mirror of https://github.com/PCSX2/pcsx2.git
319 lines
8.1 KiB
C++
319 lines
8.1 KiB
C++
/* ZZ Open GL graphics plugin
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* Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com
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* Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include "GS.h"
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#include "zerogs.h"
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#include "GLWin.h"
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#ifdef GL_WIN32_WINDOW
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HDC hDC = NULL; // Private GDI Device Context
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HGLRC hRC = NULL; // Permanent Rendering Context
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LRESULT WINAPI MsgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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static int nWindowWidth = 0, nWindowHeight = 0;
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switch (msg)
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{
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case WM_DESTROY:
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PostQuitMessage(0);
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return 0;
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case WM_KEYDOWN:
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// switch(wParam) {
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// case VK_ESCAPE:
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// SendMessage(hWnd, WM_DESTROY, 0L, 0L);
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// break;
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// }
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break;
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case WM_SIZE:
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nWindowWidth = lParam & 0xffff;
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nWindowHeight = lParam >> 16;
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ZeroGS::ChangeWindowSize(nWindowWidth, nWindowHeight);
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break;
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case WM_SIZING:
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// if button is 0, then just released so can resize
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if (GetSystemMetrics(SM_SWAPBUTTON) ? !GetAsyncKeyState(VK_RBUTTON) : !GetAsyncKeyState(VK_LBUTTON))
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{
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ZeroGS::SetChangeDeviceSize(nWindowWidth, nWindowHeight);
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}
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break;
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case WM_SETCURSOR:
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SetCursor(NULL);
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break;
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}
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return DefWindowProc(hWnd, msg, wParam, lParam);
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}
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bool GLWindow::CreateWindow(void *pDisplay)
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{
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RECT rc, rcdesktop;
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rc.left = 0;
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rc.top = 0;
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rc.right = conf.width;
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rc.bottom = conf.height;
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WNDCLASSEX wc;
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HINSTANCE hInstance = GetModuleHandle(NULL);
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DWORD dwExStyle, dwStyle;
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wc.cbSize = sizeof(WNDCLASSEX);
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wc.style = CS_CLASSDC;
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wc.lpfnWndProc = (WNDPROC) MsgProc;
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wc.cbClsExtra = 0;
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wc.cbWndExtra = 0;
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wc.hInstance = hInstance;
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wc.hIcon = NULL;
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wc.hIconSm = NULL;
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wc.hCursor = NULL;
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wc.hbrBackground = NULL;
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wc.lpszMenuName = NULL;
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wc.lpszClassName = "PS2EMU_ZEROGS";
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RegisterClassEx(&wc);
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if (conf.fullscreen())
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{
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dwExStyle = WS_EX_APPWINDOW;
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dwStyle = WS_POPUP;
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}
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else
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{
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dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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dwStyle = WS_OVERLAPPEDWINDOW;
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}
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AdjustWindowRectEx(&rc, dwStyle, false, dwExStyle);
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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GShwnd = CreateWindowEx(
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dwExStyle,
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"PS2EMU_ZEROGS",
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"ZeroGS",
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dwStyle,
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(rcdesktop.right - (rc.right - rc.left)) / 2,
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(rcdesktop.bottom - (rc.bottom - rc.top)) / 2,
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rc.right - rc.left,
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rc.bottom - rc.top,
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NULL,
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NULL,
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hInstance,
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NULL);
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if (GShwnd == NULL) return false;
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if (pDisplay != NULL) *(HWND*)pDisplay = GShwnd;
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// set just in case
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SetWindowLongPtr(GShwnd, GWLP_WNDPROC, (LPARAM)(WNDPROC)MsgProc);
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ShowWindow(GShwnd, SW_SHOWDEFAULT);
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UpdateWindow(GShwnd);
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SetFocus(GShwnd);
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return (pDisplay != NULL);
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}
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bool GLWindow::ReleaseContext()
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{
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if (hRC) // Do We Have A Rendering Context?
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{
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if (!wglMakeCurrent(NULL, NULL)) // Are We Able To Release The DC And RC Contexts?
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{
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MessageBox(NULL, "Release Of DC And RC Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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}
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if (!wglDeleteContext(hRC)) // Are We Able To Delete The RC?
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{
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MessageBox(NULL, "Release Rendering Context Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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}
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hRC = NULL; // Set RC To NULL
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}
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if (hDC && !ReleaseDC(GShwnd, hDC)) // Are We Able To Release The DC
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{
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MessageBox(NULL, "Release Device Context Failed.", "SHUTDOWN ERROR", MB_OK | MB_ICONINFORMATION);
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hDC = NULL; // Set DC To NULL
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}
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return true;
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}
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void GLWindow::CloseWindow()
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{
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if (GShwnd != NULL)
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{
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DestroyWindow(GShwnd);
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GShwnd = NULL;
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}
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}
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bool GLWindow::DisplayWindow(int _width, int _height)
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{
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GLuint PixelFormat; // Holds The Results After Searching For A Match
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DWORD dwExStyle; // Window Extended Style
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DWORD dwStyle; // Window Style
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RECT rcdesktop;
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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if (conf.fullscreen())
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{
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nBackbufferWidth = rcdesktop.right - rcdesktop.left;
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nBackbufferHeight = rcdesktop.bottom - rcdesktop.top;
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dwExStyle = WS_EX_APPWINDOW;
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dwStyle = WS_POPUP;
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ShowCursor(false);
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}
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else
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{
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dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE;
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dwStyle = WS_OVERLAPPEDWINDOW;
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}
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RECT rc;
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rc.left = 0;
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rc.top = 0;
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rc.right = nBackbufferWidth;
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rc.bottom = nBackbufferHeight;
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AdjustWindowRectEx(&rc, dwStyle, false, dwExStyle);
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int X = (rcdesktop.right - rcdesktop.left) / 2 - (rc.right - rc.left) / 2;
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int Y = (rcdesktop.bottom - rcdesktop.top) / 2 - (rc.bottom - rc.top) / 2;
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SetWindowLong(GShwnd, GWL_STYLE, dwStyle);
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SetWindowLong(GShwnd, GWL_EXSTYLE, dwExStyle);
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SetWindowPos(GShwnd, HWND_TOP, X, Y, rc.right - rc.left, rc.bottom - rc.top, SWP_SHOWWINDOW);
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if (conf.fullscreen())
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{
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DEVMODE dmScreenSettings;
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memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
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dmScreenSettings.dmSize = sizeof(dmScreenSettings);
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dmScreenSettings.dmPelsWidth = nBackbufferWidth;
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dmScreenSettings.dmPelsHeight = nBackbufferHeight;
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dmScreenSettings.dmBitsPerPel = 32;
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dmScreenSettings.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
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// Try To Set Selected Mode And Get Results. NOTE: CDS_FULLSCREEN Gets Rid Of Start Bar.
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if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
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{
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if (MessageBox(NULL, "The Requested Fullscreen Mode Is Not Supported By\nYour Video Card. Use Windowed Mode Instead?", "NeHe GL", MB_YESNO | MB_ICONEXCLAMATION) == IDYES)
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conf.setFullscreen(false);
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else
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return false;
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}
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}
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else
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{
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// change to default resolution
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ChangeDisplaySettings(NULL, 0);
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}
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PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
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{
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sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
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1, // Version Number
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PFD_DRAW_TO_WINDOW | // Format Must Support Window
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PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
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PFD_DOUBLEBUFFER, // Must Support Double Buffering
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PFD_TYPE_RGBA, // Request An RGBA Format
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32, // Select Our Color Depth
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0, 0, 0, 0, 0, 0, // Color Bits Ignored
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0, // 8bit Alpha Buffer
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0, // Shift Bit Ignored
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0, // No Accumulation Buffer
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0, 0, 0, 0, // Accumulation Bits Ignored
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24, // 24Bit Z-Buffer (Depth Buffer)
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8, // 8bit Stencil Buffer
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0, // No Auxiliary Buffer
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PFD_MAIN_PLANE, // Main Drawing Layer
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0, // Reserved
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0, 0, 0 // Layer Masks Ignored
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};
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if (!(hDC = GetDC(GShwnd)))
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{
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MessageBox(NULL, "(1) Can't Create A GL Device Context.", "ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd)))
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{
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MessageBox(NULL, "(2) Can't Find A Suitable PixelFormat.", "ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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if (!SetPixelFormat(hDC, PixelFormat, &pfd))
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{
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MessageBox(NULL, "(3) Can't Set The PixelFormat.", "ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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if (!(hRC = wglCreateContext(hDC)))
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{
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MessageBox(NULL, "(4) Can't Create A GL Rendering Context.", "ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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if (!wglMakeCurrent(hDC, hRC))
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{
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MessageBox(NULL, "(5) Can't Activate The GL Rendering Context.", "ERROR", MB_OK | MB_ICONEXCLAMATION);
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return false;
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}
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UpdateWindow(GShwnd);
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return true;
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}
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void GLWindow::SwapGLBuffers()
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{
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static u32 lastswaptime = 0;
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SwapBuffers(hDC);
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//glClear(GL_COLOR_BUFFER_BIT);
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lastswaptime = timeGetTime();
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}
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void GLWindow::SetTitle(char *strtitle)
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{
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if (!conf.fullscreen()) SetWindowText(GShwnd, strtitle);
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}
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void GLWindow::ResizeCheck()
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{
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}
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#endif
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