PCSX2 - The Playstation 2 Emulator
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sudonim1@gmail.com 7c6c2cfd98 Game patch: Dead or Alive 2 (J) [SLPS-25002) playable with the R5900 recompiler. Does not make other versions playable, there seems to be a separate issue with them.
A proper fix for this is not happening nor is it even desirable because of the performance impact it would have, the game seems to unintentionally rely on the RPC arguments remaining in cache until sceSifCallRpc.  A slightly better patch is possible, this one eats some extra EE cycles and might theoretically make the game emulate at less than full speed (but probably won't in practice).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4957 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-11-06 21:43:26 +00:00
3rdparty cmake: fix some linking issue with gold linker (AFAIK only fedora use it for the moment) 2011-09-06 19:07:55 +00:00
bin Game patch: Dead or Alive 2 (J) [SLPS-25002) playable with the R5900 recompiler. Does not make other versions playable, there seems to be a separate issue with them. 2011-11-06 21:43:26 +00:00
cmake cmake: 2011-10-31 10:25:24 +00:00
common cmake: 2011-10-31 10:25:24 +00:00
debian-unstable-upstream linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
debian-upstream debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :) 2010-10-09 11:37:41 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
linux_various i18n: long-awaited update. Big changes on pt_BR/sv_SE/zh_* 2011-09-28 18:36:31 +00:00
locales i18n: upload sv_SE/es_ES/pl_PL/cs_CZ translation files 2011-10-05 18:17:08 +00:00
nsis Installer changes to support the new docs. 2011-04-07 19:52:47 +00:00
pcsx2 IPU bug fix by Shalma, well spotted ;p 2011-11-01 18:44:34 +00:00
plugins GSdx: Also wrapping CLUT writes now, previous revision broke SFEX. CLUT buffer overruns are very rare, tell me if you find any other game doing it. 2011-11-02 21:15:44 +00:00
tools GSdx: New: Dynamic CRC Hacks system (disabled by default). 2011-09-07 18:38:27 +00:00
CMakeLists.txt GSnull: Rework the logging code a bit. (The logging actually prints to the screen now, for one thing.) 2011-10-30 01:39:43 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
pcsx2-codeblocks.workspace GSdx: Correct the sdl library output name, and add sdl to the main codeblocks workspace. 2011-02-26 03:05:31 +00:00
pcsx2_suite_2008.sln GSdx: just updating visual studio project files (redundant settings, broken x64 compilation, etc.) 2011-02-24 04:55:35 +00:00
pcsx2_suite_2010.sln USBqemu: Integrate into the build system for vs2010. Refactor the config stuff to use a system based on a modified SPU2-X CfgHelpers.cpp. 2011-09-04 11:48:28 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00