mirror of https://github.com/PCSX2/pcsx2.git
91fbe6f108
Code is not yet enabled because it requires extensive test The idea is to replace point by a 1 pixels sprite with the help of a geometry shader. In 4x, point will be replaced by a 4x4 sprite. |
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.. | ||
glsl | ||
convert.fx | ||
cs.fx | ||
fxaa.fx | ||
glsl_source.h | ||
interlace.fx | ||
logo-ogl.bmp | ||
logo9.bmp | ||
logo10.bmp | ||
merge.fx | ||
shadeboost.fx | ||
tfx.cl | ||
tfx.fx |