW.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSRendererHW.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRendererHW9.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRendererHW9.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRendererHW10.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRendererHW10.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRendererNull.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSRendererNull.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSRendererSW.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSRendererSW.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSScanlineEnvironment.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSSetting.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSSetting.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSSettingsDlg.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSSettingsDlg.h GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GSSetupPrimCodeGenerator.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSSetupPrimCodeGenerator.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSState.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSState.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTables.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTables.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTexture.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSTexture.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTexture7.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTexture7.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTexture9.cpp GSdx: this should fix d3d9 mode and the aspect ratio bug 2009-05-15 07:48:51 +00:00
GSTexture9.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTexture10.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTexture10.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureCache.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSTextureCache.h GSdx: this should fix d3d9 mode and the aspect ratio bug 2009-05-15 07:48:51 +00:00
GSTextureCache9.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureCache9.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureCache10.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureCache10.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureCacheSW.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureCacheSW.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureFX9.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureFX9.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureFX10.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureFX10.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSTextureNull.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSTextureNull.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSThread.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSThread.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSUtil.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSUtil.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSVector.cpp GSdx: this should fix d3d9 mode and the aspect ratio bug 2009-05-15 07:48:51 +00:00
GSVector.h GSdx: just fixing the typos... 2009-05-14 20:44:17 +00:00
GSVertex.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSVertexHW.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSVertexList.cpp Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSVertexList.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSVertexSW.cpp GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSVertexSW.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00
GSWnd.cpp GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GSWnd.h GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GSdx.cpp GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
GSdx.def git-svn-id: http://pcsx2.googlecode.com/svn/trunk@411 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:15:15 +00:00
GSdx.h Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
GSdx.rc GSdx: reworked the gs transfer function a bit, and removed the nloop hack, which does not seem to be necessary anymore. 2009-04-17 01:06:27 +00:00
GSdx_vs2008.vcproj GSdx: just fixing the typos... 2009-05-14 20:44:17 +00:00
resource.h GSdx: disabled blurring can be re-enabled in the settings or with the END key, the image shifting is corrected back to 1 pixel even if the internal rendering resolution is upscaled. 2009-03-24 09:11:03 +00:00
stdafx.cpp GSdx: trying to get rid of windows dependencies, still many classes to replace :P 2009-05-11 08:18:00 +00:00
stdafx.h GSdx: more refactoring (aka search and replace) 2009-05-14 16:41:52 +00:00