mirror of https://github.com/PCSX2/pcsx2.git
839003467e
It might help to fix a bit the color on a couple of games accurate_fbmask = 1 Code uses GL4.5 extensions. So far it seems the effect is ony used a couple of time and often in non-overlapping primitive. Speed impact will likely remain small |
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.. | ||
convert.glsl | ||
fxaa.fx | ||
interlace.glsl | ||
merge.glsl | ||
shadeboost.glsl | ||
tfx_fs.glsl | ||
tfx_fs_subroutine.glsl | ||
tfx_vgs.glsl |