pcsx2/plugins/dev9null
Jake.Stine c46ef87c89 Fixed bugs in LDL/LDR instructions; fixing various TLB Miss errors in assorted games (namely ones that worked in the old VM builds). The instructions were not sign-extending values into the upper 32 bits of the target register. (LDR in particular has odd rules for sign extension)
Some minor cleanups / correctness fixes to the IPU's register Read/Write functions.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@600 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-02-25 16:51:05 +00:00
..
src Fixed bugs in LDL/LDR instructions; fixing various TLB Miss errors in assorted games (namely ones that worked in the old VM builds). The instructions were not sign-extending values into the upper 32 bits of the target register. (LDR in particular has odd rules for sign extension) 2009-02-25 16:51:05 +00:00
ReadMe.txt git-svn-id: http://pcsx2.googlecode.com/svn/trunk@421 96395faa-99c1-11dd-bbfe-3dabce05a288 2009-02-06 19:41:15 +00:00
build.sh Linux/Plugins: Use spu2ghz's noise rng in ZeroSPU2, clean various plugins before compiling them, put in better default values for the Linux port when configuring, and go into pcsx2 after configuring for the first time, rather then quitting. Oh, and disable the debugger for the moment in Linux. 2009-02-13 09:57:15 +00:00

ReadMe.txt

DEV9null v0.3
-------------

 This is an extension to use with play station2 emulators 
 as PCSX2 (only one right now).
 The plugin is free open source code.

Usage:
-----
 Place the file "libDEV9null.so" (linux) or "DEV9null.dll" (win32)
 at the Plugin directory of the Emulator to use it.

Changes:
-------
 v0.3:
*added vsnet2005beta1 project files. 64bit dll should work now (not tested!)

 v0.2:
 *updated the specifications to 0.4.7

 v0.1:
 * First Release
 * Tested with Pcsx2

Authors:
-------

 linuzappz <linuzappz@hotmail.com>
 shadow <shadowpcsx2@yahoo.gr>