pcsx2/plugins/GSdx/Renderers/OpenGL
lightningterror 19b97f8684 gsdx-ogl: Remove useless SetupIA from GSDeviceOGL.h not used. 2019-01-26 16:13:07 +01:00
..
GLLoader.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GLLoader.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GLState.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GLState.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSDeviceOGL.cpp GSdx: Adjust Scaling Factor. 2019-01-22 23:25:01 +01:00
GSDeviceOGL.h gsdx-ogl: Remove useless SetupIA from GSDeviceOGL.h not used. 2019-01-26 16:13:07 +01:00
GSRendererOGL.cpp gsdx-ogl: Enable anisotropic filtering only for triangles. 2019-01-26 14:52:30 +01:00
GSRendererOGL.h gsdx-hw: Adjust/cleanup hw hacks variable calls. 2019-01-23 12:24:12 +01:00
GSShaderOGL.cpp GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSShaderOGL.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSTextureCacheOGL.cpp GSdx-TCOGL: Adjust depth format cases in Texture Cache GL. 2018-12-10 03:11:34 +01:00
GSTextureCacheOGL.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSTextureOGL.cpp gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00
GSTextureOGL.h gsdx: remove dds parameter from texture save method 2018-12-30 20:13:59 +01:00
GSUniformBufferOGL.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00
GSVertexArrayOGL.h GSdx: Folder Reorganization. (#2657) 2018-11-16 19:41:37 +01:00