PCSX2 - The Playstation 2 Emulator
Go to file
Jake.Stine 9d57fee7d4 Removed some unneeded code from our vu memory handlers (was an attempted optimization from long ago, but VU memory isn't accessed directly from the EE enough for it to matter).
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3585 96395faa-99c1-11dd-bbfe-3dabce05a288
2010-07-31 22:42:24 +00:00
3rdparty cmake: properly separate ldflags from cflags 2010-07-25 14:20:03 +00:00
bin [doc] Add a linux man page for pcsx2. Re use Jack command line description ^^ 2010-07-02 13:43:49 +00:00
cmake cmake: properly separate ldflags from cflags 2010-07-25 14:20:03 +00:00
common Add an SPU2reset callback to SPU2 plugins, needed to put a stop to SPU2 sound generation when resetting the PS2 VM. If a plugin doesn't implement it directly, it automatically falls back on a manual soft reset using the SPU2's builtin software Core0/1 register writes. 2010-07-27 03:41:18 +00:00
debian-unstable-upstream debian: minor change, nothing to see 2010-07-27 06:09:24 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
nsis NSIS: Fix for installer not installing VS2010 on some systems (Issue 733) 2010-07-03 15:10:12 +00:00
pcsx2 Removed some unneeded code from our vu memory handlers (was an attempted optimization from long ago, but VU memory isn't accessed directly from the EE enough for it to matter). 2010-07-31 22:42:24 +00:00
plugins SPU2null, PADNull, CDVDNull: remove useless gtk include 2010-07-31 09:01:41 +00:00
tools Removed from GSDX Build (VS2010 side) residues of CG/OpenGL/Glew etc... 2010-05-29 18:09:38 +00:00
CMakeLists.txt cmake: Upgrade cmake requierement to 2.8. (there is some incompatible change in foreach arguments...) 2010-07-28 14:51:02 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
detect_missing_file_in_cmake.sh cmake: Update some missing files. Compile Devel by default. 2010-05-22 05:07:07 +00:00
pcsx2-codeblocks.workspace Enable cpu detection in spu2-x. Link to the systems copy of zlib, rather then building a separate copy for pcsx2. 2010-05-12 11:25:30 +00:00
pcsx2_suite_2008.sln Screwed up my last i18n commit -- forgot that gettext/poedit needs explicit text literals to work from, so my pxE_* macros won't work. This version should be better. 2010-05-31 15:18:49 +00:00
pcsx2_suite_2010.sln Committing "blood's" work on building PCSX2 and plugins under msvc 2010. 2010-04-30 19:46:43 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00