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Linux
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SPU2-X: Fix the linux version, and add a checkbox for the de-alias filter.
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2011-07-17 02:38:18 +00:00 |
Windows
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SPU2-X: Experimental change! Lowered the lower latency limit to 3ms if the timestretcher is not being used. This latency will add up to the output latency as usual, but with a good sound chip this should allow overall latencies < 15ms.
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2011-08-08 15:56:49 +00:00 |
ADSR.cpp
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
CMakeLists.txt
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pcsx2, zzogl-pg: allow to change some default path with compilation flags.
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2011-07-17 11:25:17 +00:00 |
Config.h
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SPU2-X:
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2011-07-16 12:41:29 +00:00 |
DPLII.h
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[copyright]
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2010-07-08 16:40:44 +00:00 |
Debug.cpp
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SPU2X: Better control of debug messages. (Now they actually print when enable at the SPU2X debug GUI).
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2011-08-04 16:51:59 +00:00 |
Debug.h
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[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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2010-07-04 22:49:00 +00:00 |
DecodeDPLII.cpp
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[copyright]
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2010-07-08 16:40:44 +00:00 |
Dma.cpp
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SPU2-X: Minor change on the ADPCM decoder. 2 other known decoders do this as well.
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2011-01-16 21:02:37 +00:00 |
Dma.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Global.h
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SPU2-X: Version bump.
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2011-06-27 22:54:25 +00:00 |
Lowpass.cpp
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Lowpass.h
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Removed all trailing whitespace in *.c *.cpp *.h because it irritates me.
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2010-04-25 00:31:27 +00:00 |
Mixer.cpp
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Big gif transfer code rewrite!
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2011-07-24 13:02:50 +00:00 |
Mixer.h
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SPU2-X:
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2011-02-20 21:00:08 +00:00 |
PS2E-spu2.cpp
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SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
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2011-06-25 23:45:58 +00:00 |
PS2E-spu2.h
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SPU2-X: Implemented SPU2reset method for handling a PS2 reset.
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2011-06-08 20:30:57 +00:00 |
PrecompiledHeader.cpp
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[copyright]
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2010-07-08 16:40:44 +00:00 |
ReadInput.cpp
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SPU2-X: Little mistake in input area IRQ code.
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2011-06-15 16:24:42 +00:00 |
RegLog.cpp
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SPU2-X: Testing showed that writing effect area registers is not entirely ineffective as previously assumed while effect area writing is enabled on that core. The new assumption is that internal registers reflect the values of the external ones while effect area writing is disabled. Also increased logging level of these registers.
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2011-06-24 18:41:56 +00:00 |
RegTable.cpp
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SPU2-X: Both cores now (ignore previous commit)
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2011-06-24 23:09:45 +00:00 |
Reverb.cpp
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SPU2-X: Apply Neill's recommended 2/3 multiplier to the input. The results still are not like on the PS2, but we're now as good as Neill's research allows. We'll have to do our own from here on.
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2011-06-27 17:17:29 +00:00 |
SndOut.cpp
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SPU2-X: moving some code out of a header.
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2011-03-10 22:56:29 +00:00 |
SndOut.h
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SPU2X: New (simpler) time stretcher algorithm.
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2011-07-24 10:58:42 +00:00 |
SndOut_Portaudio.cpp
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SPU2-X: Removed the std::vector I used out of lazyness. The config dialog should no longer keep an ever-growing list of devices, and it has less potential side-effects if somehow the portaudio device list changes while the dialog is open.
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2011-08-08 13:59:19 +00:00 |
Spu2replay.cpp
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SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
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2011-06-25 23:45:58 +00:00 |
Spu2replay.h
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SPU2-X: Updated the spu2replay engine so it works again. Windows-only still, and it lacks a proper gui, but it can be used to dump the actions the game is doing and replay them later without the rest of the emulator.
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2011-06-25 23:45:58 +00:00 |
Timestretcher.cpp
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Test. Dummy commit.
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2011-08-07 09:33:27 +00:00 |
WavFile.cpp
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Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
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2011-03-25 05:06:49 +00:00 |
WavFile.h
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Fixed inconsistent newlines / added as many svn:eol-style=native properties as I could without killing myself.
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2011-03-25 05:06:49 +00:00 |
Wavedump_wav.cpp
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GregMiscellaneous: spu2x:
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2010-10-19 20:29:01 +00:00 |
defs.h
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SPU2-X:
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2011-06-25 13:24:22 +00:00 |
iconvert.cpp
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[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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2010-07-04 22:49:00 +00:00 |
regs.h
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SPU2-X:
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2011-02-20 21:00:08 +00:00 |
spdif.h
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[copyright]: * Update copyright to use the new postal address of the Free Software Foundation. Nothing to see.
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2010-07-04 22:49:00 +00:00 |
spu2freeze.cpp
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Big gif transfer code rewrite!
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2011-07-24 13:02:50 +00:00 |
spu2sys.cpp
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SPU2X: Better control of debug messages. (Now they actually print when enable at the SPU2X debug GUI).
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2011-08-04 16:51:59 +00:00 |