pcsx2/plugins/GSdx/Renderers/Common
TellowKrinkle fcee1e5496 GSdx: Don't use constexpr vector constructors at runtime
The MSVC implementation is slow
2021-03-22 02:09:31 -04:00
..
GSDevice.cpp gsdx: Rename BLEND_NO_BAR to BLEND_NO_REC. 2020-05-13 05:38:25 +02:00
GSDevice.h gsdx: Rename BLEND_NO_BAR to BLEND_NO_REC. 2020-05-13 05:38:25 +02:00
GSDirtyRect.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSDirtyRect.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSFastList.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSFunctionMap.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSFunctionMap.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSOsdManager.cpp gsdx-osd: fix crashing on d3d11 2020-10-05 21:23:29 -04:00
GSOsdManager.h GSdx: Add Default OSD Font Resource (#3605) 2020-09-01 11:50:09 -04:00
GSRenderer.cpp Capture: Swap int return types with bool 2021-03-12 13:22:40 +00:00
GSRenderer.h Capture: Swap int return types with bool 2021-03-12 13:22:40 +00:00
GSTexture.cpp gsdx hw: add API to manage sparse texture allocation 2019-04-26 12:40:04 +02:00
GSTexture.h gsdx hw: add API to manage sparse texture allocation 2019-04-26 12:40:04 +02:00
GSVertex.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSVertexList.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSVertexList.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSVertexTrace.cpp GSdx: Don't use constexpr vector constructors at runtime 2021-03-22 02:09:31 -04:00
GSVertexTrace.h gsdx: Use constexpr to initialize avx vectors without avx instructions 2021-03-05 17:33:26 -06:00