pcsx2/plugins
mattmenke 705ca3d92a LilyPad: "WM Keyboard" now actually uses GetAsyncKeyState(). Just simplifies some dependencies on the window thread. Note that WM Mouse and raw input still have those dependencies, and they can't really be worked around, unfortunately.
Also, just for kicks, made pausing while pressing "escape" check the pause button in the menu.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1891 96395faa-99c1-11dd-bbfe-3dabce05a288
2009-09-20 10:48:22 +00:00
..
CDVDiso Re-ordered the MSVC folder structure to split PCSX2 into two definitive sections: [App]Host and [Emu]Core (the bracketed names indicate the "long" versions which are generally used in the code to differentiate the functions and classes). If the tentative layout is good then I'll sort the files on SVN to match that layout. 2009-09-12 02:58:22 +00:00
CDVDisoEFP Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
CDVDlinuz Linux: Add -m32 to the compiler flags of pcsx2 and all plugins. 2009-05-11 10:44:12 +00:00
CDVDnull * Better icon! Transparency in Windows Taskbar icon is still bad, but I can't figure out how to fix it (documented in code) 2009-09-08 16:39:37 +00:00
CDVDolio vs2010 project files for pcsx2 (plugins later) 2009-08-12 22:11:06 +00:00
CDVDpeops wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
FWnull Linux: Remove code::blocks layout files (those are client/user files, not intended for svn). 2009-09-07 13:43:44 +00:00
GSdx GSdx: Fixes GSReplay renderer selection, and adds support for using -1 as a renderer (uses the GSdx configured renderer, but only works if the current working directory is set properly, otherwise the ini file won't be found). 2009-09-19 11:20:31 +00:00
GSnull Linux: Remove code::blocks layout files (those are client/user files, not intended for svn). 2009-09-07 13:43:44 +00:00
LilyPad LilyPad: "WM Keyboard" now actually uses GetAsyncKeyState(). Just simplifies some dependencies on the window thread. Note that WM Mouse and raw input still have those dependencies, and they can't really be worked around, unfortunately. 2009-09-20 10:48:22 +00:00
PadNull Fixed Linux up to compile in codeblocks again. Added Onepad plugin project file. 2009-09-08 21:41:46 +00:00
PeopsSPU2 wxgui: my excitement in getting a game to run for the first time in months clearly has shattered my ability to commit. 2009-09-06 00:42:24 +00:00
SPU2null Fix a few Linux things. 2009-09-13 06:13:22 +00:00
SSSPSXPAD Re-Added eol-style:native properties to the repository. The settings got lost when we merged from Playground to Official. 2009-02-09 21:15:56 +00:00
USBnull Linux: Remove code::blocks layout files (those are client/user files, not intended for svn). 2009-09-07 13:43:44 +00:00
dev9null * Better icon! Transparency in Windows Taskbar icon is still bad, but I can't figure out how to fix it (documented in code) 2009-09-08 16:39:37 +00:00
onepad Fixed Linux up to compile in codeblocks again. Added Onepad plugin project file. 2009-09-08 21:41:46 +00:00
spu2-x Small fix to remove an assertion in XAudio2. 2009-09-18 18:12:10 +00:00
xpad doh, so many missing files 2009-08-12 22:47:48 +00:00
zerogs ZeroGS: Remove compiler errors under DXSDK Aug 2009. 2009-09-19 13:15:14 +00:00
zeropad * Added preliminary keyboard support back in (probably doesn't compile in linux) 2009-09-07 21:16:12 +00:00
zerospu2 Same changes to ZeroSPU2 & spu2-x's projects. ifdeffed out a few things in spu2-x. 2009-09-18 07:37:21 +00:00
build.sh Linux/SPU2-X: A bit more work on the Linux port of SPU2-X. 2009-03-20 10:13:19 +00:00