mirror of https://github.com/PCSX2/pcsx2.git
2ee6b7abc6
* PCSX2 uses significantly less memory when starting. * Overall memory use reduced (mildly for some games, significantly for most). * EE and IOP main memory are now fixed at 0x20000000 and 0x24000000 -- useful when using external cheat apps. * Properly implemented the 'Shutdown' menu option -- Shutdown now unloads the entire PS2 virtual machine and reduced PCSX2's memory footprint to bare minimums. * Some more meaningful errors for when memory is a problem (out of memory, low virtual memory, etc). * Bugfix for pxsFmt when formatting long/large strings (over 1k) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4029 96395faa-99c1-11dd-bbfe-3dabce05a288 |
||
---|---|---|
3rdparty | ||
bin | ||
cmake | ||
common | ||
debian-unstable-upstream | ||
debian-upstream | ||
fps2bios | ||
nsis | ||
pcsx2 | ||
plugins | ||
tools | ||
CMakeLists.txt | ||
build-plugins.sh | ||
build.rb | ||
clean_msvc.cmd | ||
detect_missing_file_in_cmake.sh | ||
pcsx2-codeblocks.workspace | ||
pcsx2_suite_2008.sln | ||
pcsx2_suite_2010.sln | ||
rebuild.sh |