pcsx2/common/Vulkan
Stenzek 65d78eff57 GS/HW: Sample depth buffer instead copying when safe
OpenGL and Vulkan only.
2023-03-30 21:55:50 +01:00
..
Builders.cpp GS/Vulkan: Use Bresenham line rasterization when supported 2023-02-09 13:42:05 +00:00
Builders.h GS/Vulkan: Use Bresenham line rasterization when supported 2023-02-09 13:42:05 +00:00
Context.cpp GS/HW: Sample depth buffer instead copying when safe 2023-03-30 21:55:50 +01:00
Context.h GS/HW: Sample depth buffer instead copying when safe 2023-03-30 21:55:50 +01:00
EntryPoints.h Common:Vk: Load VK_EXT_calibrated_timestamps 2022-10-24 14:33:17 +01:00
EntryPoints.inl Common:Vk: Load VK_EXT_calibrated_timestamps 2022-10-24 14:33:17 +01:00
Loader.cpp Common: Remove unused code 2022-08-27 13:52:12 +01:00
Loader.h Common: Warning fixes for clang-cl 2022-12-25 09:27:44 +00:00
ShaderCache.cpp Vulkan/ShaderCache: Don't delete cache when running 2 instances 2022-03-30 12:38:08 +02:00
ShaderCache.h Common: Add Vulkan helper classes 2022-01-08 05:19:45 +00:00
ShaderCompiler.cpp GS/Vulkan: Include source code in shader debug info 2023-03-30 21:55:50 +01:00
ShaderCompiler.h GS/Vulkan: Include source code in shader debug info 2023-03-30 21:55:50 +01:00
StreamBuffer.cpp GS/Vulkan: Prefer coherent for upload and cached for download buffers 2022-02-02 00:30:56 +00:00
StreamBuffer.h Vulkan/StreamBuffer: Use VulkanMemoryAllocator 2022-01-08 05:19:45 +00:00
SwapChain.cpp Vulkan: Use pool of semaphores instead of per-image 2023-01-12 11:03:21 +01:00
SwapChain.h Vulkan: Use pool of semaphores instead of per-image 2023-01-12 11:03:21 +01:00
Texture.cpp GS/HW: Sample depth buffer instead copying when safe 2023-03-30 21:55:50 +01:00
Texture.h GS/HW: Fix various issues with texture replacements 2022-11-26 16:17:20 +00:00
Util.cpp Vulkan: Implement adaptive vsync (FIFO-relaxed) 2022-02-07 01:42:40 +00:00
Util.h Vulkan: Implement adaptive vsync (FIFO-relaxed) 2022-02-07 01:42:40 +00:00
vk_mem_alloc.cpp Common: Add Vulkan helper classes 2022-01-08 05:19:45 +00:00