mirror of https://github.com/PCSX2/pcsx2.git
f409079864
Developed a new SW sprite render function, which is used to fix Jak and Daxter colors in Jak games and to remove the old Jak games hack which yielded wrong colors and clashed with TC search texture in RT function. - Remove OO_JakGames hack for palette readback from framebuffer (slow, clashes with texture in RT TC function, clashes with Target readback logic) - Developed new method SwSpriteRender with CPU rendering logic - Add OI_JakGames method using SwSpriteRender for CPU palette rendering (fast, does not clash with texture in RT TC function, no readback required) Bonus: fps also sees an improvement in Jak games 3-5 increase. |
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GSHwHack.cpp | ||
GSRendererHW.cpp | ||
GSRendererHW.h | ||
GSTextureCache.cpp | ||
GSTextureCache.h | ||
GSVertexHW.h |