mirror of https://github.com/PCSX2/pcsx2.git
86 lines
1.8 KiB
CMake
86 lines
1.8 KiB
CMake
# Check that people use the good file
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if(NOT TOP_CMAKE_WAS_SOURCED)
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message(FATAL_ERROR "
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You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
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It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
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endif(NOT TOP_CMAKE_WAS_SOURCED)
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# plugin name
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set(Output dev9null-0.5.0)
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set(CommonFlags
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-fvisibility=hidden
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-Wall
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)
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set(OptimizationFlags
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-O2
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-DNDEBUG
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)
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# Debug - Build
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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# add defines
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add_definitions(${CommonFlags} -g)
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endif(CMAKE_BUILD_TYPE STREQUAL Debug)
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# Devel - Build
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if(CMAKE_BUILD_TYPE STREQUAL Devel)
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# add defines
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add_definitions(${CommonFlags} ${OptimizationFlags})
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endif(CMAKE_BUILD_TYPE STREQUAL Devel)
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# Release - Build
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if(CMAKE_BUILD_TYPE STREQUAL Release)
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# add defines
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add_definitions(${CommonFlags} ${OptimizationFlags})
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endif(CMAKE_BUILD_TYPE STREQUAL Release)
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# dev9null sources
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set(dev9nullSources
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Config.cpp
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DEV9.cpp)
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# dev9null headers
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set(dev9nullHeaders
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Config.h
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DEV9.h)
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# dev9null Linux sources
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set(dev9nullLinuxSources
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)
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# dev9null Linux headers
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set(dev9nullLinuxHeaders
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)
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# dev9null Windows sources
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set(dev9nullWindowsSources
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Windows/dev9null.def)
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# dev9null Windows headers
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set(dev9nullWindowsHeaders
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)
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# additional include directories
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include_directories(.)
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# add library
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add_library(${Output} SHARED
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${dev9nullSources}
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${dev9nullHeaders}
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${dev9nullLinuxSources}
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${dev9nullLinuxHeaders})
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# User flags options
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if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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target_link_libraries(${Output} "${USER_CMAKE_LD_FLAGS}")
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endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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if(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION lib/games/pcsx2)
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else(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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endif(PACKAGE_MODE)
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