mirror of https://github.com/PCSX2/pcsx2.git
91fbe6f108
Code is not yet enabled because it requires extensive test The idea is to replace point by a 1 pixels sprite with the help of a geometry shader. In 4x, point will be replaced by a 4x4 sprite. |
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.. | ||
convert.glsl | ||
fxaa.fx | ||
interlace.glsl | ||
merge.glsl | ||
shadeboost.glsl | ||
tfx_fs.glsl | ||
tfx_fs_subroutine.glsl | ||
tfx_vgs.glsl |