mirror of https://github.com/PCSX2/pcsx2.git
![]() Directly calculate blend index in rendererdx11, and send the value to SetupOM. Get rid of duplicate calculation and abcd variables. Code is cleaner this way. |
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GSDevice11.cpp | ||
GSDevice11.h | ||
GSRendererDX11.cpp | ||
GSRendererDX11.h | ||
GSTexture11.cpp | ||
GSTexture11.h | ||
GSTextureCache11.cpp | ||
GSTextureCache11.h | ||
GSTextureFX11.cpp |