vs2010 project files for pcsx2 (plugins later)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1617 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gabest11 2009-08-12 22:11:06 +00:00
parent e56ef9138e
commit 0d40e9963e
46 changed files with 1002 additions and 2156 deletions

21
3rdparty/w32pthreads/pthreads.props vendored Normal file
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3rdparty/w32pthreads/pthreads.vcxproj vendored Normal file
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97
3rdparty/zlib/zlib.vcxproj vendored Normal file
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18
common/vsprops/lib.props Normal file
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// Microsoft specific STL extensions for bounds checking and stuff: Enabled in devbuilds,
// disabled in release builds. :)
#ifdef _MSC_VER
#if _MSC_VER < 1600
# pragma warning(disable:4244) // disable warning C4244: '=' : conversion from 'big' to 'small', possible loss of data
# ifdef PCSX2_DEVBUILD
# define _SECURE_SCL 1

View File

@ -88,7 +88,7 @@ class xImpl_iMul : public ImplMulDivBase<G3Type_iMUL,0x59>
{
xOpWrite0F( (sizeof(ImmType) == 2) ? 0x66 : 0, is_s8( imm8 ) ? 0x6b : 0x69, param1, param2 );
if( is_s8( imm8 ) )
xWrite8( imm8 );
xWrite8( (u8)imm8 );
else
xWrite<ImmType>( imm8 );
}

104
pcsx2_suite_2010.sln Normal file
View File

@ -0,0 +1,104 @@

Microsoft Visual Studio Solution File, Format Version 11.00
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View File

@ -0,0 +1,13 @@
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View File

@ -0,0 +1,104 @@
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View File

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/////////////////////////////////////////////////////////////////////////////
// Hungarian resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_HUN)
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_HUNGARIAN, SUBLANG_DEFAULT
#pragma code_page(1250)
LANGUAGE LANG_ENGLISH, SUBLANG_DEFAULT
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
@ -40,34 +40,22 @@ END
3 TEXTINCLUDE
BEGIN
"#define _AFX_NO_SPLITTER_RESOURCES\r\n"
"#define _AFX_NO_OLE_RESOURCES\r\n"
"#define _AFX_NO_TRACKER_RESOURCES\r\n"
"#define _AFX_NO_PROPERTY_RESOURCES\r\n"
"\r\n"
"#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
"LANGUAGE 9, 1\r\n"
"#pragma code_page(1252)\r\n"
"#include ""res\\GSdx.rc2"" // non-Microsoft Visual C++ edited resources\r\n"
"#include ""afxres.rc"" // Standard components\r\n"
"#endif\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // Hungarian resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
//
// RCDATA
//
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
IDR_CONVERT_FX RCDATA "res\\convert.fx"
IDR_TFX_FX RCDATA "res\\tfx.fx"
IDR_MERGE_FX RCDATA "res\\merge.fx"
IDR_INTERLACE_FX RCDATA "res\\interlace.fx"
/////////////////////////////////////////////////////////////////////////////
//
@ -252,17 +240,7 @@ END
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE 9, 1
#pragma code_page(1252)
#include "res\GSdx.rc2" // non-Microsoft Visual C++ edited resources
#include "afxres.rc" // Standard components
#endif
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View File

@ -676,9 +676,6 @@
<None Include="res\convert.fx">
<Filter>Shaders</Filter>
</None>
<None Include="res\GSdx.rc2">
<Filter>Resource Files</Filter>
</None>
<None Include="res\interlace.fx">
<Filter>Shaders</Filter>
</None>

View File

@ -1,18 +0,0 @@
//
// GSdx.RC2 - resources Microsoft Visual C++ does not edit directly
//
#ifdef APSTUDIO_INVOKED
#error this file is not editable by Microsoft Visual C++
#endif //APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
// Add manually edited resources here...
IDR_CONVERT_FX RCDATA "res\\convert.fx"
IDR_TFX_FX RCDATA "res\\tfx.fx"
IDR_MERGE_FX RCDATA "res\\merge.fx"
IDR_INTERLACE_FX RCDATA "res\\interlace.fx"
/////////////////////////////////////////////////////////////////////////////

View File

@ -1,25 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<ProjectRootDir>$(ProjectDir).</ProjectRootDir>
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
<SvnCommonDir>$(SvnRootDir)\common</SvnCommonDir>
<PcsxSubsection>plugins</PcsxSubsection>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>ProjectRootDir</_PropertySheetDisplayName>
</PropertyGroup>
<ItemGroup>
<BuildMacro Include="ProjectRootDir">
<Value>$(ProjectRootDir)</Value>
</BuildMacro>
<BuildMacro Include="SvnRootDir">
<Value>$(SvnRootDir)</Value>
</BuildMacro>
<BuildMacro Include="SvnCommonDir">
<Value>$(SvnCommonDir)</Value>
</BuildMacro>
<BuildMacro Include="PcsxSubsection">
<Value>$(PcsxSubsection)</Value>
</BuildMacro>
</ItemGroup>
</Project>

View File

@ -1,15 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>debug</_PropertySheetDisplayName>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>StackFrameRuntimeCheck</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
</Project>

View File

@ -1,23 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>release</_PropertySheetDisplayName>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PreprocessorDefinitions>NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
</Project>

View File

@ -38,6 +38,7 @@
#include <shellapi.h>
#include <atlbase.h>
#include <xinput.h>
#include <assert.h>
// stdc

View File

@ -1,25 +0,0 @@
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<PropertyGroup Label="UserMacros">
<ProjectRootDir>$(ProjectDir).</ProjectRootDir>
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
<SvnCommonDir>$(SvnRootDir)\common</SvnCommonDir>
<PcsxSubsection>plugins</PcsxSubsection>
</PropertyGroup>
<PropertyGroup>
<_PropertySheetDisplayName>ProjectRootDir</_PropertySheetDisplayName>
</PropertyGroup>
<ItemGroup>
<BuildMacro Include="ProjectRootDir">
<Value>$(ProjectRootDir)</Value>
</BuildMacro>
<BuildMacro Include="SvnRootDir">
<Value>$(SvnRootDir)</Value>
</BuildMacro>
<BuildMacro Include="SvnCommonDir">
<Value>$(SvnCommonDir)</Value>
</BuildMacro>
<BuildMacro Include="PcsxSubsection">
<Value>$(PcsxSubsection)</Value>
</BuildMacro>
</ItemGroup>
</Project>

View File

@ -1,27 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>common</_PropertySheetDisplayName>
<OutDir>..\..\bin\plugins\</OutDir>
<IntDir>$(PlatformName)\$(Configuration)\</IntDir>
<TargetName>$(ProjectName)</TargetName>
<TargetExt>.dll</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;_WINDOWS;_WIN32_WINNT=0x500;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FloatingPointModel>Fast</FloatingPointModel>
<RuntimeTypeInfo>false</RuntimeTypeInfo>
<WarningLevel>Level4</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4995;4324;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<Link>
<AdditionalDependencies>d3d10.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
<DelayLoadDLLs>d3d9.dll;d3dx9_40.dll;d3d10.dll;d3dx10_40.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
</Link>
</ItemDefinitionGroup>
</Project>

View File

@ -1,15 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>debug</_PropertySheetDisplayName>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>StackFrameRuntimeCheck</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
</ItemDefinitionGroup>
</Project>

View File

@ -1,24 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>release</_PropertySheetDisplayName>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PreprocessorDefinitions>NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<BufferSecurityCheck>false</BufferSecurityCheck>
</ClCompile>
<Link>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
</Link>
</ItemDefinitionGroup>
</Project>

View File

@ -1,11 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>sse2</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<PreprocessorDefinitions>_M_SSE=0x200;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
</Project>

View File

@ -1,11 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_PropertySheetDisplayName>sse4</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>_M_SSE=0x401;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
</ClCompile>
</ItemDefinitionGroup>
</Project>

View File

@ -1,11 +0,0 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
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<ItemDefinitionGroup>
<ClCompile>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<PreprocessorDefinitions>_M_SSE=0x301;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
</Project>

103
plugins/xpad/xpad.vcxproj Normal file
View File

@ -0,0 +1,103 @@
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<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
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<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectName>xpad</ProjectName>
<ProjectGUID>{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}</ProjectGUID>
<RootNamespace>xpad</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(LocalAppData)\Microsoft\VisualStudio\10.0\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(LocalAppData)\Microsoft\VisualStudio\10.0\Microsoft.Cpp.$(Platform).user.props')" />
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<Import Project="..\..\common\vsprops\common.props" />
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<PrecompiledHeader>Use</PrecompiledHeader>
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<ClInclude Include="svnrev.h" />
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<None Include="res\xpad.rc2" />
<None Include="xpad.def" />
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<ImportGroup Label="ExtensionTargets">
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</Project>

View File

@ -1,577 +0,0 @@
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<Configuration>Debug SSE2</Configuration>
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<Configuration>Debug SSE2</Configuration>
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<Configuration>Debug SSE2</Configuration>
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<Configuration>Debug SSE4</Configuration>
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<ProjectConfiguration Include="Debug SSE4|Win32">
<Configuration>Debug SSE4</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug SSE4|x64">
<Configuration>Debug SSE4</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Debug SSE4|x64">
<Configuration>Debug SSE4</Configuration>
<Platform>x64</Platform>
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<ProjectConfiguration Include="Debug SSSE3|Win32">
<Configuration>Debug SSSE3</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug SSSE3|Win32">
<Configuration>Debug SSSE3</Configuration>
<Platform>Win32</Platform>
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<Configuration>Debug SSSE3</Configuration>
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<ProjectConfiguration Include="Debug SSSE3|x64">
<Configuration>Debug SSSE3</Configuration>
<Platform>x64</Platform>
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<Configuration>Debug</Configuration>
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
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<ProjectGUID>{6F3C4136-5801-4EBC-AC6E-37DF6FAB150A}</ProjectGUID>
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