mirror of https://github.com/PCSX2/pcsx2.git
6cddd04518
I went a bit of trigger happy since compiling so much is not fun. Changes: Solution - Remove all SSE2/SSSE3/SSSE4/AVX/AVX2 configurations. Not used. - Remove wxAdv3.0 and x86emitter. Compiled but not used. - Make sure Release compiles Release. - Make sure Debug compiles Debug. - Make sure Devel compiles Release or Devel. - Make sure nothing get skipped. - Do the last 4 for the x64 build. . CDVDolio - Remove SSE2/SSSE3/SSSE4/AVX/AVX2 configurations. Not used. - Remove props. Cruft. - Remove _M_SSE from stdafx.h. Pointless and only reference to it. xpad - Remove SSE2/SSSE3/SSSE4/AVX/AVX2 configurations. Not used. - Remove props. Cruft. - No reference to _M_SSE. . Only GSdx uses _M_SSE. |
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.. | ||
CDVDiso | ||
CDVDisoEFP | ||
CDVDlinuz | ||
CDVDnull | ||
CDVDolio | ||
CDVDpeops | ||
FWnull | ||
GSdx | ||
GSnull | ||
LilyPad | ||
PadNull | ||
PeopsSPU2 | ||
SPU2null | ||
SSSPSXPAD | ||
USBnull | ||
USBqemu | ||
cdvdGigaherz/src | ||
dev9ghzdrk | ||
dev9null | ||
onepad | ||
spu2-x | ||
xpad | ||
zerogs | ||
zerospu2 | ||
zzogl-pg/opengl | ||
CMakeLists.txt |