PCSX2 - The Playstation 2 Emulator
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gigaherz 4e762692da portaudio: Update codebase from svn 1723 to svn 1748.
Notable changes:
 - fixed latency calculations for some modules
 - improved stability of the internal ringbuffer
 - added float32<->uint8 sample conversion

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4911 96395faa-99c1-11dd-bbfe-3dabce05a288
2011-09-05 22:05:14 +00:00
3rdparty portaudio: Update codebase from svn 1723 to svn 1748. 2011-09-05 22:05:14 +00:00
bin Whoops sorry the file slipped through. 2011-09-04 01:51:20 +00:00
cmake pcsx2, zzogl-pg: allow to change some default path with compilation flags. 2011-07-17 11:25:17 +00:00
common pcsx2: restore linux thread timing. pthread_getcpuclockid failed to check the validy of thread ID... 2011-09-04 21:27:11 +00:00
debian-unstable-upstream linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
debian-upstream debian: do not bundle ZeroGSShaders. Now the tarball is 100% free :) 2010-10-09 11:37:41 +00:00
fps2bios Removed all trailing whitespace in *.c *.cpp *.h because it irritates me. 2010-04-25 00:31:27 +00:00
linux_various linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
locales i18n: round 2, fix po and upload new version of pt_BR/pl_PL/es_ES/sv_SE 2011-06-13 14:08:01 +00:00
nsis Installer changes to support the new docs. 2011-04-07 19:52:47 +00:00
pcsx2 Made USBsetRAM work again. Required for the following commit. 2011-09-04 01:49:34 +00:00
plugins linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
tools cmake: 2011-07-14 09:02:37 +00:00
CMakeLists.txt linux: clean various linux file into 1 directory 2011-09-04 20:39:19 +00:00
build-plugins.sh Got rid of various obsolete files, and moved the codeblocks workspace file. 2009-09-09 10:02:12 +00:00
build.rb Fixed up the Linux build. A couple minor OnePad changes. 2009-07-11 17:21:23 +00:00
clean_msvc.cmd Minor fixes to selecting isos and changing cdvd source types. 2010-04-27 16:20:49 +00:00
pcsx2-codeblocks.workspace GSdx: Correct the sdl library output name, and add sdl to the main codeblocks workspace. 2011-02-26 03:05:31 +00:00
pcsx2_suite_2008.sln GSdx: just updating visual studio project files (redundant settings, broken x64 compilation, etc.) 2011-02-24 04:55:35 +00:00
pcsx2_suite_2010.sln USBqemu: Integrate into the build system for vs2010. Refactor the config stuff to use a system based on a modified SPU2-X CfgHelpers.cpp. 2011-09-04 11:48:28 +00:00
rebuild.sh Correct the script, so that Linux is compilable. (If rebuild.sh is run before compiling.) 2009-09-07 00:50:36 +00:00