pcsx2/plugins/GSdx/Renderers/Null
hibye8313 718042e6a6 GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
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GSDeviceNull.cpp gsdx-hw: Completely remove MSAA from renderer code. 2019-01-15 19:13:14 +01:00
GSDeviceNull.h GSdx: Made a DX11/OGL-independent blend map in GSDevice.cpp. Convert to OGL/DX11 specific constants at run time. 2019-06-13 13:25:46 +02:00
GSRendererNull.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSRendererNull.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSTextureNull.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSTextureNull.h gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00